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Sam Lantinga 0e351efbbc testcustomcursor: set the hotspot to the middle of the cross hace 4 meses
.github 7a26bee6ee ci: bump macos-13 to macos-14 hace 4 meses
VisualC 705ced8cf5 Make D3D math functions static inline to reduce likelihood of linking conflicts hace 4 meses
VisualC-GDK 705ced8cf5 Make D3D math functions static inline to reduce likelihood of linking conflicts hace 4 meses
Xcode 792bde98c3 Make SDL3.framework path detection more robust by searching upwards (#14259) hace 4 meses
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test 0e351efbbc testcustomcursor: set the hotspot to the middle of the cross hace 4 meses
wayland-protocols 71bf56c9e4 Add SDL Pinch events (#9445) hace 4 meses
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list hace 2 años
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked hace 2 años
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README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)