Commit History

Author SHA1 Message Date
  Frank Praznik a4c326a7bb x11: More XInput2 #define cleanups 4 days ago
  Frank Praznik a2fb4d6d47 x11: Fix building when XInput2 is not available 5 days ago
  Frank Praznik b560f8ab17 wayland: Scale custom cursors with the pointer scale 5 days ago
  Steel 0bf2065922 Add support for PXN VD6 Wheelbase 6 days ago
  Cameron Gutman 5ee57a9da1 windows: Fix Print Screen key capture during keyboard grab 1 week ago
  Sam Lantinga 86c664d695 Fixed error when SDL_LoadSurface_IO() is passed a NULL src 1 week ago
  Sam Lantinga 8fa310e162 Add a necessary step for iOS app setup in Xcode 1 week ago
  Frank Praznik 4dc440ff71 wayland: Eliminate redundant keyboard and mouse removals 1 week ago
  Rachel Blackman 8ba903c859 Add second-gen Backbone One to recognized controllers. 1 week ago
  Ryan C. Gordon a63fd07812 io: With stdio, only forbid opening directories as files. 1 week ago
  Ryan C. Gordon 993993aaf3 io: Wrap IsRegularFileOrPipe in a more generic preprocessor test. 1 week ago
  Ryan C. Gordon c189cce819 io: Remove `iodata->regular_file` check. 1 week ago
  Sam Lantinga 6248eeec09 Disable system gesture state for all GCControllers 1 week ago
  Frank Praznik 58c9c0ba7b wayland: Prevent the window from errantly growing when scale to display is used 1 week ago
  Evan Hemsley 96c4104523 GPU: Refcount Vulkan allocations to fix transfer corruption on defrag (#15127) 1 week ago
  WillyJL e8f600bf46 Fix strpbrk() discarded const qualifier 1 week ago
  Nintorch ffd2696516 Fallback for non-gamepad controllers in GameInput 1 week ago
  Ryan C. Gordon c5bc4576fc video: Default SDL_GL_FRAMEBUFFER_SRGB_CAPABLE back to zero. 1 week ago
  Nintorch 66020c2ed7 Small GameInput joystick backend improvements 1 week ago
  Mike Egger c2a910ab02 windows: support flag RIDEV_INPUTSINK in raw input (#15182) 2 weeks ago
  Ozkan Sezer 1e4fd21700 stb_image: Fix -Wdouble-promotion warning 2 weeks ago
  Sanjay Govind 36ed4b75d1 support batteries on 3rd party controllers 2 weeks ago
  Petar Popovic 7280152549 SDL_InternalGlobDirectory(): set string length of base directory to 1, if it's just one slash 2 weeks ago
  Petar Popovic a70353891e SDL_InternalGlobDirectory(): keep track of pathlen and reuse it, instead of calling SDL_strlen(path) 2 weeks ago
  Petar Popovic fb312b2463 SDL_GlobDirectory(): Don't chop off first slash from path, if it's just multiple slashes 2 weeks ago
  Sanjay Govind b08f7924a4 Add support for whammy and tilt on PS4/5 guitars 2 weeks ago
  Ethan Lee 96e05da95e gpu: Fix swapchain texture cycling. 2 weeks ago
  Ethan Lee 776e87ada9 Revert "render: Added Xbox DXIL for gpu backend". 2 weeks ago
  ImpDi 99a65853a6 Texture2DArray and Compute Pipeline in DirectX12 (#15161) 2 weeks ago
  Tobiasz Laskowski 4128c4e44b Fix backspace on android with api 30+ 2 weeks ago