Sin descripción

Ryan C. Gordon 28aa076c8b SDL_GetPrefPath() now uses the organization on all platforms. hace 12 años
VisualC 64e1b1ca36 Fixed project conflict during commit hace 12 años
Xcode 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework hace 12 años
Xcode-iOS fa73a3c8f6 Testing fullscreen window in the accelerometer test. hace 12 años
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
android-project 5697089d98 Fixed bug 2156 - Android: Accelerometer values fed to joystick driver are inverted for the X axis and wrong for Z hace 12 años
build-scripts 9a0954c510 Do a full sysroot for the Raspberry Pi buildbot. hace 12 años
cmake 5a02600647 Fixed bug 2108 - CMake does not set X11 includes properly for sdl2-config and friends hace 12 años
debian dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
include 30ce2bc723 SDL 2.0.0 defined __inline__ and some code relies on it now. hace 12 años
src 28aa076c8b SDL_GetPrefPath() now uses the organization on all platforms. hace 12 años
test 09b3b7e78b Fix error assert for negative cases of pixels_getPixelFormatName test hace 12 años
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android hace 12 años
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
CMakeLists.txt 6f76bc290a Fixed bug 2061 - SDL_filesystem API not built using cmake hace 12 años
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. hace 12 años
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. hace 12 años
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-android.txt 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android hace 12 años
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-gesture.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. hace 12 años
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-raspberrypi.txt e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. hace 12 años
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
README.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
TODO.txt 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms hace 12 años
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
WhatsNew.txt 6a71d99233 Added patch notes for 2.0.1 hace 12 años
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
configure 2337a684b3 Fixed bug 2149 - Don't search for libusbhid except on BSD hace 12 años
configure.in 2337a684b3 Fixed bug 2149 - Don't search for libusbhid except on BSD hace 12 años
sdl2-config.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 hace 12 años
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged hace 12 años
sdl2.pc.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 hace 12 años

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html