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Sam Lantinga 3875ef4552 Removed duplicated line (thanks @sechshelme!) преди 2 години
.github bee8a95571 Fix SDL_LEAN_AND_MEAN build преди 2 години
VisualC b9a00aa88e Fixed building the Vulkan renderer on Windows with Visual Studio преди 2 години
VisualC-GDK 23ace600fc GDK: Remove old shader sources, unify shader compilation .bats преди 2 години
VisualC-WinRT 9ae39d52de camera: Add sources to Xcode and Visual Studio projects. преди 2 години
Xcode 41baf23e44 cmake: fix empty framework prefix on MacOS преди 2 години
android-project f9d018c808 Add flag to registerReceiver on Android преди 2 години
build-scripts b322d27f62 Missed SDL_NumJoystickBalls() rename in SDL_migration.cocci преди 2 години
cmake b5eb704fa8 cmake: we only need a C++ compiler for Android, Haiku and UWP преди 2 години
docs efbbafb3f1 Re-added balls to the SDL joystick API преди 2 години
include 3875ef4552 Removed duplicated line (thanks @sechshelme!) преди 2 години
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects преди 3 години
src 4686a737a9 wayland: Minor cursor code cleanup преди 2 години
test 41b7036f37 testffmpeg: added support for EGL OES frame formats преди 2 години
wayland-protocols c2e9693de5 wayland: Add cursor-shape-v1 protocol support преди 2 години
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit преди 3 години
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked преди 2 години
.editorconfig a1e101e898 Fixed formatting for Haiku cc files преди 3 години
.gitignore 23ace600fc GDK: Remove old shader sources, unify shader compilation .bats преди 2 години
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' преди 3 години
Android.mk 2613e3da24 camera: Rewrote Android support. преди 2 години
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. преди 5 години
CMakeLists.txt 9bdb992925 wayland: Allocate the cursor shared memory buffer entirely in memory, if possible. преди 2 години
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. преди 2 години
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. преди 2 години
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 преди 2 години
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. преди 9 години
README.md f32575dfab docs: Convert everything to Unix-style endlines. преди 2 години
WhatsNew.txt 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output преди 2 години

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html