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Ozkan Sezer 2f806c89b5 initial import of hidapi netbsd uhid native backend from mainstream hace 2 años
.github c4ca64deaf ci: do 'brew update' & don't run dependent checks on installed things hace 2 años
VisualC 81fc7ded78 Removed the window shape API for SDL 3.0 hace 2 años
VisualC-GDK 81fc7ded78 Removed the window shape API for SDL 3.0 hace 2 años
VisualC-WinRT 81fc7ded78 Removed the window shape API for SDL 3.0 hace 2 años
Xcode 81fc7ded78 Removed the window shape API for SDL 3.0 hace 2 años
android-project 5e9b0820f3 Add cursors for X11/Wayland window resizing hace 2 años
build-scripts 869257a5c1 SDL_migration.cocci: Added a thing for SDL_Vulkan_CreateSurface. hace 2 años
cmake dd5b8db3a6 SDL_hidapi requires libusb >= 1.0.16 hace 2 años
docs 6ba90f7775 render: Batching is always enabled now! hace 2 años
include 6ba90f7775 render: Batching is always enabled now! hace 2 años
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src 2f806c89b5 initial import of hidapi netbsd uhid native backend from mainstream hace 2 años
test 74a2542564 x11: Deal with difference in GLX_EXT_swap_control_tear behavior. hace 2 años
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded hace 2 años
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit hace 3 años
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked hace 2 años
.editorconfig a1e101e898 Fixed formatting for Haiku cc files hace 3 años
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.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' hace 3 años
Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols hace 2 años
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. hace 5 años
CMakeLists.txt d486de6349 cmake: fixed iconv detection test program hace 2 años
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS hace 3 años
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS hace 3 años
LICENSE.txt fde78d12f2 Updated copyright for 2023 hace 3 años
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html