Sam Lantinga
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2b5b8fdbd5
Updated copyright for 2025
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1 год назад |
Ryan C. Gordon
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1413d67748
render: SDL_DestroyWindow hollows out its renderer but doesn't free it.
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1 год назад |
Ryan C. Gordon
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944dc4701c
render: Manage memory for SDL_Renderer* at higher level.
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1 год назад |
Sam Lantinga
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0fc3574464
Updated copyright for 2024
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2 лет назад |
Sam Lantinga
|
0479df53ca
Updated copyright for 2023
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3 лет назад |
Sam Lantinga
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b8d85c6939
Update for SDL3 coding style (#6717)
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3 лет назад |
Hubert Maier
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5dc93451d2
JANITORIAL : Correct some more spelling mistakes (#6489)
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3 лет назад |
Sam Lantinga
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aefc6b5bb5
Renamed variables, index is the singular of indices
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3 лет назад |
Sylvain
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3d99d31026
Fixed bug #6401 - back-end can choose the order the triangles when rendering rects, attempt to fix small glitch rendering.
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3 лет назад |
Sam Lantinga
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e2753e19e8
Calculate simulated vsync interval based on display refresh rate
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3 лет назад |
Sam Lantinga
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d744aafb05
Added support for simulated vsync in the renderer
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3 лет назад |
Daniel Santos
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2660449c6c
Add dummy driver
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3 лет назад |
unknown
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51c6488f97
Add support for SDL_render_d3d12.c to compile in C++ mode
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3 лет назад |
chalonverse
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4082821822
DirectX 12 Renderer (#5761)
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3 лет назад |
Sylvain
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1ede941f5c
SDL_render.c: internally change viewport/cliprect type from SDL_FRect to SDL_DRect (double precision). (see bug #5547)
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3 лет назад |
Sylvain
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18b76fcc5d
Fixed bug #3070 - SDL_RenderCopyEx rotation and global scaling around the wrong way (software renderer)
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4 лет назад |
Sam Lantinga
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09ece861d1
Added the hint SDL_HINT_RENDER_LINE_METHOD to select the line rendering method
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4 лет назад |
Sam Lantinga
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120c76c84b
Updated copyright for 2022
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4 лет назад |
Sylvain
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50d49c63ed
GLES2 backend: cast with SDL_Vertex and SDL_VertexSolid
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4 лет назад |
Alex Szpakowski
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3a5e148b13
Renderer backends use SDL_Color instead of int for geometry colors.
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4 лет назад |
Sylvain
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e14d10263c
Change viewport and cliprect to float version: from SDL_Rect to SDL_FRect
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4 лет назад |
Sylvain
|
502e9c3b45
SDL_Renderer simplifications:
|
4 лет назад |
Sylvain
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c27e1249e1
Remove SDL_HAVE_RENDER_GEOMETRY define
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4 лет назад |
Misa
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4549769d7d
Add `SDL_RenderSetVSync()`
|
5 лет назад |
Sylvain
|
a8f89a01aa
Change 'size_indice' to 'size_indices'
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4 лет назад |
Sylvain
|
47db47c1cc
Add SDL_HAVE_RENDER_GEOMETRY to compile or not with RenderGeometry support
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5 лет назад |
Sylvain
|
e481261173
Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters
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5 лет назад |
Sylvain
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6e26d320c6
Add sysrender interface
|
5 лет назад |
Sam Lantinga
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f5794f9eeb
Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate a user-specified pointer with an SDL texture
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4 лет назад |
Ivan Epifanov
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dd2a285825
Remove leftovers
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4 лет назад |