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Ozkan Sezer 12b01ef674 rename_macros.py: fix typo for __WIN32__ 2 år sedan
.github 5e70ee29cc Build SDL with the static C runtime on Visual Studio 2 år sedan
VisualC 5e70ee29cc Build SDL with the static C runtime on Visual Studio 2 år sedan
VisualC-GDK 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 år sedan
VisualC-WinRT 7a069cc4b0 Allow optimizing memcpy and memset where possible 2 år sedan
Xcode 7a069cc4b0 Allow optimizing memcpy and memset where possible 2 år sedan
android-project a31dc6dfcb Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value 2 år sedan
build-scripts 12b01ef674 rename_macros.py: fix typo for __WIN32__ 2 år sedan
cmake a06ee5b98d Don't try to use SDL platform macros in configure-time checks 2 år sedan
docs 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 år sedan
include 8fe257b541 Added support for other HDR color primaries 2 år sedan
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects 3 år sedan
src f61870cfb4 Go back to using compiler built-in macros in ARM assembly code 2 år sedan
test 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 år sedan
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded 2 år sedan
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit 3 år sedan
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 år sedan
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 3 år sedan
.gitignore 3a4ac15a27 Make Xbox GDK code public (and fix some GDK code rot) (#8844) 2 år sedan
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 3 år sedan
Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols 2 år sedan
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 5 år sedan
CMakeLists.txt 8f20ef5b43 Re-enable C runtime with Mingw, and disable the problematic math test 2 år sedan
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 2 år sedan
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 2 år sedan
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 2 år sedan
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 9 år sedan
README.md f32575dfab docs: Convert everything to Unix-style endlines. 2 år sedan
WhatsNew.txt 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 år sedan

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html