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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../SDL_internal.h"
- #include "SDL_video.h"
- #include "SDL_sysvideo.h"
- #include "SDL_blit.h"
- #include "SDL_RLEaccel_c.h"
- #include "SDL_pixels_c.h"
- #include "SDL_yuv_c.h"
- #include "../render/SDL_sysrender.h"
- /* Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t */
- SDL_COMPILE_TIME_ASSERT(surface_size_assumptions,
- sizeof(int) == sizeof(Sint32) && sizeof(size_t) >= sizeof(Sint32));
- /* Public routines */
- /*
- * Calculate the pad-aligned scanline width of a surface
- */
- static Sint64
- SDL_CalculatePitch(Uint32 format, int width)
- {
- Sint64 pitch;
- if (SDL_ISPIXELFORMAT_FOURCC(format) || SDL_BITSPERPIXEL(format) >= 8) {
- pitch = ((Sint64)width * SDL_BYTESPERPIXEL(format));
- } else {
- pitch = (((Sint64)width * SDL_BITSPERPIXEL(format)) + 7) / 8;
- }
- pitch = (pitch + 3) & ~3; /* 4-byte aligning for speed */
- return pitch;
- }
- /*
- * Create an empty RGB surface of the appropriate depth using the given
- * enum SDL_PIXELFORMAT_* format
- */
- SDL_Surface *
- SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth,
- Uint32 format)
- {
- Sint64 pitch;
- SDL_Surface *surface;
- /* The flags are no longer used, make the compiler happy */
- (void)flags;
- pitch = SDL_CalculatePitch(format, width);
- if (pitch < 0 || pitch > SDL_MAX_SINT32) {
- /* Overflow... */
- SDL_OutOfMemory();
- return NULL;
- }
- /* Allocate the surface */
- surface = (SDL_Surface *) SDL_calloc(1, sizeof(*surface));
- if (surface == NULL) {
- SDL_OutOfMemory();
- return NULL;
- }
- surface->format = SDL_AllocFormat(format);
- if (!surface->format) {
- SDL_FreeSurface(surface);
- return NULL;
- }
- surface->w = width;
- surface->h = height;
- surface->pitch = (int)pitch;
- SDL_SetClipRect(surface, NULL);
- if (SDL_ISPIXELFORMAT_INDEXED(surface->format->format)) {
- SDL_Palette *palette =
- SDL_AllocPalette((1 << surface->format->BitsPerPixel));
- if (!palette) {
- SDL_FreeSurface(surface);
- return NULL;
- }
- if (palette->ncolors == 2) {
- /* Create a black and white bitmap palette */
- palette->colors[0].r = 0xFF;
- palette->colors[0].g = 0xFF;
- palette->colors[0].b = 0xFF;
- palette->colors[1].r = 0x00;
- palette->colors[1].g = 0x00;
- palette->colors[1].b = 0x00;
- }
- SDL_SetSurfacePalette(surface, palette);
- SDL_FreePalette(palette);
- }
- /* Get the pixels */
- if (surface->w && surface->h) {
- /* Assumptions checked in surface_size_assumptions assert above */
- Sint64 size = ((Sint64)surface->h * surface->pitch);
- if (size < 0 || size > SDL_MAX_SINT32) {
- /* Overflow... */
- SDL_FreeSurface(surface);
- SDL_OutOfMemory();
- return NULL;
- }
- surface->pixels = SDL_SIMDAlloc((size_t)size);
- if (!surface->pixels) {
- SDL_FreeSurface(surface);
- SDL_OutOfMemory();
- return NULL;
- }
- surface->flags |= SDL_SIMD_ALIGNED;
- /* This is important for bitmaps */
- SDL_memset(surface->pixels, 0, surface->h * surface->pitch);
- }
- /* Allocate an empty mapping */
- surface->map = SDL_AllocBlitMap();
- if (!surface->map) {
- SDL_FreeSurface(surface);
- return NULL;
- }
- /* By default surface with an alpha mask are set up for blending */
- if (surface->format->Amask) {
- SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
- }
- /* The surface is ready to go */
- surface->refcount = 1;
- return surface;
- }
- /*
- * Create an empty RGB surface of the appropriate depth
- */
- SDL_Surface *
- SDL_CreateRGBSurface(Uint32 flags,
- int width, int height, int depth,
- Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
- {
- Uint32 format;
- /* Get the pixel format */
- format = SDL_MasksToPixelFormatEnum(depth, Rmask, Gmask, Bmask, Amask);
- if (format == SDL_PIXELFORMAT_UNKNOWN) {
- SDL_SetError("Unknown pixel format");
- return NULL;
- }
- return SDL_CreateRGBSurfaceWithFormat(flags, width, height, depth, format);
- }
- /*
- * Create an RGB surface from an existing memory buffer
- */
- SDL_Surface *
- SDL_CreateRGBSurfaceFrom(void *pixels,
- int width, int height, int depth, int pitch,
- Uint32 Rmask, Uint32 Gmask, Uint32 Bmask,
- Uint32 Amask)
- {
- SDL_Surface *surface;
- surface = SDL_CreateRGBSurface(0, 0, 0, depth, Rmask, Gmask, Bmask, Amask);
- if (surface != NULL) {
- surface->flags |= SDL_PREALLOC;
- surface->pixels = pixels;
- surface->w = width;
- surface->h = height;
- surface->pitch = pitch;
- SDL_SetClipRect(surface, NULL);
- }
- return surface;
- }
- /*
- * Create an RGB surface from an existing memory buffer using the given given
- * enum SDL_PIXELFORMAT_* format
- */
- SDL_Surface *
- SDL_CreateRGBSurfaceWithFormatFrom(void *pixels,
- int width, int height, int depth, int pitch,
- Uint32 format)
- {
- SDL_Surface *surface;
- surface = SDL_CreateRGBSurfaceWithFormat(0, 0, 0, depth, format);
- if (surface != NULL) {
- surface->flags |= SDL_PREALLOC;
- surface->pixels = pixels;
- surface->w = width;
- surface->h = height;
- surface->pitch = pitch;
- SDL_SetClipRect(surface, NULL);
- }
- return surface;
- }
- int
- SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette)
- {
- if (!surface) {
- return SDL_SetError("SDL_SetSurfacePalette() passed a NULL surface");
- }
- if (SDL_SetPixelFormatPalette(surface->format, palette) < 0) {
- return -1;
- }
- SDL_InvalidateMap(surface->map);
- return 0;
- }
- int
- SDL_SetSurfaceRLE(SDL_Surface * surface, int flag)
- {
- int flags;
- if (!surface) {
- return -1;
- }
- flags = surface->map->info.flags;
- if (flag) {
- surface->map->info.flags |= SDL_COPY_RLE_DESIRED;
- } else {
- surface->map->info.flags &= ~SDL_COPY_RLE_DESIRED;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
- return 0;
- }
- SDL_bool
- SDL_HasSurfaceRLE(SDL_Surface * surface)
- {
- if (!surface) {
- return SDL_FALSE;
- }
- if (!(surface->map->info.flags & SDL_COPY_RLE_DESIRED)) {
- return SDL_FALSE;
- }
- return SDL_TRUE;
- }
- int
- SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key)
- {
- int flags;
- if (!surface) {
- return SDL_InvalidParamError("surface");
- }
- if (surface->format->palette && key >= ((Uint32) surface->format->palette->ncolors)) {
- return SDL_InvalidParamError("key");
- }
- if (flag & SDL_RLEACCEL) {
- SDL_SetSurfaceRLE(surface, 1);
- }
- flags = surface->map->info.flags;
- if (flag) {
- surface->map->info.flags |= SDL_COPY_COLORKEY;
- surface->map->info.colorkey = key;
- } else {
- surface->map->info.flags &= ~SDL_COPY_COLORKEY;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
- return 0;
- }
- SDL_bool
- SDL_HasColorKey(SDL_Surface * surface)
- {
- if (!surface) {
- return SDL_FALSE;
- }
- if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
- return SDL_FALSE;
- }
- return SDL_TRUE;
- }
- int
- SDL_GetColorKey(SDL_Surface * surface, Uint32 * key)
- {
- if (!surface) {
- return SDL_InvalidParamError("surface");
- }
- if (!(surface->map->info.flags & SDL_COPY_COLORKEY)) {
- return SDL_SetError("Surface doesn't have a colorkey");
- }
- if (key) {
- *key = surface->map->info.colorkey;
- }
- return 0;
- }
- /* This is a fairly slow function to switch from colorkey to alpha
- NB: it doesn't handle bpp 1 or 3, because they have no alpha channel */
- static void
- SDL_ConvertColorkeyToAlpha(SDL_Surface * surface, SDL_bool ignore_alpha)
- {
- int x, y, bpp;
- if (!surface) {
- return;
- }
- if (!(surface->map->info.flags & SDL_COPY_COLORKEY) ||
- !surface->format->Amask) {
- return;
- }
- bpp = surface->format->BytesPerPixel;
- SDL_LockSurface(surface);
- if (bpp == 2) {
- Uint16 *row, *spot;
- Uint16 ckey = (Uint16) surface->map->info.colorkey;
- Uint16 mask = (Uint16) (~surface->format->Amask);
- /* Ignore, or not, alpha in colorkey comparison */
- if (ignore_alpha) {
- ckey &= mask;
- row = (Uint16 *) surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if ((*spot & mask) == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 2;
- }
- } else {
- row = (Uint16 *) surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if (*spot == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 2;
- }
- }
- } else if (bpp == 4) {
- Uint32 *row, *spot;
- Uint32 ckey = surface->map->info.colorkey;
- Uint32 mask = ~surface->format->Amask;
- /* Ignore, or not, alpha in colorkey comparison */
- if (ignore_alpha) {
- ckey &= mask;
- row = (Uint32 *) surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if ((*spot & mask) == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 4;
- }
- } else {
- row = (Uint32 *) surface->pixels;
- for (y = surface->h; y--;) {
- spot = row;
- for (x = surface->w; x--;) {
- if (*spot == ckey) {
- *spot &= mask;
- }
- ++spot;
- }
- row += surface->pitch / 4;
- }
- }
- }
- SDL_UnlockSurface(surface);
- SDL_SetColorKey(surface, 0, 0);
- SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
- }
- int
- SDL_SetSurfaceColorMod(SDL_Surface * surface, Uint8 r, Uint8 g, Uint8 b)
- {
- int flags;
- if (!surface) {
- return -1;
- }
- surface->map->info.r = r;
- surface->map->info.g = g;
- surface->map->info.b = b;
- flags = surface->map->info.flags;
- if (r != 0xFF || g != 0xFF || b != 0xFF) {
- surface->map->info.flags |= SDL_COPY_MODULATE_COLOR;
- } else {
- surface->map->info.flags &= ~SDL_COPY_MODULATE_COLOR;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
- return 0;
- }
- int
- SDL_GetSurfaceColorMod(SDL_Surface * surface, Uint8 * r, Uint8 * g, Uint8 * b)
- {
- if (!surface) {
- return -1;
- }
- if (r) {
- *r = surface->map->info.r;
- }
- if (g) {
- *g = surface->map->info.g;
- }
- if (b) {
- *b = surface->map->info.b;
- }
- return 0;
- }
- int
- SDL_SetSurfaceAlphaMod(SDL_Surface * surface, Uint8 alpha)
- {
- int flags;
- if (!surface) {
- return -1;
- }
- surface->map->info.a = alpha;
- flags = surface->map->info.flags;
- if (alpha != 0xFF) {
- surface->map->info.flags |= SDL_COPY_MODULATE_ALPHA;
- } else {
- surface->map->info.flags &= ~SDL_COPY_MODULATE_ALPHA;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
- return 0;
- }
- int
- SDL_GetSurfaceAlphaMod(SDL_Surface * surface, Uint8 * alpha)
- {
- if (!surface) {
- return -1;
- }
- if (alpha) {
- *alpha = surface->map->info.a;
- }
- return 0;
- }
- int
- SDL_SetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode blendMode)
- {
- int flags, status;
- if (!surface) {
- return -1;
- }
- status = 0;
- flags = surface->map->info.flags;
- surface->map->info.flags &=
- ~(SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL);
- switch (blendMode) {
- case SDL_BLENDMODE_NONE:
- break;
- case SDL_BLENDMODE_BLEND:
- surface->map->info.flags |= SDL_COPY_BLEND;
- break;
- case SDL_BLENDMODE_ADD:
- surface->map->info.flags |= SDL_COPY_ADD;
- break;
- case SDL_BLENDMODE_MOD:
- surface->map->info.flags |= SDL_COPY_MOD;
- break;
- case SDL_BLENDMODE_MUL:
- surface->map->info.flags |= SDL_COPY_MUL;
- break;
- default:
- status = SDL_Unsupported();
- break;
- }
- if (surface->map->info.flags != flags) {
- SDL_InvalidateMap(surface->map);
- }
- return status;
- }
- int
- SDL_GetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode *blendMode)
- {
- if (!surface) {
- return -1;
- }
- if (!blendMode) {
- return 0;
- }
- switch (surface->map->
- info.flags & (SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL)) {
- case SDL_COPY_BLEND:
- *blendMode = SDL_BLENDMODE_BLEND;
- break;
- case SDL_COPY_ADD:
- *blendMode = SDL_BLENDMODE_ADD;
- break;
- case SDL_COPY_MOD:
- *blendMode = SDL_BLENDMODE_MOD;
- break;
- case SDL_COPY_MUL:
- *blendMode = SDL_BLENDMODE_MUL;
- break;
- default:
- *blendMode = SDL_BLENDMODE_NONE;
- break;
- }
- return 0;
- }
- SDL_bool
- SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect)
- {
- SDL_Rect full_rect;
- /* Don't do anything if there's no surface to act on */
- if (!surface) {
- return SDL_FALSE;
- }
- /* Set up the full surface rectangle */
- full_rect.x = 0;
- full_rect.y = 0;
- full_rect.w = surface->w;
- full_rect.h = surface->h;
- /* Set the clipping rectangle */
- if (!rect) {
- surface->clip_rect = full_rect;
- return SDL_TRUE;
- }
- return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect);
- }
- void
- SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect)
- {
- if (surface && rect) {
- *rect = surface->clip_rect;
- }
- }
- /*
- * Set up a blit between two surfaces -- split into three parts:
- * The upper part, SDL_UpperBlit(), performs clipping and rectangle
- * verification. The lower part is a pointer to a low level
- * accelerated blitting function.
- *
- * These parts are separated out and each used internally by this
- * library in the optimimum places. They are exported so that if
- * you know exactly what you are doing, you can optimize your code
- * by calling the one(s) you need.
- */
- int
- SDL_LowerBlit(SDL_Surface * src, SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect)
- {
- /* Check to make sure the blit mapping is valid */
- if ((src->map->dst != dst) ||
- (dst->format->palette &&
- src->map->dst_palette_version != dst->format->palette->version) ||
- (src->format->palette &&
- src->map->src_palette_version != src->format->palette->version)) {
- if (SDL_MapSurface(src, dst) < 0) {
- return (-1);
- }
- /* just here for debugging */
- /* printf */
- /* ("src = 0x%08X src->flags = %08X src->map->info.flags = %08x\ndst = 0x%08X dst->flags = %08X dst->map->info.flags = %08X\nsrc->map->blit = 0x%08x\n", */
- /* src, dst->flags, src->map->info.flags, dst, dst->flags, */
- /* dst->map->info.flags, src->map->blit); */
- }
- return (src->map->blit(src, srcrect, dst, dstrect));
- }
- int
- SDL_UpperBlit(SDL_Surface * src, const SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect)
- {
- SDL_Rect fulldst;
- int srcx, srcy, w, h;
- /* Make sure the surfaces aren't locked */
- if (!src || !dst) {
- return SDL_SetError("SDL_UpperBlit: passed a NULL surface");
- }
- if (src->locked || dst->locked) {
- return SDL_SetError("Surfaces must not be locked during blit");
- }
- /* If the destination rectangle is NULL, use the entire dest surface */
- if (dstrect == NULL) {
- fulldst.x = fulldst.y = 0;
- fulldst.w = dst->w;
- fulldst.h = dst->h;
- dstrect = &fulldst;
- }
- /* clip the source rectangle to the source surface */
- if (srcrect) {
- int maxw, maxh;
- srcx = srcrect->x;
- w = srcrect->w;
- if (srcx < 0) {
- w += srcx;
- dstrect->x -= srcx;
- srcx = 0;
- }
- maxw = src->w - srcx;
- if (maxw < w)
- w = maxw;
- srcy = srcrect->y;
- h = srcrect->h;
- if (srcy < 0) {
- h += srcy;
- dstrect->y -= srcy;
- srcy = 0;
- }
- maxh = src->h - srcy;
- if (maxh < h)
- h = maxh;
- } else {
- srcx = srcy = 0;
- w = src->w;
- h = src->h;
- }
- /* clip the destination rectangle against the clip rectangle */
- {
- SDL_Rect *clip = &dst->clip_rect;
- int dx, dy;
- dx = clip->x - dstrect->x;
- if (dx > 0) {
- w -= dx;
- dstrect->x += dx;
- srcx += dx;
- }
- dx = dstrect->x + w - clip->x - clip->w;
- if (dx > 0)
- w -= dx;
- dy = clip->y - dstrect->y;
- if (dy > 0) {
- h -= dy;
- dstrect->y += dy;
- srcy += dy;
- }
- dy = dstrect->y + h - clip->y - clip->h;
- if (dy > 0)
- h -= dy;
- }
- /* Switch back to a fast blit if we were previously stretching */
- if (src->map->info.flags & SDL_COPY_NEAREST) {
- src->map->info.flags &= ~SDL_COPY_NEAREST;
- SDL_InvalidateMap(src->map);
- }
- if (w > 0 && h > 0) {
- SDL_Rect sr;
- sr.x = srcx;
- sr.y = srcy;
- sr.w = dstrect->w = w;
- sr.h = dstrect->h = h;
- return SDL_LowerBlit(src, &sr, dst, dstrect);
- }
- dstrect->w = dstrect->h = 0;
- return 0;
- }
- int
- SDL_UpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect)
- {
- return SDL_PrivateUpperBlitScaled(src, srcrect, dst, dstrect, SDL_ScaleModeNearest);
- }
- int
- SDL_PrivateUpperBlitScaled(SDL_Surface * src, const SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect, SDL_ScaleMode scaleMode)
- {
- double src_x0, src_y0, src_x1, src_y1;
- double dst_x0, dst_y0, dst_x1, dst_y1;
- SDL_Rect final_src, final_dst;
- double scaling_w, scaling_h;
- int src_w, src_h;
- int dst_w, dst_h;
- /* Make sure the surfaces aren't locked */
- if (!src || !dst) {
- return SDL_SetError("SDL_UpperBlitScaled: passed a NULL surface");
- }
- if (src->locked || dst->locked) {
- return SDL_SetError("Surfaces must not be locked during blit");
- }
- if (NULL == srcrect) {
- src_w = src->w;
- src_h = src->h;
- } else {
- src_w = srcrect->w;
- src_h = srcrect->h;
- }
- if (NULL == dstrect) {
- dst_w = dst->w;
- dst_h = dst->h;
- } else {
- dst_w = dstrect->w;
- dst_h = dstrect->h;
- }
- if (dst_w == src_w && dst_h == src_h) {
- /* No scaling, defer to regular blit */
- return SDL_BlitSurface(src, srcrect, dst, dstrect);
- }
- scaling_w = (double)dst_w / src_w;
- scaling_h = (double)dst_h / src_h;
- if (NULL == dstrect) {
- dst_x0 = 0;
- dst_y0 = 0;
- dst_x1 = dst_w;
- dst_y1 = dst_h;
- } else {
- dst_x0 = dstrect->x;
- dst_y0 = dstrect->y;
- dst_x1 = dst_x0 + dst_w;
- dst_y1 = dst_y0 + dst_h;
- }
- if (NULL == srcrect) {
- src_x0 = 0;
- src_y0 = 0;
- src_x1 = src_w;
- src_y1 = src_h;
- } else {
- src_x0 = srcrect->x;
- src_y0 = srcrect->y;
- src_x1 = src_x0 + src_w;
- src_y1 = src_y0 + src_h;
- /* Clip source rectangle to the source surface */
- if (src_x0 < 0) {
- dst_x0 -= src_x0 * scaling_w;
- src_x0 = 0;
- }
- if (src_x1 > src->w) {
- dst_x1 -= (src_x1 - src->w) * scaling_w;
- src_x1 = src->w;
- }
- if (src_y0 < 0) {
- dst_y0 -= src_y0 * scaling_h;
- src_y0 = 0;
- }
- if (src_y1 > src->h) {
- dst_y1 -= (src_y1 - src->h) * scaling_h;
- src_y1 = src->h;
- }
- }
- /* Clip destination rectangle to the clip rectangle */
- /* Translate to clip space for easier calculations */
- dst_x0 -= dst->clip_rect.x;
- dst_x1 -= dst->clip_rect.x;
- dst_y0 -= dst->clip_rect.y;
- dst_y1 -= dst->clip_rect.y;
- if (dst_x0 < 0) {
- src_x0 -= dst_x0 / scaling_w;
- dst_x0 = 0;
- }
- if (dst_x1 > dst->clip_rect.w) {
- src_x1 -= (dst_x1 - dst->clip_rect.w) / scaling_w;
- dst_x1 = dst->clip_rect.w;
- }
- if (dst_y0 < 0) {
- src_y0 -= dst_y0 / scaling_h;
- dst_y0 = 0;
- }
- if (dst_y1 > dst->clip_rect.h) {
- src_y1 -= (dst_y1 - dst->clip_rect.h) / scaling_h;
- dst_y1 = dst->clip_rect.h;
- }
- /* Translate back to surface coordinates */
- dst_x0 += dst->clip_rect.x;
- dst_x1 += dst->clip_rect.x;
- dst_y0 += dst->clip_rect.y;
- dst_y1 += dst->clip_rect.y;
- final_src.x = (int)SDL_round(src_x0);
- final_src.y = (int)SDL_round(src_y0);
- final_src.w = (int)SDL_round(src_x1 - src_x0);
- final_src.h = (int)SDL_round(src_y1 - src_y0);
- final_dst.x = (int)SDL_round(dst_x0);
- final_dst.y = (int)SDL_round(dst_y0);
- final_dst.w = (int)SDL_round(dst_x1 - dst_x0);
- final_dst.h = (int)SDL_round(dst_y1 - dst_y0);
- /* Clip again */
- {
- SDL_Rect tmp;
- tmp.x = 0;
- tmp.y = 0;
- tmp.w = src->w;
- tmp.h = src->h;
- SDL_IntersectRect(&tmp, &final_src, &final_src);
- }
- /* Clip again */
- SDL_IntersectRect(&dst->clip_rect, &final_dst, &final_dst);
- if (dstrect) {
- *dstrect = final_dst;
- }
- if (final_dst.w == 0 || final_dst.h == 0 ||
- final_src.w <= 0 || final_src.h <= 0) {
- /* No-op. */
- return 0;
- }
- return SDL_PrivateLowerBlitScaled(src, &final_src, dst, &final_dst, scaleMode);
- }
- /**
- * This is a semi-private blit function and it performs low-level surface
- * scaled blitting only.
- */
- int
- SDL_LowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect)
- {
- return SDL_PrivateLowerBlitScaled(src, srcrect, dst, dstrect, SDL_ScaleModeNearest);
- }
- int
- SDL_PrivateLowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
- SDL_Surface * dst, SDL_Rect * dstrect, SDL_ScaleMode scaleMode)
- {
- static const Uint32 complex_copy_flags = (
- SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA |
- SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD | SDL_COPY_MUL |
- SDL_COPY_COLORKEY
- );
- if (srcrect->w > SDL_MAX_UINT16 || srcrect->h > SDL_MAX_UINT16 ||
- dstrect->w > SDL_MAX_UINT16 || dstrect->h > SDL_MAX_UINT16) {
- return SDL_SetError("Size too large for scaling");
- }
- if (!(src->map->info.flags & SDL_COPY_NEAREST)) {
- src->map->info.flags |= SDL_COPY_NEAREST;
- SDL_InvalidateMap(src->map);
- }
- if (scaleMode == SDL_ScaleModeNearest) {
- if ( !(src->map->info.flags & complex_copy_flags) &&
- src->format->format == dst->format->format &&
- !SDL_ISPIXELFORMAT_INDEXED(src->format->format) ) {
- return SDL_SoftStretch( src, srcrect, dst, dstrect );
- } else {
- return SDL_LowerBlit( src, srcrect, dst, dstrect );
- }
- } else {
- if ( !(src->map->info.flags & complex_copy_flags) &&
- src->format->format == dst->format->format &&
- !SDL_ISPIXELFORMAT_INDEXED(src->format->format) &&
- src->format->BytesPerPixel == 4 &&
- src->format->format != SDL_PIXELFORMAT_ARGB2101010) {
- /* fast path */
- return SDL_SoftStretchLinear(src, srcrect, dst, dstrect);
- } else {
- /* Use intermediate surface(s) */
- SDL_Surface *tmp1 = NULL;
- int ret;
- SDL_Rect srcrect2;
- int is_complex_copy_flags = (src->map->info.flags & complex_copy_flags);
- Uint32 flags;
- Uint8 r, g, b;
- Uint8 alpha;
- SDL_BlendMode blendMode;
- /* Save source infos */
- flags = src->flags;
- SDL_GetSurfaceColorMod(src, &r, &g, &b);
- SDL_GetSurfaceAlphaMod(src, &alpha);
- SDL_GetSurfaceBlendMode(src, &blendMode);
- srcrect2.x = srcrect->x;
- srcrect2.y = srcrect->y;
- srcrect2.w = srcrect->w;
- srcrect2.h = srcrect->h;
- /* Change source format if not appropriate for scaling */
- if (src->format->BytesPerPixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) {
- SDL_Rect tmprect;
- int fmt;
- tmprect.x = 0;
- tmprect.y = 0;
- tmprect.w = src->w;
- tmprect.h = src->h;
- if (dst->format->BytesPerPixel == 4 && dst->format->format != SDL_PIXELFORMAT_ARGB2101010) {
- fmt = dst->format->format;
- } else {
- fmt = SDL_PIXELFORMAT_ARGB8888;
- }
- tmp1 = SDL_CreateRGBSurfaceWithFormat(flags, src->w, src->h, 0, fmt);
- SDL_LowerBlit(src, srcrect, tmp1, &tmprect);
- srcrect2.x = 0;
- srcrect2.y = 0;
- SDL_SetSurfaceColorMod(tmp1, r, g, b);
- SDL_SetSurfaceAlphaMod(tmp1, alpha);
- SDL_SetSurfaceBlendMode(tmp1, blendMode);
- src = tmp1;
- }
- /* Intermediate scaling */
- if (is_complex_copy_flags || src->format->format != dst->format->format) {
- SDL_Rect tmprect;
- SDL_Surface *tmp2 = SDL_CreateRGBSurfaceWithFormat(flags, dstrect->w, dstrect->h, 0, src->format->format);
- SDL_SoftStretchLinear(src, &srcrect2, tmp2, NULL);
- SDL_SetSurfaceColorMod(tmp2, r, g, b);
- SDL_SetSurfaceAlphaMod(tmp2, alpha);
- SDL_SetSurfaceBlendMode(tmp2, blendMode);
- tmprect.x = 0;
- tmprect.y = 0;
- tmprect.w = dstrect->w;
- tmprect.h = dstrect->h;
- ret = SDL_LowerBlit(tmp2, &tmprect, dst, dstrect);
- SDL_FreeSurface(tmp2);
- } else {
- ret = SDL_SoftStretchLinear(src, &srcrect2, dst, dstrect);
- }
- SDL_FreeSurface(tmp1);
- return ret;
- }
- }
- }
- /*
- * Lock a surface to directly access the pixels
- */
- int
- SDL_LockSurface(SDL_Surface * surface)
- {
- if (!surface->locked) {
- #if SDL_HAVE_RLE
- /* Perform the lock */
- if (surface->flags & SDL_RLEACCEL) {
- SDL_UnRLESurface(surface, 1);
- surface->flags |= SDL_RLEACCEL; /* save accel'd state */
- }
- #endif
- }
- /* Increment the surface lock count, for recursive locks */
- ++surface->locked;
- /* Ready to go.. */
- return (0);
- }
- /*
- * Unlock a previously locked surface
- */
- void
- SDL_UnlockSurface(SDL_Surface * surface)
- {
- /* Only perform an unlock if we are locked */
- if (!surface->locked || (--surface->locked > 0)) {
- return;
- }
- #if SDL_HAVE_RLE
- /* Update RLE encoded surface with new data */
- if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
- surface->flags &= ~SDL_RLEACCEL; /* stop lying */
- SDL_RLESurface(surface);
- }
- #endif
- }
- /*
- * Creates a new surface identical to the existing surface
- */
- SDL_Surface *
- SDL_DuplicateSurface(SDL_Surface * surface)
- {
- return SDL_ConvertSurface(surface, surface->format, surface->flags);
- }
- /*
- * Convert a surface into the specified pixel format.
- */
- SDL_Surface *
- SDL_ConvertSurface(SDL_Surface * surface, const SDL_PixelFormat * format,
- Uint32 flags)
- {
- SDL_Surface *convert;
- Uint32 copy_flags;
- SDL_Color copy_color;
- SDL_Rect bounds;
- int ret;
- SDL_bool palette_ck_transform = SDL_FALSE;
- int palette_ck_value = 0;
- SDL_bool palette_has_alpha = SDL_FALSE;
- Uint8 *palette_saved_alpha = NULL;
- int palette_saved_alpha_ncolors = 0;
- if (!surface) {
- SDL_InvalidParamError("surface");
- return NULL;
- }
- if (!format) {
- SDL_InvalidParamError("format");
- return NULL;
- }
- /* Check for empty destination palette! (results in empty image) */
- if (format->palette != NULL) {
- int i;
- for (i = 0; i < format->palette->ncolors; ++i) {
- if ((format->palette->colors[i].r != 0xFF) ||
- (format->palette->colors[i].g != 0xFF) ||
- (format->palette->colors[i].b != 0xFF))
- break;
- }
- if (i == format->palette->ncolors) {
- SDL_SetError("Empty destination palette");
- return (NULL);
- }
- }
- /* Create a new surface with the desired format */
- convert = SDL_CreateRGBSurface(flags, surface->w, surface->h,
- format->BitsPerPixel, format->Rmask,
- format->Gmask, format->Bmask,
- format->Amask);
- if (convert == NULL) {
- return (NULL);
- }
- /* Copy the palette if any */
- if (format->palette && convert->format->palette) {
- SDL_memcpy(convert->format->palette->colors,
- format->palette->colors,
- format->palette->ncolors * sizeof(SDL_Color));
- convert->format->palette->ncolors = format->palette->ncolors;
- }
- /* Save the original copy flags */
- copy_flags = surface->map->info.flags;
- copy_color.r = surface->map->info.r;
- copy_color.g = surface->map->info.g;
- copy_color.b = surface->map->info.b;
- copy_color.a = surface->map->info.a;
- surface->map->info.r = 0xFF;
- surface->map->info.g = 0xFF;
- surface->map->info.b = 0xFF;
- surface->map->info.a = 0xFF;
- surface->map->info.flags = (copy_flags & (SDL_COPY_RLE_COLORKEY | SDL_COPY_RLE_ALPHAKEY));
- SDL_InvalidateMap(surface->map);
- /* Copy over the image data */
- bounds.x = 0;
- bounds.y = 0;
- bounds.w = surface->w;
- bounds.h = surface->h;
- /* Source surface has a palette with no real alpha (0 or OPAQUE).
- * Destination format has alpha.
- * -> set alpha channel to be opaque */
- if (surface->format->palette && format->Amask) {
- SDL_bool set_opaque = SDL_FALSE;
- SDL_bool is_opaque, has_alpha_channel;
- SDL_DetectPalette(surface->format->palette, &is_opaque, &has_alpha_channel);
- if (is_opaque) {
- if (!has_alpha_channel) {
- set_opaque = SDL_TRUE;
- }
- } else {
- palette_has_alpha = SDL_TRUE;
- }
- /* Set opaque and backup palette alpha values */
- if (set_opaque) {
- int i;
- palette_saved_alpha_ncolors = surface->format->palette->ncolors;
- palette_saved_alpha = SDL_stack_alloc(Uint8, palette_saved_alpha_ncolors);
- for (i = 0; i < palette_saved_alpha_ncolors; i++) {
- palette_saved_alpha[i] = surface->format->palette->colors[i].a;
- surface->format->palette->colors[i].a = SDL_ALPHA_OPAQUE;
- }
- }
- }
- /* Transform colorkey to alpha. for cases where source palette has duplicate values, and colorkey is one of them */
- if (copy_flags & SDL_COPY_COLORKEY) {
- if (surface->format->palette && !format->palette) {
- palette_ck_transform = SDL_TRUE;
- palette_has_alpha = SDL_TRUE;
- palette_ck_value = surface->format->palette->colors[surface->map->info.colorkey].a;
- surface->format->palette->colors[surface->map->info.colorkey].a = SDL_ALPHA_TRANSPARENT;
- }
- }
- ret = SDL_LowerBlit(surface, &bounds, convert, &bounds);
- /* Restore colorkey alpha value */
- if (palette_ck_transform) {
- surface->format->palette->colors[surface->map->info.colorkey].a = palette_ck_value;
- }
- /* Restore palette alpha values */
- if (palette_saved_alpha) {
- int i;
- for (i = 0; i < palette_saved_alpha_ncolors; i++) {
- surface->format->palette->colors[i].a = palette_saved_alpha[i];
- }
- SDL_stack_free(palette_saved_alpha);
- }
- /* Clean up the original surface, and update converted surface */
- convert->map->info.r = copy_color.r;
- convert->map->info.g = copy_color.g;
- convert->map->info.b = copy_color.b;
- convert->map->info.a = copy_color.a;
- convert->map->info.flags =
- (copy_flags &
- ~(SDL_COPY_COLORKEY | SDL_COPY_BLEND
- | SDL_COPY_RLE_DESIRED | SDL_COPY_RLE_COLORKEY |
- SDL_COPY_RLE_ALPHAKEY));
- surface->map->info.r = copy_color.r;
- surface->map->info.g = copy_color.g;
- surface->map->info.b = copy_color.b;
- surface->map->info.a = copy_color.a;
- surface->map->info.flags = copy_flags;
- SDL_InvalidateMap(surface->map);
- /* SDL_LowerBlit failed, and so the conversion */
- if (ret < 0) {
- SDL_FreeSurface(convert);
- return NULL;
- }
- if (copy_flags & SDL_COPY_COLORKEY) {
- SDL_bool set_colorkey_by_color = SDL_FALSE;
- SDL_bool convert_colorkey = SDL_TRUE;
- if (surface->format->palette) {
- if (format->palette &&
- surface->format->palette->ncolors <= format->palette->ncolors &&
- (SDL_memcmp(surface->format->palette->colors, format->palette->colors,
- surface->format->palette->ncolors * sizeof(SDL_Color)) == 0)) {
- /* The palette is identical, just set the same colorkey */
- SDL_SetColorKey(convert, 1, surface->map->info.colorkey);
- } else if (!format->palette) {
- if (format->Amask) {
- /* No need to add the colorkey, transparency is in the alpha channel*/
- } else {
- /* Only set the colorkey information */
- set_colorkey_by_color = SDL_TRUE;
- convert_colorkey = SDL_FALSE;
- }
- } else {
- set_colorkey_by_color = SDL_TRUE;
- }
- } else {
- set_colorkey_by_color = SDL_TRUE;
- }
- if (set_colorkey_by_color) {
- SDL_Surface *tmp;
- SDL_Surface *tmp2;
- int converted_colorkey = 0;
- /* Create a dummy surface to get the colorkey converted */
- tmp = SDL_CreateRGBSurface(0, 1, 1,
- surface->format->BitsPerPixel, surface->format->Rmask,
- surface->format->Gmask, surface->format->Bmask,
- surface->format->Amask);
- /* Share the palette, if any */
- if (surface->format->palette) {
- SDL_SetSurfacePalette(tmp, surface->format->palette);
- }
- SDL_FillRect(tmp, NULL, surface->map->info.colorkey);
- tmp->map->info.flags &= ~SDL_COPY_COLORKEY;
- /* Convertion of the colorkey */
- tmp2 = SDL_ConvertSurface(tmp, format, 0);
- /* Get the converted colorkey */
- SDL_memcpy(&converted_colorkey, tmp2->pixels, tmp2->format->BytesPerPixel);
- SDL_FreeSurface(tmp);
- SDL_FreeSurface(tmp2);
- /* Set the converted colorkey on the new surface */
- SDL_SetColorKey(convert, 1, converted_colorkey);
- /* This is needed when converting for 3D texture upload */
- if (convert_colorkey) {
- SDL_ConvertColorkeyToAlpha(convert, SDL_TRUE);
- }
- }
- }
- SDL_SetClipRect(convert, &surface->clip_rect);
- /* Enable alpha blending by default if the new surface has an
- * alpha channel or alpha modulation */
- if ((surface->format->Amask && format->Amask) ||
- (palette_has_alpha && format->Amask) ||
- (copy_flags & SDL_COPY_MODULATE_ALPHA)) {
- SDL_SetSurfaceBlendMode(convert, SDL_BLENDMODE_BLEND);
- }
- if ((copy_flags & SDL_COPY_RLE_DESIRED) || (flags & SDL_RLEACCEL)) {
- SDL_SetSurfaceRLE(convert, SDL_RLEACCEL);
- }
- /* We're ready to go! */
- return (convert);
- }
- SDL_Surface *
- SDL_ConvertSurfaceFormat(SDL_Surface * surface, Uint32 pixel_format,
- Uint32 flags)
- {
- SDL_PixelFormat *fmt;
- SDL_Surface *convert = NULL;
- fmt = SDL_AllocFormat(pixel_format);
- if (fmt) {
- convert = SDL_ConvertSurface(surface, fmt, flags);
- SDL_FreeFormat(fmt);
- }
- return convert;
- }
- /*
- * Create a surface on the stack for quick blit operations
- */
- static SDL_INLINE SDL_bool
- SDL_CreateSurfaceOnStack(int width, int height, Uint32 pixel_format,
- void * pixels, int pitch, SDL_Surface * surface,
- SDL_PixelFormat * format, SDL_BlitMap * blitmap)
- {
- if (SDL_ISPIXELFORMAT_INDEXED(pixel_format)) {
- SDL_SetError("Indexed pixel formats not supported");
- return SDL_FALSE;
- }
- if (SDL_InitFormat(format, pixel_format) < 0) {
- return SDL_FALSE;
- }
- SDL_zerop(surface);
- surface->flags = SDL_PREALLOC;
- surface->format = format;
- surface->pixels = pixels;
- surface->w = width;
- surface->h = height;
- surface->pitch = pitch;
- /* We don't actually need to set up the clip rect for our purposes */
- /* SDL_SetClipRect(surface, NULL); */
- /* Allocate an empty mapping */
- SDL_zerop(blitmap);
- blitmap->info.r = 0xFF;
- blitmap->info.g = 0xFF;
- blitmap->info.b = 0xFF;
- blitmap->info.a = 0xFF;
- surface->map = blitmap;
- /* The surface is ready to go */
- surface->refcount = 1;
- return SDL_TRUE;
- }
- /*
- * Copy a block of pixels of one format to another format
- */
- int SDL_ConvertPixels(int width, int height,
- Uint32 src_format, const void * src, int src_pitch,
- Uint32 dst_format, void * dst, int dst_pitch)
- {
- SDL_Surface src_surface, dst_surface;
- SDL_PixelFormat src_fmt, dst_fmt;
- SDL_BlitMap src_blitmap, dst_blitmap;
- SDL_Rect rect;
- void *nonconst_src = (void *) src;
- int ret;
- /* Check to make sure we are blitting somewhere, so we don't crash */
- if (!dst) {
- return SDL_InvalidParamError("dst");
- }
- if (!dst_pitch) {
- return SDL_InvalidParamError("dst_pitch");
- }
- #if SDL_HAVE_YUV
- if (SDL_ISPIXELFORMAT_FOURCC(src_format) && SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
- return SDL_ConvertPixels_YUV_to_YUV(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
- } else if (SDL_ISPIXELFORMAT_FOURCC(src_format)) {
- return SDL_ConvertPixels_YUV_to_RGB(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
- } else if (SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
- return SDL_ConvertPixels_RGB_to_YUV(width, height, src_format, src, src_pitch, dst_format, dst, dst_pitch);
- }
- #else
- if (SDL_ISPIXELFORMAT_FOURCC(src_format) || SDL_ISPIXELFORMAT_FOURCC(dst_format)) {
- SDL_SetError("SDL not built with YUV support");
- return -1;
- }
- #endif
- /* Fast path for same format copy */
- if (src_format == dst_format) {
- int i;
- const int bpp = SDL_BYTESPERPIXEL(src_format);
- width *= bpp;
- for (i = height; i--;) {
- SDL_memcpy(dst, src, width);
- src = (const Uint8*)src + src_pitch;
- dst = (Uint8*)dst + dst_pitch;
- }
- return 0;
- }
- if (!SDL_CreateSurfaceOnStack(width, height, src_format, nonconst_src,
- src_pitch,
- &src_surface, &src_fmt, &src_blitmap)) {
- return -1;
- }
- if (!SDL_CreateSurfaceOnStack(width, height, dst_format, dst, dst_pitch,
- &dst_surface, &dst_fmt, &dst_blitmap)) {
- return -1;
- }
- /* Set up the rect and go! */
- rect.x = 0;
- rect.y = 0;
- rect.w = width;
- rect.h = height;
- ret = SDL_LowerBlit(&src_surface, &rect, &dst_surface, &rect);
- /* Free blitmap reference, after blitting between stack'ed surfaces */
- SDL_InvalidateMap(src_surface.map);
- return ret;
- }
- /*
- * Free a surface created by the above function.
- */
- void
- SDL_FreeSurface(SDL_Surface * surface)
- {
- if (surface == NULL) {
- return;
- }
- if (surface->flags & SDL_DONTFREE) {
- return;
- }
- SDL_InvalidateMap(surface->map);
- SDL_InvalidateAllBlitMap(surface);
- if (--surface->refcount > 0) {
- return;
- }
- while (surface->locked > 0) {
- SDL_UnlockSurface(surface);
- }
- #if SDL_HAVE_RLE
- if (surface->flags & SDL_RLEACCEL) {
- SDL_UnRLESurface(surface, 0);
- }
- #endif
- if (surface->format) {
- SDL_SetSurfacePalette(surface, NULL);
- SDL_FreeFormat(surface->format);
- surface->format = NULL;
- }
- if (surface->flags & SDL_PREALLOC) {
- /* Don't free */
- } else if (surface->flags & SDL_SIMD_ALIGNED) {
- /* Free aligned */
- SDL_SIMDFree(surface->pixels);
- } else {
- /* Normal */
- SDL_free(surface->pixels);
- }
- if (surface->map) {
- SDL_FreeBlitMap(surface->map);
- }
- SDL_free(surface);
- }
- /* vi: set ts=4 sw=4 expandtab: */
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