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Brad Smith 1d51671cbe cmake: Enable Vulkan support on OpenBSD 2 kuukautta sitten
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VisualC 6665ebaa2e SDL_test: allow disabling colorized output 2 kuukautta sitten
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Xcode fc4f45f0e3 Updated to version 3.5.0 for development 2 kuukautta sitten
android-project fc4f45f0e3 Updated to version 3.5.0 for development 2 kuukautta sitten
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include 165bfd3e83 Sync SDL3 wiki -> header 2 kuukautta sitten
src 5f086e7623 Updated copyright for 2026 2 kuukautta sitten
test 5f086e7623 Updated copyright for 2026 2 kuukautta sitten
wayland-protocols 9092ddff3c wayland: Update the color management protocol 2 kuukautta sitten
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 vuotta sitten
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 vuotta sitten
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Android.mk 6905714986 android: remove dependency on cpu-features.h 3 kuukautta sitten
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CMakeLists.txt 1d51671cbe cmake: Enable Vulkan support on OpenBSD 2 kuukautta sitten
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 1 vuosi sitten
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LICENSE.txt 5f086e7623 Updated copyright for 2026 2 kuukautta sitten
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WhatsNew.txt 466ca58b04 Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 2 kuukautta sitten

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)