Frank Praznik
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d028d8bc3b
Fix minor typos in headers.
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2 ay önce |
Sam Lantinga
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63636c8403
Fixed warning: implicit conversion loses integer precision
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2 ay önce |
Sam Lantinga
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c7508ca2e9
Fixed warning: no previous prototype for function 'ParseDescriptor'
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2 ay önce |
SDL Wiki Bot
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9c856aea96
Sync SDL3 wiki -> header
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2 ay önce |
Sam Lantinga
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d583fc88be
Updated to version 3.3.7 for development
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2 ay önce |
Ryan C. Gordon
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9022d90e01
README-emscripten: corrected comments about vsync.
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2 ay önce |
Sam Lantinga
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ef0a604d44
Updated to version 3.3.6 for preview release
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2 ay önce |
Sam Lantinga
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aeb4b3d2fc
Reverted Vita cliprect changes
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2 ay önce |
Frank Praznik
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78d008fcd2
x11: Don't poll the map state when the window was unmapped and borders are toggled
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2 ay önce |
Nuno Silva
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d94cd1efad
GPU: Ensure Vulkan doesn't pass unsupported feature structures for requested vulkan version (#14662)
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2 ay önce |
Edgar J San Martin
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09a2283b53
Fix SDL_EnumerateDirectory(/) failing on POSIX and Windows.
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2 ay önce |
Anonymous Maarten
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6665ebaa2e
SDL_test: allow disabling colorized output
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3 ay önce |
Susko3
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765a2e9118
Fix using wrong variable by mistake
|
2 ay önce |
Evan Hemsley
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1260c10aab
GPU Vulkan: Only modify surface on window claim or release (#14659)
|
2 ay önce |
Jakub Wasilewski
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73c9f25867
GPU: Metal: Rebind storage buffers when changing the pipeline moves them.
|
2 ay önce |
Frank Praznik
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9092ddff3c
wayland: Update the color management protocol
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2 ay önce |
Ryan C. Gordon
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db84b948f9
egl: Default to a swap interval of 0.
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2 ay önce |
Ryan C. Gordon
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deb85d1fa8
emscripten: find the right SDL_Window during fullscreen events.
|
2 ay önce |
Sam Lantinga
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64df9cfa47
testmessage: quit if we get a mouse click
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2 ay önce |
Sam Lantinga
|
bcaedd5781
Fixed messageboxes when using window scenes on Apple platforms
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2 ay önce |
Sam Lantinga
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518c98ea01
Pass the window along with evdev touch events
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2 ay önce |
SDL Wiki Bot
|
de642c8890
Sync SDL3 wiki -> header
|
2 ay önce |
Sam Lantinga
|
ae8df644d7
Refer to SDL_CreateGPUComputePipeline() appropriately
|
2 ay önce |
Sam Lantinga
|
a3e5335dbf
Removed wiki markup
|
2 ay önce |
SDL Wiki Bot
|
16b74a6ffa
Sync SDL3 wiki -> header
|
2 ay önce |
Sam Lantinga
|
517a3d20e8
Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD)
|
2 ay önce |
Sam Lantinga
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d780fa144a
Don't create the SDL environment in SDL_setenv_unsafe()
|
2 ay önce |
Frank Praznik
|
5fe69e73ba
x11: Use XInput2 to handle pointer input while grabbed and touches are active
|
2 ay önce |
Sam Lantinga
|
a2d19ec7f3
Note that uniforms are local to command buffers (thanks @LittleCodingFox!)
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2 ay önce |
Sam Lantinga
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ec19f1e12f
Use Uint32 instead of unsigned int for descriptor values
|
2 ay önce |