Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Frank Praznik d028d8bc3b Fix minor typos in headers. 2 ay önce
  Sam Lantinga 63636c8403 Fixed warning: implicit conversion loses integer precision 2 ay önce
  Sam Lantinga c7508ca2e9 Fixed warning: no previous prototype for function 'ParseDescriptor' 2 ay önce
  SDL Wiki Bot 9c856aea96 Sync SDL3 wiki -> header 2 ay önce
  Sam Lantinga d583fc88be Updated to version 3.3.7 for development 2 ay önce
  Ryan C. Gordon 9022d90e01 README-emscripten: corrected comments about vsync. 2 ay önce
  Sam Lantinga ef0a604d44 Updated to version 3.3.6 for preview release 2 ay önce
  Sam Lantinga aeb4b3d2fc Reverted Vita cliprect changes 2 ay önce
  Frank Praznik 78d008fcd2 x11: Don't poll the map state when the window was unmapped and borders are toggled 2 ay önce
  Nuno Silva d94cd1efad GPU: Ensure Vulkan doesn't pass unsupported feature structures for requested vulkan version (#14662) 2 ay önce
  Edgar J San Martin 09a2283b53 Fix SDL_EnumerateDirectory(/) failing on POSIX and Windows. 2 ay önce
  Anonymous Maarten 6665ebaa2e SDL_test: allow disabling colorized output 3 ay önce
  Susko3 765a2e9118 Fix using wrong variable by mistake 2 ay önce
  Evan Hemsley 1260c10aab GPU Vulkan: Only modify surface on window claim or release (#14659) 2 ay önce
  Jakub Wasilewski 73c9f25867 GPU: Metal: Rebind storage buffers when changing the pipeline moves them. 2 ay önce
  Frank Praznik 9092ddff3c wayland: Update the color management protocol 2 ay önce
  Ryan C. Gordon db84b948f9 egl: Default to a swap interval of 0. 2 ay önce
  Ryan C. Gordon deb85d1fa8 emscripten: find the right SDL_Window during fullscreen events. 2 ay önce
  Sam Lantinga 64df9cfa47 testmessage: quit if we get a mouse click 2 ay önce
  Sam Lantinga bcaedd5781 Fixed messageboxes when using window scenes on Apple platforms 2 ay önce
  Sam Lantinga 518c98ea01 Pass the window along with evdev touch events 2 ay önce
  SDL Wiki Bot de642c8890 Sync SDL3 wiki -> header 2 ay önce
  Sam Lantinga ae8df644d7 Refer to SDL_CreateGPUComputePipeline() appropriately 2 ay önce
  Sam Lantinga a3e5335dbf Removed wiki markup 2 ay önce
  SDL Wiki Bot 16b74a6ffa Sync SDL3 wiki -> header 2 ay önce
  Sam Lantinga 517a3d20e8 Support calling SteamAPI_InitEx() before SDL_Init(SDL_INIT_GAMEPAD) 2 ay önce
  Sam Lantinga d780fa144a Don't create the SDL environment in SDL_setenv_unsafe() 2 ay önce
  Frank Praznik 5fe69e73ba x11: Use XInput2 to handle pointer input while grabbed and touches are active 2 ay önce
  Sam Lantinga a2d19ec7f3 Note that uniforms are local to command buffers (thanks @LittleCodingFox!) 2 ay önce
  Sam Lantinga ec19f1e12f Use Uint32 instead of unsigned int for descriptor values 2 ay önce