Ethan Lee
|
a4fa04f2d4
gpu: Vulkan should fail if the best device is non-conformant
|
1 месяц назад |
Madeline Whitmore
|
97b177c92f
SDL GPU: Fix features not being enabled with Vulkan 1.1 (#14885)
|
1 месяц назад |
Eddy Jansson
|
83fb7b6636
Prefer SDL_zero()/SDL_zerop()
|
1 месяц назад |
Lucas Murray
|
cced3ce8b9
GPU: Add error message to Vulkan buffer creation error path
|
2 месяцев назад |
Sam Lantinga
|
5f086e7623
Updated copyright for 2026
|
2 месяцев назад |
Frank Praznik
|
cb4f33b644
gpu: Use the window event watcher list for Vulkan and D3D12
|
2 месяцев назад |
999pingGG
|
5a257202d2
GPU: Better detection of surface destruction
|
2 месяцев назад |
999pingGG
|
190b902fac
GPU: Fix Android surface and swapchain recreation on app resume (#14676)
|
2 месяцев назад |
Nuno Silva
|
d94cd1efad
GPU: Ensure Vulkan doesn't pass unsupported feature structures for requested vulkan version (#14662)
|
2 месяцев назад |
Evan Hemsley
|
1260c10aab
GPU Vulkan: Only modify surface on window claim or release (#14659)
|
2 месяцев назад |
Arnoldo Adonaí Barón Robles
|
e5731f9bac
GPU: Fix crash on Android upon returning from the background
|
2 месяцев назад |
cosmonaut
|
aae2f74ae6
GPU: Remove erroneous buffer usage flag from defrag process
|
3 месяцев назад |
Sam Lantinga
|
1fc093491a
vulkan gpu: set the sample count for depth prepass
|
3 месяцев назад |
Ethan Lee
|
b2585ac236
gpu: Vulkan feature/extension lists do not need to be stored in the renderer
|
3 месяцев назад |
Ethan Lee
|
536507101d
gpu: De-duplicate property enumeration for Vulkan features
|
3 месяцев назад |
TheSniperFan
|
ac0f77b7e6
Allow SDL GPU to opt into additional Vulkan features (#14204)
|
3 месяцев назад |
Maia
|
5ec6147acb
Add missing type suffix to SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION prop
|
3 месяцев назад |
Ethan Lee
|
b5624e14ff
gpu: Add SDL_PROP_GPU_DEVICE_CREATE_VULKAN_REQUIRE_HARDWARE_ACCELERATION property
|
3 месяцев назад |
Ethan Lee
|
0b2073d143
gpu: Remove dead code in the Vulkan device ranking system.
|
3 месяцев назад |
Ethan Lee
|
1b79ba9ab6
gpu: Separate device suitability from device rank when enumerating Vulkan devices.
|
3 месяцев назад |
Ethan Lee
|
6976b57988
gpu: Move device ranking to the bottom of IsDeviceSuitable.
|
3 месяцев назад |
Ethan Lee
|
799c6aa629
gpu: Move device ranking to a standalone function.
|
3 месяцев назад |
Ethan Lee
|
0cc2b026e7
gpu: Check for MSFT_layered_driver, skip layered drivers during enumeration
|
3 месяцев назад |
Katelyn Gadd
|
9479ac039c
If VULKAN_Submit fails during VULKAN_INTERNAL_CreateTexture, destroy the texture and return NULL
|
4 месяцев назад |
Eddy Jansson
|
aaee09d6ed
Don't do NULL-checks before SDL_free()
|
4 месяцев назад |
TheSniperFan
|
cbcb145eb4
Fix debug mode being set too late
|
4 месяцев назад |
Ethan Lee
|
2135ecdfcc
gpu: Vulkan on private platforms cannot make use of oldSwapchain, destroy the full swapchain on resize
|
4 месяцев назад |
Sam Lantinga
|
2a92a3c9c5
Recreate the Vulkan GPU swap chain when resuming on Android
|
4 месяцев назад |
Sam Lantinga
|
00ffddece8
Ignore VK_SUBOPTIMAL_KHR on the Android platform
|
4 месяцев назад |
HTuanPhong
|
2638537f92
Fix vulkan gpu resize lag on windows
|
5 месяцев назад |