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Ryan C. Gordon 32c70cc546 stdlib: Restored previous qsort() implementation; the licensing is resolved. hace 10 años
VisualC c964ac91bf Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln hace 10 años
VisualC-WinRT 5790f59f88 WinRT: minor tweak to NuGet package naming hace 10 años
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include e5d575b933 Expose the EGL display and window for Vivante SDL windows hace 10 años
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test 416d046663 Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!). hace 10 años
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cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. hace 11 años
configure dc5f05bb99 Use --enable-new-dtags to set RUNPATH rather than RPATH so that LD_LIBRARY_PATH is not overridden by the application. hace 10 años
configure.in dc5f05bb99 Use --enable-new-dtags to set RUNPATH rather than RPATH so that LD_LIBRARY_PATH is not overridden by the application. hace 10 años
sdl2-config.cmake.in 2f59284971 Fixed typo in sdl2-config.cmake.in (thanks, Rafal!). hace 10 años
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README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html