Commit History

Author SHA1 Message Date
  Ozkan Sezer 5ac37a8ffc don't prototype strdup() for __clang_analyzer__ case in windows builds. 10 months ago
  Sam Lantinga 7dd2915475 Updated to version 3.2.12 for release 10 months ago
  Frank Praznik 0ae1ddee17 win32: Hide the borders when showing a fullscreen window 10 months ago
  Sam Lantinga db4c7e47f1 Added support for the share button on the GameSir-K1 FLUX controller 10 months ago
  Sam Lantinga 362445460e Added support for the PowerA Battle Dragon Advanced Wireless Controller 10 months ago
  Ryan C. Gordon de5cb9db23 dialog: Cocoa backend should reactivate the app after the modal dialog. 10 months ago
  Ryan C. Gordon 418eab29eb uikit: Use SDL_RunOnMainThread instead of dispatch_sync for message boxes. 10 months ago
  Ryan C. Gordon 2f3d242183 dialog: Cocoa shouldn't crash if there's a '.' in the filters. 10 months ago
  Cameron Gutman 4ad6d18203 events: Add integer wheel fields for sdl2-compat 10 months ago
  Temdog007 cd4a4f8a9f X11: Center Message Box on Multi Monitor Displays (#12819) 10 months ago
  Frank Praznik a96e72da02 video: Store the preferred fullscreen display in a property for sdl2-compat 10 months ago
  Sam Lantinga 337f012de2 Fixed right mouse button emulation when using a pen 10 months ago
  Sam Lantinga 3c29b620e4 Fixed missing simulated mouse events using a Wacom tablet 10 months ago
  Sam Lantinga 579fc161f0 Fixed build 10 months ago
  Sam Lantinga 22e968af4e Fixed right click mouse emulation for the Wacom tablet 10 months ago
  Ryan C. Gordon e37e96cfff pen: Windows can't check WM_POINTER[DOWN|UP] for touches directly. 10 months ago
  Evan Hemsley 56c76c20a0 GPU: Validate that textures are not bound for both read and write on render passes (#12925) 10 months ago
  Evan Hemsley efd812c399 GPU Vulkan: Add locks for layout object lookups (#12924) 10 months ago
  Sam Lantinga b2b92bbe25 Removed timeout in SDL_RunOnMainThread() 10 months ago
  Sam Lantinga a29c67ac94 Always enable D3D12 GPU on Windows 10 months ago
  Cameron Gutman f88e0aaac0 events: Fix undefined behavior when disabling some event types 10 months ago
  Ozkan Sezer 29a4a4a5d1 tray, unix: make pointers g_object_ref and g_object_ref_sink static 10 months ago
  Frank Praznik 01000c73b0 cocoa: Immediately update the mouse focus when showing/hiding a popup menu 10 months ago
  Frank Praznik 1a5d1dfef0 x11: Better handle XInput2 mouse tracking outside the window 10 months ago
  Austin Almond 2c38143834 GDK: Handle ProjectDir with space 10 months ago
  Ryan C. Gordon c56a1c664c aaudio: We PlayDevice first and WaitDevice after; reduce semaphore count by 1. 10 months ago
  Ryan C. Gordon 41cae64580 pipewire: Use a more specific stream name than "Audio Stream". 10 months ago
  Ryan C. Gordon c6dd2662c3 pulseaudio: cleanup TLS every time we finish a threaded-mainloop callback. 11 months ago
  Ryan C. Gordon f48027cf12 audio: Tweak SDL_GetAudioDeviceName. 10 months ago
  Anonymous Maarten fabbc8d183 cmake: use CMAKE_ANDROID_NDK variable as root of Android ndk 10 months ago