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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_VIDEO_RENDER_VULKAN
- #define SDL_VULKAN_FRAME_QUEUE_DEPTH 2
- #define SDL_VULKAN_NUM_VERTEX_BUFFERS 256
- #define SDL_VULKAN_VERTEX_BUFFER_DEFAULT_SIZE 65536
- #define SDL_VULKAN_CONSTANT_BUFFER_DEFAULT_SIZE 65536
- #define SDL_VULKAN_NUM_UPLOAD_BUFFERS 32
- #define SDL_VULKAN_MAX_DESCRIPTOR_SETS 4096
- #define SDL_VULKAN_VALIDATION_LAYER_NAME "VK_LAYER_KHRONOS_validation"
- #define VK_NO_PROTOTYPES
- #include "../../video/SDL_vulkan_internal.h"
- #include "../../video/SDL_sysvideo.h"
- #include "../SDL_sysrender.h"
- #include "../SDL_d3dmath.h"
- #include "../../video/SDL_pixels_c.h"
- #include "SDL_shaders_vulkan.h"
- #define SET_ERROR_CODE(message, rc) \
- if (SDL_GetHintBoolean(SDL_HINT_RENDER_VULKAN_DEBUG, false)) { \
- SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s: %s", message, SDL_Vulkan_GetResultString(rc)); \
- SDL_TriggerBreakpoint(); \
- } \
- SDL_SetError("%s: %s", message, SDL_Vulkan_GetResultString(rc)) \
- #define SET_ERROR_MESSAGE(message) \
- if (SDL_GetHintBoolean(SDL_HINT_RENDER_VULKAN_DEBUG, false)) { \
- SDL_LogError(SDL_LOG_CATEGORY_RENDER, "%s", message); \
- SDL_TriggerBreakpoint(); \
- } \
- SDL_SetError("%s", message) \
- #define VULKAN_FUNCTIONS() \
- VULKAN_DEVICE_FUNCTION(vkAcquireNextImageKHR) \
- VULKAN_DEVICE_FUNCTION(vkAllocateCommandBuffers) \
- VULKAN_DEVICE_FUNCTION(vkAllocateDescriptorSets) \
- VULKAN_DEVICE_FUNCTION(vkAllocateMemory) \
- VULKAN_DEVICE_FUNCTION(vkBeginCommandBuffer) \
- VULKAN_DEVICE_FUNCTION(vkBindBufferMemory) \
- VULKAN_DEVICE_FUNCTION(vkBindImageMemory) \
- VULKAN_DEVICE_FUNCTION(vkCmdBeginRenderPass) \
- VULKAN_DEVICE_FUNCTION(vkCmdBindDescriptorSets) \
- VULKAN_DEVICE_FUNCTION(vkCmdBindPipeline) \
- VULKAN_DEVICE_FUNCTION(vkCmdBindVertexBuffers) \
- VULKAN_DEVICE_FUNCTION(vkCmdClearColorImage) \
- VULKAN_DEVICE_FUNCTION(vkCmdCopyBufferToImage) \
- VULKAN_DEVICE_FUNCTION(vkCmdCopyImageToBuffer) \
- VULKAN_DEVICE_FUNCTION(vkCmdDraw) \
- VULKAN_DEVICE_FUNCTION(vkCmdEndRenderPass) \
- VULKAN_DEVICE_FUNCTION(vkCmdPipelineBarrier) \
- VULKAN_DEVICE_FUNCTION(vkCmdPushConstants) \
- VULKAN_DEVICE_FUNCTION(vkCmdSetScissor) \
- VULKAN_DEVICE_FUNCTION(vkCmdSetViewport) \
- VULKAN_DEVICE_FUNCTION(vkCreateBuffer) \
- VULKAN_DEVICE_FUNCTION(vkCreateCommandPool) \
- VULKAN_DEVICE_FUNCTION(vkCreateDescriptorPool) \
- VULKAN_DEVICE_FUNCTION(vkCreateDescriptorSetLayout) \
- VULKAN_DEVICE_FUNCTION(vkCreateFence) \
- VULKAN_DEVICE_FUNCTION(vkCreateFramebuffer) \
- VULKAN_DEVICE_FUNCTION(vkCreateGraphicsPipelines) \
- VULKAN_DEVICE_FUNCTION(vkCreateImage) \
- VULKAN_DEVICE_FUNCTION(vkCreateImageView) \
- VULKAN_DEVICE_FUNCTION(vkCreatePipelineLayout) \
- VULKAN_DEVICE_FUNCTION(vkCreateRenderPass) \
- VULKAN_DEVICE_FUNCTION(vkCreateSampler) \
- VULKAN_DEVICE_FUNCTION(vkCreateSemaphore) \
- VULKAN_DEVICE_FUNCTION(vkCreateShaderModule) \
- VULKAN_DEVICE_FUNCTION(vkCreateSwapchainKHR) \
- VULKAN_DEVICE_FUNCTION(vkDestroyBuffer) \
- VULKAN_DEVICE_FUNCTION(vkDestroyCommandPool) \
- VULKAN_DEVICE_FUNCTION(vkDestroyDevice) \
- VULKAN_DEVICE_FUNCTION(vkDestroyDescriptorPool) \
- VULKAN_DEVICE_FUNCTION(vkDestroyDescriptorSetLayout) \
- VULKAN_DEVICE_FUNCTION(vkDestroyFence) \
- VULKAN_DEVICE_FUNCTION(vkDestroyFramebuffer) \
- VULKAN_DEVICE_FUNCTION(vkDestroyImage) \
- VULKAN_DEVICE_FUNCTION(vkDestroyImageView) \
- VULKAN_DEVICE_FUNCTION(vkDestroyPipeline) \
- VULKAN_DEVICE_FUNCTION(vkDestroyPipelineLayout) \
- VULKAN_DEVICE_FUNCTION(vkDestroyRenderPass) \
- VULKAN_DEVICE_FUNCTION(vkDestroySampler) \
- VULKAN_DEVICE_FUNCTION(vkDestroySemaphore) \
- VULKAN_DEVICE_FUNCTION(vkDestroyShaderModule) \
- VULKAN_DEVICE_FUNCTION(vkDestroySwapchainKHR) \
- VULKAN_DEVICE_FUNCTION(vkDeviceWaitIdle) \
- VULKAN_DEVICE_FUNCTION(vkEndCommandBuffer) \
- VULKAN_DEVICE_FUNCTION(vkFreeCommandBuffers) \
- VULKAN_DEVICE_FUNCTION(vkFreeMemory) \
- VULKAN_DEVICE_FUNCTION(vkGetBufferMemoryRequirements) \
- VULKAN_DEVICE_FUNCTION(vkGetImageMemoryRequirements) \
- VULKAN_DEVICE_FUNCTION(vkGetDeviceQueue) \
- VULKAN_DEVICE_FUNCTION(vkGetFenceStatus) \
- VULKAN_DEVICE_FUNCTION(vkGetSwapchainImagesKHR) \
- VULKAN_DEVICE_FUNCTION(vkMapMemory) \
- VULKAN_DEVICE_FUNCTION(vkQueuePresentKHR) \
- VULKAN_DEVICE_FUNCTION(vkQueueSubmit) \
- VULKAN_DEVICE_FUNCTION(vkResetCommandBuffer) \
- VULKAN_DEVICE_FUNCTION(vkResetCommandPool) \
- VULKAN_DEVICE_FUNCTION(vkResetDescriptorPool) \
- VULKAN_DEVICE_FUNCTION(vkResetFences) \
- VULKAN_DEVICE_FUNCTION(vkUnmapMemory) \
- VULKAN_DEVICE_FUNCTION(vkUpdateDescriptorSets) \
- VULKAN_DEVICE_FUNCTION(vkWaitForFences) \
- VULKAN_GLOBAL_FUNCTION(vkCreateInstance) \
- VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceExtensionProperties) \
- VULKAN_GLOBAL_FUNCTION(vkEnumerateInstanceLayerProperties) \
- VULKAN_INSTANCE_FUNCTION(vkCreateDevice) \
- VULKAN_INSTANCE_FUNCTION(vkDestroyInstance) \
- VULKAN_INSTANCE_FUNCTION(vkDestroySurfaceKHR) \
- VULKAN_INSTANCE_FUNCTION(vkEnumerateDeviceExtensionProperties) \
- VULKAN_INSTANCE_FUNCTION(vkEnumeratePhysicalDevices) \
- VULKAN_INSTANCE_FUNCTION(vkGetDeviceProcAddr) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceFeatures) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceImageFormatProperties) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceProperties) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceMemoryProperties) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceQueueFamilyProperties) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceSurfaceCapabilitiesKHR) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceSurfaceFormatsKHR) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceSurfacePresentModesKHR) \
- VULKAN_INSTANCE_FUNCTION(vkGetPhysicalDeviceSurfaceSupportKHR) \
- VULKAN_INSTANCE_FUNCTION(vkQueueWaitIdle) \
- VULKAN_OPTIONAL_INSTANCE_FUNCTION(vkGetPhysicalDeviceFeatures2KHR) \
- VULKAN_OPTIONAL_INSTANCE_FUNCTION(vkGetPhysicalDeviceFormatProperties2KHR) \
- VULKAN_OPTIONAL_INSTANCE_FUNCTION(vkGetPhysicalDeviceMemoryProperties2KHR) \
- VULKAN_OPTIONAL_INSTANCE_FUNCTION(vkGetPhysicalDeviceProperties2KHR) \
- VULKAN_OPTIONAL_DEVICE_FUNCTION(vkCreateSamplerYcbcrConversionKHR) \
- VULKAN_OPTIONAL_DEVICE_FUNCTION(vkDestroySamplerYcbcrConversionKHR) \
- #define VULKAN_DEVICE_FUNCTION(name) static PFN_##name name = NULL;
- #define VULKAN_GLOBAL_FUNCTION(name) static PFN_##name name = NULL;
- #define VULKAN_INSTANCE_FUNCTION(name) static PFN_##name name = NULL;
- #define VULKAN_OPTIONAL_INSTANCE_FUNCTION(name) static PFN_##name name = NULL;
- #define VULKAN_OPTIONAL_DEVICE_FUNCTION(name) static PFN_##name name = NULL;
- VULKAN_FUNCTIONS()
- #undef VULKAN_DEVICE_FUNCTION
- #undef VULKAN_GLOBAL_FUNCTION
- #undef VULKAN_INSTANCE_FUNCTION
- #undef VULKAN_OPTIONAL_INSTANCE_FUNCTION
- #undef VULKAN_OPTIONAL_DEVICE_FUNCTION
- // Renderpass types
- typedef enum {
- VULKAN_RENDERPASS_LOAD = 0,
- VULKAN_RENDERPASS_CLEAR = 1,
- VULKAN_RENDERPASS_COUNT
- } VULKAN_RenderPass;
- // Vertex shader, common values
- typedef struct
- {
- Float4X4 model;
- Float4X4 projectionAndView;
- } VULKAN_VertexShaderConstants;
- // These should mirror the definitions in VULKAN_PixelShader_Common.hlsli
- static const float TONEMAP_NONE = 0;
- //static const float TONEMAP_LINEAR = 1;
- static const float TONEMAP_CHROME = 2;
- //static const float TEXTURETYPE_NONE = 0;
- static const float TEXTURETYPE_RGB = 1;
- static const float TEXTURETYPE_RGB_PIXELART = 2;
- static const float TEXTURETYPE_PALETTE_NEAREST = 3;
- static const float TEXTURETYPE_PALETTE_LINEAR = 4;
- static const float TEXTURETYPE_PALETTE_PIXELART = 5;
- static const float INPUTTYPE_UNSPECIFIED = 0;
- static const float INPUTTYPE_SRGB = 1;
- static const float INPUTTYPE_SCRGB = 2;
- static const float INPUTTYPE_HDR10 = 3;
- // Pixel shader constants, common values
- typedef struct
- {
- float scRGB_output;
- float texture_type;
- float input_type;
- float color_scale;
- float texel_width;
- float texel_height;
- float texture_width;
- float texture_height;
- float tonemap_method;
- float tonemap_factor1;
- float tonemap_factor2;
- float sdr_white_point;
- } VULKAN_PixelShaderConstants;
- // Per-vertex data
- typedef struct
- {
- float pos[2];
- float tex[2];
- SDL_FColor color;
- } VULKAN_VertexPositionColor;
- // Vulkan Buffer
- typedef struct
- {
- VkDeviceMemory deviceMemory;
- VkBuffer buffer;
- VkDeviceSize size;
- void *mappedBufferPtr;
- } VULKAN_Buffer;
- // Vulkan image
- typedef struct
- {
- bool allocatedImage;
- VkImage image;
- VkImageView imageView;
- VkDeviceMemory deviceMemory;
- VkImageLayout imageLayout;
- VkFormat format;
- } VULKAN_Image;
- // Per-palette data
- typedef struct
- {
- VULKAN_Image image;
- } VULKAN_PaletteData;
- // Per-texture data
- typedef struct
- {
- VULKAN_Image mainImage;
- VkRenderPass mainRenderpasses[VULKAN_RENDERPASS_COUNT];
- VkFramebuffer mainFramebuffer;
- VULKAN_Buffer stagingBuffer;
- SDL_Rect lockedRect;
- int width;
- int height;
- // Object passed to VkImageView and VkSampler for doing Ycbcr -> RGB conversion
- VkSamplerYcbcrConversion samplerYcbcrConversion;
- // Sampler created with samplerYcbcrConversion, passed to PSO as immutable sampler
- VkSampler samplerYcbcr;
- // Descriptor set layout with samplerYcbcr baked as immutable sampler
- VkDescriptorSetLayout descriptorSetLayoutYcbcr;
- // Pipeline layout with immutable sampler descriptor set layout
- VkPipelineLayout pipelineLayoutYcbcr;
- } VULKAN_TextureData;
- // Pipeline State Object data
- typedef struct
- {
- VULKAN_Shader shader;
- VULKAN_PixelShaderConstants shader_constants;
- SDL_BlendMode blendMode;
- VkPrimitiveTopology topology;
- VkFormat format;
- VkPipelineLayout pipelineLayout;
- VkDescriptorSetLayout descriptorSetLayout;
- VkPipeline pipeline;
- } VULKAN_PipelineState;
- typedef struct
- {
- VkBuffer vertexBuffer;
- } VULKAN_DrawStateCache;
- // Private renderer data
- typedef struct
- {
- PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
- VkInstance instance;
- bool instance_external;
- VkSurfaceKHR surface;
- bool surface_external;
- VkPhysicalDevice physicalDevice;
- VkPhysicalDeviceProperties physicalDeviceProperties;
- VkPhysicalDeviceMemoryProperties physicalDeviceMemoryProperties;
- VkPhysicalDeviceFeatures physicalDeviceFeatures;
- VkQueue graphicsQueue;
- VkQueue presentQueue;
- VkDevice device;
- bool device_external;
- uint32_t graphicsQueueFamilyIndex;
- uint32_t presentQueueFamilyIndex;
- VkSwapchainKHR swapchain;
- VkCommandPool commandPool;
- VkCommandBuffer *commandBuffers;
- uint32_t currentCommandBufferIndex;
- VkCommandBuffer currentCommandBuffer;
- VkFence *fences;
- VkSurfaceCapabilitiesKHR surfaceCapabilities;
- VkSurfaceFormatKHR *surfaceFormats;
- bool recreateSwapchain;
- int vsync;
- SDL_PropertiesID create_props;
- VkFramebuffer *framebuffers;
- VkRenderPass renderPasses[VULKAN_RENDERPASS_COUNT];
- VkRenderPass currentRenderPass;
- VkShaderModule vertexShaderModules[NUM_SHADERS];
- VkShaderModule fragmentShaderModules[NUM_SHADERS];
- VkDescriptorSetLayout descriptorSetLayout;
- VkPipelineLayout pipelineLayout;
- // Vertex buffer data
- VULKAN_Buffer vertexBuffers[SDL_VULKAN_NUM_VERTEX_BUFFERS];
- VULKAN_VertexShaderConstants vertexShaderConstantsData;
- // Data for staging/allocating textures
- VULKAN_Buffer **uploadBuffers;
- int *currentUploadBuffer;
- // Data for updating constants
- VULKAN_Buffer **constantBuffers;
- uint32_t *numConstantBuffers;
- uint32_t currentConstantBufferIndex;
- int32_t currentConstantBufferOffset;
- VkSampler samplers[RENDER_SAMPLER_COUNT];
- VkDescriptorPool **descriptorPools;
- uint32_t *numDescriptorPools;
- uint32_t currentDescriptorPoolIndex;
- uint32_t currentDescriptorSetIndex;
- int pipelineStateCount;
- VULKAN_PipelineState *pipelineStates;
- VULKAN_PipelineState *currentPipelineState;
- bool supportsEXTSwapchainColorspace;
- bool supportsKHRGetPhysicalDeviceProperties2;
- bool supportsKHRSamplerYCbCrConversion;
- uint32_t surfaceFormatsAllocatedCount;
- uint32_t surfaceFormatsCount;
- uint32_t swapchainDesiredImageCount;
- VkSurfaceFormatKHR surfaceFormat;
- VkExtent2D swapchainSize;
- VkSurfaceTransformFlagBitsKHR swapChainPreTransform;
- uint32_t swapchainImageCount;
- VkImage *swapchainImages;
- VkImageView *swapchainImageViews;
- VkImageLayout *swapchainImageLayouts;
- VkSemaphore *imageAvailableSemaphores;
- VkSemaphore *renderingFinishedSemaphores;
- VkSemaphore currentImageAvailableSemaphore;
- uint32_t currentSwapchainImageIndex;
- VkPipelineStageFlags *waitDestStageMasks;
- VkSemaphore *waitRenderSemaphores;
- uint32_t waitRenderSemaphoreCount;
- uint32_t waitRenderSemaphoreMax;
- VkSemaphore *signalRenderSemaphores;
- uint32_t signalRenderSemaphoreCount;
- uint32_t signalRenderSemaphoreMax;
- // Cached renderer properties
- VULKAN_TextureData *textureRenderTarget;
- bool cliprectDirty;
- bool currentCliprectEnabled;
- SDL_Rect currentCliprect;
- SDL_Rect currentViewport;
- int currentViewportRotation;
- bool viewportDirty;
- Float4X4 identity;
- VkComponentMapping identitySwizzle;
- int currentVertexBuffer;
- bool issueBatch;
- } VULKAN_RenderData;
- static bool VULKAN_UpdateTextureInternal(VULKAN_RenderData *rendererData, VkImage image, VkFormat format, int plane, int x, int y, int w, int h, const void *pixels, int pitch, VkImageLayout *imageLayout);
- // TODO: Sort this list based on what the Vulkan driver prefers?
- static const struct
- {
- SDL_PixelFormat sdl;
- VkFormat unorm;
- VkFormat srgb;
- } vk_format_map[] = {
- { SDL_PIXELFORMAT_BGRA32, VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_SRGB }, // SDL_PIXELFORMAT_ARGB8888 on little endian systems
- { SDL_PIXELFORMAT_RGBA32, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_R8G8B8A8_SRGB },
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- { SDL_PIXELFORMAT_ABGR8888, VK_FORMAT_A8B8G8R8_UNORM_PACK32, VK_FORMAT_A8B8G8R8_SRGB_PACK32 },
- #endif
- { SDL_PIXELFORMAT_ABGR2101010, VK_FORMAT_A2B10G10R10_UNORM_PACK32, VK_FORMAT_A2B10G10R10_UNORM_PACK32 },
- { SDL_PIXELFORMAT_RGBA64_FLOAT, VK_FORMAT_R16G16B16A16_SFLOAT, VK_FORMAT_R16G16B16A16_SFLOAT },
- { SDL_PIXELFORMAT_RGB565, VK_FORMAT_R5G6B5_UNORM_PACK16, VK_FORMAT_R5G6B5_UNORM_PACK16 },
- { SDL_PIXELFORMAT_BGR565, VK_FORMAT_B5G6R5_UNORM_PACK16, VK_FORMAT_B5G6R5_UNORM_PACK16 },
- { SDL_PIXELFORMAT_RGBA5551, VK_FORMAT_R5G5B5A1_UNORM_PACK16, VK_FORMAT_R5G5B5A1_UNORM_PACK16 },
- { SDL_PIXELFORMAT_BGRA5551, VK_FORMAT_B5G5R5A1_UNORM_PACK16, VK_FORMAT_B5G5R5A1_UNORM_PACK16 },
- { SDL_PIXELFORMAT_ARGB1555, VK_FORMAT_A1R5G5B5_UNORM_PACK16, VK_FORMAT_A1R5G5B5_UNORM_PACK16 },
- { SDL_PIXELFORMAT_RGBA4444, VK_FORMAT_R4G4B4A4_UNORM_PACK16, VK_FORMAT_R4G4B4A4_UNORM_PACK16 },
- { SDL_PIXELFORMAT_BGRA4444, VK_FORMAT_B4G4R4A4_UNORM_PACK16, VK_FORMAT_B4G4R4A4_UNORM_PACK16 },
- { SDL_PIXELFORMAT_ARGB4444, VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT, VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT },
- { SDL_PIXELFORMAT_ABGR4444, VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT, VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT }
- };
- static SDL_PixelFormat VULKAN_VkFormatToSDLPixelFormat(VkFormat vkFormat)
- {
- for (int i = 0; i < SDL_arraysize(vk_format_map); i++) {
- if (vk_format_map[i].unorm == vkFormat ||
- vk_format_map[i].srgb == vkFormat) {
- return vk_format_map[i].sdl;
- }
- }
- return SDL_PIXELFORMAT_UNKNOWN;
- }
- static int VULKAN_VkFormatGetNumPlanes(VkFormat vkFormat)
- {
- switch (vkFormat) {
- case VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:
- return 3;
- case VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:
- case VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:
- return 2;
- default:
- return 1;
- }
- }
- static VkDeviceSize VULKAN_GetBytesPerPixel(VkFormat vkFormat, int plane)
- {
- switch (vkFormat) {
- case VK_FORMAT_R8_UNORM:
- return 1;
- case VK_FORMAT_R8G8_UNORM:
- return 2;
- case VK_FORMAT_R16G16_UNORM:
- return 4;
- case VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM:
- return 1;
- case VK_FORMAT_G8_B8R8_2PLANE_420_UNORM:
- return (plane == 0) ? 1 : 2;
- case VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:
- return (plane == 0) ? 2 : 4;
- default:
- return SDL_BYTESPERPIXEL(VULKAN_VkFormatToSDLPixelFormat(vkFormat));
- }
- }
- static VkFormat SDLPixelFormatToVkTextureFormat(SDL_PixelFormat format, Uint32 output_colorspace)
- {
- switch (format) {
- case SDL_PIXELFORMAT_INDEX8:
- return VK_FORMAT_R8_UNORM;
- case SDL_PIXELFORMAT_YUY2:
- return VK_FORMAT_G8B8G8R8_422_UNORM;
- case SDL_PIXELFORMAT_UYVY:
- return VK_FORMAT_B8G8R8G8_422_UNORM;
- case SDL_PIXELFORMAT_YV12:
- case SDL_PIXELFORMAT_IYUV:
- return VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM;
- case SDL_PIXELFORMAT_NV12:
- case SDL_PIXELFORMAT_NV21:
- return VK_FORMAT_G8_B8R8_2PLANE_420_UNORM;
- case SDL_PIXELFORMAT_P010:
- return VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16;
- default:
- for (int i = 0; i < SDL_arraysize(vk_format_map); i++) {
- if (vk_format_map[i].sdl == format) {
- if (output_colorspace == SDL_COLORSPACE_SRGB_LINEAR) {
- return vk_format_map[i].srgb;
- } else {
- return vk_format_map[i].unorm;
- }
- }
- }
- return VK_FORMAT_UNDEFINED;
- }
- }
- static void VULKAN_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture);
- static void VULKAN_DestroyBuffer(VULKAN_RenderData *rendererData, VULKAN_Buffer *vulkanBuffer);
- static void VULKAN_DestroyImage(VULKAN_RenderData *rendererData, VULKAN_Image *vulkanImage);
- static void VULKAN_ResetCommandList(VULKAN_RenderData *rendererData);
- static void VULKAN_EnsureCommandBuffer(VULKAN_RenderData *rendererData);
- static void VULKAN_RecordPipelineImageBarrier(VULKAN_RenderData *rendererData, VkAccessFlags sourceAccessMask, VkAccessFlags destAccessMask, VkPipelineStageFlags srcStageFlags, VkPipelineStageFlags dstStageFlags, VkImageLayout destLayout, VkImage image, VkImageLayout *imageLayout);
- static bool VULKAN_FindMemoryTypeIndex(VULKAN_RenderData *rendererData, uint32_t typeBits, VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags desiredFlags, uint32_t *memoryTypeIndexOut);
- static VkResult VULKAN_CreateWindowSizeDependentResources(SDL_Renderer *renderer);
- static VkDescriptorPool VULKAN_AllocateDescriptorPool(VULKAN_RenderData *rendererData);
- static VkResult VULKAN_CreateDescriptorSetAndPipelineLayout(VULKAN_RenderData *rendererData, VkSampler samplerYcbcr, VkDescriptorSetLayout *descriptorSetLayoutOut, VkPipelineLayout *pipelineLayoutOut);
- static VkSurfaceTransformFlagBitsKHR VULKAN_GetRotationForCurrentRenderTarget(VULKAN_RenderData *rendererData);
- static bool VULKAN_IsDisplayRotated90Degrees(VkSurfaceTransformFlagBitsKHR rotation);
- static void VULKAN_DestroyAll(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData;
- if (renderer == NULL) {
- return;
- }
- rendererData = (VULKAN_RenderData *)renderer->internal;
- if (rendererData == NULL) {
- return;
- }
- // Release all textures
- for (SDL_Texture *texture = renderer->textures; texture; texture = texture->next) {
- VULKAN_DestroyTexture(renderer, texture);
- }
- if (rendererData->waitDestStageMasks) {
- SDL_free(rendererData->waitDestStageMasks);
- rendererData->waitDestStageMasks = NULL;
- }
- if (rendererData->waitRenderSemaphores) {
- SDL_free(rendererData->waitRenderSemaphores);
- rendererData->waitRenderSemaphores = NULL;
- }
- if (rendererData->signalRenderSemaphores) {
- SDL_free(rendererData->signalRenderSemaphores);
- rendererData->signalRenderSemaphores = NULL;
- }
- if (rendererData->surfaceFormats != NULL) {
- SDL_free(rendererData->surfaceFormats);
- rendererData->surfaceFormats = NULL;
- rendererData->surfaceFormatsAllocatedCount = 0;
- }
- if (rendererData->swapchainImages != NULL) {
- SDL_free(rendererData->swapchainImages);
- rendererData->swapchainImages = NULL;
- }
- if (rendererData->swapchain) {
- vkDestroySwapchainKHR(rendererData->device, rendererData->swapchain, NULL);
- rendererData->swapchain = VK_NULL_HANDLE;
- }
- if (rendererData->fences != NULL) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- if (rendererData->fences[i] != VK_NULL_HANDLE) {
- vkDestroyFence(rendererData->device, rendererData->fences[i], NULL);
- rendererData->fences[i] = VK_NULL_HANDLE;
- }
- }
- SDL_free(rendererData->fences);
- rendererData->fences = NULL;
- }
- if (rendererData->swapchainImageViews) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- if (rendererData->swapchainImageViews[i] != VK_NULL_HANDLE) {
- vkDestroyImageView(rendererData->device, rendererData->swapchainImageViews[i], NULL);
- }
- }
- SDL_free(rendererData->swapchainImageViews);
- rendererData->swapchainImageViews = NULL;
- }
- if (rendererData->swapchainImageLayouts) {
- SDL_free(rendererData->swapchainImageLayouts);
- rendererData->swapchainImageLayouts = NULL;
- }
- if (rendererData->framebuffers) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- if (rendererData->framebuffers[i] != VK_NULL_HANDLE) {
- vkDestroyFramebuffer(rendererData->device, rendererData->framebuffers[i], NULL);
- }
- }
- SDL_free(rendererData->framebuffers);
- rendererData->framebuffers = NULL;
- }
- for (uint32_t i = 0; i < SDL_arraysize(rendererData->samplers); i++) {
- if (rendererData->samplers[i] != VK_NULL_HANDLE) {
- vkDestroySampler(rendererData->device, rendererData->samplers[i], NULL);
- rendererData->samplers[i] = VK_NULL_HANDLE;
- }
- }
- for (uint32_t i = 0; i < SDL_arraysize(rendererData->vertexBuffers); i++ ) {
- VULKAN_DestroyBuffer(rendererData, &rendererData->vertexBuffers[i]);
- }
- SDL_memset(rendererData->vertexBuffers, 0, sizeof(rendererData->vertexBuffers));
- for (uint32_t i = 0; i < VULKAN_RENDERPASS_COUNT; i++) {
- if (rendererData->renderPasses[i] != VK_NULL_HANDLE) {
- vkDestroyRenderPass(rendererData->device, rendererData->renderPasses[i], NULL);
- rendererData->renderPasses[i] = VK_NULL_HANDLE;
- }
- }
- if (rendererData->imageAvailableSemaphores) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; ++i) {
- if (rendererData->imageAvailableSemaphores[i] != VK_NULL_HANDLE) {
- vkDestroySemaphore(rendererData->device, rendererData->imageAvailableSemaphores[i], NULL);
- }
- }
- SDL_free(rendererData->imageAvailableSemaphores);
- rendererData->imageAvailableSemaphores = NULL;
- }
- if (rendererData->renderingFinishedSemaphores) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; ++i) {
- if (rendererData->renderingFinishedSemaphores[i] != VK_NULL_HANDLE) {
- vkDestroySemaphore(rendererData->device, rendererData->renderingFinishedSemaphores[i], NULL);
- }
- }
- SDL_free(rendererData->renderingFinishedSemaphores);
- rendererData->renderingFinishedSemaphores = NULL;
- }
- if (rendererData->commandBuffers) {
- vkFreeCommandBuffers(rendererData->device, rendererData->commandPool, rendererData->swapchainImageCount, rendererData->commandBuffers);
- SDL_free(rendererData->commandBuffers);
- rendererData->commandBuffers = NULL;
- rendererData->currentCommandBuffer = VK_NULL_HANDLE;
- rendererData->currentCommandBufferIndex = 0;
- }
- if (rendererData->commandPool) {
- vkDestroyCommandPool(rendererData->device, rendererData->commandPool, NULL);
- rendererData->commandPool = VK_NULL_HANDLE;
- }
- if (rendererData->descriptorPools) {
- SDL_assert(rendererData->numDescriptorPools);
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- for (uint32_t j = 0; j < rendererData->numDescriptorPools[i]; j++) {
- if (rendererData->descriptorPools[i][j] != VK_NULL_HANDLE) {
- vkDestroyDescriptorPool(rendererData->device, rendererData->descriptorPools[i][j], NULL);
- }
- }
- SDL_free(rendererData->descriptorPools[i]);
- }
- SDL_free(rendererData->descriptorPools);
- rendererData->descriptorPools = NULL;
- SDL_free(rendererData->numDescriptorPools);
- rendererData->numDescriptorPools = NULL;
- }
- for (uint32_t i = 0; i < NUM_SHADERS; i++) {
- if (rendererData->vertexShaderModules[i] != VK_NULL_HANDLE) {
- vkDestroyShaderModule(rendererData->device, rendererData->vertexShaderModules[i], NULL);
- rendererData->vertexShaderModules[i] = VK_NULL_HANDLE;
- }
- if (rendererData->fragmentShaderModules[i] != VK_NULL_HANDLE) {
- vkDestroyShaderModule(rendererData->device, rendererData->fragmentShaderModules[i], NULL);
- rendererData->fragmentShaderModules[i] = VK_NULL_HANDLE;
- }
- }
- if (rendererData->descriptorSetLayout != VK_NULL_HANDLE) {
- vkDestroyDescriptorSetLayout(rendererData->device, rendererData->descriptorSetLayout, NULL);
- rendererData->descriptorSetLayout = VK_NULL_HANDLE;
- }
- if (rendererData->pipelineLayout != VK_NULL_HANDLE) {
- vkDestroyPipelineLayout(rendererData->device, rendererData->pipelineLayout, NULL);
- rendererData->pipelineLayout = VK_NULL_HANDLE;
- }
- for (int i = 0; i < rendererData->pipelineStateCount; i++) {
- vkDestroyPipeline(rendererData->device, rendererData->pipelineStates[i].pipeline, NULL);
- }
- SDL_free(rendererData->pipelineStates);
- rendererData->pipelineStates = NULL;
- rendererData->pipelineStateCount = 0;
- if (rendererData->currentUploadBuffer) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; ++i) {
- for (int j = 0; j < rendererData->currentUploadBuffer[i]; ++j) {
- VULKAN_DestroyBuffer(rendererData, &rendererData->uploadBuffers[i][j]);
- }
- SDL_free(rendererData->uploadBuffers[i]);
- }
- SDL_free(rendererData->uploadBuffers);
- rendererData->uploadBuffers = NULL;
- SDL_free(rendererData->currentUploadBuffer);
- rendererData->currentUploadBuffer = NULL;
- }
- if (rendererData->constantBuffers) {
- SDL_assert(rendererData->numConstantBuffers);
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; ++i) {
- for (uint32_t j = 0; j < rendererData->numConstantBuffers[i]; j++) {
- VULKAN_DestroyBuffer(rendererData, &rendererData->constantBuffers[i][j]);
- }
- SDL_free(rendererData->constantBuffers[i]);
- }
- SDL_free(rendererData->constantBuffers);
- rendererData->constantBuffers = NULL;
- SDL_free(rendererData->numConstantBuffers);
- rendererData->numConstantBuffers = NULL;
- }
- if (rendererData->device != VK_NULL_HANDLE && !rendererData->device_external) {
- vkDestroyDevice(rendererData->device, NULL);
- rendererData->device = VK_NULL_HANDLE;
- }
- if (rendererData->surface != VK_NULL_HANDLE && !rendererData->surface_external) {
- vkDestroySurfaceKHR(rendererData->instance, rendererData->surface, NULL);
- rendererData->surface = VK_NULL_HANDLE;
- }
- if (rendererData->instance != VK_NULL_HANDLE && !rendererData->instance_external) {
- vkDestroyInstance(rendererData->instance, NULL);
- rendererData->instance = VK_NULL_HANDLE;
- }
- }
- static void VULKAN_DestroyBuffer(VULKAN_RenderData *rendererData, VULKAN_Buffer *vulkanBuffer)
- {
- if (vulkanBuffer->buffer != VK_NULL_HANDLE) {
- vkDestroyBuffer(rendererData->device, vulkanBuffer->buffer, NULL);
- vulkanBuffer->buffer = VK_NULL_HANDLE;
- }
- if (vulkanBuffer->deviceMemory != VK_NULL_HANDLE) {
- vkFreeMemory(rendererData->device, vulkanBuffer->deviceMemory, NULL);
- vulkanBuffer->deviceMemory = VK_NULL_HANDLE;
- }
- SDL_memset(vulkanBuffer, 0, sizeof(VULKAN_Buffer));
- }
- static VkResult VULKAN_AllocateBuffer(VULKAN_RenderData *rendererData, VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags requiredMemoryProps, VkMemoryPropertyFlags desiredMemoryProps, VULKAN_Buffer *bufferOut)
- {
- VkResult result;
- VkBufferCreateInfo bufferCreateInfo = { 0 };
- bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- bufferCreateInfo.size = size;
- bufferCreateInfo.usage = usage;
- result = vkCreateBuffer(rendererData->device, &bufferCreateInfo, NULL, &bufferOut->buffer);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateBuffer()", result);
- return result;
- }
- VkMemoryRequirements memoryRequirements = { 0 };
- vkGetBufferMemoryRequirements(rendererData->device, bufferOut->buffer, &memoryRequirements);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyBuffer(rendererData, bufferOut);
- SET_ERROR_CODE("vkGetBufferMemoryRequirements()", result);
- return result;
- }
- uint32_t memoryTypeIndex = 0;
- if (!VULKAN_FindMemoryTypeIndex(rendererData, memoryRequirements.memoryTypeBits, requiredMemoryProps, desiredMemoryProps, &memoryTypeIndex)) {
- VULKAN_DestroyBuffer(rendererData, bufferOut);
- return VK_ERROR_UNKNOWN;
- }
- VkMemoryAllocateInfo memoryAllocateInfo = { 0 };
- memoryAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
- memoryAllocateInfo.allocationSize = memoryRequirements.size;
- memoryAllocateInfo.memoryTypeIndex = memoryTypeIndex;
- result = vkAllocateMemory(rendererData->device, &memoryAllocateInfo, NULL, &bufferOut->deviceMemory);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyBuffer(rendererData, bufferOut);
- SET_ERROR_CODE("vkAllocateMemory()", result);
- return result;
- }
- result = vkBindBufferMemory(rendererData->device, bufferOut->buffer, bufferOut->deviceMemory, 0);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyBuffer(rendererData, bufferOut);
- SET_ERROR_CODE("vkBindBufferMemory()", result);
- return result;
- }
- result = vkMapMemory(rendererData->device, bufferOut->deviceMemory, 0, size, 0, &bufferOut->mappedBufferPtr);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyBuffer(rendererData, bufferOut);
- SET_ERROR_CODE("vkMapMemory()", result);
- return result;
- }
- bufferOut->size = size;
- return result;
- }
- static void VULKAN_DestroyImage(VULKAN_RenderData *rendererData, VULKAN_Image *vulkanImage)
- {
- if (vulkanImage->imageView != VK_NULL_HANDLE) {
- vkDestroyImageView(rendererData->device, vulkanImage->imageView, NULL);
- vulkanImage->imageView = VK_NULL_HANDLE;
- }
- if (vulkanImage->image != VK_NULL_HANDLE) {
- if (vulkanImage->allocatedImage) {
- vkDestroyImage(rendererData->device, vulkanImage->image, NULL);
- }
- vulkanImage->image = VK_NULL_HANDLE;
- }
- if (vulkanImage->deviceMemory != VK_NULL_HANDLE) {
- if (vulkanImage->allocatedImage) {
- vkFreeMemory(rendererData->device, vulkanImage->deviceMemory, NULL);
- }
- vulkanImage->deviceMemory = VK_NULL_HANDLE;
- }
- SDL_memset(vulkanImage, 0, sizeof(VULKAN_Image));
- }
- static VkResult VULKAN_AllocateImage(VULKAN_RenderData *rendererData, SDL_PropertiesID create_props, uint32_t width, uint32_t height, VkFormat format, VkImageUsageFlags imageUsage, VkComponentMapping swizzle, VkSamplerYcbcrConversionKHR samplerYcbcrConversion, VULKAN_Image *imageOut)
- {
- VkResult result;
- VkSamplerYcbcrConversionInfoKHR samplerYcbcrConversionInfo = { 0 };
- SDL_memset(imageOut, 0, sizeof(VULKAN_Image));
- imageOut->format = format;
- imageOut->image = (VkImage)SDL_GetNumberProperty(create_props, SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER, 0);
- if (imageOut->image == VK_NULL_HANDLE) {
- imageOut->allocatedImage = VK_TRUE;
- VkImageCreateInfo imageCreateInfo = { 0 };
- imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
- imageCreateInfo.flags = 0;
- imageCreateInfo.imageType = VK_IMAGE_TYPE_2D;
- imageCreateInfo.format = format;
- imageCreateInfo.extent.width = width;
- imageCreateInfo.extent.height = height;
- imageCreateInfo.extent.depth = 1;
- imageCreateInfo.mipLevels = 1;
- imageCreateInfo.arrayLayers = 1;
- imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT;
- imageCreateInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
- imageCreateInfo.usage = imageUsage;
- imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- imageCreateInfo.queueFamilyIndexCount = 0;
- imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- result = vkCreateImage(rendererData->device, &imageCreateInfo, NULL, &imageOut->image);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyImage(rendererData, imageOut);
- SET_ERROR_CODE("vkCreateImage()", result);
- return result;
- }
- VkMemoryRequirements memoryRequirements = { 0 };
- vkGetImageMemoryRequirements(rendererData->device, imageOut->image, &memoryRequirements);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyImage(rendererData, imageOut);
- SET_ERROR_CODE("vkGetImageMemoryRequirements()", result);
- return result;
- }
- uint32_t memoryTypeIndex = 0;
- if (!VULKAN_FindMemoryTypeIndex(rendererData, memoryRequirements.memoryTypeBits, 0, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &memoryTypeIndex)) {
- VULKAN_DestroyImage(rendererData, imageOut);
- return VK_ERROR_UNKNOWN;
- }
- VkMemoryAllocateInfo memoryAllocateInfo = { 0 };
- memoryAllocateInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
- memoryAllocateInfo.allocationSize = memoryRequirements.size;
- memoryAllocateInfo.memoryTypeIndex = memoryTypeIndex;
- result = vkAllocateMemory(rendererData->device, &memoryAllocateInfo, NULL, &imageOut->deviceMemory);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyImage(rendererData, imageOut);
- SET_ERROR_CODE("vkAllocateMemory()", result);
- return result;
- }
- result = vkBindImageMemory(rendererData->device, imageOut->image, imageOut->deviceMemory, 0);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyImage(rendererData, imageOut);
- SET_ERROR_CODE("vkBindImageMemory()", result);
- return result;
- }
- } else {
- imageOut->imageLayout = (VkImageLayout)SDL_GetNumberProperty(create_props, SDL_PROP_TEXTURE_CREATE_VULKAN_LAYOUT_NUMBER, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
- }
- if (imageOut->imageLayout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
- VULKAN_EnsureCommandBuffer(rendererData);
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_NONE,
- VK_ACCESS_SHADER_READ_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- imageOut->image,
- &imageOut->imageLayout);
- }
- VkImageViewCreateInfo imageViewCreateInfo = { 0 };
- imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- imageViewCreateInfo.image = imageOut->image;
- imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
- imageViewCreateInfo.format = format;
- imageViewCreateInfo.components = swizzle;
- imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
- imageViewCreateInfo.subresourceRange.levelCount = 1;
- imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
- imageViewCreateInfo.subresourceRange.layerCount = 1;
- // If it's a YCbCr image, we need to pass the conversion info to the VkImageView (and the VkSampler)
- if (samplerYcbcrConversion != VK_NULL_HANDLE) {
- samplerYcbcrConversionInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR;
- samplerYcbcrConversionInfo.conversion = samplerYcbcrConversion;
- imageViewCreateInfo.pNext = &samplerYcbcrConversionInfo;
- }
- result = vkCreateImageView(rendererData->device, &imageViewCreateInfo, NULL, &imageOut->imageView);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyImage(rendererData, imageOut);
- SET_ERROR_CODE("vkCreateImageView()", result);
- return result;
- }
- return result;
- }
- static void VULKAN_RecordPipelineImageBarrier(VULKAN_RenderData *rendererData, VkAccessFlags sourceAccessMask, VkAccessFlags destAccessMask,
- VkPipelineStageFlags srcStageFlags, VkPipelineStageFlags dstStageFlags, VkImageLayout destLayout, VkImage image, VkImageLayout *imageLayout)
- {
- // Stop any outstanding renderpass if open
- if (rendererData->currentRenderPass != VK_NULL_HANDLE) {
- vkCmdEndRenderPass(rendererData->currentCommandBuffer);
- rendererData->currentRenderPass = VK_NULL_HANDLE;
- }
- VkImageMemoryBarrier barrier = { 0 };
- barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- barrier.srcAccessMask = sourceAccessMask;
- barrier.dstAccessMask = destAccessMask;
- barrier.oldLayout = *imageLayout;
- barrier.newLayout = destLayout;
- barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- barrier.image = image;
- barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- barrier.subresourceRange.baseMipLevel = 0;
- barrier.subresourceRange.levelCount = 1;
- barrier.subresourceRange.baseArrayLayer = 0;
- barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(rendererData->currentCommandBuffer, srcStageFlags, dstStageFlags, 0, 0, NULL, 0, NULL, 1, &barrier);
- *imageLayout = destLayout;
- }
- static VkResult VULKAN_AcquireNextSwapchainImage(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VkResult result;
- rendererData->currentImageAvailableSemaphore = VK_NULL_HANDLE;
- result = vkAcquireNextImageKHR(rendererData->device, rendererData->swapchain, UINT64_MAX,
- rendererData->imageAvailableSemaphores[rendererData->currentCommandBufferIndex], VK_NULL_HANDLE, &rendererData->currentSwapchainImageIndex);
- if (result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_ERROR_SURFACE_LOST_KHR) {
- if (!(renderer->window->flags & SDL_WINDOW_MINIMIZED)) {
- result = VULKAN_CreateWindowSizeDependentResources(renderer);
- }
- return result;
- } else if(result == VK_SUBOPTIMAL_KHR) {
- // Suboptimal, but we can continue
- } else if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkAcquireNextImageKHR()", result);
- return result;
- }
- rendererData->currentImageAvailableSemaphore = rendererData->imageAvailableSemaphores[rendererData->currentCommandBufferIndex];
- return result;
- }
- static void VULKAN_BeginRenderPass(VULKAN_RenderData *rendererData, VkAttachmentLoadOp loadOp, VkClearColorValue *clearColor)
- {
- int width = rendererData->swapchainSize.width;
- int height = rendererData->swapchainSize.height;
- if (rendererData->textureRenderTarget) {
- width = rendererData->textureRenderTarget->width;
- height = rendererData->textureRenderTarget->height;
- }
- switch (loadOp) {
- case VK_ATTACHMENT_LOAD_OP_CLEAR:
- rendererData->currentRenderPass = rendererData->textureRenderTarget ?
- rendererData->textureRenderTarget->mainRenderpasses[VULKAN_RENDERPASS_CLEAR] :
- rendererData->renderPasses[VULKAN_RENDERPASS_CLEAR];
- break;
- case VK_ATTACHMENT_LOAD_OP_LOAD:
- default:
- rendererData->currentRenderPass = rendererData->textureRenderTarget ?
- rendererData->textureRenderTarget->mainRenderpasses[VULKAN_RENDERPASS_LOAD] :
- rendererData->renderPasses[VULKAN_RENDERPASS_LOAD];
- break;
- }
- VkFramebuffer framebuffer = rendererData->textureRenderTarget ?
- rendererData->textureRenderTarget->mainFramebuffer :
- rendererData->framebuffers[rendererData->currentSwapchainImageIndex];
- VkRenderPassBeginInfo renderPassBeginInfo = { 0 };
- renderPassBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- renderPassBeginInfo.pNext = NULL;
- renderPassBeginInfo.renderPass = rendererData->currentRenderPass;
- renderPassBeginInfo.framebuffer = framebuffer;
- renderPassBeginInfo.renderArea.offset.x = 0;
- renderPassBeginInfo.renderArea.offset.y = 0;
- renderPassBeginInfo.renderArea.extent.width = width;
- renderPassBeginInfo.renderArea.extent.height = height;
- renderPassBeginInfo.clearValueCount = (clearColor == NULL) ? 0 : 1;
- VkClearValue clearValue;
- if (clearColor != NULL) {
- clearValue.color = *clearColor;
- renderPassBeginInfo.pClearValues = &clearValue;
- }
- vkCmdBeginRenderPass(rendererData->currentCommandBuffer, &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
- }
- static void VULKAN_EnsureCommandBuffer(VULKAN_RenderData *rendererData)
- {
- if (rendererData->currentCommandBuffer == VK_NULL_HANDLE) {
- rendererData->currentCommandBuffer = rendererData->commandBuffers[rendererData->currentCommandBufferIndex];
- VULKAN_ResetCommandList(rendererData);
- // Ensure the swapchain is in the correct layout
- if (rendererData->swapchainImageLayouts[rendererData->currentSwapchainImageIndex] == VK_IMAGE_LAYOUT_UNDEFINED) {
- VULKAN_RecordPipelineImageBarrier(rendererData,
- 0,
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
- rendererData->swapchainImages[rendererData->currentSwapchainImageIndex],
- &rendererData->swapchainImageLayouts[rendererData->currentSwapchainImageIndex]);
- }
- else if (rendererData->swapchainImageLayouts[rendererData->currentCommandBufferIndex] != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) {
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT,
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
- rendererData->swapchainImages[rendererData->currentSwapchainImageIndex],
- &rendererData->swapchainImageLayouts[rendererData->currentSwapchainImageIndex]);
- }
- }
- }
- static bool VULKAN_ActivateCommandBuffer(SDL_Renderer *renderer, VkAttachmentLoadOp loadOp, VkClearColorValue *clearColor, VULKAN_DrawStateCache *stateCache)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_EnsureCommandBuffer(rendererData);
- if (rendererData->currentRenderPass == VK_NULL_HANDLE || loadOp == VK_ATTACHMENT_LOAD_OP_CLEAR) {
- if (rendererData->currentRenderPass != VK_NULL_HANDLE) {
- vkCmdEndRenderPass(rendererData->currentCommandBuffer);
- rendererData->currentRenderPass = VK_NULL_HANDLE;
- }
- VULKAN_BeginRenderPass(rendererData, loadOp, clearColor);
- }
- // Bind cached VB now
- if (stateCache->vertexBuffer != VK_NULL_HANDLE) {
- VkDeviceSize offset = 0;
- vkCmdBindVertexBuffers(rendererData->currentCommandBuffer, 0, 1, &stateCache->vertexBuffer, &offset);
- }
- return true;
- }
- static void VULKAN_WaitForGPU(VULKAN_RenderData *rendererData)
- {
- vkQueueWaitIdle(rendererData->graphicsQueue);
- }
- static void VULKAN_ResetCommandList(VULKAN_RenderData *rendererData)
- {
- vkResetCommandBuffer(rendererData->currentCommandBuffer, 0);
- for (uint32_t i = 0; i < rendererData->numDescriptorPools[rendererData->currentCommandBufferIndex]; i++) {
- vkResetDescriptorPool(rendererData->device, rendererData->descriptorPools[rendererData->currentCommandBufferIndex][i], 0);
- }
- VkCommandBufferBeginInfo beginInfo = { 0 };
- beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- beginInfo.flags = 0;
- vkBeginCommandBuffer(rendererData->currentCommandBuffer, &beginInfo);
- rendererData->currentPipelineState = NULL;
- rendererData->currentVertexBuffer = 0;
- rendererData->issueBatch = false;
- rendererData->cliprectDirty = true;
- rendererData->currentDescriptorSetIndex = 0;
- rendererData->currentDescriptorPoolIndex = 0;
- rendererData->currentConstantBufferOffset = -1;
- rendererData->currentConstantBufferIndex = 0;
- // Release any upload buffers that were inflight
- for (int i = 0; i < rendererData->currentUploadBuffer[rendererData->currentCommandBufferIndex]; ++i) {
- VULKAN_DestroyBuffer(rendererData, &rendererData->uploadBuffers[rendererData->currentCommandBufferIndex][i]);
- }
- rendererData->currentUploadBuffer[rendererData->currentCommandBufferIndex] = 0;
- }
- static VkResult VULKAN_IssueBatch(VULKAN_RenderData *rendererData)
- {
- VkResult result;
- if (rendererData->currentCommandBuffer == VK_NULL_HANDLE) {
- return VK_SUCCESS;
- }
- if (rendererData->currentRenderPass) {
- vkCmdEndRenderPass(rendererData->currentCommandBuffer);
- rendererData->currentRenderPass = VK_NULL_HANDLE;
- }
- rendererData->currentPipelineState = VK_NULL_HANDLE;
- rendererData->viewportDirty = true;
- vkEndCommandBuffer(rendererData->currentCommandBuffer);
- VkSubmitInfo submitInfo = { 0 };
- VkPipelineStageFlags waitDestStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
- submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- submitInfo.commandBufferCount = 1;
- submitInfo.pCommandBuffers = &rendererData->currentCommandBuffer;
- if (rendererData->waitRenderSemaphoreCount > 0) {
- Uint32 additionalSemaphoreCount = (rendererData->currentImageAvailableSemaphore != VK_NULL_HANDLE) ? 1 : 0;
- submitInfo.waitSemaphoreCount = rendererData->waitRenderSemaphoreCount + additionalSemaphoreCount;
- if (additionalSemaphoreCount > 0) {
- rendererData->waitRenderSemaphores[rendererData->waitRenderSemaphoreCount] = rendererData->currentImageAvailableSemaphore;
- rendererData->waitDestStageMasks[rendererData->waitRenderSemaphoreCount] = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
- }
- submitInfo.pWaitSemaphores = rendererData->waitRenderSemaphores;
- submitInfo.pWaitDstStageMask = rendererData->waitDestStageMasks;
- rendererData->waitRenderSemaphoreCount = 0;
- } else if (rendererData->currentImageAvailableSemaphore != VK_NULL_HANDLE) {
- submitInfo.waitSemaphoreCount = 1;
- submitInfo.pWaitSemaphores = &rendererData->currentImageAvailableSemaphore;
- submitInfo.pWaitDstStageMask = &waitDestStageMask;
- }
- result = vkQueueSubmit(rendererData->graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
- rendererData->currentImageAvailableSemaphore = VK_NULL_HANDLE;
- VULKAN_WaitForGPU(rendererData);
- VULKAN_ResetCommandList(rendererData);
- return result;
- }
- static void VULKAN_DestroyRenderer(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- if (rendererData) {
- if (rendererData->device != VK_NULL_HANDLE) {
- vkDeviceWaitIdle(rendererData->device);
- VULKAN_DestroyAll(renderer);
- }
- SDL_free(rendererData);
- }
- }
- static VkBlendFactor GetBlendFactor(SDL_BlendFactor factor)
- {
- switch (factor) {
- case SDL_BLENDFACTOR_ZERO:
- return VK_BLEND_FACTOR_ZERO;
- case SDL_BLENDFACTOR_ONE:
- return VK_BLEND_FACTOR_ONE;
- case SDL_BLENDFACTOR_SRC_COLOR:
- return VK_BLEND_FACTOR_SRC_COLOR;
- case SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR:
- return VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
- case SDL_BLENDFACTOR_SRC_ALPHA:
- return VK_BLEND_FACTOR_SRC_ALPHA;
- case SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA:
- return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
- case SDL_BLENDFACTOR_DST_COLOR:
- return VK_BLEND_FACTOR_DST_COLOR;
- case SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR:
- return VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
- case SDL_BLENDFACTOR_DST_ALPHA:
- return VK_BLEND_FACTOR_DST_ALPHA;
- case SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA:
- return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
- default:
- return VK_BLEND_FACTOR_MAX_ENUM;
- }
- }
- static VkBlendOp GetBlendOp(SDL_BlendOperation operation)
- {
- switch (operation) {
- case SDL_BLENDOPERATION_ADD:
- return VK_BLEND_OP_ADD;
- case SDL_BLENDOPERATION_SUBTRACT:
- return VK_BLEND_OP_SUBTRACT;
- case SDL_BLENDOPERATION_REV_SUBTRACT:
- return VK_BLEND_OP_REVERSE_SUBTRACT;
- case SDL_BLENDOPERATION_MINIMUM:
- return VK_BLEND_OP_MIN;
- case SDL_BLENDOPERATION_MAXIMUM:
- return VK_BLEND_OP_MAX;
- default:
- return VK_BLEND_OP_MAX_ENUM;
- }
- }
- static VULKAN_PipelineState *VULKAN_CreatePipelineState(SDL_Renderer *renderer,
- VULKAN_Shader shader, VkPipelineLayout pipelineLayout, VkDescriptorSetLayout descriptorSetLayout, SDL_BlendMode blendMode, VkPrimitiveTopology topology, VkFormat format)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_PipelineState *pipelineStates;
- VkPipeline pipeline = VK_NULL_HANDLE;
- VkResult result = VK_SUCCESS;
- VkPipelineVertexInputStateCreateInfo vertexInputCreateInfo = { 0 };
- VkPipelineInputAssemblyStateCreateInfo inputAssemblyStateCreateInfo = { 0 };
- VkVertexInputAttributeDescription attributeDescriptions[3];
- VkVertexInputBindingDescription bindingDescriptions[1];
- VkPipelineShaderStageCreateInfo shaderStageCreateInfo[2];
- VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo = { 0 };
- VkPipelineViewportStateCreateInfo viewportStateCreateInfo = { 0 };
- VkPipelineRasterizationStateCreateInfo rasterizationStateCreateInfo = { 0 };
- VkPipelineMultisampleStateCreateInfo multisampleStateCreateInfo = { 0 };
- VkPipelineDepthStencilStateCreateInfo depthStencilStateCreateInfo = { 0 };
- VkPipelineColorBlendStateCreateInfo colorBlendStateCreateInfo = { 0 };
- VkGraphicsPipelineCreateInfo pipelineCreateInfo = { 0 };
- pipelineCreateInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- pipelineCreateInfo.flags = 0;
- pipelineCreateInfo.pStages = shaderStageCreateInfo;
- pipelineCreateInfo.pVertexInputState = &vertexInputCreateInfo;
- pipelineCreateInfo.pInputAssemblyState = &inputAssemblyStateCreateInfo;
- pipelineCreateInfo.pViewportState = &viewportStateCreateInfo;
- pipelineCreateInfo.pRasterizationState = &rasterizationStateCreateInfo;
- pipelineCreateInfo.pMultisampleState = &multisampleStateCreateInfo;
- pipelineCreateInfo.pDepthStencilState = &depthStencilStateCreateInfo;
- pipelineCreateInfo.pColorBlendState = &colorBlendStateCreateInfo;
- pipelineCreateInfo.pDynamicState = &dynamicStateCreateInfo;
- // Shaders
- const char *name = "main";
- for (uint32_t i = 0; i < 2; i++) {
- SDL_memset(&shaderStageCreateInfo[i], 0, sizeof(shaderStageCreateInfo[i]));
- shaderStageCreateInfo[i].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- shaderStageCreateInfo[i].module = (i == 0) ? rendererData->vertexShaderModules[shader] : rendererData->fragmentShaderModules[shader];
- shaderStageCreateInfo[i].stage = (i == 0) ? VK_SHADER_STAGE_VERTEX_BIT : VK_SHADER_STAGE_FRAGMENT_BIT;
- shaderStageCreateInfo[i].pName = name;
- }
- pipelineCreateInfo.stageCount = 2;
- pipelineCreateInfo.pStages = &shaderStageCreateInfo[0];
- // Vertex input
- vertexInputCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vertexInputCreateInfo.vertexAttributeDescriptionCount = 3;
- vertexInputCreateInfo.pVertexAttributeDescriptions = &attributeDescriptions[0];
- vertexInputCreateInfo.vertexBindingDescriptionCount = 1;
- vertexInputCreateInfo.pVertexBindingDescriptions = &bindingDescriptions[0];
- attributeDescriptions[ 0 ].binding = 0;
- attributeDescriptions[ 0 ].format = VK_FORMAT_R32G32_SFLOAT;
- attributeDescriptions[ 0 ].location = 0;
- attributeDescriptions[ 0 ].offset = 0;
- attributeDescriptions[ 1 ].binding = 0;
- attributeDescriptions[ 1 ].format = VK_FORMAT_R32G32_SFLOAT;
- attributeDescriptions[ 1 ].location = 1;
- attributeDescriptions[ 1 ].offset = 8;
- attributeDescriptions[ 2 ].binding = 0;
- attributeDescriptions[ 2 ].format = VK_FORMAT_R32G32B32A32_SFLOAT;
- attributeDescriptions[ 2 ].location = 2;
- attributeDescriptions[ 2 ].offset = 16;
- bindingDescriptions[ 0 ].binding = 0;
- bindingDescriptions[ 0 ].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
- bindingDescriptions[ 0 ].stride = 32;
- // Input assembly
- inputAssemblyStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- inputAssemblyStateCreateInfo.topology = topology;
- inputAssemblyStateCreateInfo.primitiveRestartEnable = VK_FALSE;
- viewportStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewportStateCreateInfo.scissorCount = 1;
- viewportStateCreateInfo.viewportCount = 1;
- // Dynamic states
- dynamicStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- VkDynamicState dynamicStates[2] = {
- VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_SCISSOR
- };
- dynamicStateCreateInfo.dynamicStateCount = SDL_arraysize(dynamicStates);
- dynamicStateCreateInfo.pDynamicStates = dynamicStates;
- // Rasterization state
- rasterizationStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterizationStateCreateInfo.depthClampEnable = VK_FALSE;
- rasterizationStateCreateInfo.rasterizerDiscardEnable = VK_FALSE;
- rasterizationStateCreateInfo.cullMode = VK_CULL_MODE_NONE;
- rasterizationStateCreateInfo.polygonMode = VK_POLYGON_MODE_FILL;
- rasterizationStateCreateInfo.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
- rasterizationStateCreateInfo.depthBiasEnable = VK_FALSE;
- rasterizationStateCreateInfo.depthBiasConstantFactor = 0.0f;
- rasterizationStateCreateInfo.depthBiasClamp = 0.0f;
- rasterizationStateCreateInfo.depthBiasSlopeFactor = 0.0f;
- rasterizationStateCreateInfo.lineWidth = 1.0f;
- // MSAA state
- multisampleStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- VkSampleMask multiSampleMask = 0xFFFFFFFF;
- multisampleStateCreateInfo.pSampleMask = &multiSampleMask;
- multisampleStateCreateInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
- // Depth Stencil
- depthStencilStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
- // Color blend
- VkPipelineColorBlendAttachmentState colorBlendAttachment = { 0 };
- colorBlendStateCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- colorBlendStateCreateInfo.attachmentCount = 1;
- colorBlendStateCreateInfo.pAttachments = &colorBlendAttachment;
- colorBlendAttachment.blendEnable = VK_TRUE;
- colorBlendAttachment.srcColorBlendFactor = GetBlendFactor(SDL_GetBlendModeSrcColorFactor(blendMode));
- colorBlendAttachment.srcAlphaBlendFactor = GetBlendFactor(SDL_GetBlendModeSrcAlphaFactor(blendMode));
- colorBlendAttachment.colorBlendOp = GetBlendOp(SDL_GetBlendModeColorOperation(blendMode));
- colorBlendAttachment.dstColorBlendFactor = GetBlendFactor(SDL_GetBlendModeDstColorFactor(blendMode));
- colorBlendAttachment.dstAlphaBlendFactor = GetBlendFactor(SDL_GetBlendModeDstAlphaFactor(blendMode));
- colorBlendAttachment.alphaBlendOp = GetBlendOp(SDL_GetBlendModeAlphaOperation(blendMode));
- colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
- // Renderpass / layout
- pipelineCreateInfo.renderPass = rendererData->currentRenderPass;
- pipelineCreateInfo.subpass = 0;
- pipelineCreateInfo.layout = pipelineLayout;
- result = vkCreateGraphicsPipelines(rendererData->device, VK_NULL_HANDLE, 1, &pipelineCreateInfo, NULL, &pipeline);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateGraphicsPipelines()", result);
- return NULL;
- }
- pipelineStates = (VULKAN_PipelineState *)SDL_realloc(rendererData->pipelineStates, (rendererData->pipelineStateCount + 1) * sizeof(*pipelineStates));
- if (!pipelineStates) {
- return NULL;
- }
- pipelineStates[rendererData->pipelineStateCount].shader = shader;
- pipelineStates[rendererData->pipelineStateCount].blendMode = blendMode;
- pipelineStates[rendererData->pipelineStateCount].topology = topology;
- pipelineStates[rendererData->pipelineStateCount].format = format;
- pipelineStates[rendererData->pipelineStateCount].pipeline = pipeline;
- pipelineStates[rendererData->pipelineStateCount].descriptorSetLayout = descriptorSetLayout;
- pipelineStates[rendererData->pipelineStateCount].pipelineLayout = pipelineCreateInfo.layout;
- rendererData->pipelineStates = pipelineStates;
- ++rendererData->pipelineStateCount;
- return &pipelineStates[rendererData->pipelineStateCount - 1];
- }
- static bool VULKAN_FindMemoryTypeIndex(VULKAN_RenderData *rendererData, uint32_t typeBits, VkMemoryPropertyFlags requiredFlags, VkMemoryPropertyFlags desiredFlags, uint32_t *memoryTypeIndexOut)
- {
- uint32_t memoryTypeIndex = 0;
- bool foundExactMatch = false;
- // Desired flags must be a superset of required flags.
- desiredFlags |= requiredFlags;
- for (memoryTypeIndex = 0; memoryTypeIndex < rendererData->physicalDeviceMemoryProperties.memoryTypeCount; memoryTypeIndex++) {
- if (typeBits & (1 << memoryTypeIndex)) {
- if (rendererData->physicalDeviceMemoryProperties.memoryTypes[memoryTypeIndex].propertyFlags == desiredFlags) {
- foundExactMatch = true;
- break;
- }
- }
- }
- if (!foundExactMatch) {
- for (memoryTypeIndex = 0; memoryTypeIndex < rendererData->physicalDeviceMemoryProperties.memoryTypeCount; memoryTypeIndex++) {
- if (typeBits & (1 << memoryTypeIndex)) {
- if ((rendererData->physicalDeviceMemoryProperties.memoryTypes[memoryTypeIndex].propertyFlags & requiredFlags) == requiredFlags) {
- break;
- }
- }
- }
- }
- if (memoryTypeIndex >= rendererData->physicalDeviceMemoryProperties.memoryTypeCount) {
- SET_ERROR_MESSAGE("Unable to find memory type for allocation");
- return false;
- }
- *memoryTypeIndexOut = memoryTypeIndex;
- return true;
- }
- static VkResult VULKAN_CreateVertexBuffer(VULKAN_RenderData *rendererData, size_t vbidx, size_t size)
- {
- VkResult result;
- VULKAN_DestroyBuffer(rendererData, &rendererData->vertexBuffers[vbidx]);
- result = VULKAN_AllocateBuffer(rendererData, size,
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &rendererData->vertexBuffers[vbidx]);
- if (result != VK_SUCCESS) {
- return result;
- }
- return result;
- }
- static bool VULKAN_LoadGlobalFunctions(VULKAN_RenderData *rendererData)
- {
- #define VULKAN_DEVICE_FUNCTION(name)
- #define VULKAN_GLOBAL_FUNCTION(name) \
- name = (PFN_##name)rendererData->vkGetInstanceProcAddr(VK_NULL_HANDLE, #name); \
- if (!name) { \
- SET_ERROR_MESSAGE("vkGetInstanceProcAddr(VK_NULL_HANDLE, \"" #name "\") failed"); \
- return false; \
- }
- #define VULKAN_INSTANCE_FUNCTION(name)
- #define VULKAN_OPTIONAL_INSTANCE_FUNCTION(name)
- #define VULKAN_OPTIONAL_DEVICE_FUNCTION(name)
- VULKAN_FUNCTIONS()
- #undef VULKAN_DEVICE_FUNCTION
- #undef VULKAN_GLOBAL_FUNCTION
- #undef VULKAN_INSTANCE_FUNCTION
- #undef VULKAN_OPTIONAL_INSTANCE_FUNCTION
- #undef VULKAN_OPTIONAL_DEVICE_FUNCTION
- return true;
- }
- static bool VULKAN_LoadInstanceFunctions(VULKAN_RenderData *rendererData)
- {
- #define VULKAN_DEVICE_FUNCTION(name)
- #define VULKAN_GLOBAL_FUNCTION(name)
- #define VULKAN_INSTANCE_FUNCTION(name) \
- name = (PFN_##name)rendererData->vkGetInstanceProcAddr(rendererData->instance, #name); \
- if (!name) { \
- SET_ERROR_MESSAGE("vkGetInstanceProcAddr(instance, \"" #name "\") failed"); \
- return false; \
- }
- #define VULKAN_OPTIONAL_INSTANCE_FUNCTION(name) \
- name = (PFN_##name)rendererData->vkGetInstanceProcAddr(rendererData->instance, #name);
- #define VULKAN_OPTIONAL_DEVICE_FUNCTION(name)
- VULKAN_FUNCTIONS()
- #undef VULKAN_DEVICE_FUNCTION
- #undef VULKAN_GLOBAL_FUNCTION
- #undef VULKAN_INSTANCE_FUNCTION
- #undef VULKAN_OPTIONAL_INSTANCE_FUNCTION
- #undef VULKAN_OPTIONAL_DEVICE_FUNCTION
- return true;
- }
- static bool VULKAN_LoadDeviceFunctions(VULKAN_RenderData *rendererData)
- {
- #define VULKAN_DEVICE_FUNCTION(name) \
- name = (PFN_##name)vkGetDeviceProcAddr(rendererData->device, #name); \
- if (!name) { \
- SET_ERROR_MESSAGE("vkGetDeviceProcAddr(device, \"" #name "\") failed"); \
- return false; \
- }
- #define VULKAN_GLOBAL_FUNCTION(name)
- #define VULKAN_OPTIONAL_DEVICE_FUNCTION(name) \
- name = (PFN_##name)vkGetDeviceProcAddr(rendererData->device, #name);
- #define VULKAN_INSTANCE_FUNCTION(name)
- #define VULKAN_OPTIONAL_INSTANCE_FUNCTION(name)
- VULKAN_FUNCTIONS()
- #undef VULKAN_DEVICE_FUNCTION
- #undef VULKAN_GLOBAL_FUNCTION
- #undef VULKAN_INSTANCE_FUNCTION
- #undef VULKAN_OPTIONAL_INSTANCE_FUNCTION
- #undef VULKAN_OPTIONAL_DEVICE_FUNCTION
- return true;
- }
- static VkResult VULKAN_FindPhysicalDevice(VULKAN_RenderData *rendererData)
- {
- uint32_t physicalDeviceCount = 0;
- VkPhysicalDevice *physicalDevices;
- VkQueueFamilyProperties *queueFamiliesProperties = NULL;
- uint32_t queueFamiliesPropertiesAllocatedSize = 0;
- VkExtensionProperties *deviceExtensions = NULL;
- uint32_t deviceExtensionsAllocatedSize = 0;
- uint32_t physicalDeviceIndex;
- VkResult result;
- result = vkEnumeratePhysicalDevices(rendererData->instance, &physicalDeviceCount, NULL);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkEnumeratePhysicalDevices()", result);
- return result;
- }
- if (physicalDeviceCount == 0) {
- SET_ERROR_MESSAGE("vkEnumeratePhysicalDevices(): no physical devices");
- return VK_ERROR_UNKNOWN;
- }
- physicalDevices = (VkPhysicalDevice *)SDL_malloc(sizeof(VkPhysicalDevice) * physicalDeviceCount);
- result = vkEnumeratePhysicalDevices(rendererData->instance, &physicalDeviceCount, physicalDevices);
- if (result != VK_SUCCESS) {
- SDL_free(physicalDevices);
- SET_ERROR_CODE("vkEnumeratePhysicalDevices()", result);
- return result;
- }
- rendererData->physicalDevice = NULL;
- for (physicalDeviceIndex = 0; physicalDeviceIndex < physicalDeviceCount; physicalDeviceIndex++) {
- uint32_t queueFamiliesCount = 0;
- uint32_t queueFamilyIndex;
- uint32_t deviceExtensionCount = 0;
- bool hasSwapchainExtension = false;
- uint32_t i;
- VkPhysicalDevice physicalDevice = physicalDevices[physicalDeviceIndex];
- vkGetPhysicalDeviceProperties(physicalDevice, &rendererData->physicalDeviceProperties);
- if (VK_VERSION_MAJOR(rendererData->physicalDeviceProperties.apiVersion) < 1) {
- continue;
- }
- vkGetPhysicalDeviceMemoryProperties(physicalDevice, &rendererData->physicalDeviceMemoryProperties);
- vkGetPhysicalDeviceFeatures(physicalDevice, &rendererData->physicalDeviceFeatures);
- vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamiliesCount, NULL);
- if (queueFamiliesCount == 0) {
- continue;
- }
- if (queueFamiliesPropertiesAllocatedSize < queueFamiliesCount) {
- SDL_free(queueFamiliesProperties);
- queueFamiliesPropertiesAllocatedSize = queueFamiliesCount;
- queueFamiliesProperties = (VkQueueFamilyProperties *)SDL_malloc(sizeof(VkQueueFamilyProperties) * queueFamiliesPropertiesAllocatedSize);
- if (!queueFamiliesProperties) {
- SDL_free(physicalDevices);
- SDL_free(deviceExtensions);
- return VK_ERROR_UNKNOWN;
- }
- }
- vkGetPhysicalDeviceQueueFamilyProperties(physicalDevice, &queueFamiliesCount, queueFamiliesProperties);
- rendererData->graphicsQueueFamilyIndex = queueFamiliesCount;
- rendererData->presentQueueFamilyIndex = queueFamiliesCount;
- for (queueFamilyIndex = 0; queueFamilyIndex < queueFamiliesCount; queueFamilyIndex++) {
- VkBool32 supported = 0;
- if (queueFamiliesProperties[queueFamilyIndex].queueCount == 0) {
- continue;
- }
- if (queueFamiliesProperties[queueFamilyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
- rendererData->graphicsQueueFamilyIndex = queueFamilyIndex;
- }
- result = vkGetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, rendererData->surface, &supported);
- if (result != VK_SUCCESS) {
- SDL_free(physicalDevices);
- SDL_free(queueFamiliesProperties);
- SDL_free(deviceExtensions);
- SET_ERROR_CODE("vkGetPhysicalDeviceSurfaceSupportKHR()", result);
- return VK_ERROR_UNKNOWN;
- }
- if (supported) {
- rendererData->presentQueueFamilyIndex = queueFamilyIndex;
- if (queueFamiliesProperties[queueFamilyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
- break; // use this queue because it can present and do graphics
- }
- }
- }
- if (rendererData->graphicsQueueFamilyIndex == queueFamiliesCount) { // no good queues found
- continue;
- }
- if (rendererData->presentQueueFamilyIndex == queueFamiliesCount) { // no good queues found
- continue;
- }
- result = vkEnumerateDeviceExtensionProperties(physicalDevice, NULL, &deviceExtensionCount, NULL);
- if (result != VK_SUCCESS) {
- SDL_free(physicalDevices);
- SDL_free(queueFamiliesProperties);
- SDL_free(deviceExtensions);
- SET_ERROR_CODE("vkEnumerateDeviceExtensionProperties()", result);
- return VK_ERROR_UNKNOWN;
- }
- if (deviceExtensionCount == 0) {
- continue;
- }
- if (deviceExtensionsAllocatedSize < deviceExtensionCount) {
- SDL_free(deviceExtensions);
- deviceExtensionsAllocatedSize = deviceExtensionCount;
- deviceExtensions = (VkExtensionProperties *)SDL_malloc(sizeof(VkExtensionProperties) * deviceExtensionsAllocatedSize);
- if (!deviceExtensions) {
- SDL_free(physicalDevices);
- SDL_free(queueFamiliesProperties);
- return VK_ERROR_UNKNOWN;
- }
- }
- result = vkEnumerateDeviceExtensionProperties(physicalDevice, NULL, &deviceExtensionCount, deviceExtensions);
- if (result != VK_SUCCESS) {
- SDL_free(physicalDevices);
- SDL_free(queueFamiliesProperties);
- SDL_free(deviceExtensions);
- SET_ERROR_CODE("vkEnumerateDeviceExtensionProperties()", result);
- return result;
- }
- for (i = 0; i < deviceExtensionCount; i++) {
- if (SDL_strcmp(deviceExtensions[i].extensionName, VK_KHR_SWAPCHAIN_EXTENSION_NAME) == 0) {
- hasSwapchainExtension = true;
- break;
- }
- }
- if (!hasSwapchainExtension) {
- continue;
- }
- rendererData->physicalDevice = physicalDevice;
- break;
- }
- SDL_free(physicalDevices);
- SDL_free(queueFamiliesProperties);
- SDL_free(deviceExtensions);
- if (!rendererData->physicalDevice) {
- SET_ERROR_MESSAGE("No viable physical devices found");
- return VK_ERROR_UNKNOWN;
- }
- return VK_SUCCESS;
- }
- static VkResult VULKAN_GetSurfaceFormats(VULKAN_RenderData *rendererData)
- {
- VkResult result = vkGetPhysicalDeviceSurfaceFormatsKHR(rendererData->physicalDevice,
- rendererData->surface,
- &rendererData->surfaceFormatsCount,
- NULL);
- if (result != VK_SUCCESS) {
- rendererData->surfaceFormatsCount = 0;
- SET_ERROR_CODE("vkGetPhysicalDeviceSurfaceFormatsKHR()", result);
- return result;
- }
- if (rendererData->surfaceFormatsCount > rendererData->surfaceFormatsAllocatedCount) {
- rendererData->surfaceFormatsAllocatedCount = rendererData->surfaceFormatsCount;
- SDL_free(rendererData->surfaceFormats);
- rendererData->surfaceFormats = (VkSurfaceFormatKHR *)SDL_malloc(sizeof(VkSurfaceFormatKHR) * rendererData->surfaceFormatsAllocatedCount);
- }
- result = vkGetPhysicalDeviceSurfaceFormatsKHR(rendererData->physicalDevice,
- rendererData->surface,
- &rendererData->surfaceFormatsCount,
- rendererData->surfaceFormats);
- if (result != VK_SUCCESS) {
- rendererData->surfaceFormatsCount = 0;
- SET_ERROR_CODE("vkGetPhysicalDeviceSurfaceFormatsKHR()", result);
- return result;
- }
- return VK_SUCCESS;
- }
- static VkSemaphore VULKAN_CreateSemaphore(VULKAN_RenderData *rendererData)
- {
- VkResult result;
- VkSemaphore semaphore = VK_NULL_HANDLE;
- VkSemaphoreCreateInfo semaphoreCreateInfo = { 0 };
- semaphoreCreateInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
- result = vkCreateSemaphore(rendererData->device, &semaphoreCreateInfo, NULL, &semaphore);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateSemaphore()", result);
- return VK_NULL_HANDLE;
- }
- return semaphore;
- }
- static bool VULKAN_DeviceExtensionsFound(VULKAN_RenderData *rendererData, int extensionsToCheck, const char * const *extNames)
- {
- uint32_t extensionCount;
- bool foundExtensions = true;
- VkResult result = vkEnumerateDeviceExtensionProperties(rendererData->physicalDevice, NULL, &extensionCount, NULL);
- if (result != VK_SUCCESS ) {
- SET_ERROR_CODE("vkEnumerateDeviceExtensionProperties()", result);
- return false;
- }
- if (extensionCount > 0 ) {
- VkExtensionProperties *extensionProperties = (VkExtensionProperties *)SDL_calloc(extensionCount, sizeof(VkExtensionProperties));
- result = vkEnumerateDeviceExtensionProperties(rendererData->physicalDevice, NULL, &extensionCount, extensionProperties);
- if (result != VK_SUCCESS ) {
- SET_ERROR_CODE("vkEnumerateDeviceExtensionProperties()", result);
- SDL_free(extensionProperties);
- return false;
- }
- for (int ext = 0; ext < extensionsToCheck && foundExtensions; ext++) {
- bool foundExtension = false;
- for (uint32_t i = 0; i < extensionCount; i++) {
- if (SDL_strcmp(extensionProperties[i].extensionName, extNames[ext]) == 0) {
- foundExtension = true;
- break;
- }
- }
- foundExtensions &= foundExtension;
- }
- SDL_free(extensionProperties);
- }
- return foundExtensions;
- }
- static bool VULKAN_InstanceExtensionFound(VULKAN_RenderData *rendererData, const char *extName)
- {
- uint32_t extensionCount;
- VkResult result = vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, NULL);
- if (result != VK_SUCCESS ) {
- SET_ERROR_CODE("vkEnumerateInstanceExtensionProperties()", result);
- return false;
- }
- if (extensionCount > 0 ) {
- VkExtensionProperties *extensionProperties = (VkExtensionProperties *)SDL_calloc(extensionCount, sizeof(VkExtensionProperties));
- result = vkEnumerateInstanceExtensionProperties(NULL, &extensionCount, extensionProperties);
- if (result != VK_SUCCESS ) {
- SET_ERROR_CODE("vkEnumerateInstanceExtensionProperties()", result);
- SDL_free(extensionProperties);
- return false;
- }
- for (uint32_t i = 0; i< extensionCount; i++) {
- if (SDL_strcmp(extensionProperties[i].extensionName, extName) == 0) {
- SDL_free(extensionProperties);
- return true;
- }
- }
- SDL_free(extensionProperties);
- }
- return false;
- }
- static bool VULKAN_ValidationLayersFound(void)
- {
- uint32_t instanceLayerCount = 0;
- uint32_t i;
- bool foundValidation = false;
- vkEnumerateInstanceLayerProperties(&instanceLayerCount, NULL);
- if (instanceLayerCount > 0) {
- VkLayerProperties *instanceLayers = (VkLayerProperties *)SDL_calloc(instanceLayerCount, sizeof(VkLayerProperties));
- vkEnumerateInstanceLayerProperties(&instanceLayerCount, instanceLayers);
- for (i = 0; i < instanceLayerCount; i++) {
- if (!SDL_strcmp(SDL_VULKAN_VALIDATION_LAYER_NAME, instanceLayers[i].layerName)) {
- foundValidation = true;
- break;
- }
- }
- SDL_free(instanceLayers);
- }
- return foundValidation;
- }
- // Create resources that depend on the device.
- static VkResult VULKAN_CreateDeviceResources(SDL_Renderer *renderer, SDL_PropertiesID create_props)
- {
- static const char *const deviceExtensionNames[] = {
- VK_KHR_SWAPCHAIN_EXTENSION_NAME,
- /* VK_KHR_sampler_ycbcr_conversion + dependent extensions.
- Note VULKAN_DeviceExtensionsFound() call below, if these get moved in this
- array, update that check too.
- */
- VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME,
- VK_KHR_MAINTENANCE1_EXTENSION_NAME,
- VK_KHR_BIND_MEMORY_2_EXTENSION_NAME,
- VK_KHR_GET_MEMORY_REQUIREMENTS_2_EXTENSION_NAME,
- };
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VkResult result = VK_SUCCESS;
- PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
- bool createDebug = SDL_GetHintBoolean(SDL_HINT_RENDER_VULKAN_DEBUG, false);
- const char *validationLayerName[] = { SDL_VULKAN_VALIDATION_LAYER_NAME };
- if (!SDL_Vulkan_LoadLibrary(NULL)) {
- SDL_LogDebug(SDL_LOG_CATEGORY_RENDER, "SDL_Vulkan_LoadLibrary failed" );
- return VK_ERROR_UNKNOWN;
- }
- vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_Vulkan_GetVkGetInstanceProcAddr();
- if(!vkGetInstanceProcAddr) {
- SDL_LogDebug(SDL_LOG_CATEGORY_RENDER, "vkGetInstanceProcAddr is NULL" );
- return VK_ERROR_UNKNOWN;
- }
- // Load global Vulkan functions
- rendererData->vkGetInstanceProcAddr = vkGetInstanceProcAddr;
- if (!VULKAN_LoadGlobalFunctions(rendererData)) {
- return VK_ERROR_UNKNOWN;
- }
- // Check for colorspace extension
- rendererData->supportsEXTSwapchainColorspace = VK_FALSE;
- if (renderer->output_colorspace == SDL_COLORSPACE_SRGB_LINEAR ||
- renderer->output_colorspace == SDL_COLORSPACE_HDR10) {
- rendererData->supportsEXTSwapchainColorspace = VULKAN_InstanceExtensionFound(rendererData, VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME);
- if (!rendererData->supportsEXTSwapchainColorspace) {
- SDL_SetError("Using HDR output but %s not supported", VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME);
- return VK_ERROR_UNKNOWN;
- }
- }
- // Check for VK_KHR_get_physical_device_properties2
- rendererData->supportsKHRGetPhysicalDeviceProperties2 = VULKAN_InstanceExtensionFound(rendererData, VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
- // Create VkInstance
- rendererData->instance = (VkInstance)SDL_GetPointerProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER, NULL);
- if (rendererData->instance) {
- rendererData->instance_external = true;
- } else {
- VkInstanceCreateInfo instanceCreateInfo = { 0 };
- VkApplicationInfo appInfo = { 0 };
- appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
- appInfo.apiVersion = VK_API_VERSION_1_0;
- instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
- instanceCreateInfo.pApplicationInfo = &appInfo;
- char const *const *instanceExtensions = SDL_Vulkan_GetInstanceExtensions(&instanceCreateInfo.enabledExtensionCount);
- const char **instanceExtensionsCopy = (const char **)SDL_calloc(instanceCreateInfo.enabledExtensionCount + 2, sizeof(const char *));
- for (uint32_t i = 0; i < instanceCreateInfo.enabledExtensionCount; i++) {
- instanceExtensionsCopy[i] = instanceExtensions[i];
- }
- if (rendererData->supportsEXTSwapchainColorspace) {
- instanceExtensionsCopy[instanceCreateInfo.enabledExtensionCount] = VK_EXT_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME;
- instanceCreateInfo.enabledExtensionCount++;
- }
- if (rendererData->supportsKHRGetPhysicalDeviceProperties2) {
- instanceExtensionsCopy[instanceCreateInfo.enabledExtensionCount] = VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME;
- instanceCreateInfo.enabledExtensionCount++;
- }
- instanceCreateInfo.ppEnabledExtensionNames = (const char *const *)instanceExtensionsCopy;
- if (createDebug && VULKAN_ValidationLayersFound()) {
- instanceCreateInfo.ppEnabledLayerNames = validationLayerName;
- instanceCreateInfo.enabledLayerCount = 1;
- }
- result = vkCreateInstance(&instanceCreateInfo, NULL, &rendererData->instance);
- SDL_free((void *)instanceExtensionsCopy);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateInstance()", result);
- return result;
- }
- }
- // Load instance Vulkan functions
- if (!VULKAN_LoadInstanceFunctions(rendererData)) {
- VULKAN_DestroyAll(renderer);
- return VK_ERROR_UNKNOWN;
- }
- // Create Vulkan surface
- rendererData->surface = (VkSurfaceKHR)SDL_GetNumberProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER, 0);
- if (rendererData->surface) {
- rendererData->surface_external = true;
- } else {
- if (!SDL_Vulkan_CreateSurface(renderer->window, rendererData->instance, NULL, &rendererData->surface)) {
- VULKAN_DestroyAll(renderer);
- return VK_ERROR_UNKNOWN;
- }
- }
- // Choose Vulkan physical device
- rendererData->physicalDevice = (VkPhysicalDevice)SDL_GetPointerProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER, NULL);
- if (rendererData->physicalDevice) {
- vkGetPhysicalDeviceMemoryProperties(rendererData->physicalDevice, &rendererData->physicalDeviceMemoryProperties);
- vkGetPhysicalDeviceFeatures(rendererData->physicalDevice, &rendererData->physicalDeviceFeatures);
- } else {
- if (VULKAN_FindPhysicalDevice(rendererData) != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- return VK_ERROR_UNKNOWN;
- }
- }
- if (SDL_HasProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER)) {
- rendererData->graphicsQueueFamilyIndex = (uint32_t)SDL_GetNumberProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER, 0);
- }
- if (SDL_HasProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER)) {
- rendererData->presentQueueFamilyIndex = (uint32_t)SDL_GetNumberProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER, 0);
- }
- if (rendererData->supportsKHRGetPhysicalDeviceProperties2 &&
- VULKAN_DeviceExtensionsFound(rendererData, 4, &deviceExtensionNames[1])) {
- rendererData->supportsKHRSamplerYCbCrConversion = true;
- }
- // Create Vulkan device
- rendererData->device = (VkDevice)SDL_GetPointerProperty(create_props, SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER, NULL);
- if (rendererData->device) {
- rendererData->device_external = true;
- } else {
- VkPhysicalDeviceSamplerYcbcrConversionFeatures deviceSamplerYcbcrConversionFeatures = { 0 };
- VkDeviceQueueCreateInfo deviceQueueCreateInfo[2] = { { 0 }, { 0 } };
- static const float queuePriority[] = { 1.0f };
- VkDeviceCreateInfo deviceCreateInfo = { 0 };
- deviceCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
- deviceCreateInfo.queueCreateInfoCount = 0;
- deviceCreateInfo.pQueueCreateInfos = deviceQueueCreateInfo;
- deviceCreateInfo.pEnabledFeatures = NULL;
- deviceCreateInfo.enabledExtensionCount = (rendererData->supportsKHRSamplerYCbCrConversion) ? 5 : 1;
- deviceCreateInfo.ppEnabledExtensionNames = deviceExtensionNames;
- deviceQueueCreateInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- deviceQueueCreateInfo[0].queueFamilyIndex = rendererData->graphicsQueueFamilyIndex;
- deviceQueueCreateInfo[0].queueCount = 1;
- deviceQueueCreateInfo[0].pQueuePriorities = queuePriority;
- ++deviceCreateInfo.queueCreateInfoCount;
- if (rendererData->presentQueueFamilyIndex != rendererData->graphicsQueueFamilyIndex) {
- deviceQueueCreateInfo[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
- deviceQueueCreateInfo[1].queueFamilyIndex = rendererData->presentQueueFamilyIndex;
- deviceQueueCreateInfo[1].queueCount = 1;
- deviceQueueCreateInfo[1].pQueuePriorities = queuePriority;
- ++deviceCreateInfo.queueCreateInfoCount;
- }
- if (rendererData->supportsKHRSamplerYCbCrConversion) {
- deviceSamplerYcbcrConversionFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES;
- deviceSamplerYcbcrConversionFeatures.samplerYcbcrConversion = VK_TRUE;
- deviceSamplerYcbcrConversionFeatures.pNext = (void *)deviceCreateInfo.pNext;
- deviceCreateInfo.pNext = &deviceSamplerYcbcrConversionFeatures;
- }
- result = vkCreateDevice(rendererData->physicalDevice, &deviceCreateInfo, NULL, &rendererData->device);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateDevice()", result);
- VULKAN_DestroyAll(renderer);
- return result;
- }
- }
- if (!VULKAN_LoadDeviceFunctions(rendererData)) {
- VULKAN_DestroyAll(renderer);
- return VK_ERROR_UNKNOWN;
- }
- // Get graphics/present queues
- vkGetDeviceQueue(rendererData->device, rendererData->graphicsQueueFamilyIndex, 0, &rendererData->graphicsQueue);
- if (rendererData->graphicsQueueFamilyIndex != rendererData->presentQueueFamilyIndex) {
- vkGetDeviceQueue(rendererData->device, rendererData->presentQueueFamilyIndex, 0, &rendererData->presentQueue);
- } else {
- rendererData->presentQueue = rendererData->graphicsQueue;
- }
- // Create command pool/command buffers
- VkCommandPoolCreateInfo commandPoolCreateInfo = { 0 };
- commandPoolCreateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- commandPoolCreateInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
- commandPoolCreateInfo.queueFamilyIndex = rendererData->graphicsQueueFamilyIndex;
- result = vkCreateCommandPool(rendererData->device, &commandPoolCreateInfo, NULL, &rendererData->commandPool);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- SET_ERROR_CODE("vkCreateCommandPool()", result);
- return result;
- }
- if (VULKAN_GetSurfaceFormats(rendererData) != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- return result;
- }
- // Create shaders / layouts
- for (uint32_t i = 0; i < NUM_SHADERS; i++) {
- VULKAN_Shader shader = (VULKAN_Shader)i;
- VkShaderModuleCreateInfo shaderModuleCreateInfo = { 0 };
- shaderModuleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
- VULKAN_GetVertexShader(shader, &shaderModuleCreateInfo.pCode, &shaderModuleCreateInfo.codeSize);
- result = vkCreateShaderModule(rendererData->device, &shaderModuleCreateInfo, NULL, &rendererData->vertexShaderModules[i]);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- SET_ERROR_CODE("vkCreateShaderModule()", result);
- return result;
- }
- VULKAN_GetPixelShader(shader, &shaderModuleCreateInfo.pCode, &shaderModuleCreateInfo.codeSize);
- result = vkCreateShaderModule(rendererData->device, &shaderModuleCreateInfo, NULL, &rendererData->fragmentShaderModules[i]);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- SET_ERROR_CODE("vkCreateShaderModule()", result);
- return result;
- }
- }
- // Descriptor set layout / pipeline layout
- result = VULKAN_CreateDescriptorSetAndPipelineLayout(rendererData, VK_NULL_HANDLE, &rendererData->descriptorSetLayout, &rendererData->pipelineLayout);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- return result;
- }
- // Create default vertex buffers
- for (uint32_t i = 0; i < SDL_VULKAN_NUM_VERTEX_BUFFERS; ++i) {
- VULKAN_CreateVertexBuffer(rendererData, i, SDL_VULKAN_VERTEX_BUFFER_DEFAULT_SIZE);
- }
- SDL_PropertiesID props = SDL_GetRendererProperties(renderer);
- SDL_SetPointerProperty(props, SDL_PROP_RENDERER_VULKAN_INSTANCE_POINTER, rendererData->instance);
- SDL_SetNumberProperty(props, SDL_PROP_RENDERER_VULKAN_SURFACE_NUMBER, (Sint64)rendererData->surface);
- SDL_SetPointerProperty(props, SDL_PROP_RENDERER_VULKAN_PHYSICAL_DEVICE_POINTER, rendererData->physicalDevice);
- SDL_SetPointerProperty(props, SDL_PROP_RENDERER_VULKAN_DEVICE_POINTER, rendererData->device);
- SDL_SetNumberProperty(props, SDL_PROP_RENDERER_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER, rendererData->graphicsQueueFamilyIndex);
- SDL_SetNumberProperty(props, SDL_PROP_RENDERER_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER, rendererData->presentQueueFamilyIndex);
- return VK_SUCCESS;
- }
- static VkResult VULKAN_CreateFramebuffersAndRenderPasses(SDL_Renderer *renderer, int w, int h,
- VkFormat format, int imageViewCount, VkImageView *imageViews, VkFramebuffer *framebuffers, VkRenderPass renderPasses[VULKAN_RENDERPASS_COUNT])
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *) renderer->internal;
- VkResult result;
- VkAttachmentDescription attachmentDescription = { 0 };
- attachmentDescription.format = format;
- attachmentDescription.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- attachmentDescription.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- attachmentDescription.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- attachmentDescription.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- attachmentDescription.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- attachmentDescription.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- attachmentDescription.samples = VK_SAMPLE_COUNT_1_BIT;
- attachmentDescription.flags = 0;
- VkAttachmentReference colorAttachmentReference = { 0 };
- colorAttachmentReference.attachment = 0;
- colorAttachmentReference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- VkSubpassDescription subpassDescription = { 0 };
- subpassDescription.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpassDescription.flags = 0;
- subpassDescription.inputAttachmentCount = 0;
- subpassDescription.pInputAttachments = NULL;
- subpassDescription.colorAttachmentCount = 1;
- subpassDescription.pColorAttachments = &colorAttachmentReference;
- subpassDescription.pResolveAttachments = NULL;
- subpassDescription.pDepthStencilAttachment = NULL;
- subpassDescription.preserveAttachmentCount = 0;
- subpassDescription.pPreserveAttachments = NULL;
- VkSubpassDependency subPassDependency = { 0 };
- subPassDependency.srcSubpass = VK_SUBPASS_EXTERNAL;
- subPassDependency.dstSubpass = 0;
- subPassDependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- subPassDependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- subPassDependency.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- subPassDependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
- subPassDependency.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
- VkRenderPassCreateInfo renderPassCreateInfo = { 0 };
- renderPassCreateInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
- renderPassCreateInfo.flags = 0;
- renderPassCreateInfo.attachmentCount = 1;
- renderPassCreateInfo.pAttachments = &attachmentDescription;
- renderPassCreateInfo.subpassCount = 1;
- renderPassCreateInfo.pSubpasses = &subpassDescription;
- renderPassCreateInfo.dependencyCount = 1;
- renderPassCreateInfo.pDependencies = &subPassDependency;
- result = vkCreateRenderPass(rendererData->device, &renderPassCreateInfo, NULL, &renderPasses[VULKAN_RENDERPASS_LOAD]);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateRenderPass()", result);
- return result;
- }
- attachmentDescription.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- result = vkCreateRenderPass(rendererData->device, &renderPassCreateInfo, NULL, &renderPasses[VULKAN_RENDERPASS_CLEAR]);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateRenderPass()", result);
- return result;
- }
- VkFramebufferCreateInfo framebufferCreateInfo = { 0 };
- framebufferCreateInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
- framebufferCreateInfo.pNext = NULL;
- framebufferCreateInfo.renderPass = rendererData->renderPasses[VULKAN_RENDERPASS_LOAD];
- framebufferCreateInfo.attachmentCount = 1;
- framebufferCreateInfo.width = w;
- framebufferCreateInfo.height = h;
- framebufferCreateInfo.layers = 1;
- for (int i = 0; i < imageViewCount; i++) {
- framebufferCreateInfo.pAttachments = &imageViews[i];
- result = vkCreateFramebuffer(rendererData->device, &framebufferCreateInfo, NULL, &framebuffers[i]);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateFramebuffer()", result);
- return result;
- }
- }
- return result;
- }
- static VkResult VULKAN_CreateSwapChain(SDL_Renderer *renderer, int w, int h)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VkResult result = vkGetPhysicalDeviceSurfaceCapabilitiesKHR(rendererData->physicalDevice, rendererData->surface, &rendererData->surfaceCapabilities);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkGetPhysicalDeviceSurfaceCapabilitiesKHR()", result);
- return result;
- }
- // clean up previous swapchain resources
- if (rendererData->swapchainImageViews) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- vkDestroyImageView(rendererData->device, rendererData->swapchainImageViews[i], NULL);
- }
- SDL_free(rendererData->swapchainImageViews);
- rendererData->swapchainImageViews = NULL;
- }
- if (rendererData->fences) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- if (rendererData->fences[i] != VK_NULL_HANDLE) {
- vkDestroyFence(rendererData->device, rendererData->fences[i], NULL);
- }
- }
- SDL_free(rendererData->fences);
- rendererData->fences = NULL;
- }
- if (rendererData->commandBuffers) {
- vkResetCommandPool(rendererData->device, rendererData->commandPool, 0);
- SDL_free(rendererData->commandBuffers);
- rendererData->commandBuffers = NULL;
- rendererData->currentCommandBuffer = VK_NULL_HANDLE;
- rendererData->currentCommandBufferIndex = 0;
- }
- if (rendererData->framebuffers) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- if (rendererData->framebuffers[i] != VK_NULL_HANDLE) {
- vkDestroyFramebuffer(rendererData->device, rendererData->framebuffers[i], NULL);
- }
- }
- SDL_free(rendererData->framebuffers);
- rendererData->framebuffers = NULL;
- }
- if (rendererData->descriptorPools) {
- SDL_assert(rendererData->numDescriptorPools);
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- for (uint32_t j = 0; j < rendererData->numDescriptorPools[i]; j++) {
- if (rendererData->descriptorPools[i][j] != VK_NULL_HANDLE) {
- vkDestroyDescriptorPool(rendererData->device, rendererData->descriptorPools[i][j], NULL);
- }
- }
- SDL_free(rendererData->descriptorPools[i]);
- }
- SDL_free(rendererData->descriptorPools);
- rendererData->descriptorPools = NULL;
- SDL_free(rendererData->numDescriptorPools);
- rendererData->numDescriptorPools = NULL;
- }
- if (rendererData->imageAvailableSemaphores) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; ++i) {
- if (rendererData->imageAvailableSemaphores[i] != VK_NULL_HANDLE) {
- vkDestroySemaphore(rendererData->device, rendererData->imageAvailableSemaphores[i], NULL);
- }
- }
- SDL_free(rendererData->imageAvailableSemaphores);
- rendererData->imageAvailableSemaphores = NULL;
- }
- if (rendererData->renderingFinishedSemaphores) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; ++i) {
- if (rendererData->renderingFinishedSemaphores[i] != VK_NULL_HANDLE) {
- vkDestroySemaphore(rendererData->device, rendererData->renderingFinishedSemaphores[i], NULL);
- }
- }
- SDL_free(rendererData->renderingFinishedSemaphores);
- rendererData->renderingFinishedSemaphores = NULL;
- }
- if (rendererData->uploadBuffers) {
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- for (uint32_t j = 0; j < SDL_VULKAN_NUM_UPLOAD_BUFFERS; j++) {
- VULKAN_DestroyBuffer(rendererData, &rendererData->uploadBuffers[i][j]);
- }
- SDL_free(rendererData->uploadBuffers[i]);
- }
- SDL_free(rendererData->uploadBuffers);
- rendererData->uploadBuffers = NULL;
- }
- if (rendererData->constantBuffers) {
- SDL_assert(rendererData->numConstantBuffers);
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; ++i) {
- for (uint32_t j = 0; j < rendererData->numConstantBuffers[i]; j++) {
- VULKAN_DestroyBuffer(rendererData, &rendererData->constantBuffers[i][j]);
- }
- SDL_free(rendererData->constantBuffers[i]);
- }
- SDL_free(rendererData->constantBuffers);
- rendererData->constantBuffers = NULL;
- SDL_free(rendererData->numConstantBuffers);
- rendererData->numConstantBuffers = NULL;
- }
- // pick an image count
- rendererData->swapchainDesiredImageCount = rendererData->surfaceCapabilities.minImageCount + SDL_VULKAN_FRAME_QUEUE_DEPTH;
- if ((rendererData->swapchainDesiredImageCount > rendererData->surfaceCapabilities.maxImageCount) &&
- (rendererData->surfaceCapabilities.maxImageCount > 0)) {
- rendererData->swapchainDesiredImageCount = rendererData->surfaceCapabilities.maxImageCount;
- }
- VkFormat desiredFormat = VK_FORMAT_B8G8R8A8_UNORM;
- VkColorSpaceKHR desiredColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
- if (renderer->output_colorspace == SDL_COLORSPACE_SRGB_LINEAR) {
- desiredFormat = VK_FORMAT_R16G16B16A16_SFLOAT;
- desiredColorSpace = VK_COLOR_SPACE_EXTENDED_SRGB_LINEAR_EXT;
- }
- else if (renderer->output_colorspace == SDL_COLORSPACE_HDR10) {
- desiredFormat = VK_FORMAT_A2B10G10R10_UNORM_PACK32;
- desiredColorSpace = VK_COLOR_SPACE_HDR10_ST2084_EXT;
- }
- if ((rendererData->surfaceFormatsCount == 1) &&
- (rendererData->surfaceFormats[0].format == VK_FORMAT_UNDEFINED)) {
- // aren't any preferred formats, so we pick
- rendererData->surfaceFormat.colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
- rendererData->surfaceFormat.format = desiredFormat;
- } else {
- rendererData->surfaceFormat = rendererData->surfaceFormats[0];
- rendererData->surfaceFormat.colorSpace = rendererData->surfaceFormats[0].colorSpace;
- for (uint32_t i = 0; i < rendererData->surfaceFormatsCount; i++) {
- if (rendererData->surfaceFormats[i].format == desiredFormat &&
- rendererData->surfaceFormats[i].colorSpace == desiredColorSpace) {
- rendererData->surfaceFormat.colorSpace = rendererData->surfaceFormats[i].colorSpace;
- rendererData->surfaceFormat = rendererData->surfaceFormats[i];
- break;
- }
- }
- }
- rendererData->swapchainSize.width = SDL_clamp((uint32_t)w,
- rendererData->surfaceCapabilities.minImageExtent.width,
- rendererData->surfaceCapabilities.maxImageExtent.width);
- rendererData->swapchainSize.height = SDL_clamp((uint32_t)h,
- rendererData->surfaceCapabilities.minImageExtent.height,
- rendererData->surfaceCapabilities.maxImageExtent.height);
- // Handle rotation
- rendererData->swapChainPreTransform = rendererData->surfaceCapabilities.currentTransform;
- if (rendererData->swapChainPreTransform == VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR ||
- rendererData->swapChainPreTransform == VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR) {
- uint32_t tempWidth = rendererData->swapchainSize.width;
- rendererData->swapchainSize.width = rendererData->swapchainSize.height;
- rendererData->swapchainSize.height = tempWidth;
- }
- if (rendererData->swapchainSize.width == 0 && rendererData->swapchainSize.height == 0) {
- // Don't recreate the swapchain if size is (0,0), just fail and continue attempting creation
- return VK_ERROR_OUT_OF_DATE_KHR;
- }
- // Choose a present mode. If vsync is requested, then use VK_PRESENT_MODE_FIFO_KHR which is guaranteed to be supported
- VkPresentModeKHR presentMode = VK_PRESENT_MODE_FIFO_KHR;
- if (rendererData->vsync <= 0) {
- uint32_t presentModeCount = 0;
- result = vkGetPhysicalDeviceSurfacePresentModesKHR(rendererData->physicalDevice, rendererData->surface, &presentModeCount, NULL);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkGetPhysicalDeviceSurfacePresentModesKHR()", result);
- return result;
- }
- if (presentModeCount > 0) {
- VkPresentModeKHR *presentModes = (VkPresentModeKHR *)SDL_calloc(presentModeCount, sizeof(VkPresentModeKHR));
- result = vkGetPhysicalDeviceSurfacePresentModesKHR(rendererData->physicalDevice, rendererData->surface, &presentModeCount, presentModes);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkGetPhysicalDeviceSurfacePresentModesKHR()", result);
- SDL_free(presentModes);
- return result;
- }
- if (rendererData->vsync == 0) {
- /* If vsync is not requested, in favor these options in order:
- VK_PRESENT_MODE_IMMEDIATE_KHR - no v-sync with tearing
- VK_PRESENT_MODE_MAILBOX_KHR - no v-sync without tearing
- VK_PRESENT_MODE_FIFO_RELAXED_KHR - no v-sync, may tear */
- for (uint32_t i = 0; i < presentModeCount; i++) {
- if (presentModes[i] == VK_PRESENT_MODE_IMMEDIATE_KHR) {
- presentMode = VK_PRESENT_MODE_IMMEDIATE_KHR;
- break;
- }
- else if (presentModes[i] == VK_PRESENT_MODE_MAILBOX_KHR) {
- presentMode = VK_PRESENT_MODE_MAILBOX_KHR;
- }
- else if ((presentMode != VK_PRESENT_MODE_MAILBOX_KHR) &&
- (presentModes[i] == VK_PRESENT_MODE_FIFO_RELAXED_KHR)) {
- presentMode = VK_PRESENT_MODE_FIFO_RELAXED_KHR;
- }
- }
- } else if (rendererData->vsync == -1) {
- for (uint32_t i = 0; i < presentModeCount; i++) {
- if (presentModes[i] == VK_PRESENT_MODE_FIFO_RELAXED_KHR) {
- presentMode = VK_PRESENT_MODE_FIFO_RELAXED_KHR;
- break;
- }
- }
- }
- SDL_free(presentModes);
- }
- }
- VkSwapchainCreateInfoKHR swapchainCreateInfo = { 0 };
- swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
- swapchainCreateInfo.surface = rendererData->surface;
- swapchainCreateInfo.minImageCount = rendererData->swapchainDesiredImageCount;
- swapchainCreateInfo.imageFormat = rendererData->surfaceFormat.format;
- swapchainCreateInfo.imageColorSpace = rendererData->surfaceFormat.colorSpace;
- swapchainCreateInfo.imageExtent = rendererData->swapchainSize;
- swapchainCreateInfo.imageArrayLayers = 1;
- swapchainCreateInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
- swapchainCreateInfo.preTransform = rendererData->swapChainPreTransform;
- swapchainCreateInfo.compositeAlpha = (renderer->window->flags & SDL_WINDOW_TRANSPARENT) ? (VkCompositeAlphaFlagBitsKHR)0 : VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
- swapchainCreateInfo.presentMode = presentMode;
- swapchainCreateInfo.clipped = VK_TRUE;
- swapchainCreateInfo.oldSwapchain = rendererData->swapchain;
- result = vkCreateSwapchainKHR(rendererData->device, &swapchainCreateInfo, NULL, &rendererData->swapchain);
- if (swapchainCreateInfo.oldSwapchain != VK_NULL_HANDLE) {
- vkDestroySwapchainKHR(rendererData->device, swapchainCreateInfo.oldSwapchain, NULL);
- }
- if (result != VK_SUCCESS) {
- rendererData->swapchain = VK_NULL_HANDLE;
- SET_ERROR_CODE("vkCreateSwapchainKHR()", result);
- return result;
- }
- SDL_free(rendererData->swapchainImages);
- rendererData->swapchainImages = NULL;
- result = vkGetSwapchainImagesKHR(rendererData->device, rendererData->swapchain, &rendererData->swapchainImageCount, NULL);
- if (result != VK_SUCCESS) {
- rendererData->swapchainImageCount = 0;
- SET_ERROR_CODE("vkGetSwapchainImagesKHR()", result);
- return result;
- }
- rendererData->swapchainImages = (VkImage *)SDL_malloc(sizeof(VkImage) * rendererData->swapchainImageCount);
- result = vkGetSwapchainImagesKHR(rendererData->device,
- rendererData->swapchain,
- &rendererData->swapchainImageCount,
- rendererData->swapchainImages);
- if (result != VK_SUCCESS) {
- SDL_free(rendererData->swapchainImages);
- rendererData->swapchainImages = NULL;
- rendererData->swapchainImageCount = 0;
- SET_ERROR_CODE("vkGetSwapchainImagesKHR()", result);
- return result;
- }
- // Create VkImageView's for swapchain images
- {
- VkImageViewCreateInfo imageViewCreateInfo = { 0 };
- imageViewCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- imageViewCreateInfo.flags = 0;
- imageViewCreateInfo.format = rendererData->surfaceFormat.format;
- imageViewCreateInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
- imageViewCreateInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
- imageViewCreateInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
- imageViewCreateInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
- imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- imageViewCreateInfo.subresourceRange.baseArrayLayer = 0;
- imageViewCreateInfo.subresourceRange.baseMipLevel = 0;
- imageViewCreateInfo.subresourceRange.layerCount = 1;
- imageViewCreateInfo.subresourceRange.levelCount = 1;
- imageViewCreateInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
- rendererData->swapchainImageViews = (VkImageView *)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkImageView));
- SDL_free(rendererData->swapchainImageLayouts);
- rendererData->swapchainImageLayouts = (VkImageLayout *)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkImageLayout));
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- imageViewCreateInfo.image = rendererData->swapchainImages[i];
- result = vkCreateImageView(rendererData->device, &imageViewCreateInfo, NULL, &rendererData->swapchainImageViews[i]);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- SET_ERROR_CODE("vkCreateImageView()", result);
- return result;
- }
- rendererData->swapchainImageLayouts[i] = VK_IMAGE_LAYOUT_UNDEFINED;
- }
- }
- VkCommandBufferAllocateInfo commandBufferAllocateInfo = { 0 };
- commandBufferAllocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- commandBufferAllocateInfo.commandPool = rendererData->commandPool;
- commandBufferAllocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- commandBufferAllocateInfo.commandBufferCount = rendererData->swapchainImageCount;
- rendererData->commandBuffers = (VkCommandBuffer *)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkCommandBuffer));
- result = vkAllocateCommandBuffers(rendererData->device, &commandBufferAllocateInfo, rendererData->commandBuffers);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- SET_ERROR_CODE("vkAllocateCommandBuffers()", result);
- return result;
- }
- // Create fences
- rendererData->fences = (VkFence *)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkFence));
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- VkFenceCreateInfo fenceCreateInfo = { 0 };
- fenceCreateInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
- fenceCreateInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
- result = vkCreateFence(rendererData->device, &fenceCreateInfo, NULL, &rendererData->fences[i]);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- SET_ERROR_CODE("vkCreateFence()", result);
- return result;
- }
- }
- // Create renderpasses and framebuffer
- for (uint32_t i = 0; i < SDL_arraysize(rendererData->renderPasses); i++) {
- if (rendererData->renderPasses[i] != VK_NULL_HANDLE) {
- vkDestroyRenderPass(rendererData->device, rendererData->renderPasses[i], NULL);
- rendererData->renderPasses[i] = VK_NULL_HANDLE;
- }
- }
- rendererData->framebuffers = (VkFramebuffer *)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkFramebuffer));
- result = VULKAN_CreateFramebuffersAndRenderPasses(renderer,
- rendererData->swapchainSize.width,
- rendererData->swapchainSize.height,
- rendererData->surfaceFormat.format,
- rendererData->swapchainImageCount,
- rendererData->swapchainImageViews,
- rendererData->framebuffers,
- rendererData->renderPasses);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- SET_ERROR_CODE("VULKAN_CreateFramebuffersAndRenderPasses()", result);
- return result;
- }
- // Create descriptor pools - start by allocating one per swapchain image, let it grow if more are needed
- rendererData->descriptorPools = (VkDescriptorPool **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkDescriptorPool *));
- rendererData->numDescriptorPools = (uint32_t *)SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t));
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- // Start by just allocating one pool, it will grow if needed
- rendererData->numDescriptorPools[i] = 1;
- rendererData->descriptorPools[i] = (VkDescriptorPool *)SDL_calloc(1, sizeof(VkDescriptorPool));
- rendererData->descriptorPools[i][0] = VULKAN_AllocateDescriptorPool(rendererData);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- return result;
- }
- }
- // Create semaphores
- rendererData->imageAvailableSemaphores = (VkSemaphore *)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkSemaphore));
- rendererData->renderingFinishedSemaphores = (VkSemaphore *)SDL_calloc(rendererData->swapchainImageCount, sizeof(VkSemaphore));
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- rendererData->imageAvailableSemaphores[i] = VULKAN_CreateSemaphore(rendererData);
- if (rendererData->imageAvailableSemaphores[i] == VK_NULL_HANDLE) {
- VULKAN_DestroyAll(renderer);
- return VK_ERROR_UNKNOWN;
- }
- rendererData->renderingFinishedSemaphores[i] = VULKAN_CreateSemaphore(rendererData);
- if (rendererData->renderingFinishedSemaphores[i] == VK_NULL_HANDLE) {
- VULKAN_DestroyAll(renderer);
- return VK_ERROR_UNKNOWN;
- }
- }
- // Upload buffers
- rendererData->uploadBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer *));
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- rendererData->uploadBuffers[i] = (VULKAN_Buffer *)SDL_calloc(SDL_VULKAN_NUM_UPLOAD_BUFFERS, sizeof(VULKAN_Buffer));
- }
- SDL_free(rendererData->currentUploadBuffer);
- rendererData->currentUploadBuffer = (int *)SDL_calloc(rendererData->swapchainImageCount, sizeof(int));
- // Constant buffers
- rendererData->constantBuffers = (VULKAN_Buffer **)SDL_calloc(rendererData->swapchainImageCount, sizeof(VULKAN_Buffer *));
- rendererData->numConstantBuffers = (uint32_t *)SDL_calloc(rendererData->swapchainImageCount, sizeof(uint32_t));
- for (uint32_t i = 0; i < rendererData->swapchainImageCount; i++) {
- // Start with just allocating one, will grow if needed
- rendererData->numConstantBuffers[i] = 1;
- rendererData->constantBuffers[i] = (VULKAN_Buffer *)SDL_calloc(1, sizeof(VULKAN_Buffer));
- result = VULKAN_AllocateBuffer(rendererData,
- SDL_VULKAN_CONSTANT_BUFFER_DEFAULT_SIZE,
- VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &rendererData->constantBuffers[i][0]);
- if (result != VK_SUCCESS) {
- VULKAN_DestroyAll(renderer);
- return result;
- }
- }
- rendererData->currentConstantBufferOffset = -1;
- rendererData->currentConstantBufferIndex = 0;
- VULKAN_AcquireNextSwapchainImage(renderer);
- SDL_PropertiesID props = SDL_GetRendererProperties(renderer);
- SDL_SetNumberProperty(props, SDL_PROP_RENDERER_VULKAN_SWAPCHAIN_IMAGE_COUNT_NUMBER, rendererData->swapchainImageCount);
- return result;
- }
- // Initialize all resources that change when the window's size changes.
- static VkResult VULKAN_CreateWindowSizeDependentResources(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VkResult result = VK_SUCCESS;
- int w, h;
- // Release resources in the current command list
- VULKAN_IssueBatch(rendererData);
- VULKAN_WaitForGPU(rendererData);
- /* The width and height of the swap chain must be based on the display's
- * non-rotated size.
- */
- SDL_GetWindowSizeInPixels(renderer->window, &w, &h);
- result = VULKAN_CreateSwapChain(renderer, w, h);
- if (result != VK_SUCCESS) {
- rendererData->recreateSwapchain = true;
- }
- rendererData->viewportDirty = true;
- return result;
- }
- static bool VULKAN_HandleDeviceLost(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- bool recovered = false;
- VULKAN_DestroyAll(renderer);
- if (VULKAN_CreateDeviceResources(renderer, rendererData->create_props) == VK_SUCCESS &&
- VULKAN_CreateWindowSizeDependentResources(renderer) == VK_SUCCESS) {
- recovered = true;
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Renderer couldn't recover from device lost: %s", SDL_GetError());
- VULKAN_DestroyAll(renderer);
- }
- // Let the application know that the device has been reset or lost
- SDL_Event event;
- SDL_zero(event);
- event.type = recovered ? SDL_EVENT_RENDER_DEVICE_RESET : SDL_EVENT_RENDER_DEVICE_LOST;
- event.render.windowID = SDL_GetWindowID(SDL_GetRenderWindow(renderer));
- SDL_PushEvent(&event);
- return recovered;
- }
- // This method is called when the window's size changes.
- static VkResult VULKAN_UpdateForWindowSizeChange(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- // If the GPU has previous work, wait for it to be done first
- VULKAN_WaitForGPU(rendererData);
- return VULKAN_CreateWindowSizeDependentResources(renderer);
- }
- static void VULKAN_WindowEvent(SDL_Renderer *renderer, const SDL_WindowEvent *event)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- if (event->type == SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED) {
- rendererData->recreateSwapchain = true;
- }
- #ifdef SDL_PLATFORM_ANDROID
- // Prevent black screen when app returns from background
- if (event->type == SDL_EVENT_WINDOW_RESTORED) {
- VULKAN_HandleDeviceLost(renderer);
- }
- #endif
- }
- static bool VULKAN_SupportsBlendMode(SDL_Renderer *renderer, SDL_BlendMode blendMode)
- {
- SDL_BlendFactor srcColorFactor = SDL_GetBlendModeSrcColorFactor(blendMode);
- SDL_BlendFactor srcAlphaFactor = SDL_GetBlendModeSrcAlphaFactor(blendMode);
- SDL_BlendOperation colorOperation = SDL_GetBlendModeColorOperation(blendMode);
- SDL_BlendFactor dstColorFactor = SDL_GetBlendModeDstColorFactor(blendMode);
- SDL_BlendFactor dstAlphaFactor = SDL_GetBlendModeDstAlphaFactor(blendMode);
- SDL_BlendOperation alphaOperation = SDL_GetBlendModeAlphaOperation(blendMode);
- if (GetBlendFactor(srcColorFactor) == VK_BLEND_FACTOR_MAX_ENUM ||
- GetBlendFactor(srcAlphaFactor) == VK_BLEND_FACTOR_MAX_ENUM ||
- GetBlendOp(colorOperation) == VK_BLEND_OP_MAX_ENUM ||
- GetBlendFactor(dstColorFactor) == VK_BLEND_FACTOR_MAX_ENUM ||
- GetBlendFactor(dstAlphaFactor) == VK_BLEND_FACTOR_MAX_ENUM ||
- GetBlendOp(alphaOperation) == VK_BLEND_OP_MAX_ENUM) {
- return false;
- }
- return true;
- }
- static bool VULKAN_CreatePalette(SDL_Renderer *renderer, SDL_TexturePalette *palette)
- {
- VULKAN_RenderData *data = (VULKAN_RenderData *)renderer->internal;
- VULKAN_PaletteData *palettedata = (VULKAN_PaletteData *)SDL_calloc(1, sizeof(*palettedata));
- if (!palettedata) {
- return false;
- }
- palette->internal = palettedata;
- VkFormat format = SDLPixelFormatToVkTextureFormat(SDL_PIXELFORMAT_RGBA32, renderer->output_colorspace);
- VkImageUsageFlags usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- VkComponentMapping imageViewSwizzle = data->identitySwizzle;
- VkResult result = VULKAN_AllocateImage(data, 0, 256, 1, format, usage, imageViewSwizzle, VK_NULL_HANDLE, &palettedata->image);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("VULKAN_AllocateImage()", result);
- return false;
- }
- return true;
- }
- static bool VULKAN_UpdatePalette(SDL_Renderer *renderer, SDL_TexturePalette *palette, int ncolors, SDL_Color *colors)
- {
- VULKAN_RenderData *data = (VULKAN_RenderData *)renderer->internal;
- VULKAN_PaletteData *palettedata = (VULKAN_PaletteData *)palette->internal;
- return VULKAN_UpdateTextureInternal(data, palettedata->image.image, palettedata->image.format, 0, 0, 0, ncolors, 1, colors, ncolors * sizeof(*colors), &palettedata->image.imageLayout);
- }
- static void VULKAN_DestroyPalette(SDL_Renderer *renderer, SDL_TexturePalette *palette)
- {
- VULKAN_RenderData *data = (VULKAN_RenderData *)renderer->internal;
- VULKAN_PaletteData *palettedata = (VULKAN_PaletteData *)palette->internal;
- if (palettedata) {
- VULKAN_DestroyImage(data, &palettedata->image);
- SDL_free(palettedata);
- }
- }
- static bool VULKAN_CreateTexture(SDL_Renderer *renderer, SDL_Texture *texture, SDL_PropertiesID create_props)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData;
- VkResult result;
- VkFormat textureFormat = SDLPixelFormatToVkTextureFormat(texture->format, renderer->output_colorspace);
- uint32_t width = texture->w;
- uint32_t height = texture->h;
- VkComponentMapping imageViewSwizzle = rendererData->identitySwizzle;
- if (!rendererData->device) {
- return SDL_SetError("Device lost and couldn't be recovered");
- }
- if (textureFormat == VK_FORMAT_UNDEFINED) {
- return SDL_SetError("%s, An unsupported SDL pixel format (0x%x) was specified", __FUNCTION__, texture->format);
- }
- textureData = (VULKAN_TextureData *)SDL_calloc(1, sizeof(*textureData));
- if (!textureData) {
- return false;
- }
- texture->internal = textureData;
- #ifdef SDL_HAVE_YUV
- // YUV textures must have even width and height. Also create Ycbcr conversion
- if (texture->format == SDL_PIXELFORMAT_YV12 ||
- texture->format == SDL_PIXELFORMAT_IYUV ||
- texture->format == SDL_PIXELFORMAT_NV12 ||
- texture->format == SDL_PIXELFORMAT_NV21 ||
- texture->format == SDL_PIXELFORMAT_P010) {
- const uint32_t YUV_SD_THRESHOLD = 576;
- // Check that we have VK_KHR_sampler_ycbcr_conversion support
- if (!rendererData->supportsKHRSamplerYCbCrConversion) {
- return SDL_SetError("YUV textures require a Vulkan device that supports VK_KHR_sampler_ycbcr_conversion");
- }
- VkSamplerYcbcrConversionCreateInfoKHR samplerYcbcrConversionCreateInfo = { 0 };
- samplerYcbcrConversionCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO_KHR;
- // Pad width/height to multiple of 2
- width = (width + 1) & ~1;
- height = (height + 1) & ~1;
- // Create samplerYcbcrConversion which will be used on the VkImageView and VkSampler
- samplerYcbcrConversionCreateInfo.format = textureFormat;
- switch (SDL_COLORSPACEMATRIX(texture->colorspace)) {
- case SDL_MATRIX_COEFFICIENTS_BT470BG:
- case SDL_MATRIX_COEFFICIENTS_BT601:
- samplerYcbcrConversionCreateInfo.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR;
- break;
- case SDL_MATRIX_COEFFICIENTS_BT709:
- samplerYcbcrConversionCreateInfo.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR;
- break;
- case SDL_MATRIX_COEFFICIENTS_BT2020_NCL:
- samplerYcbcrConversionCreateInfo.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR;
- break;
- case SDL_MATRIX_COEFFICIENTS_UNSPECIFIED:
- if (texture->format == SDL_PIXELFORMAT_P010) {
- samplerYcbcrConversionCreateInfo.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020_KHR;
- } else if (height > YUV_SD_THRESHOLD) {
- samplerYcbcrConversionCreateInfo.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709_KHR;
- } else {
- samplerYcbcrConversionCreateInfo.ycbcrModel = VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601_KHR;
- }
- break;
- default:
- return SDL_SetError("Unsupported Ycbcr colorspace: %d", SDL_COLORSPACEMATRIX(texture->colorspace));
- }
- samplerYcbcrConversionCreateInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
- samplerYcbcrConversionCreateInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
- samplerYcbcrConversionCreateInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
- samplerYcbcrConversionCreateInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
- if (texture->format == SDL_PIXELFORMAT_YV12 ||
- texture->format == SDL_PIXELFORMAT_NV21) {
- samplerYcbcrConversionCreateInfo.components.r = VK_COMPONENT_SWIZZLE_B;
- samplerYcbcrConversionCreateInfo.components.b = VK_COMPONENT_SWIZZLE_R;
- }
- switch (SDL_COLORSPACERANGE(texture->colorspace)) {
- case SDL_COLOR_RANGE_LIMITED:
- samplerYcbcrConversionCreateInfo.ycbcrRange = VK_SAMPLER_YCBCR_RANGE_ITU_NARROW_KHR;
- break;
- case SDL_COLOR_RANGE_FULL:
- default:
- samplerYcbcrConversionCreateInfo.ycbcrRange = VK_SAMPLER_YCBCR_RANGE_ITU_FULL_KHR;
- break;
- }
- switch (SDL_COLORSPACECHROMA(texture->colorspace)) {
- case SDL_CHROMA_LOCATION_LEFT:
- samplerYcbcrConversionCreateInfo.xChromaOffset = VK_CHROMA_LOCATION_COSITED_EVEN_KHR;
- samplerYcbcrConversionCreateInfo.yChromaOffset = VK_CHROMA_LOCATION_MIDPOINT_KHR;
- break;
- case SDL_CHROMA_LOCATION_TOPLEFT:
- samplerYcbcrConversionCreateInfo.xChromaOffset = VK_CHROMA_LOCATION_COSITED_EVEN_KHR;
- samplerYcbcrConversionCreateInfo.yChromaOffset = VK_CHROMA_LOCATION_COSITED_EVEN_KHR;
- break;
- case SDL_CHROMA_LOCATION_NONE:
- case SDL_CHROMA_LOCATION_CENTER:
- default:
- samplerYcbcrConversionCreateInfo.xChromaOffset = VK_CHROMA_LOCATION_MIDPOINT_KHR;
- samplerYcbcrConversionCreateInfo.yChromaOffset = VK_CHROMA_LOCATION_MIDPOINT_KHR;
- break;
- }
- samplerYcbcrConversionCreateInfo.chromaFilter = VK_FILTER_LINEAR;
- samplerYcbcrConversionCreateInfo.forceExplicitReconstruction = VK_FALSE;
- result = vkCreateSamplerYcbcrConversionKHR(rendererData->device, &samplerYcbcrConversionCreateInfo, NULL, &textureData->samplerYcbcrConversion);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateSamplerYcbcrConversionKHR()", result);
- return false;
- }
- // Also create VkSampler object which we will need to pass to the PSO as an immutable sampler
- VkSamplerCreateInfo samplerCreateInfo = { 0 };
- samplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
- samplerCreateInfo.magFilter = VK_FILTER_NEAREST;
- samplerCreateInfo.minFilter = VK_FILTER_NEAREST;
- samplerCreateInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
- samplerCreateInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
- samplerCreateInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
- samplerCreateInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
- samplerCreateInfo.mipLodBias = 0.0f;
- samplerCreateInfo.anisotropyEnable = VK_FALSE;
- samplerCreateInfo.maxAnisotropy = 1.0f;
- samplerCreateInfo.minLod = 0.0f;
- samplerCreateInfo.maxLod = 1000.0f;
- VkSamplerYcbcrConversionInfoKHR samplerYcbcrConversionInfo = { 0 };
- samplerYcbcrConversionInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO_KHR;
- samplerYcbcrConversionInfo.conversion = textureData->samplerYcbcrConversion;
- samplerCreateInfo.pNext = &samplerYcbcrConversionInfo;
- result = vkCreateSampler(rendererData->device, &samplerCreateInfo, NULL, &textureData->samplerYcbcr);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateSampler()", result);
- return false;
- }
- // Allocate special descriptor set layout with samplerYcbcr baked as an immutable sampler
- result = VULKAN_CreateDescriptorSetAndPipelineLayout(rendererData, textureData->samplerYcbcr, &textureData->descriptorSetLayoutYcbcr, &textureData->pipelineLayoutYcbcr);
- if (result != VK_SUCCESS) {
- return false;
- }
- }
- #endif
- textureData->width = width;
- textureData->height = height;
- VkImageUsageFlags usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- if (texture->access == SDL_TEXTUREACCESS_TARGET) {
- usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- }
- result = VULKAN_AllocateImage(rendererData, create_props, width, height, textureFormat, usage, imageViewSwizzle, textureData->samplerYcbcrConversion, &textureData->mainImage);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("VULKAN_AllocateImage()", result);
- return false;
- }
- SDL_PropertiesID props = SDL_GetTextureProperties(texture);
- SDL_SetNumberProperty(props, SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER, (Sint64)textureData->mainImage.image);
- if (texture->access == SDL_TEXTUREACCESS_TARGET) {
- result = VULKAN_CreateFramebuffersAndRenderPasses(renderer,
- texture->w,
- texture->h,
- textureFormat,
- 1,
- &textureData->mainImage.imageView,
- &textureData->mainFramebuffer,
- textureData->mainRenderpasses);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("VULKAN_CreateFramebuffersAndRenderPasses()", result);
- return false;
- }
- }
- return true;
- }
- static void VULKAN_DestroyTexture(SDL_Renderer *renderer,
- SDL_Texture *texture)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData = (VULKAN_TextureData *)texture->internal;
- if (!textureData) {
- return;
- }
- /* Because SDL_DestroyTexture might be called while the data is in-flight, we need to issue the batch first
- Unfortunately, this means that deleting a lot of textures mid-frame will have poor performance. */
- VULKAN_IssueBatch(rendererData);
- VULKAN_WaitForGPU(rendererData);
- VULKAN_DestroyImage(rendererData, &textureData->mainImage);
- #ifdef SDL_HAVE_YUV
- if (textureData->samplerYcbcrConversion != VK_NULL_HANDLE) {
- vkDestroySamplerYcbcrConversionKHR(rendererData->device, textureData->samplerYcbcrConversion, NULL);
- textureData->samplerYcbcrConversion = VK_NULL_HANDLE;
- }
- if (textureData->samplerYcbcr != VK_NULL_HANDLE) {
- vkDestroySampler(rendererData->device, textureData->samplerYcbcr, NULL);
- textureData->samplerYcbcr = VK_NULL_HANDLE;
- }
- if (textureData->pipelineLayoutYcbcr != VK_NULL_HANDLE) {
- vkDestroyPipelineLayout(rendererData->device, textureData->pipelineLayoutYcbcr, NULL);
- textureData->pipelineLayoutYcbcr = VK_NULL_HANDLE;
- }
- if (textureData->descriptorSetLayoutYcbcr != VK_NULL_HANDLE) {
- vkDestroyDescriptorSetLayout(rendererData->device, textureData->descriptorSetLayoutYcbcr, NULL);
- textureData->descriptorSetLayoutYcbcr = VK_NULL_HANDLE;
- }
- #endif
- VULKAN_DestroyBuffer(rendererData, &textureData->stagingBuffer);
- if (textureData->mainFramebuffer != VK_NULL_HANDLE) {
- vkDestroyFramebuffer(rendererData->device, textureData->mainFramebuffer, NULL);
- textureData->mainFramebuffer = VK_NULL_HANDLE;
- }
- for (uint32_t i = 0; i < SDL_arraysize(textureData->mainRenderpasses); i++) {
- if (textureData->mainRenderpasses[i] != VK_NULL_HANDLE) {
- vkDestroyRenderPass(rendererData->device, textureData->mainRenderpasses[i], NULL);
- textureData->mainRenderpasses[i] = VK_NULL_HANDLE;
- }
- }
- SDL_free(textureData);
- texture->internal = NULL;
- }
- static bool VULKAN_UpdateTextureInternal(VULKAN_RenderData *rendererData, VkImage image, VkFormat format, int plane, int x, int y, int w, int h, const void *pixels, int pitch, VkImageLayout *imageLayout)
- {
- VkDeviceSize pixelSize = VULKAN_GetBytesPerPixel(format, plane);
- VkDeviceSize length = w * pixelSize;
- VkDeviceSize uploadBufferSize = length * h;
- const Uint8 *src;
- Uint8 *dst;
- VkResult rc;
- int planeCount = VULKAN_VkFormatGetNumPlanes(format);
- VULKAN_EnsureCommandBuffer(rendererData);
- int currentUploadBufferIndex = rendererData->currentUploadBuffer[rendererData->currentCommandBufferIndex];
- VULKAN_Buffer *uploadBuffer = &rendererData->uploadBuffers[rendererData->currentCommandBufferIndex][currentUploadBufferIndex];
- rc = VULKAN_AllocateBuffer(rendererData, uploadBufferSize,
- VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- uploadBuffer);
- if (rc != VK_SUCCESS) {
- return false;
- }
- src = (const Uint8 *)pixels;
- dst = (Uint8 *)uploadBuffer->mappedBufferPtr;
- if (length == (VkDeviceSize)pitch) {
- SDL_memcpy(dst, src, (size_t)length * h);
- } else {
- if (length > (VkDeviceSize)pitch) {
- length = pitch;
- }
- for (VkDeviceSize row = h; row--; ) {
- SDL_memcpy(dst, src, (size_t)length);
- src += pitch;
- dst += length;
- }
- }
- // Make sure the destination is in the correct resource state
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- image,
- imageLayout);
- VkBufferImageCopy region;
- region.bufferOffset = 0;
- region.bufferRowLength = 0;
- region.bufferImageHeight = 0;
- region.imageSubresource.baseArrayLayer = 0;
- region.imageSubresource.layerCount = 1;
- region.imageSubresource.mipLevel = 0;
- if (planeCount <= 1) {
- region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- } else {
- region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_PLANE_0_BIT << plane;
- }
- region.imageOffset.x = x;
- region.imageOffset.y = y;
- region.imageOffset.z = 0;
- region.imageExtent.width = w;
- region.imageExtent.height = h;
- region.imageExtent.depth = 1;
- vkCmdCopyBufferToImage(rendererData->currentCommandBuffer, uploadBuffer->buffer, image, *imageLayout, 1, ®ion);
- // Transition the texture to be shader accessible
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_ACCESS_SHADER_READ_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- image,
- imageLayout);
- rendererData->currentUploadBuffer[rendererData->currentCommandBufferIndex]++;
- // If we've used up all the upload buffers, we need to issue the batch
- if (rendererData->currentUploadBuffer[rendererData->currentCommandBufferIndex] == SDL_VULKAN_NUM_UPLOAD_BUFFERS) {
- VULKAN_IssueBatch(rendererData);
- }
- return true;
- }
- #ifdef SDL_HAVE_YUV
- static bool VULKAN_UpdateTextureNV(SDL_Renderer *renderer, SDL_Texture *texture,
- const SDL_Rect *rect,
- const Uint8 *Yplane, int Ypitch,
- const Uint8 *UVplane, int UVpitch);
- static bool VULKAN_UpdateTextureYUV(SDL_Renderer *renderer, SDL_Texture *texture,
- const SDL_Rect *rect,
- const Uint8 *Yplane, int Ypitch,
- const Uint8 *Uplane, int Upitch,
- const Uint8 *Vplane, int Vpitch);
- #endif
- static bool VULKAN_UpdateTexture(SDL_Renderer *renderer, SDL_Texture *texture,
- const SDL_Rect *rect, const void *srcPixels,
- int srcPitch)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData = (VULKAN_TextureData *)texture->internal;
- if (!textureData) {
- return SDL_SetError("Texture is not currently available");
- }
- #ifdef SDL_HAVE_YUV
- Uint32 numPlanes = VULKAN_VkFormatGetNumPlanes(textureData->mainImage.format);
- if (numPlanes == 2) {
- // NV12/NV21 data
- int UVbpp = (int)VULKAN_GetBytesPerPixel(textureData->mainImage.format, 1);
- int Ypitch = srcPitch;
- int UVpitch = (srcPitch + (UVbpp - 1)) & ~(UVbpp - 1);
- const Uint8 *plane0 = (const Uint8 *)srcPixels;
- const Uint8 *plane1 = plane0 + rect->h * srcPitch;
- return VULKAN_UpdateTextureNV(renderer, texture, rect, plane0, Ypitch, plane1, UVpitch);
- } else if (numPlanes == 3) {
- // YUV data
- int Ypitch = srcPitch;
- int UVpitch = ((Ypitch + 1) / 2);
- const Uint8 *plane0 = (const Uint8 *)srcPixels;
- const Uint8 *plane1 = plane0 + rect->h * Ypitch;
- const Uint8 *plane2 = plane1 + ((rect->h + 1) / 2) * UVpitch;
- if (texture->format == SDL_PIXELFORMAT_YV12) {
- return VULKAN_UpdateTextureYUV(renderer, texture, rect, plane0, Ypitch, plane2, UVpitch, plane1, UVpitch);
- } else {
- return VULKAN_UpdateTextureYUV(renderer, texture, rect, plane0, Ypitch, plane1, UVpitch, plane2, UVpitch);
- }
- }
- #endif
- if (!VULKAN_UpdateTextureInternal(rendererData, textureData->mainImage.image, textureData->mainImage.format, 0, rect->x, rect->y, rect->w, rect->h, srcPixels, srcPitch, &textureData->mainImage.imageLayout)) {
- return false;
- }
- return true;
- }
- #ifdef SDL_HAVE_YUV
- static bool VULKAN_UpdateTextureYUV(SDL_Renderer *renderer, SDL_Texture *texture,
- const SDL_Rect *rect,
- const Uint8 *Yplane, int Ypitch,
- const Uint8 *Uplane, int Upitch,
- const Uint8 *Vplane, int Vpitch)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData = (VULKAN_TextureData *)texture->internal;
- if (!textureData) {
- return SDL_SetError("Texture is not currently available");
- }
- if (!VULKAN_UpdateTextureInternal(rendererData, textureData->mainImage.image, textureData->mainImage.format, 0, rect->x, rect->y, rect->w, rect->h, Yplane, Ypitch, &textureData->mainImage.imageLayout)) {
- return false;
- }
- if (texture->format == SDL_PIXELFORMAT_YV12) {
- if (!VULKAN_UpdateTextureInternal(rendererData, textureData->mainImage.image, textureData->mainImage.format, 1, rect->x / 2, rect->y / 2, (rect->w + 1) / 2, (rect->h + 1) / 2, Vplane, Vpitch, &textureData->mainImage.imageLayout)) {
- return false;
- }
- if (!VULKAN_UpdateTextureInternal(rendererData, textureData->mainImage.image, textureData->mainImage.format, 2, rect->x / 2, rect->y / 2, (rect->w + 1) / 2, (rect->h + 1) / 2, Uplane, Upitch, &textureData->mainImage.imageLayout)) {
- return false;
- }
- } else {
- if (!VULKAN_UpdateTextureInternal(rendererData, textureData->mainImage.image, textureData->mainImage.format, 1, rect->x / 2, rect->y / 2, (rect->w + 1) / 2, (rect->h + 1) / 2, Uplane, Upitch, &textureData->mainImage.imageLayout)) {
- return false;
- }
- if (!VULKAN_UpdateTextureInternal(rendererData, textureData->mainImage.image, textureData->mainImage.format, 2, rect->x / 2, rect->y / 2, (rect->w + 1) / 2, (rect->h + 1) / 2, Vplane, Vpitch, &textureData->mainImage.imageLayout)) {
- return false;
- }
- }
- return true;
- }
- static bool VULKAN_UpdateTextureNV(SDL_Renderer *renderer, SDL_Texture *texture,
- const SDL_Rect *rect,
- const Uint8 *Yplane, int Ypitch,
- const Uint8 *UVplane, int UVpitch)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData = (VULKAN_TextureData *)texture->internal;
- if (!textureData) {
- return SDL_SetError("Texture is not currently available");
- }
- if (!VULKAN_UpdateTextureInternal(rendererData, textureData->mainImage.image, textureData->mainImage.format, 0, rect->x, rect->y, rect->w, rect->h, Yplane, Ypitch, &textureData->mainImage.imageLayout)) {
- return false;
- }
- if (!VULKAN_UpdateTextureInternal(rendererData, textureData->mainImage.image, textureData->mainImage.format, 1, rect->x / 2, rect->y / 2, (rect->w + 1) / 2, (rect->h + 1) / 2, UVplane, UVpitch, &textureData->mainImage.imageLayout)) {
- return false;
- }
- return true;
- }
- #endif
- static bool VULKAN_LockTexture(SDL_Renderer *renderer, SDL_Texture *texture,
- const SDL_Rect *rect, void **pixels, int *pitch)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData = (VULKAN_TextureData *)texture->internal;
- VkResult rc;
- if (!textureData) {
- return SDL_SetError("Texture is not currently available");
- }
- if (textureData->stagingBuffer.buffer != VK_NULL_HANDLE) {
- return SDL_SetError("texture is already locked");
- }
- VkDeviceSize pixelSize = VULKAN_GetBytesPerPixel(textureData->mainImage.format, 0);
- VkDeviceSize length = rect->w * pixelSize;
- VkDeviceSize stagingBufferSize = length * rect->h;
- rc = VULKAN_AllocateBuffer(rendererData,
- stagingBufferSize,
- VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &textureData->stagingBuffer);
- if (rc != VK_SUCCESS) {
- return false;
- }
- /* Make note of where the staging texture will be written to
- * (on a call to SDL_UnlockTexture):
- */
- textureData->lockedRect = *rect;
- /* Make sure the caller has information on the texture's pixel buffer,
- * then return:
- */
- *pixels = textureData->stagingBuffer.mappedBufferPtr;
- *pitch = (int)length;
- return true;
- }
- static void VULKAN_UnlockTexture(SDL_Renderer *renderer, SDL_Texture *texture)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData = (VULKAN_TextureData *)texture->internal;
- if (!textureData) {
- return;
- }
- VULKAN_EnsureCommandBuffer(rendererData);
- // Make sure the destination is in the correct resource state
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
- textureData->mainImage.image,
- &textureData->mainImage.imageLayout);
- VkBufferImageCopy region;
- region.bufferOffset = 0;
- region.bufferRowLength = 0;
- region.bufferImageHeight = 0;
- region.imageSubresource.baseArrayLayer = 0;
- region.imageSubresource.layerCount = 1;
- region.imageSubresource.mipLevel = 0;
- region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- region.imageOffset.x = textureData->lockedRect.x;
- region.imageOffset.y = textureData->lockedRect.y;
- region.imageOffset.z = 0;
- region.imageExtent.width = textureData->lockedRect.w;
- region.imageExtent.height = textureData->lockedRect.h;
- region.imageExtent.depth = 1;
- vkCmdCopyBufferToImage(rendererData->currentCommandBuffer, textureData->stagingBuffer.buffer, textureData->mainImage.image, textureData->mainImage.imageLayout, 1, ®ion);
- // Transition the texture to be shader accessible
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_ACCESS_SHADER_READ_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- textureData->mainImage.image,
- &textureData->mainImage.imageLayout);
- // Execute the command list before releasing the staging buffer
- VULKAN_IssueBatch(rendererData);
- VULKAN_DestroyBuffer(rendererData, &textureData->stagingBuffer);
- }
- static bool VULKAN_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData = NULL;
- VULKAN_EnsureCommandBuffer(rendererData);
- if (!texture) {
- if (rendererData->textureRenderTarget) {
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_ACCESS_SHADER_READ_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- rendererData->textureRenderTarget->mainImage.image,
- &rendererData->textureRenderTarget->mainImage.imageLayout);
- }
- rendererData->textureRenderTarget = NULL;
- return true;
- }
- textureData = (VULKAN_TextureData *)texture->internal;
- if (textureData->mainImage.imageView == VK_NULL_HANDLE) {
- return SDL_SetError("specified texture is not a render target");
- }
- rendererData->textureRenderTarget = textureData;
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
- rendererData->textureRenderTarget->mainImage.image,
- &rendererData->textureRenderTarget->mainImage.imageLayout);
- return true;
- }
- static bool VULKAN_QueueNoOp(SDL_Renderer *renderer, SDL_RenderCommand *cmd)
- {
- return true; // nothing to do in this backend.
- }
- static bool VULKAN_QueueDrawPoints(SDL_Renderer *renderer, SDL_RenderCommand *cmd, const SDL_FPoint *points, int count)
- {
- VULKAN_VertexPositionColor *verts = (VULKAN_VertexPositionColor *)SDL_AllocateRenderVertices(renderer, count * sizeof(VULKAN_VertexPositionColor), 0, &cmd->data.draw.first);
- int i;
- SDL_FColor color = cmd->data.draw.color;
- bool convert_color = SDL_RenderingLinearSpace(renderer);
- if (!verts) {
- return false;
- }
- cmd->data.draw.count = count;
- if (convert_color) {
- SDL_ConvertToLinear(&color);
- }
- for (i = 0; i < count; i++) {
- verts->pos[0] = points[i].x + 0.5f;
- verts->pos[1] = points[i].y + 0.5f;
- verts->tex[0] = 0.0f;
- verts->tex[1] = 0.0f;
- verts->color = color;
- verts++;
- }
- return true;
- }
- static bool VULKAN_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL_Texture *texture,
- const float *xy, int xy_stride, const SDL_FColor *color, int color_stride, const float *uv, int uv_stride,
- int num_vertices, const void *indices, int num_indices, int size_indices,
- float scale_x, float scale_y)
- {
- int i;
- int count = indices ? num_indices : num_vertices;
- VULKAN_VertexPositionColor *verts = (VULKAN_VertexPositionColor *)SDL_AllocateRenderVertices(renderer, count * sizeof(VULKAN_VertexPositionColor), 0, &cmd->data.draw.first);
- bool convert_color = SDL_RenderingLinearSpace(renderer);
- VULKAN_TextureData *textureData = texture ? (VULKAN_TextureData *)texture->internal : NULL;
- float u_scale = textureData ? (float)texture->w / textureData->width : 0.0f;
- float v_scale = textureData ? (float)texture->h / textureData->height : 0.0f;
- if (!verts) {
- return false;
- }
- cmd->data.draw.count = count;
- size_indices = indices ? size_indices : 0;
- for (i = 0; i < count; i++) {
- int j;
- float *xy_;
- if (size_indices == 4) {
- j = ((const Uint32 *)indices)[i];
- } else if (size_indices == 2) {
- j = ((const Uint16 *)indices)[i];
- } else if (size_indices == 1) {
- j = ((const Uint8 *)indices)[i];
- } else {
- j = i;
- }
- xy_ = (float *)((char *)xy + j * xy_stride);
- verts->pos[0] = xy_[0] * scale_x;
- verts->pos[1] = xy_[1] * scale_y;
- verts->color = *(SDL_FColor *)((char *)color + j * color_stride);
- if (convert_color) {
- SDL_ConvertToLinear(&verts->color);
- }
- if (texture) {
- float *uv_ = (float *)((char *)uv + j * uv_stride);
- verts->tex[0] = uv_[0] * u_scale;
- verts->tex[1] = uv_[1] * v_scale;
- } else {
- verts->tex[0] = 0.0f;
- verts->tex[1] = 0.0f;
- }
- verts += 1;
- }
- return true;
- }
- static bool VULKAN_UpdateVertexBuffer(SDL_Renderer *renderer,
- const void *vertexData, size_t dataSizeInBytes, VULKAN_DrawStateCache *stateCache)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- const int vbidx = rendererData->currentVertexBuffer;
- VULKAN_Buffer *vertexBuffer;
- if (dataSizeInBytes == 0) {
- return true; // nothing to do.
- }
- if (rendererData->issueBatch) {
- if (VULKAN_IssueBatch(rendererData) != VK_SUCCESS) {
- return SDL_SetError("Failed to issue intermediate batch");
- }
- }
- // If the existing vertex buffer isn't big enough, we need to recreate a big enough one
- if (dataSizeInBytes > rendererData->vertexBuffers[vbidx].size) {
- VULKAN_IssueBatch(rendererData);
- VULKAN_WaitForGPU(rendererData);
- VULKAN_CreateVertexBuffer(rendererData, vbidx, dataSizeInBytes);
- }
- vertexBuffer = &rendererData->vertexBuffers[vbidx];
- SDL_memcpy(vertexBuffer->mappedBufferPtr, vertexData, dataSizeInBytes);
- stateCache->vertexBuffer = vertexBuffer->buffer;
- rendererData->currentVertexBuffer = vbidx + 1;
- if (rendererData->currentVertexBuffer >= SDL_VULKAN_NUM_VERTEX_BUFFERS) {
- rendererData->currentVertexBuffer = 0;
- rendererData->issueBatch = true;
- }
- return true;
- }
- static VkSurfaceTransformFlagBitsKHR VULKAN_GetRotationForCurrentRenderTarget(VULKAN_RenderData *rendererData)
- {
- if (rendererData->textureRenderTarget) {
- return VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
- } else {
- return rendererData->swapChainPreTransform;
- }
- }
- static bool VULKAN_IsDisplayRotated90Degrees(VkSurfaceTransformFlagBitsKHR rotation)
- {
- switch (rotation) {
- case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
- case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
- return true;
- default:
- return false;
- }
- }
- static bool VULKAN_UpdateViewport(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- const SDL_Rect *viewport = &rendererData->currentViewport;
- Float4X4 projection;
- Float4X4 view;
- VkSurfaceTransformFlagBitsKHR rotation = VULKAN_GetRotationForCurrentRenderTarget(rendererData);
- bool swapDimensions;
- if (viewport->w == 0 || viewport->h == 0) {
- /* If the viewport is empty, assume that it is because
- * SDL_CreateRenderer is calling it, and will call it again later
- * with a non-empty viewport.
- */
- // SDL_Log("%s, no viewport was set!", __FUNCTION__);
- return false;
- }
- switch (rotation) {
- case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
- projection = MatrixRotationZ(SDL_PI_F * 0.5f);
- break;
- case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
- projection = MatrixRotationZ(SDL_PI_F);
- break;
- case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
- projection = MatrixRotationZ(-SDL_PI_F * 0.5f);
- break;
- case VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR:
- default:
- projection = MatrixIdentity();
- break;
- }
- // Update the view matrix
- SDL_zero(view);
- view.m[0][0] = 2.0f / viewport->w;
- view.m[1][1] = -2.0f / viewport->h;
- view.m[2][2] = 1.0f;
- view.m[3][0] = -1.0f;
- view.m[3][1] = 1.0f;
- view.m[3][3] = 1.0f;
- rendererData->vertexShaderConstantsData.projectionAndView = MatrixMultiply(
- view,
- projection);
- VkViewport vkViewport;
- swapDimensions = VULKAN_IsDisplayRotated90Degrees(rotation);
- if (swapDimensions) {
- vkViewport.x = viewport->y;
- vkViewport.y = viewport->x;
- vkViewport.width = viewport->h;
- vkViewport.height = viewport->w;
- }
- else {
- vkViewport.x = viewport->x;
- vkViewport.y = viewport->y;
- vkViewport.width = viewport->w;
- vkViewport.height = viewport->h;
- }
- vkViewport.minDepth = 0.0f;
- vkViewport.maxDepth = 1.0f;
- vkCmdSetViewport(rendererData->currentCommandBuffer, 0, 1, &vkViewport);
- rendererData->viewportDirty = false;
- return true;
- }
- static bool VULKAN_UpdateClipRect(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- const SDL_Rect *viewport = &rendererData->currentViewport;
- VkSurfaceTransformFlagBitsKHR rotation = VULKAN_GetRotationForCurrentRenderTarget(rendererData);
- bool swapDimensions = VULKAN_IsDisplayRotated90Degrees(rotation);
- VkRect2D scissor;
- if (rendererData->currentCliprectEnabled) {
- scissor.offset.x = viewport->x + rendererData->currentCliprect.x;
- scissor.offset.y = viewport->y + rendererData->currentCliprect.y;
- scissor.extent.width = rendererData->currentCliprect.w;
- scissor.extent.height = rendererData->currentCliprect.h;
- } else {
- scissor.offset.x = viewport->x;
- scissor.offset.y = viewport->y;
- scissor.extent.width = viewport->w;
- scissor.extent.height = viewport->h;
- }
- if (swapDimensions) {
- VkRect2D scissorTemp = scissor;
- scissor.offset.x = scissorTemp.offset.y;
- scissor.offset.y = scissorTemp.offset.x;
- scissor.extent.width = scissorTemp.extent.height;
- scissor.extent.height = scissorTemp.extent.width;
- }
- vkCmdSetScissor(rendererData->currentCommandBuffer, 0, 1, &scissor);
- rendererData->cliprectDirty = false;
- return true;
- }
- static void VULKAN_SetupShaderConstants(SDL_Renderer *renderer, const SDL_RenderCommand *cmd, const SDL_Texture *texture, VULKAN_PixelShaderConstants *constants)
- {
- float output_headroom;
- SDL_zerop(constants);
- constants->scRGB_output = (float)SDL_RenderingLinearSpace(renderer);
- constants->color_scale = cmd->data.draw.color_scale;
- if (texture) {
- switch (texture->format) {
- case SDL_PIXELFORMAT_YV12:
- case SDL_PIXELFORMAT_IYUV:
- case SDL_PIXELFORMAT_NV12:
- case SDL_PIXELFORMAT_NV21:
- constants->input_type = INPUTTYPE_SRGB;
- break;
- case SDL_PIXELFORMAT_P010:
- constants->input_type = INPUTTYPE_HDR10;
- break;
- default:
- if (texture->colorspace == SDL_COLORSPACE_SRGB_LINEAR) {
- constants->input_type = INPUTTYPE_SCRGB;
- } else if (SDL_COLORSPACEPRIMARIES(texture->colorspace) == SDL_COLOR_PRIMARIES_BT2020 &&
- SDL_COLORSPACETRANSFER(texture->colorspace) == SDL_TRANSFER_CHARACTERISTICS_PQ) {
- constants->input_type = INPUTTYPE_HDR10;
- } else {
- // The sampler will convert from sRGB to linear on load if working in linear colorspace
- constants->input_type = INPUTTYPE_UNSPECIFIED;
- }
- break;
- }
- if (texture->format == SDL_PIXELFORMAT_INDEX8) {
- switch (cmd->data.draw.texture_scale_mode) {
- case SDL_SCALEMODE_NEAREST:
- constants->texture_type = TEXTURETYPE_PALETTE_NEAREST;
- break;
- case SDL_SCALEMODE_LINEAR:
- constants->texture_type = TEXTURETYPE_PALETTE_LINEAR;
- break;
- case SDL_SCALEMODE_PIXELART:
- constants->texture_type = TEXTURETYPE_PALETTE_PIXELART;
- break;
- default:
- SDL_assert(!"Unknown scale mode");
- break;
- }
- } else {
- if (cmd->data.draw.texture_scale_mode == SDL_SCALEMODE_PIXELART) {
- constants->texture_type = TEXTURETYPE_RGB_PIXELART;
- } else {
- constants->texture_type = TEXTURETYPE_RGB;
- }
- }
- if (constants->texture_type == TEXTURETYPE_PALETTE_LINEAR ||
- constants->texture_type == TEXTURETYPE_PALETTE_PIXELART ||
- constants->texture_type == TEXTURETYPE_RGB_PIXELART) {
- constants->texture_width = texture->w;
- constants->texture_height = texture->h;
- constants->texel_width = 1.0f / constants->texture_width;
- constants->texel_height = 1.0f / constants->texture_height;
- }
- constants->sdr_white_point = texture->SDR_white_point;
- if (renderer->target) {
- output_headroom = renderer->target->HDR_headroom;
- } else {
- output_headroom = renderer->HDR_headroom;
- }
- if (texture->HDR_headroom > output_headroom && output_headroom > 0.0f) {
- constants->tonemap_method = TONEMAP_CHROME;
- constants->tonemap_factor1 = (output_headroom / (texture->HDR_headroom * texture->HDR_headroom));
- constants->tonemap_factor2 = (1.0f / output_headroom);
- }
- }
- }
- static VULKAN_Shader SelectShader(const VULKAN_PixelShaderConstants *shader_constants)
- {
- if (!shader_constants) {
- return SHADER_SOLID;
- }
- if (shader_constants->texture_type == TEXTURETYPE_RGB &&
- shader_constants->input_type == INPUTTYPE_UNSPECIFIED &&
- shader_constants->tonemap_method == TONEMAP_NONE) {
- return SHADER_RGB;
- }
- return SHADER_ADVANCED;
- }
- static VkDescriptorPool VULKAN_AllocateDescriptorPool(VULKAN_RenderData *rendererData)
- {
- VkDescriptorPool descriptorPool = VK_NULL_HANDLE;
- VkDescriptorPoolSize descriptorPoolSizes[3];
- VkResult result;
- descriptorPoolSizes[0].descriptorCount = SDL_VULKAN_MAX_DESCRIPTOR_SETS;
- descriptorPoolSizes[0].type = VK_DESCRIPTOR_TYPE_SAMPLER;
- descriptorPoolSizes[1].descriptorCount = SDL_VULKAN_MAX_DESCRIPTOR_SETS;
- descriptorPoolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- descriptorPoolSizes[2].descriptorCount = SDL_VULKAN_MAX_DESCRIPTOR_SETS;
- descriptorPoolSizes[2].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- VkDescriptorPoolCreateInfo descriptorPoolCreateInfo = { 0 };
- descriptorPoolCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- descriptorPoolCreateInfo.poolSizeCount = SDL_arraysize(descriptorPoolSizes);
- descriptorPoolCreateInfo.pPoolSizes = descriptorPoolSizes;
- descriptorPoolCreateInfo.maxSets = SDL_VULKAN_MAX_DESCRIPTOR_SETS;
- result = vkCreateDescriptorPool(rendererData->device, &descriptorPoolCreateInfo, NULL, &descriptorPool);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateDescrptorPool()", result);
- return VK_NULL_HANDLE;
- }
- return descriptorPool;
- }
- static VkResult VULKAN_CreateDescriptorSetAndPipelineLayout(VULKAN_RenderData *rendererData, VkSampler samplerYcbcr, VkDescriptorSetLayout *descriptorSetLayoutOut,
- VkPipelineLayout *pipelineLayoutOut)
- {
- VkResult result;
- // Descriptor set layout
- VkDescriptorSetLayoutCreateInfo descriptorSetLayoutCreateInfo = { 0 };
- descriptorSetLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- descriptorSetLayoutCreateInfo.flags = 0;
- VkDescriptorSetLayoutBinding layoutBindings[3];
- // PixelShaderConstants
- layoutBindings[0].binding = 0;
- layoutBindings[0].descriptorCount = 1;
- layoutBindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- layoutBindings[0].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- layoutBindings[0].pImmutableSamplers = NULL;
- // Combined image/sampler
- layoutBindings[1].binding = 1;
- layoutBindings[1].descriptorCount = 1;
- layoutBindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- layoutBindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- layoutBindings[1].pImmutableSamplers = (samplerYcbcr != VK_NULL_HANDLE) ? &samplerYcbcr : NULL;
- // Combined image/sampler
- layoutBindings[2].binding = 2;
- layoutBindings[2].descriptorCount = 1;
- layoutBindings[2].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- layoutBindings[2].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
- layoutBindings[2].pImmutableSamplers = (samplerYcbcr != VK_NULL_HANDLE) ? &samplerYcbcr : NULL;
- descriptorSetLayoutCreateInfo.bindingCount = 3;
- descriptorSetLayoutCreateInfo.pBindings = layoutBindings;
- result = vkCreateDescriptorSetLayout(rendererData->device, &descriptorSetLayoutCreateInfo, NULL, descriptorSetLayoutOut);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateDescriptorSetLayout()", result);
- return result;
- }
- // Pipeline layout
- VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo = { 0 };
- VkPushConstantRange pushConstantRange;
- pushConstantRange.size = sizeof( VULKAN_VertexShaderConstants );
- pushConstantRange.offset = 0;
- pushConstantRange.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
- pipelineLayoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
- pipelineLayoutCreateInfo.setLayoutCount = 1;
- pipelineLayoutCreateInfo.pSetLayouts = descriptorSetLayoutOut;
- pipelineLayoutCreateInfo.pushConstantRangeCount = 1;
- pipelineLayoutCreateInfo.pPushConstantRanges = &pushConstantRange;
- result = vkCreatePipelineLayout(rendererData->device, &pipelineLayoutCreateInfo, NULL, pipelineLayoutOut);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreatePipelineLayout()", result);
- return result;
- }
- return result;
- }
- static VkDescriptorSet VULKAN_AllocateDescriptorSet(SDL_Renderer *renderer, VULKAN_Shader shader, VkDescriptorSetLayout descriptorSetLayout,
- VkBuffer constantBuffer, VkDeviceSize constantBufferOffset, int numImages, VkImageView *imageViews, int numSamplers, VkSampler *samplers)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- uint32_t currentDescriptorPoolIndex = rendererData->currentDescriptorPoolIndex;
- VkDescriptorPool descriptorPool = rendererData->descriptorPools[rendererData->currentCommandBufferIndex][currentDescriptorPoolIndex];
- VkDescriptorSetAllocateInfo descriptorSetAllocateInfo = { 0 };
- descriptorSetAllocateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- descriptorSetAllocateInfo.descriptorSetCount = 1;
- descriptorSetAllocateInfo.descriptorPool = descriptorPool;
- descriptorSetAllocateInfo.pSetLayouts = &descriptorSetLayout;
- VkDescriptorSet descriptorSet = VK_NULL_HANDLE;
- VkResult result = (rendererData->currentDescriptorSetIndex >= SDL_VULKAN_MAX_DESCRIPTOR_SETS) ? VK_ERROR_OUT_OF_DEVICE_MEMORY : VK_SUCCESS;
- if (result == VK_SUCCESS) {
- result = vkAllocateDescriptorSets(rendererData->device, &descriptorSetAllocateInfo, &descriptorSet);
- }
- if (result != VK_SUCCESS) {
- // Out of descriptor sets in this pool - see if we have more pools allocated
- currentDescriptorPoolIndex++;
- if (currentDescriptorPoolIndex < rendererData->numDescriptorPools[rendererData->currentCommandBufferIndex]) {
- descriptorPool = rendererData->descriptorPools[rendererData->currentCommandBufferIndex][currentDescriptorPoolIndex];
- descriptorSetAllocateInfo.descriptorPool = descriptorPool;
- result = vkAllocateDescriptorSets(rendererData->device, &descriptorSetAllocateInfo, &descriptorSet);
- if (result != VK_SUCCESS) {
- // This should not fail - we are allocating from the front of the descriptor set
- SDL_SetError("Unable to allocate descriptor set");
- return VK_NULL_HANDLE;
- }
- rendererData->currentDescriptorPoolIndex = currentDescriptorPoolIndex;
- rendererData->currentDescriptorSetIndex = 0;
- }
- // We are out of pools, create a new one
- else {
- descriptorPool = VULKAN_AllocateDescriptorPool(rendererData);
- if (descriptorPool == VK_NULL_HANDLE) {
- // SDL_SetError called in VULKAN_AllocateDescriptorPool if we failed to allocate a new pool
- return VK_NULL_HANDLE;
- }
- rendererData->numDescriptorPools[rendererData->currentCommandBufferIndex]++;
- VkDescriptorPool *descriptorPools = (VkDescriptorPool *)SDL_realloc(rendererData->descriptorPools[rendererData->currentCommandBufferIndex],
- sizeof(VkDescriptorPool) * rendererData->numDescriptorPools[rendererData->currentCommandBufferIndex]);
- descriptorPools[rendererData->numDescriptorPools[rendererData->currentCommandBufferIndex] - 1] = descriptorPool;
- rendererData->descriptorPools[rendererData->currentCommandBufferIndex] = descriptorPools;
- rendererData->currentDescriptorPoolIndex = currentDescriptorPoolIndex;
- rendererData->currentDescriptorSetIndex = 0;
- // Call recursively to allocate from the new pool
- return VULKAN_AllocateDescriptorSet(renderer, shader, descriptorSetLayout, constantBuffer, constantBufferOffset, numImages, imageViews, numSamplers, samplers);
- }
- }
- rendererData->currentDescriptorSetIndex++;
- VkDescriptorImageInfo combinedImageSamplerDescriptor[2];
- VkDescriptorBufferInfo bufferDescriptor = { 0 };
- bufferDescriptor.buffer = constantBuffer;
- bufferDescriptor.offset = constantBufferOffset;
- bufferDescriptor.range = sizeof(VULKAN_PixelShaderConstants);
- VkWriteDescriptorSet descriptorWrites[3];
- SDL_zero(descriptorWrites);
- uint32_t descriptorCount = 1; // Always have the uniform buffer
- descriptorWrites[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- descriptorWrites[0].dstSet = descriptorSet;
- descriptorWrites[0].dstBinding = 0;
- descriptorWrites[0].dstArrayElement = 0;
- descriptorWrites[0].descriptorCount = 1;
- descriptorWrites[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- descriptorWrites[0].pBufferInfo = &bufferDescriptor;
- SDL_assert(numSamplers == numImages);
- for (int i = 0; i < numImages; ++i) {
- SDL_assert(i < SDL_arraysize(combinedImageSamplerDescriptor));
- VkDescriptorImageInfo *pImageInfo = &combinedImageSamplerDescriptor[i];
- SDL_zerop(pImageInfo);
- if (descriptorSetLayout == rendererData->descriptorSetLayout) {
- pImageInfo->sampler = samplers[i];
- } else {
- // Ignore the sampler if we're using YcBcCr data since it will be baked in the descriptor set layout
- }
- pImageInfo->imageView = imageViews[i];
- pImageInfo->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- SDL_assert(descriptorCount < SDL_arraysize(descriptorWrites));
- VkWriteDescriptorSet *pDescriptorSet = &descriptorWrites[descriptorCount++];
- pDescriptorSet->sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- pDescriptorSet->dstSet = descriptorSet;
- pDescriptorSet->dstBinding = 1 + i;
- pDescriptorSet->dstArrayElement = 0;
- pDescriptorSet->descriptorCount = 1;
- pDescriptorSet->descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- pDescriptorSet->pImageInfo = pImageInfo;
- }
- vkUpdateDescriptorSets(rendererData->device, descriptorCount, descriptorWrites, 0, NULL);
- return descriptorSet;
- }
- static bool VULKAN_SetDrawState(SDL_Renderer *renderer, const SDL_RenderCommand *cmd, VkPipelineLayout pipelineLayout, VkDescriptorSetLayout descriptorSetLayout,
- const VULKAN_PixelShaderConstants *shader_constants, VkPrimitiveTopology topology, int numImages, VkImageView *imageViews, int numSamplers, VkSampler *samplers, const Float4X4 *matrix, VULKAN_DrawStateCache *stateCache)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- const SDL_BlendMode blendMode = cmd->data.draw.blend;
- VkFormat format = rendererData->surfaceFormat.format;
- const Float4X4 *newmatrix = matrix ? matrix : &rendererData->identity;
- bool updateConstants = false;
- VULKAN_Shader shader = SelectShader(shader_constants);
- VULKAN_PixelShaderConstants solid_constants;
- VkDescriptorSet descriptorSet;
- VkBuffer constantBuffer;
- VkDeviceSize constantBufferOffset;
- int i;
- if (!VULKAN_ActivateCommandBuffer(renderer, VK_ATTACHMENT_LOAD_OP_LOAD, NULL, stateCache)) {
- return false;
- }
- // See if we need to change the pipeline state
- if (!rendererData->currentPipelineState ||
- rendererData->currentPipelineState->shader != shader ||
- rendererData->currentPipelineState->blendMode != blendMode ||
- rendererData->currentPipelineState->topology != topology ||
- rendererData->currentPipelineState->format != format ||
- rendererData->currentPipelineState->pipelineLayout != pipelineLayout ||
- rendererData->currentPipelineState->descriptorSetLayout != descriptorSetLayout) {
- rendererData->currentPipelineState = NULL;
- for (i = 0; i < rendererData->pipelineStateCount; ++i) {
- VULKAN_PipelineState *candidatePiplineState = &rendererData->pipelineStates[i];
- if (candidatePiplineState->shader == shader &&
- candidatePiplineState->blendMode == blendMode &&
- candidatePiplineState->topology == topology &&
- candidatePiplineState->format == format &&
- candidatePiplineState->pipelineLayout == pipelineLayout &&
- candidatePiplineState->descriptorSetLayout == descriptorSetLayout) {
- rendererData->currentPipelineState = candidatePiplineState;
- break;
- }
- }
- // If we didn't find a match, create a new one -- it must mean the blend mode is non-standard
- if (!rendererData->currentPipelineState) {
- rendererData->currentPipelineState = VULKAN_CreatePipelineState(renderer, shader, pipelineLayout, descriptorSetLayout, blendMode, topology, format);
- }
- if (!rendererData->currentPipelineState) {
- return SDL_SetError("Unable to create required pipeline state");
- }
- vkCmdBindPipeline(rendererData->currentCommandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, rendererData->currentPipelineState->pipeline);
- updateConstants = true;
- }
- if (rendererData->viewportDirty) {
- if (VULKAN_UpdateViewport(renderer)) {
- // vertexShaderConstantsData.projectionAndView has changed
- updateConstants = true;
- }
- }
- if (rendererData->cliprectDirty) {
- VULKAN_UpdateClipRect(renderer);
- }
- if (updateConstants == true || SDL_memcmp(&rendererData->vertexShaderConstantsData.model, newmatrix, sizeof(*newmatrix)) != 0) {
- SDL_memcpy(&rendererData->vertexShaderConstantsData.model, newmatrix, sizeof(*newmatrix));
- vkCmdPushConstants(rendererData->currentCommandBuffer, rendererData->currentPipelineState->pipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, 0,
- sizeof(rendererData->vertexShaderConstantsData),
- &rendererData->vertexShaderConstantsData);
- }
- if (!shader_constants) {
- VULKAN_SetupShaderConstants(renderer, cmd, NULL, &solid_constants);
- shader_constants = &solid_constants;
- }
- constantBuffer = rendererData->constantBuffers[rendererData->currentCommandBufferIndex][rendererData->currentConstantBufferIndex].buffer;
- constantBufferOffset = (rendererData->currentConstantBufferOffset < 0) ? 0 : rendererData->currentConstantBufferOffset;
- if (updateConstants ||
- SDL_memcmp(shader_constants, &rendererData->currentPipelineState->shader_constants, sizeof(*shader_constants)) != 0) {
- if (rendererData->currentConstantBufferOffset == -1) {
- // First time, grab offset 0
- rendererData->currentConstantBufferOffset = 0;
- constantBufferOffset = 0;
- }
- else {
- // Align the next address to the minUniformBufferOffsetAlignment
- VkDeviceSize alignment = rendererData->physicalDeviceProperties.limits.minUniformBufferOffsetAlignment;
- SDL_assert(rendererData->currentConstantBufferOffset >= 0 );
- rendererData->currentConstantBufferOffset += (int32_t)(sizeof(VULKAN_PixelShaderConstants) + alignment - 1) & ~(alignment - 1);
- constantBufferOffset = rendererData->currentConstantBufferOffset;
- }
- // If we have run out of size in this constant buffer, create another if needed
- if (rendererData->currentConstantBufferOffset >= SDL_VULKAN_CONSTANT_BUFFER_DEFAULT_SIZE) {
- uint32_t newConstantBufferIndex = (rendererData->currentConstantBufferIndex + 1);
- // We need a new constant buffer
- if (newConstantBufferIndex >= rendererData->numConstantBuffers[rendererData->currentCommandBufferIndex]) {
- VULKAN_Buffer newConstantBuffer;
- VkResult result = VULKAN_AllocateBuffer(rendererData,
- SDL_VULKAN_CONSTANT_BUFFER_DEFAULT_SIZE,
- VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &newConstantBuffer);
- if (result != VK_SUCCESS) {
- return false;
- }
- rendererData->numConstantBuffers[rendererData->currentCommandBufferIndex]++;
- VULKAN_Buffer *newConstantBuffers = (VULKAN_Buffer *)SDL_realloc(rendererData->constantBuffers[rendererData->currentCommandBufferIndex],
- sizeof(VULKAN_Buffer) * rendererData->numConstantBuffers[rendererData->currentCommandBufferIndex]);
- newConstantBuffers[rendererData->numConstantBuffers[rendererData->currentCommandBufferIndex] - 1] = newConstantBuffer;
- rendererData->constantBuffers[rendererData->currentCommandBufferIndex] = newConstantBuffers;
- }
- rendererData->currentConstantBufferIndex = newConstantBufferIndex;
- rendererData->currentConstantBufferOffset = 0;
- constantBufferOffset = 0;
- constantBuffer = rendererData->constantBuffers[rendererData->currentCommandBufferIndex][rendererData->currentConstantBufferIndex].buffer;
- }
- SDL_memcpy(&rendererData->currentPipelineState->shader_constants, shader_constants, sizeof(*shader_constants));
- // Upload constants to persistently mapped buffer
- uint8_t *dst = (uint8_t *)rendererData->constantBuffers[rendererData->currentCommandBufferIndex][rendererData->currentConstantBufferIndex].mappedBufferPtr;
- dst += constantBufferOffset;
- SDL_memcpy(dst, &rendererData->currentPipelineState->shader_constants, sizeof(VULKAN_PixelShaderConstants));
- }
- // Allocate/update descriptor set with the bindings
- descriptorSet = VULKAN_AllocateDescriptorSet(renderer, shader, descriptorSetLayout, constantBuffer, constantBufferOffset, numImages, imageViews, numSamplers, samplers);
- if (descriptorSet == VK_NULL_HANDLE) {
- return false;
- }
- // Bind the descriptor set with the sampler/UBO/image views
- vkCmdBindDescriptorSets(rendererData->currentCommandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, rendererData->currentPipelineState->pipelineLayout,
- 0, 1, &descriptorSet, 0, NULL);
- return true;
- }
- static VkSampler VULKAN_GetSampler(VULKAN_RenderData *data, SDL_PixelFormat format, SDL_ScaleMode scale_mode, SDL_TextureAddressMode address_u, SDL_TextureAddressMode address_v)
- {
- Uint32 key = RENDER_SAMPLER_HASHKEY(scale_mode, address_u, address_v);
- SDL_assert(key < SDL_arraysize(data->samplers));
- if (!data->samplers[key]) {
- VkSamplerCreateInfo samplerCreateInfo = { 0 };
- samplerCreateInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
- samplerCreateInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
- samplerCreateInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
- samplerCreateInfo.mipLodBias = 0.0f;
- samplerCreateInfo.anisotropyEnable = VK_FALSE;
- samplerCreateInfo.maxAnisotropy = 1.0f;
- samplerCreateInfo.minLod = 0.0f;
- samplerCreateInfo.maxLod = 1000.0f;
- switch (scale_mode) {
- case SDL_SCALEMODE_NEAREST:
- samplerCreateInfo.magFilter = VK_FILTER_NEAREST;
- samplerCreateInfo.minFilter = VK_FILTER_NEAREST;
- break;
- case SDL_SCALEMODE_PIXELART: // Uses linear sampling
- case SDL_SCALEMODE_LINEAR:
- if (format == SDL_PIXELFORMAT_INDEX8) {
- // We'll do linear sampling in the shader
- samplerCreateInfo.magFilter = VK_FILTER_NEAREST;
- samplerCreateInfo.minFilter = VK_FILTER_NEAREST;
- } else {
- samplerCreateInfo.magFilter = VK_FILTER_LINEAR;
- samplerCreateInfo.minFilter = VK_FILTER_LINEAR;
- }
- break;
- default:
- SDL_SetError("Unknown scale mode: %d", scale_mode);
- return VK_NULL_HANDLE;
- }
- switch (address_u) {
- case SDL_TEXTURE_ADDRESS_CLAMP:
- samplerCreateInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
- break;
- case SDL_TEXTURE_ADDRESS_WRAP:
- samplerCreateInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
- break;
- default:
- SDL_SetError("Unknown texture address mode: %d", address_u);
- return VK_NULL_HANDLE;
- }
- switch (address_v) {
- case SDL_TEXTURE_ADDRESS_CLAMP:
- samplerCreateInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
- break;
- case SDL_TEXTURE_ADDRESS_WRAP:
- samplerCreateInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
- break;
- default:
- SDL_SetError("Unknown texture address mode: %d", address_v);
- return VK_NULL_HANDLE;
- }
- VkResult result = vkCreateSampler(data->device, &samplerCreateInfo, NULL, &data->samplers[key]);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkCreateSampler()", result);
- return VK_NULL_HANDLE;
- }
- }
- return data->samplers[key];
- }
- static bool VULKAN_SetCopyState(SDL_Renderer *renderer, const SDL_RenderCommand *cmd, const Float4X4 *matrix, VULKAN_DrawStateCache *stateCache)
- {
- SDL_Texture *texture = cmd->data.draw.texture;
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VULKAN_TextureData *textureData = (VULKAN_TextureData *)texture->internal;
- int numImageViews = 0;
- VkImageView imageViews[2];
- int numSamplers = 0;
- VkSampler samplers[2];
- VULKAN_PixelShaderConstants constants;
- VkDescriptorSetLayout descriptorSetLayout = (textureData->descriptorSetLayoutYcbcr != VK_NULL_HANDLE) ? textureData->descriptorSetLayoutYcbcr : rendererData->descriptorSetLayout;
- VkPipelineLayout pipelineLayout = (textureData->pipelineLayoutYcbcr != VK_NULL_HANDLE) ? textureData->pipelineLayoutYcbcr : rendererData->pipelineLayout;
- VULKAN_SetupShaderConstants(renderer, cmd, texture, &constants);
- if (textureData->mainImage.imageLayout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
- bool stoppedRenderPass = false;
- if (rendererData->currentRenderPass != VK_NULL_HANDLE) {
- vkCmdEndRenderPass(rendererData->currentCommandBuffer);
- rendererData->currentRenderPass = VK_NULL_HANDLE;
- stoppedRenderPass = true;
- }
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_ACCESS_SHADER_READ_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- textureData->mainImage.image,
- &textureData->mainImage.imageLayout);
- if (stoppedRenderPass) {
- VULKAN_BeginRenderPass(rendererData, VK_ATTACHMENT_LOAD_OP_LOAD, NULL);
- }
- }
- imageViews[numImageViews++] = textureData->mainImage.imageView;
- samplers[numSamplers] = VULKAN_GetSampler(rendererData, texture->format, cmd->data.draw.texture_scale_mode, cmd->data.draw.texture_address_mode_u, cmd->data.draw.texture_address_mode_v);
- if (samplers[numSamplers] == VK_NULL_HANDLE) {
- return false;
- }
- ++numSamplers;
- if (texture->palette) {
- VULKAN_PaletteData *palette = (VULKAN_PaletteData *)texture->palette->internal;
- if (palette->image.imageLayout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
- bool stoppedRenderPass = false;
- if (rendererData->currentRenderPass != VK_NULL_HANDLE) {
- vkCmdEndRenderPass(rendererData->currentCommandBuffer);
- rendererData->currentRenderPass = VK_NULL_HANDLE;
- stoppedRenderPass = true;
- }
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_ACCESS_SHADER_READ_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
- palette->image.image,
- &palette->image.imageLayout);
- if (stoppedRenderPass) {
- VULKAN_BeginRenderPass(rendererData, VK_ATTACHMENT_LOAD_OP_LOAD, NULL);
- }
- }
- imageViews[numImageViews++] = palette->image.imageView;
- samplers[numSamplers] = VULKAN_GetSampler(rendererData, SDL_PIXELFORMAT_UNKNOWN, SDL_SCALEMODE_NEAREST, SDL_TEXTURE_ADDRESS_CLAMP, SDL_TEXTURE_ADDRESS_CLAMP);
- if (samplers[numSamplers] == VK_NULL_HANDLE) {
- return false;
- }
- ++numSamplers;
- } else {
- // We need a valid image view and sampler, but we know we're not going to reference them in the shader
- imageViews[numImageViews++] = imageViews[0];
- samplers[numSamplers++] = samplers[0];
- }
- return VULKAN_SetDrawState(renderer, cmd, pipelineLayout, descriptorSetLayout, &constants, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, numImageViews, imageViews, numSamplers, samplers, matrix, stateCache);
- }
- static void VULKAN_DrawPrimitives(SDL_Renderer *renderer, VkPrimitiveTopology primitiveTopology, const size_t vertexStart, const size_t vertexCount)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- vkCmdDraw(rendererData->currentCommandBuffer, (uint32_t)vertexCount, 1, (uint32_t)vertexStart, 0);
- }
- static void VULKAN_InvalidateCachedState(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- rendererData->currentPipelineState = NULL;
- rendererData->cliprectDirty = true;
- }
- static bool VULKAN_RunCommandQueue(SDL_Renderer *renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VkSurfaceTransformFlagBitsKHR currentRotation = VULKAN_GetRotationForCurrentRenderTarget(rendererData);
- VULKAN_DrawStateCache stateCache;
- SDL_memset(&stateCache, 0, sizeof(stateCache));
- if (!rendererData->device) {
- return SDL_SetError("Device lost and couldn't be recovered");
- }
- if(rendererData->currentViewportRotation != currentRotation) {
- rendererData->currentViewportRotation = currentRotation;
- rendererData->viewportDirty = true;
- rendererData->cliprectDirty = true;
- }
- if (rendererData->recreateSwapchain) {
- if (VULKAN_UpdateForWindowSizeChange(renderer) != VK_SUCCESS) {
- return false;
- }
- rendererData->recreateSwapchain = false;
- }
- if (!VULKAN_UpdateVertexBuffer(renderer, vertices, vertsize, &stateCache)) {
- return false;
- }
- while (cmd) {
- switch (cmd->command) {
- case SDL_RENDERCMD_SETDRAWCOLOR:
- {
- break; // this isn't currently used in this render backend.
- }
- case SDL_RENDERCMD_SETVIEWPORT:
- {
- SDL_Rect *viewport = &rendererData->currentViewport;
- if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
- SDL_copyp(viewport, &cmd->data.viewport.rect);
- rendererData->viewportDirty = true;
- rendererData->cliprectDirty = true;
- }
- break;
- }
- case SDL_RENDERCMD_SETCLIPRECT:
- {
- const SDL_Rect *rect = &cmd->data.cliprect.rect;
- if (rendererData->currentCliprectEnabled != cmd->data.cliprect.enabled) {
- rendererData->currentCliprectEnabled = cmd->data.cliprect.enabled;
- rendererData->cliprectDirty = true;
- }
- if (SDL_memcmp(&rendererData->currentCliprect, rect, sizeof(*rect)) != 0) {
- SDL_copyp(&rendererData->currentCliprect, rect);
- rendererData->cliprectDirty = true;
- }
- break;
- }
- case SDL_RENDERCMD_CLEAR:
- {
- bool convert_color = SDL_RenderingLinearSpace(renderer);
- SDL_FColor color = cmd->data.color.color;
- if (convert_color) {
- SDL_ConvertToLinear(&color);
- }
- color.r *= cmd->data.color.color_scale;
- color.g *= cmd->data.color.color_scale;
- color.b *= cmd->data.color.color_scale;
- VkClearColorValue clearColor;
- clearColor.float32[0] = color.r;
- clearColor.float32[1] = color.g;
- clearColor.float32[2] = color.b;
- clearColor.float32[3] = color.a;
- VULKAN_ActivateCommandBuffer(renderer, VK_ATTACHMENT_LOAD_OP_CLEAR, &clearColor, &stateCache);
- break;
- }
- case SDL_RENDERCMD_DRAW_LINES:
- {
- size_t count = cmd->data.draw.count;
- const size_t first = cmd->data.draw.first;
- const size_t start = first / sizeof(VULKAN_VertexPositionColor);
- const VULKAN_VertexPositionColor *verts = (VULKAN_VertexPositionColor *)(((Uint8 *)vertices) + first);
- bool have_point_draw_state = false;
- // Add the final point in the line
- size_t line_start = 0;
- size_t line_end = line_start + count - 1;
- if (verts[line_start].pos[0] != verts[line_end].pos[0] || verts[line_start].pos[1] != verts[line_end].pos[1]) {
- VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache);
- VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start + line_end, 1);
- have_point_draw_state = true;
- }
- if (count > 2) {
- // joined lines cannot be grouped
- VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, 0, NULL, 0, NULL, NULL, &stateCache);
- VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, start, count);
- } else {
- // let's group non joined lines
- SDL_RenderCommand *finalcmd = cmd;
- SDL_RenderCommand *nextcmd;
- float thiscolorscale = cmd->data.draw.color_scale;
- SDL_BlendMode thisblend = cmd->data.draw.blend;
- for (nextcmd = cmd->next; nextcmd; nextcmd = nextcmd->next) {
- const SDL_RenderCommandType nextcmdtype = nextcmd->command;
- if (nextcmdtype != SDL_RENDERCMD_DRAW_LINES) {
- if (nextcmdtype == SDL_RENDERCMD_SETDRAWCOLOR) {
- // The vertex data has the draw color built in, ignore this
- continue;
- }
- break; // can't go any further on this draw call, different render command up next.
- } else if (nextcmd->data.draw.count != 2) {
- break; // can't go any further on this draw call, those are joined lines
- } else if (nextcmd->data.draw.blend != thisblend ||
- nextcmd->data.draw.color_scale != thiscolorscale) {
- break; // can't go any further on this draw call, different blendmode copy up next.
- } else {
- finalcmd = nextcmd; // we can combine copy operations here. Mark this one as the furthest okay command.
- // Add the final point in the line
- line_start = count;
- line_end = line_start + nextcmd->data.draw.count - 1;
- if (verts[line_start].pos[0] != verts[line_end].pos[0] || verts[line_start].pos[1] != verts[line_end].pos[1]) {
- if (!have_point_draw_state) {
- VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache);
- have_point_draw_state = true;
- }
- VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start + line_end, 1);
- }
- count += nextcmd->data.draw.count;
- }
- }
- VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_LINE_LIST, 0, NULL, 0, NULL, NULL, &stateCache);
- VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_LINE_LIST, start, count);
- cmd = finalcmd; // skip any copy commands we just combined in here.
- }
- break;
- }
- case SDL_RENDERCMD_FILL_RECTS: // unused
- break;
- case SDL_RENDERCMD_COPY: // unused
- break;
- case SDL_RENDERCMD_COPY_EX: // unused
- break;
- case SDL_RENDERCMD_DRAW_POINTS:
- case SDL_RENDERCMD_GEOMETRY:
- {
- /* as long as we have the same copy command in a row, with the
- same texture, we can combine them all into a single draw call. */
- float thiscolorscale = cmd->data.draw.color_scale;
- SDL_Texture *thistexture = cmd->data.draw.texture;
- SDL_BlendMode thisblend = cmd->data.draw.blend;
- SDL_ScaleMode thisscalemode = cmd->data.draw.texture_scale_mode;
- SDL_TextureAddressMode thisaddressmode_u = cmd->data.draw.texture_address_mode_u;
- SDL_TextureAddressMode thisaddressmode_v = cmd->data.draw.texture_address_mode_v;
- const SDL_RenderCommandType thiscmdtype = cmd->command;
- SDL_RenderCommand *finalcmd = cmd;
- SDL_RenderCommand *nextcmd;
- size_t count = cmd->data.draw.count;
- const size_t first = cmd->data.draw.first;
- const size_t start = first / sizeof(VULKAN_VertexPositionColor);
- for (nextcmd = cmd->next; nextcmd; nextcmd = nextcmd->next) {
- const SDL_RenderCommandType nextcmdtype = nextcmd->command;
- if (nextcmdtype != thiscmdtype) {
- if (nextcmdtype == SDL_RENDERCMD_SETDRAWCOLOR) {
- // The vertex data has the draw color built in, ignore this
- continue;
- }
- break; // can't go any further on this draw call, different render command up next.
- } else if (nextcmd->data.draw.texture != thistexture ||
- nextcmd->data.draw.texture_scale_mode != thisscalemode ||
- nextcmd->data.draw.texture_address_mode_u != thisaddressmode_u ||
- nextcmd->data.draw.texture_address_mode_v != thisaddressmode_v ||
- nextcmd->data.draw.blend != thisblend ||
- nextcmd->data.draw.color_scale != thiscolorscale) {
- break; // can't go any further on this draw call, different texture/blendmode copy up next.
- } else {
- finalcmd = nextcmd; // we can combine copy operations here. Mark this one as the furthest okay command.
- count += nextcmd->data.draw.count;
- }
- }
- if (thiscmdtype == SDL_RENDERCMD_GEOMETRY) {
- if (thistexture) {
- VULKAN_SetCopyState(renderer, cmd, NULL, &stateCache);
- } else {
- VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, NULL, 0, NULL, NULL, &stateCache);
- }
- VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, start, count);
- } else {
- VULKAN_SetDrawState(renderer, cmd, rendererData->pipelineLayout, rendererData->descriptorSetLayout, NULL, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, 0, NULL, 0, NULL, NULL, &stateCache);
- VULKAN_DrawPrimitives(renderer, VK_PRIMITIVE_TOPOLOGY_POINT_LIST, start, count);
- }
- cmd = finalcmd; // skip any copy commands we just combined in here.
- break;
- }
- case SDL_RENDERCMD_NO_OP:
- break;
- }
- cmd = cmd->next;
- }
- return true;
- }
- static SDL_Surface *VULKAN_RenderReadPixels(SDL_Renderer *renderer, const SDL_Rect *rect)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VkImage backBuffer;
- VkImageLayout *imageLayout;
- VULKAN_Buffer readbackBuffer;
- VkDeviceSize pixelSize;
- VkDeviceSize length;
- VkDeviceSize readbackBufferSize;
- VkFormat vkFormat;
- SDL_Surface *output;
- VULKAN_EnsureCommandBuffer(rendererData);
- // Stop any outstanding renderpass if open
- if (rendererData->currentRenderPass != VK_NULL_HANDLE) {
- vkCmdEndRenderPass(rendererData->currentCommandBuffer);
- rendererData->currentRenderPass = VK_NULL_HANDLE;
- }
- if (rendererData->textureRenderTarget) {
- backBuffer = rendererData->textureRenderTarget->mainImage.image;
- imageLayout = &rendererData->textureRenderTarget->mainImage.imageLayout;
- vkFormat = rendererData->textureRenderTarget->mainImage.format;
- } else {
- backBuffer = rendererData->swapchainImages[rendererData->currentSwapchainImageIndex];
- imageLayout = &rendererData->swapchainImageLayouts[rendererData->currentSwapchainImageIndex];
- vkFormat = rendererData->surfaceFormat.format;
- }
- pixelSize = VULKAN_GetBytesPerPixel(vkFormat, 0);
- length = rect->w * pixelSize;
- readbackBufferSize = length * rect->h;
- if (VULKAN_AllocateBuffer(rendererData, readbackBufferSize,
- VK_BUFFER_USAGE_TRANSFER_DST_BIT,
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT,
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
- &readbackBuffer) != VK_SUCCESS) {
- return NULL;
- }
- // Make sure the source is in the correct resource state
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_ACCESS_TRANSFER_READ_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
- backBuffer,
- imageLayout);
- // Copy the image to the readback buffer
- VkBufferImageCopy region;
- region.bufferOffset = 0;
- region.bufferRowLength = 0;
- region.bufferImageHeight = 0;
- region.imageSubresource.baseArrayLayer = 0;
- region.imageSubresource.layerCount = 1;
- region.imageSubresource.mipLevel = 0;
- region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- region.imageOffset.x = rect->x;
- region.imageOffset.y = rect->y;
- region.imageOffset.z = 0;
- region.imageExtent.width = rect->w;
- region.imageExtent.height = rect->h;
- region.imageExtent.depth = 1;
- vkCmdCopyImageToBuffer(rendererData->currentCommandBuffer, backBuffer, *imageLayout, readbackBuffer.buffer, 1, ®ion);
- // We need to issue the command list for the copy to finish
- VULKAN_IssueBatch(rendererData);
- // Transition the render target back to a render target
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT,
- VK_PIPELINE_STAGE_TRANSFER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
- VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
- backBuffer,
- imageLayout);
- output = SDL_DuplicatePixels(
- rect->w, rect->h,
- VULKAN_VkFormatToSDLPixelFormat(vkFormat),
- renderer->target ? renderer->target->colorspace : renderer->output_colorspace,
- readbackBuffer.mappedBufferPtr,
- (int)length);
- VULKAN_DestroyBuffer(rendererData, &readbackBuffer);
- return output;
- }
- static bool VULKAN_AddVulkanRenderSemaphores(SDL_Renderer *renderer, Uint32 wait_stage_mask, Sint64 wait_semaphore, Sint64 signal_semaphore)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- if (wait_semaphore) {
- if (rendererData->waitRenderSemaphoreCount == rendererData->waitRenderSemaphoreMax) {
- // Allocate an additional one at the end for the normal present wait
- VkPipelineStageFlags *waitDestStageMasks = (VkPipelineStageFlags *)SDL_realloc(rendererData->waitDestStageMasks, (rendererData->waitRenderSemaphoreMax + 2) * sizeof(*waitDestStageMasks));
- if (!waitDestStageMasks) {
- return false;
- }
- rendererData->waitDestStageMasks = waitDestStageMasks;
- VkSemaphore *semaphores = (VkSemaphore *)SDL_realloc(rendererData->waitRenderSemaphores, (rendererData->waitRenderSemaphoreMax + 2) * sizeof(*semaphores));
- if (!semaphores) {
- return false;
- }
- rendererData->waitRenderSemaphores = semaphores;
- ++rendererData->waitRenderSemaphoreMax;
- }
- rendererData->waitDestStageMasks[rendererData->waitRenderSemaphoreCount] = wait_stage_mask;
- rendererData->waitRenderSemaphores[rendererData->waitRenderSemaphoreCount] = (VkSemaphore)wait_semaphore;
- ++rendererData->waitRenderSemaphoreCount;
- }
- if (signal_semaphore) {
- if (rendererData->signalRenderSemaphoreCount == rendererData->signalRenderSemaphoreMax) {
- // Allocate an additional one at the end for the normal present signal
- VkSemaphore *semaphores = (VkSemaphore *)SDL_realloc(rendererData->signalRenderSemaphores, (rendererData->signalRenderSemaphoreMax + 2) * sizeof(*semaphores));
- if (!semaphores) {
- return false;
- }
- rendererData->signalRenderSemaphores = semaphores;
- ++rendererData->signalRenderSemaphoreMax;
- }
- rendererData->signalRenderSemaphores[rendererData->signalRenderSemaphoreCount] = (VkSemaphore)signal_semaphore;
- ++rendererData->signalRenderSemaphoreCount;
- }
- return true;
- }
- static bool VULKAN_RenderPresent(SDL_Renderer *renderer)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- VkResult result = VK_SUCCESS;
- if (!rendererData->device) {
- return SDL_SetError("Device lost and couldn't be recovered");
- }
- if (rendererData->currentCommandBuffer) {
- rendererData->currentPipelineState = VK_NULL_HANDLE;
- rendererData->viewportDirty = true;
- VULKAN_RecordPipelineImageBarrier(rendererData,
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
- VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
- rendererData->swapchainImages[rendererData->currentSwapchainImageIndex],
- &rendererData->swapchainImageLayouts[rendererData->currentSwapchainImageIndex]);
- vkEndCommandBuffer(rendererData->currentCommandBuffer);
- result = vkResetFences(rendererData->device, 1, &rendererData->fences[rendererData->currentCommandBufferIndex]);
- if (result != VK_SUCCESS) {
- SET_ERROR_CODE("vkResetFences()", result);
- return false;
- }
- VkPipelineStageFlags waitDestStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
- VkSubmitInfo submitInfo = { 0 };
- submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
- if (rendererData->waitRenderSemaphoreCount > 0) {
- Uint32 additionalSemaphoreCount = (rendererData->currentImageAvailableSemaphore != VK_NULL_HANDLE) ? 1 : 0;
- submitInfo.waitSemaphoreCount = rendererData->waitRenderSemaphoreCount + additionalSemaphoreCount;
- if (additionalSemaphoreCount > 0) {
- rendererData->waitRenderSemaphores[rendererData->waitRenderSemaphoreCount] = rendererData->currentImageAvailableSemaphore;
- rendererData->waitDestStageMasks[rendererData->waitRenderSemaphoreCount] = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
- }
- submitInfo.pWaitSemaphores = rendererData->waitRenderSemaphores;
- submitInfo.pWaitDstStageMask = rendererData->waitDestStageMasks;
- rendererData->waitRenderSemaphoreCount = 0;
- } else if (rendererData->currentImageAvailableSemaphore != VK_NULL_HANDLE) {
- submitInfo.waitSemaphoreCount = 1;
- submitInfo.pWaitSemaphores = &rendererData->currentImageAvailableSemaphore;
- submitInfo.pWaitDstStageMask = &waitDestStageMask;
- }
- submitInfo.commandBufferCount = 1;
- submitInfo.pCommandBuffers = &rendererData->currentCommandBuffer;
- if (rendererData->signalRenderSemaphoreCount > 0) {
- submitInfo.signalSemaphoreCount = rendererData->signalRenderSemaphoreCount + 1;
- rendererData->signalRenderSemaphores[rendererData->signalRenderSemaphoreCount] = rendererData->renderingFinishedSemaphores[rendererData->currentCommandBufferIndex];
- submitInfo.pSignalSemaphores = rendererData->signalRenderSemaphores;
- rendererData->signalRenderSemaphoreCount = 0;
- } else {
- submitInfo.signalSemaphoreCount = 1;
- submitInfo.pSignalSemaphores = &rendererData->renderingFinishedSemaphores[rendererData->currentCommandBufferIndex];
- }
- result = vkQueueSubmit(rendererData->graphicsQueue, 1, &submitInfo, rendererData->fences[rendererData->currentCommandBufferIndex]);
- if (result != VK_SUCCESS) {
- if (result == VK_ERROR_DEVICE_LOST) {
- if (VULKAN_HandleDeviceLost(renderer)) {
- SDL_SetError("Present failed, device lost");
- } else {
- // Recovering from device lost failed, error is already set
- }
- } else {
- SET_ERROR_CODE("vkQueueSubmit()", result);
- }
- return false;
- }
- rendererData->currentCommandBuffer = VK_NULL_HANDLE;
- rendererData->currentImageAvailableSemaphore = VK_NULL_HANDLE;
- VkPresentInfoKHR presentInfo = { 0 };
- presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
- presentInfo.waitSemaphoreCount = 1;
- presentInfo.pWaitSemaphores = &rendererData->renderingFinishedSemaphores[rendererData->currentCommandBufferIndex];
- presentInfo.swapchainCount = 1;
- presentInfo.pSwapchains = &rendererData->swapchain;
- presentInfo.pImageIndices = &rendererData->currentSwapchainImageIndex;
- result = vkQueuePresentKHR(rendererData->presentQueue, &presentInfo);
- if ((result != VK_SUCCESS) && (result != VK_ERROR_OUT_OF_DATE_KHR) && (result != VK_ERROR_SURFACE_LOST_KHR) && (result != VK_SUBOPTIMAL_KHR )) {
- SET_ERROR_CODE("vkQueuePresentKHR()", result);
- return false;
- }
- rendererData->currentCommandBufferIndex = ( rendererData->currentCommandBufferIndex + 1 ) % rendererData->swapchainImageCount;
- // Wait for previous time this command buffer was submitted, will be N frames ago
- result = vkWaitForFences(rendererData->device, 1, &rendererData->fences[rendererData->currentCommandBufferIndex], VK_TRUE, UINT64_MAX);
- if (result != VK_SUCCESS) {
- if (result == VK_ERROR_DEVICE_LOST) {
- if (VULKAN_HandleDeviceLost(renderer)) {
- SDL_SetError("Present failed, device lost");
- } else {
- // Recovering from device lost failed, error is already set
- }
- } else {
- SET_ERROR_CODE("vkWaitForFences()", result);
- }
- return false;
- }
- VULKAN_AcquireNextSwapchainImage(renderer);
- }
- return true;
- }
- static bool VULKAN_SetVSync(SDL_Renderer *renderer, const int vsync)
- {
- VULKAN_RenderData *rendererData = (VULKAN_RenderData *)renderer->internal;
- switch (vsync) {
- case -1:
- case 0:
- case 1:
- // Supported
- break;
- default:
- return SDL_Unsupported();
- }
- if (vsync != rendererData->vsync) {
- rendererData->vsync = vsync;
- rendererData->recreateSwapchain = true;
- }
- return true;
- }
- static bool VULKAN_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_PropertiesID create_props)
- {
- VULKAN_RenderData *rendererData;
- SDL_SetupRendererColorspace(renderer, create_props);
- if (renderer->output_colorspace != SDL_COLORSPACE_SRGB &&
- renderer->output_colorspace != SDL_COLORSPACE_SRGB_LINEAR
- /*&& renderer->output_colorspace != SDL_COLORSPACE_HDR10*/) {
- return SDL_SetError("Unsupported output colorspace");
- }
- rendererData = (VULKAN_RenderData *)SDL_calloc(1, sizeof(*rendererData));
- if (!rendererData) {
- return false;
- }
- rendererData->identity = MatrixIdentity();
- rendererData->identitySwizzle.r = VK_COMPONENT_SWIZZLE_IDENTITY;
- rendererData->identitySwizzle.g = VK_COMPONENT_SWIZZLE_IDENTITY;
- rendererData->identitySwizzle.b = VK_COMPONENT_SWIZZLE_IDENTITY;
- rendererData->identitySwizzle.a = VK_COMPONENT_SWIZZLE_IDENTITY;
- // Save the create props in case we need to recreate on device lost
- rendererData->create_props = SDL_CreateProperties();
- if (!SDL_CopyProperties(create_props, rendererData->create_props)) {
- SDL_free(rendererData);
- return false;
- }
- renderer->WindowEvent = VULKAN_WindowEvent;
- renderer->SupportsBlendMode = VULKAN_SupportsBlendMode;
- renderer->CreatePalette = VULKAN_CreatePalette;
- renderer->UpdatePalette = VULKAN_UpdatePalette;
- renderer->DestroyPalette = VULKAN_DestroyPalette;
- renderer->CreateTexture = VULKAN_CreateTexture;
- renderer->UpdateTexture = VULKAN_UpdateTexture;
- #ifdef SDL_HAVE_YUV
- renderer->UpdateTextureYUV = VULKAN_UpdateTextureYUV;
- renderer->UpdateTextureNV = VULKAN_UpdateTextureNV;
- #endif
- renderer->LockTexture = VULKAN_LockTexture;
- renderer->UnlockTexture = VULKAN_UnlockTexture;
- renderer->SetRenderTarget = VULKAN_SetRenderTarget;
- renderer->QueueSetViewport = VULKAN_QueueNoOp;
- renderer->QueueSetDrawColor = VULKAN_QueueNoOp;
- renderer->QueueDrawPoints = VULKAN_QueueDrawPoints;
- renderer->QueueDrawLines = VULKAN_QueueDrawPoints; // lines and points queue vertices the same way.
- renderer->QueueGeometry = VULKAN_QueueGeometry;
- renderer->InvalidateCachedState = VULKAN_InvalidateCachedState;
- renderer->RunCommandQueue = VULKAN_RunCommandQueue;
- renderer->RenderReadPixels = VULKAN_RenderReadPixels;
- renderer->AddVulkanRenderSemaphores = VULKAN_AddVulkanRenderSemaphores;
- renderer->RenderPresent = VULKAN_RenderPresent;
- renderer->DestroyTexture = VULKAN_DestroyTexture;
- renderer->DestroyRenderer = VULKAN_DestroyRenderer;
- renderer->SetVSync = VULKAN_SetVSync;
- renderer->internal = rendererData;
- VULKAN_InvalidateCachedState(renderer);
- renderer->name = VULKAN_RenderDriver.name;
- SDL_SetNumberProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER, 16384);
- /* HACK: make sure the SDL_Renderer references the SDL_Window data now, in
- * order to give init functions access to the underlying window handle:
- */
- renderer->window = window;
- // Initialize Vulkan resources
- if (VULKAN_CreateDeviceResources(renderer, create_props) != VK_SUCCESS) {
- return false;
- }
- if (VULKAN_CreateWindowSizeDependentResources(renderer) != VK_SUCCESS) {
- return false;
- }
- for (int i = 0; i < SDL_arraysize(vk_format_map); i++) {
- VkImageFormatProperties properties;
- if (vkGetPhysicalDeviceImageFormatProperties(rendererData->physicalDevice,
- vk_format_map[i].unorm,
- VK_IMAGE_TYPE_2D,
- VK_IMAGE_TILING_OPTIMAL,
- VK_IMAGE_USAGE_SAMPLED_BIT,
- 0,
- &properties) != VK_SUCCESS) {
- continue;
- }
- if (vkGetPhysicalDeviceImageFormatProperties(rendererData->physicalDevice,
- vk_format_map[i].srgb,
- VK_IMAGE_TYPE_2D,
- VK_IMAGE_TILING_OPTIMAL,
- VK_IMAGE_USAGE_SAMPLED_BIT,
- 0,
- &properties) != VK_SUCCESS) {
- continue;
- }
- SDL_AddSupportedTextureFormat(renderer, vk_format_map[i].sdl);
- }
- SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_INDEX8);
- #ifdef SDL_HAVE_YUV
- if (rendererData->supportsKHRSamplerYCbCrConversion) {
- SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_YV12);
- SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_IYUV);
- SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_NV12);
- SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_NV21);
- SDL_AddSupportedTextureFormat(renderer, SDL_PIXELFORMAT_P010);
- }
- #endif
- return true;
- }
- SDL_RenderDriver VULKAN_RenderDriver = {
- VULKAN_CreateRenderer, "vulkan"
- };
- #endif // SDL_VIDEO_RENDER_VULKAN
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