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Sam Lantinga 2f78e5f321 All storage interface functions are optional hace 2 años
.github bee8a95571 Fix SDL_LEAN_AND_MEAN build hace 2 años
VisualC db0c1d7aeb Added portable file and directory operations (thanks @icculus!) hace 2 años
VisualC-GDK db0c1d7aeb Added portable file and directory operations (thanks @icculus!) hace 2 años
VisualC-WinRT db0c1d7aeb Added portable file and directory operations (thanks @icculus!) hace 2 años
Xcode db0c1d7aeb Added portable file and directory operations (thanks @icculus!) hace 2 años
android-project f9d018c808 Add flag to registerReceiver on Android hace 2 años
build-scripts 3a344cf877 rwops: Fixed some SDL2 symbols that got missed. hace 2 años
cmake b5eb704fa8 cmake: we only need a C++ compiler for Android, Haiku and UWP hace 2 años
docs c175eb488c iostream: Note that the new name has nothing to do with C++'s iostream class. hace 2 años
include f460f42e70 Added filesystem operations to SDL_Storage hace 2 años
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects hace 3 años
src 2f78e5f321 All storage interface functions are optional hace 2 años
test 7a088527c1 Removed the reserved parameter from SDL_EnumerateDirectoryCallback hace 2 años
wayland-protocols 19764ffcc8 wayland: Add the xdg-foreign-unstable-v2 protocol hace 2 años
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list hace 2 años
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked hace 2 años
.editorconfig a1e101e898 Fixed formatting for Haiku cc files hace 3 años
.gitignore 23ace600fc GDK: Remove old shader sources, unify shader compilation .bats hace 2 años
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' hace 3 años
Android.mk db0c1d7aeb Added portable file and directory operations (thanks @icculus!) hace 2 años
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. hace 5 años
CMakeLists.txt db0c1d7aeb Added portable file and directory operations (thanks @icculus!) hace 2 años
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. hace 2 años
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. hace 2 años
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 hace 2 años
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. hace 9 años
README.md f32575dfab docs: Convert everything to Unix-style endlines. hace 2 años
WhatsNew.txt 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output hace 2 años

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html