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Sam Lantinga 05fdfa1572 Fixed hang sending output reports to the NVIDIA SHIELD Controller on macOS 3 månader sedan
.github a85a6364d8 ci: Add steamrt4 workflows 4 månader sedan
VisualC 6665ebaa2e SDL_test: allow disabling colorized output 4 månader sedan
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android-project c5dee0feb5 Add ProGuard rule for joystickSetLED method in SDLControllerManager 4 månader sedan
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.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 år sedan
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 år sedan
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CMakeLists.txt 3a54ca75cf cmake: Fix header detection with CheckUSBHID 3 månader sedan
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README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)