testautomation_render.c 40 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130
  1. /**
  2. * Original code: automated SDL platform test written by Edgar Simo "bobbens"
  3. * Extended and extensively updated by aschiffler at ferzkopp dot net
  4. */
  5. #include <SDL3/SDL.h>
  6. #include <SDL3/SDL_test.h>
  7. #include "testautomation_images.h"
  8. #include "testautomation_suites.h"
  9. /* ================= Test Case Implementation ================== */
  10. #define TESTRENDER_SCREEN_W 80
  11. #define TESTRENDER_SCREEN_H 60
  12. #define RENDER_COMPARE_FORMAT SDL_PIXELFORMAT_ARGB8888
  13. #define RENDER_COLOR_CLEAR 0xFF000000
  14. #define RENDER_COLOR_GREEN 0xFF00FF00
  15. #define ALLOWABLE_ERROR_OPAQUE 0
  16. #define ALLOWABLE_ERROR_BLENDED 0
  17. #define CHECK_FUNC(FUNC, PARAMS) \
  18. { \
  19. int result = FUNC PARAMS; \
  20. if (result != 0) { \
  21. SDLTest_AssertCheck(result == 0, "Validate result from %s, expected: 0, got: %i, %s", #FUNC, result, SDL_GetError()); \
  22. } \
  23. }
  24. /* Test window and renderer */
  25. static SDL_Window *window = NULL;
  26. static SDL_Renderer *renderer = NULL;
  27. /* Prototypes for helper functions */
  28. static int clearScreen(void);
  29. static void compare(SDL_Surface *reference, int allowable_error);
  30. static SDL_Texture *loadTestFace(void);
  31. static int hasDrawColor(void);
  32. static int isSupported(int code);
  33. /**
  34. * Create software renderer for tests
  35. */
  36. static void InitCreateRenderer(void *arg)
  37. {
  38. int width = 320, height = 240;
  39. const char *renderer_name = NULL;
  40. renderer = NULL;
  41. window = SDL_CreateWindow("render_testCreateRenderer", width, height, 0);
  42. SDLTest_AssertPass("SDL_CreateWindow()");
  43. SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
  44. if (window == NULL) {
  45. return;
  46. }
  47. renderer = SDL_CreateRenderer(window, renderer_name);
  48. SDLTest_AssertPass("SDL_CreateRenderer()");
  49. SDLTest_AssertCheck(renderer != NULL, "Check SDL_CreateRenderer result: %s", renderer != NULL ? "success" : SDL_GetError());
  50. if (renderer == NULL) {
  51. SDL_DestroyWindow(window);
  52. return;
  53. }
  54. }
  55. /**
  56. * Destroy renderer for tests
  57. */
  58. static void CleanupDestroyRenderer(void *arg)
  59. {
  60. if (renderer) {
  61. SDL_DestroyRenderer(renderer);
  62. renderer = NULL;
  63. SDLTest_AssertPass("SDL_DestroyRenderer()");
  64. }
  65. if (window) {
  66. SDL_DestroyWindow(window);
  67. window = NULL;
  68. SDLTest_AssertPass("SDL_DestroyWindow");
  69. }
  70. }
  71. /**
  72. * Tests call to SDL_GetNumRenderDrivers
  73. *
  74. * \sa SDL_GetNumRenderDrivers
  75. */
  76. static int render_testGetNumRenderDrivers(void *arg)
  77. {
  78. int n;
  79. n = SDL_GetNumRenderDrivers();
  80. SDLTest_AssertCheck(n >= 1, "Number of renderers >= 1, reported as %i", n);
  81. return TEST_COMPLETED;
  82. }
  83. /**
  84. * Tests the SDL primitives for rendering.
  85. *
  86. * \sa SDL_SetRenderDrawColor
  87. * \sa SDL_RenderFillRect
  88. * \sa SDL_RenderLine
  89. *
  90. */
  91. static int render_testPrimitives(void *arg)
  92. {
  93. int ret;
  94. int x, y;
  95. SDL_FRect rect;
  96. SDL_Surface *referenceSurface = NULL;
  97. int checkFailCount1;
  98. int checkFailCount2;
  99. /* Clear surface. */
  100. clearScreen();
  101. /* Need drawcolor or just skip test. */
  102. SDLTest_AssertCheck(hasDrawColor(), "hasDrawColor");
  103. /* Draw a rectangle. */
  104. rect.x = 40.0f;
  105. rect.y = 0.0f;
  106. rect.w = 40.0f;
  107. rect.h = 80.0f;
  108. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 13, 73, 200, SDL_ALPHA_OPAQUE))
  109. CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
  110. /* Draw a rectangle. */
  111. rect.x = 10.0f;
  112. rect.y = 10.0f;
  113. rect.w = 60.0f;
  114. rect.h = 40.0f;
  115. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 200, 0, 100, SDL_ALPHA_OPAQUE))
  116. CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
  117. /* Draw some points like so:
  118. * X.X.X.X..
  119. * .X.X.X.X.
  120. * X.X.X.X.. */
  121. checkFailCount1 = 0;
  122. checkFailCount2 = 0;
  123. for (y = 0; y < 3; y++) {
  124. for (x = y % 2; x < TESTRENDER_SCREEN_W; x += 2) {
  125. ret = SDL_SetRenderDrawColor(renderer, (Uint8)(x * y), (Uint8)(x * y / 2), (Uint8)(x * y / 3), SDL_ALPHA_OPAQUE);
  126. if (ret != 0) {
  127. checkFailCount1++;
  128. }
  129. ret = SDL_RenderPoint(renderer, (float)x, (float)y);
  130. if (ret != 0) {
  131. checkFailCount2++;
  132. }
  133. }
  134. }
  135. SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetRenderDrawColor, expected: 0, got: %i", checkFailCount1);
  136. SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderPoint, expected: 0, got: %i", checkFailCount2);
  137. /* Draw some lines. */
  138. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
  139. CHECK_FUNC(SDL_RenderLine, (renderer, 0.0f, 30.0f, TESTRENDER_SCREEN_W, 30.0f))
  140. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 55, 55, 5, SDL_ALPHA_OPAQUE))
  141. CHECK_FUNC(SDL_RenderLine, (renderer, 40.0f, 30.0f, 40.0f, 60.0f))
  142. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 5, 105, 105, SDL_ALPHA_OPAQUE))
  143. CHECK_FUNC(SDL_RenderLine, (renderer, 0.0f, 0.0f, 29.0f, 29.0f))
  144. CHECK_FUNC(SDL_RenderLine, (renderer, 29.0f, 30.0f, 0.0f, 59.0f))
  145. CHECK_FUNC(SDL_RenderLine, (renderer, 79.0f, 0.0f, 50.0f, 29.0f))
  146. CHECK_FUNC(SDL_RenderLine, (renderer, 79.0f, 59.0f, 50.0f, 30.0f))
  147. /* See if it's the same. */
  148. referenceSurface = SDLTest_ImagePrimitives();
  149. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  150. /* Make current */
  151. SDL_RenderPresent(renderer);
  152. /* Clean up. */
  153. SDL_DestroySurface(referenceSurface);
  154. referenceSurface = NULL;
  155. return TEST_COMPLETED;
  156. }
  157. /**
  158. * Tests the SDL primitives for rendering within a viewport.
  159. *
  160. * \sa SDL_SetRenderDrawColor
  161. * \sa SDL_RenderFillRect
  162. * \sa SDL_RenderLine
  163. *
  164. */
  165. static int render_testPrimitivesWithViewport(void *arg)
  166. {
  167. SDL_Rect viewport;
  168. SDL_Surface *surface;
  169. /* Clear surface. */
  170. clearScreen();
  171. viewport.x = 2;
  172. viewport.y = 2;
  173. viewport.w = 2;
  174. viewport.h = 2;
  175. CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport));
  176. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 255, 255, 255, SDL_ALPHA_OPAQUE))
  177. CHECK_FUNC(SDL_RenderLine, (renderer, 0.0f, 0.0f, 1.0f, 1.0f));
  178. viewport.x = 3;
  179. viewport.y = 3;
  180. viewport.w = 1;
  181. viewport.h = 1;
  182. CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport));
  183. surface = SDL_RenderReadPixels(renderer, NULL);
  184. if (surface) {
  185. Uint8 r, g, b, a;
  186. CHECK_FUNC(SDL_ReadSurfacePixel, (surface, 0, 0, &r, &g, &b, &a));
  187. SDLTest_AssertCheck(r == 0xFF && g == 0xFF && b == 0xFF && a == 0xFF, "Validate diagonal line drawing with viewport, expected 0xFFFFFFFF, got 0x%.2x%.2x%.2x%.2x", r, g, b, a);
  188. SDL_DestroySurface(surface);
  189. } else {
  190. SDLTest_AssertCheck(surface != NULL, "Validate result from SDL_RenderReadPixels, got NULL, %s", SDL_GetError());
  191. }
  192. return TEST_COMPLETED;
  193. }
  194. /**
  195. * Tests some blitting routines.
  196. *
  197. * \sa SDL_RenderTexture
  198. * \sa SDL_DestroyTexture
  199. */
  200. static int render_testBlit(void *arg)
  201. {
  202. int ret;
  203. SDL_FRect rect;
  204. SDL_Texture *tface;
  205. SDL_Surface *referenceSurface = NULL;
  206. float tw, th;
  207. float i, j, ni, nj;
  208. int checkFailCount1;
  209. /* Clear surface. */
  210. clearScreen();
  211. /* Need drawcolor or just skip test. */
  212. SDLTest_AssertCheck(hasDrawColor(), "hasDrawColor)");
  213. /* Create face surface. */
  214. tface = loadTestFace();
  215. SDLTest_AssertCheck(tface != NULL, "Verify loadTestFace() result");
  216. if (tface == NULL) {
  217. return TEST_ABORTED;
  218. }
  219. /* Constant values. */
  220. CHECK_FUNC(SDL_GetTextureSize, (tface, &tw, &th))
  221. rect.w = tw;
  222. rect.h = th;
  223. ni = TESTRENDER_SCREEN_W - tw;
  224. nj = TESTRENDER_SCREEN_H - th;
  225. /* Loop blit. */
  226. checkFailCount1 = 0;
  227. for (j = 0; j <= nj; j += 4) {
  228. for (i = 0; i <= ni; i += 4) {
  229. /* Blitting. */
  230. rect.x = i;
  231. rect.y = j;
  232. ret = SDL_RenderTexture(renderer, tface, NULL, &rect);
  233. if (ret != 0) {
  234. checkFailCount1++;
  235. }
  236. }
  237. }
  238. SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_RenderTexture, expected: 0, got: %i", checkFailCount1);
  239. /* See if it's the same */
  240. referenceSurface = SDLTest_ImageBlit();
  241. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  242. /* Make current */
  243. SDL_RenderPresent(renderer);
  244. /* Clean up. */
  245. SDL_DestroyTexture(tface);
  246. SDL_DestroySurface(referenceSurface);
  247. referenceSurface = NULL;
  248. return TEST_COMPLETED;
  249. }
  250. /**
  251. * Blits doing color tests.
  252. *
  253. * \sa SDL_SetTextureColorMod
  254. * \sa SDL_RenderTexture
  255. * \sa SDL_DestroyTexture
  256. */
  257. static int render_testBlitColor(void *arg)
  258. {
  259. int ret;
  260. SDL_FRect rect;
  261. SDL_Texture *tface;
  262. SDL_Surface *referenceSurface = NULL;
  263. float tw, th;
  264. int i, j, ni, nj;
  265. int checkFailCount1;
  266. int checkFailCount2;
  267. /* Clear surface. */
  268. clearScreen();
  269. /* Create face surface. */
  270. tface = loadTestFace();
  271. SDLTest_AssertCheck(tface != NULL, "Verify loadTestFace() result");
  272. if (tface == NULL) {
  273. return TEST_ABORTED;
  274. }
  275. /* Constant values. */
  276. CHECK_FUNC(SDL_GetTextureSize, (tface, &tw, &th))
  277. rect.w = tw;
  278. rect.h = th;
  279. ni = TESTRENDER_SCREEN_W - (int)tw;
  280. nj = TESTRENDER_SCREEN_H - (int)th;
  281. /* Test blitting with color mod. */
  282. checkFailCount1 = 0;
  283. checkFailCount2 = 0;
  284. for (j = 0; j <= nj; j += 4) {
  285. for (i = 0; i <= ni; i += 4) {
  286. /* Set color mod. */
  287. ret = SDL_SetTextureColorMod(tface, (Uint8)((255 / nj) * j), (Uint8)((255 / ni) * i), (Uint8)((255 / nj) * j));
  288. if (ret != 0) {
  289. checkFailCount1++;
  290. }
  291. /* Blitting. */
  292. rect.x = (float)i;
  293. rect.y = (float)j;
  294. ret = SDL_RenderTexture(renderer, tface, NULL, &rect);
  295. if (ret != 0) {
  296. checkFailCount2++;
  297. }
  298. }
  299. }
  300. SDLTest_AssertCheck(checkFailCount1 == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", checkFailCount1);
  301. SDLTest_AssertCheck(checkFailCount2 == 0, "Validate results from calls to SDL_RenderTexture, expected: 0, got: %i", checkFailCount2);
  302. /* See if it's the same. */
  303. referenceSurface = SDLTest_ImageBlitColor();
  304. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  305. /* Make current */
  306. SDL_RenderPresent(renderer);
  307. /* Clean up. */
  308. SDL_DestroyTexture(tface);
  309. SDL_DestroySurface(referenceSurface);
  310. referenceSurface = NULL;
  311. return TEST_COMPLETED;
  312. }
  313. typedef enum TestRenderOperation
  314. {
  315. TEST_RENDER_POINT,
  316. TEST_RENDER_LINE,
  317. TEST_RENDER_RECT,
  318. TEST_RENDER_COPY_XRGB,
  319. TEST_RENDER_COPY_ARGB,
  320. } TestRenderOperation;
  321. /**
  322. * Helper that tests a specific operation and blend mode, -1 for color mod, -2 for alpha mod
  323. */
  324. static void testBlendModeOperation(TestRenderOperation op, int mode, SDL_PixelFormat dst_format)
  325. {
  326. /* Allow up to 2 delta from theoretical value to account for rounding error.
  327. * We allow 2 rounding errors because the software renderer breaks drawing operations into alpha multiplication and a separate blend operation.
  328. */
  329. const int MAXIMUM_ERROR = 2;
  330. int ret;
  331. SDL_Texture *src = NULL;
  332. SDL_Texture *dst;
  333. SDL_Surface *result;
  334. Uint8 srcR = 10, srcG = 128, srcB = 240, srcA = 100;
  335. Uint8 dstR = 128, dstG = 128, dstB = 128, dstA = 128;
  336. Uint8 expectedR, expectedG, expectedB, expectedA;
  337. Uint8 actualR, actualG, actualB, actualA;
  338. int deltaR, deltaG, deltaB, deltaA;
  339. const char *operation = "UNKNOWN";
  340. const char *mode_name = "UNKNOWN";
  341. /* Create dst surface */
  342. dst = SDL_CreateTexture(renderer, dst_format, SDL_TEXTUREACCESS_TARGET, 3, 3);
  343. SDLTest_AssertCheck(dst != NULL, "Verify dst surface is not NULL");
  344. if (dst == NULL) {
  345. return;
  346. }
  347. if (SDL_ISPIXELFORMAT_ALPHA(dst_format)) {
  348. SDL_BlendMode blendMode = SDL_GetTextureBlendMode(dst);
  349. SDLTest_AssertCheck(blendMode != SDL_BLENDMODE_INVALID, "Verify result from SDL_GetTextureBlendMode(), expected: !SDL_BLENDMODE_INVALID, got: 0x%" SDL_PRIx32, blendMode);
  350. SDLTest_AssertCheck(blendMode == SDL_BLENDMODE_BLEND, "Verify alpha texture blend mode, expected %d, got %" SDL_PRIu32, SDL_BLENDMODE_BLEND, blendMode);
  351. }
  352. /* Set as render target */
  353. SDL_SetRenderTarget(renderer, dst);
  354. /* Clear surface. */
  355. if (!SDL_ISPIXELFORMAT_ALPHA(dst_format)) {
  356. dstA = 255;
  357. }
  358. ret = SDL_SetRenderDrawColor(renderer, dstR, dstG, dstB, dstA);
  359. SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetRenderDrawColor(), expected: 0, got: %i", ret);
  360. ret = SDL_RenderClear(renderer);
  361. SDLTest_AssertPass("Call to SDL_RenderClear()");
  362. SDLTest_AssertCheck(ret == 0, "Verify result from SDL_RenderClear, expected: 0, got: %i", ret);
  363. if (op == TEST_RENDER_COPY_XRGB || op == TEST_RENDER_COPY_ARGB) {
  364. Uint8 pixels[4];
  365. /* Create src surface */
  366. src = SDL_CreateTexture(renderer, op == TEST_RENDER_COPY_XRGB ? SDL_PIXELFORMAT_RGBX32 : SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_STATIC, 1, 1);
  367. SDLTest_AssertCheck(src != NULL, "Verify src surface is not NULL");
  368. if (src == NULL) {
  369. return;
  370. }
  371. /* Clear surface. */
  372. if (op == TEST_RENDER_COPY_XRGB) {
  373. srcA = 255;
  374. }
  375. pixels[0] = srcR;
  376. pixels[1] = srcG;
  377. pixels[2] = srcB;
  378. pixels[3] = srcA;
  379. SDL_UpdateTexture(src, NULL, pixels, sizeof(pixels));
  380. /* Set blend mode. */
  381. if (mode >= 0) {
  382. ret = SDL_SetTextureBlendMode(src, (SDL_BlendMode)mode);
  383. SDLTest_AssertPass("Call to SDL_SetTextureBlendMode()");
  384. SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetTextureBlendMode(..., %i), expected: 0, got: %i", mode, ret);
  385. } else {
  386. ret = SDL_SetTextureBlendMode(src, SDL_BLENDMODE_BLEND);
  387. SDLTest_AssertPass("Call to SDL_SetTextureBlendMode()");
  388. SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetTextureBlendMode(..., %i), expected: 0, got: %i", mode, ret);
  389. }
  390. } else {
  391. /* Set draw color */
  392. ret = SDL_SetRenderDrawColor(renderer, srcR, srcG, srcB, srcA);
  393. SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetRenderDrawColor(), expected: 0, got: %i", ret);
  394. /* Set blend mode. */
  395. if (mode >= 0) {
  396. ret = SDL_SetRenderDrawBlendMode(renderer, (SDL_BlendMode)mode);
  397. SDLTest_AssertPass("Call to SDL_SetRenderDrawBlendMode()");
  398. SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetRenderDrawBlendMode(..., %i), expected: 0, got: %i", mode, ret);
  399. } else {
  400. ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
  401. SDLTest_AssertPass("Call to SDL_SetRenderDrawBlendMode()");
  402. SDLTest_AssertCheck(ret == 0, "Verify result from SDL_SetRenderDrawBlendMode(..., %i), expected: 0, got: %i", mode, ret);
  403. }
  404. }
  405. /* Test blend mode. */
  406. #define FLOAT(X) ((float)X / 255.0f)
  407. switch (mode) {
  408. case -1:
  409. mode_name = "color modulation";
  410. ret = SDL_SetTextureColorMod(src, srcR, srcG, srcB);
  411. SDLTest_AssertCheck(ret == 0, "Validate results from calls to SDL_SetTextureColorMod, expected: 0, got: %i", ret);
  412. expectedR = (Uint8)SDL_roundf(SDL_clamp((FLOAT(srcR) * FLOAT(srcR)) * FLOAT(srcA) + FLOAT(dstR) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  413. expectedG = (Uint8)SDL_roundf(SDL_clamp((FLOAT(srcG) * FLOAT(srcG)) * FLOAT(srcA) + FLOAT(dstG) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  414. expectedB = (Uint8)SDL_roundf(SDL_clamp((FLOAT(srcB) * FLOAT(srcB)) * FLOAT(srcA) + FLOAT(dstB) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  415. expectedA = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcA) + FLOAT(dstA) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  416. break;
  417. case -2:
  418. mode_name = "alpha modulation";
  419. ret = SDL_SetTextureAlphaMod(src, srcA);
  420. SDLTest_AssertCheck(ret == 0, "Validate results from calls to SDL_SetTextureAlphaMod, expected: 0, got: %i", ret);
  421. expectedR = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcR) * (FLOAT(srcA) * FLOAT(srcA)) + FLOAT(dstR) * (1.0f - (FLOAT(srcA) * FLOAT(srcA))), 0.0f, 1.0f) * 255.0f);
  422. expectedG = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcG) * (FLOAT(srcA) * FLOAT(srcA)) + FLOAT(dstG) * (1.0f - (FLOAT(srcA) * FLOAT(srcA))), 0.0f, 1.0f) * 255.0f);
  423. expectedB = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcB) * (FLOAT(srcA) * FLOAT(srcA)) + FLOAT(dstB) * (1.0f - (FLOAT(srcA) * FLOAT(srcA))), 0.0f, 1.0f) * 255.0f);
  424. expectedA = (Uint8)SDL_roundf(SDL_clamp((FLOAT(srcA) * FLOAT(srcA)) + FLOAT(dstA) * (1.0f - (FLOAT(srcA) * FLOAT(srcA))), 0.0f, 1.0f) * 255.0f);
  425. break;
  426. case SDL_BLENDMODE_NONE:
  427. mode_name = "SDL_BLENDMODE_NONE";
  428. expectedR = srcR;
  429. expectedG = srcG;
  430. expectedB = srcB;
  431. expectedA = SDL_ISPIXELFORMAT_ALPHA(dst_format) ? srcA : 255;
  432. break;
  433. case SDL_BLENDMODE_BLEND:
  434. mode_name = "SDL_BLENDMODE_BLEND";
  435. expectedR = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcR) * FLOAT(srcA) + FLOAT(dstR) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  436. expectedG = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcG) * FLOAT(srcA) + FLOAT(dstG) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  437. expectedB = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcB) * FLOAT(srcA) + FLOAT(dstB) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  438. expectedA = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcA) + FLOAT(dstA) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  439. break;
  440. case SDL_BLENDMODE_BLEND_PREMULTIPLIED:
  441. mode_name = "SDL_BLENDMODE_BLEND_PREMULTIPLIED";
  442. expectedR = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcR) + FLOAT(dstR) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  443. expectedG = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcG) + FLOAT(dstG) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  444. expectedB = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcB) + FLOAT(dstB) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  445. expectedA = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcA) + FLOAT(dstA) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  446. break;
  447. case SDL_BLENDMODE_ADD:
  448. mode_name = "SDL_BLENDMODE_ADD";
  449. expectedR = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcR) * FLOAT(srcA) + FLOAT(dstR), 0.0f, 1.0f) * 255.0f);
  450. expectedG = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcG) * FLOAT(srcA) + FLOAT(dstG), 0.0f, 1.0f) * 255.0f);
  451. expectedB = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcB) * FLOAT(srcA) + FLOAT(dstB), 0.0f, 1.0f) * 255.0f);
  452. expectedA = dstA;
  453. break;
  454. case SDL_BLENDMODE_ADD_PREMULTIPLIED:
  455. mode_name = "SDL_BLENDMODE_ADD_PREMULTIPLIED";
  456. expectedR = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcR) + FLOAT(dstR), 0.0f, 1.0f) * 255.0f);
  457. expectedG = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcG) + FLOAT(dstG), 0.0f, 1.0f) * 255.0f);
  458. expectedB = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcB) + FLOAT(dstB), 0.0f, 1.0f) * 255.0f);
  459. expectedA = dstA;
  460. break;
  461. case SDL_BLENDMODE_MOD:
  462. mode_name = "SDL_BLENDMODE_MOD";
  463. expectedR = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcR) * FLOAT(dstR), 0.0f, 1.0f) * 255.0f);
  464. expectedG = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcG) * FLOAT(dstG), 0.0f, 1.0f) * 255.0f);
  465. expectedB = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcB) * FLOAT(dstB), 0.0f, 1.0f) * 255.0f);
  466. expectedA = dstA;
  467. break;
  468. case SDL_BLENDMODE_MUL:
  469. mode_name = "SDL_BLENDMODE_MUL";
  470. expectedR = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcR) * FLOAT(dstR) + FLOAT(dstR) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  471. expectedG = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcG) * FLOAT(dstG) + FLOAT(dstG) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  472. expectedB = (Uint8)SDL_roundf(SDL_clamp(FLOAT(srcB) * FLOAT(dstB) + FLOAT(dstB) * (1.0f - FLOAT(srcA)), 0.0f, 1.0f) * 255.0f);
  473. expectedA = dstA;
  474. break;
  475. default:
  476. SDLTest_LogError("Invalid blending mode: %d", mode);
  477. return;
  478. }
  479. switch (op) {
  480. case TEST_RENDER_POINT:
  481. operation = "render point";
  482. ret = SDL_RenderPoint(renderer, 0.0f, 0.0f);
  483. SDLTest_AssertCheck(ret == 0, "Validate results from calls to SDL_RenderPoint, expected: 0, got: %i", ret);
  484. break;
  485. case TEST_RENDER_LINE:
  486. operation = "render line";
  487. ret = SDL_RenderLine(renderer, 0.0f, 0.0f, 2.0f, 2.0f);
  488. SDLTest_AssertCheck(ret == 0, "Validate results from calls to SDL_RenderLine, expected: 0, got: %i", ret);
  489. break;
  490. case TEST_RENDER_RECT:
  491. operation = "render rect";
  492. ret = SDL_RenderFillRect(renderer, NULL);
  493. SDLTest_AssertCheck(ret == 0, "Validate results from calls to SDL_RenderFillRect, expected: 0, got: %i", ret);
  494. break;
  495. case TEST_RENDER_COPY_XRGB:
  496. case TEST_RENDER_COPY_ARGB:
  497. operation = (op == TEST_RENDER_COPY_XRGB) ? "render XRGB" : "render ARGB";
  498. ret = SDL_RenderTexture(renderer, src, NULL, NULL);
  499. SDLTest_AssertCheck(ret == 0, "Validate results from calls to SDL_RenderTexture, expected: 0, got: %i", ret);
  500. break;
  501. default:
  502. SDLTest_LogError("Invalid blending operation: %d", op);
  503. return;
  504. }
  505. result = SDL_RenderReadPixels(renderer, NULL);
  506. SDL_ReadSurfacePixel(result, 0, 0, &actualR, &actualG, &actualB, &actualA);
  507. deltaR = SDL_abs((int)actualR - expectedR);
  508. deltaG = SDL_abs((int)actualG - expectedG);
  509. deltaB = SDL_abs((int)actualB - expectedB);
  510. deltaA = SDL_abs((int)actualA - expectedA);
  511. SDLTest_AssertCheck(
  512. deltaR <= MAXIMUM_ERROR &&
  513. deltaG <= MAXIMUM_ERROR &&
  514. deltaB <= MAXIMUM_ERROR &&
  515. deltaA <= MAXIMUM_ERROR,
  516. "Checking %s %s operation results, expected %d,%d,%d,%d, got %d,%d,%d,%d",
  517. operation, mode_name,
  518. expectedR, expectedG, expectedB, expectedA, actualR, actualG, actualB, actualA);
  519. /* Clean up */
  520. SDL_DestroySurface(result);
  521. SDL_DestroyTexture(src);
  522. SDL_DestroyTexture(dst);
  523. }
  524. static void testBlendMode(int mode)
  525. {
  526. const TestRenderOperation operations[] = {
  527. TEST_RENDER_POINT,
  528. TEST_RENDER_LINE,
  529. TEST_RENDER_RECT,
  530. TEST_RENDER_COPY_XRGB,
  531. TEST_RENDER_COPY_ARGB
  532. };
  533. const SDL_PixelFormat dst_formats[] = {
  534. SDL_PIXELFORMAT_XRGB8888, SDL_PIXELFORMAT_ARGB8888
  535. };
  536. int i, j;
  537. for (i = 0; i < SDL_arraysize(operations); ++i) {
  538. for (j = 0; j < SDL_arraysize(dst_formats); ++j) {
  539. TestRenderOperation op = operations[i];
  540. if (mode < 0) {
  541. if (op != TEST_RENDER_COPY_XRGB && op != TEST_RENDER_COPY_ARGB) {
  542. /* Unsupported mode for this operation */
  543. continue;
  544. }
  545. }
  546. testBlendModeOperation(op, mode, dst_formats[j]);
  547. }
  548. }
  549. }
  550. /**
  551. * Tests render operations with blend modes
  552. */
  553. static int render_testBlendModes(void *arg)
  554. {
  555. testBlendMode(-1);
  556. testBlendMode(-2);
  557. testBlendMode(SDL_BLENDMODE_NONE);
  558. testBlendMode(SDL_BLENDMODE_BLEND);
  559. testBlendMode(SDL_BLENDMODE_BLEND_PREMULTIPLIED);
  560. testBlendMode(SDL_BLENDMODE_ADD);
  561. testBlendMode(SDL_BLENDMODE_ADD_PREMULTIPLIED);
  562. testBlendMode(SDL_BLENDMODE_MOD);
  563. testBlendMode(SDL_BLENDMODE_MUL);
  564. return TEST_COMPLETED;
  565. }
  566. /**
  567. * Test viewport
  568. */
  569. static int render_testViewport(void *arg)
  570. {
  571. SDL_Surface *referenceSurface;
  572. SDL_Rect viewport;
  573. viewport.x = TESTRENDER_SCREEN_W / 3;
  574. viewport.y = TESTRENDER_SCREEN_H / 3;
  575. viewport.w = TESTRENDER_SCREEN_W / 2;
  576. viewport.h = TESTRENDER_SCREEN_H / 2;
  577. /* Create expected result */
  578. referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
  579. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_CLEAR))
  580. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, &viewport, RENDER_COLOR_GREEN))
  581. /* Clear surface. */
  582. clearScreen();
  583. /* Set the viewport and do a fill operation */
  584. CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport))
  585. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
  586. CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
  587. CHECK_FUNC(SDL_SetRenderViewport, (renderer, NULL))
  588. /* Check to see if final image matches. */
  589. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  590. /*
  591. * Verify that clear ignores the viewport
  592. */
  593. /* Create expected result */
  594. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_GREEN))
  595. /* Clear surface. */
  596. clearScreen();
  597. /* Set the viewport and do a clear operation */
  598. CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport))
  599. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
  600. CHECK_FUNC(SDL_RenderClear, (renderer))
  601. CHECK_FUNC(SDL_SetRenderViewport, (renderer, NULL))
  602. /* Check to see if final image matches. */
  603. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  604. /* Make current */
  605. SDL_RenderPresent(renderer);
  606. SDL_DestroySurface(referenceSurface);
  607. return TEST_COMPLETED;
  608. }
  609. /**
  610. * Test clip rect
  611. */
  612. static int render_testClipRect(void *arg)
  613. {
  614. SDL_Surface *referenceSurface;
  615. SDL_Rect cliprect;
  616. cliprect.x = TESTRENDER_SCREEN_W / 3;
  617. cliprect.y = TESTRENDER_SCREEN_H / 3;
  618. cliprect.w = TESTRENDER_SCREEN_W / 2;
  619. cliprect.h = TESTRENDER_SCREEN_H / 2;
  620. /* Create expected result */
  621. referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
  622. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_CLEAR))
  623. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, &cliprect, RENDER_COLOR_GREEN))
  624. /* Clear surface. */
  625. clearScreen();
  626. /* Set the cliprect and do a fill operation */
  627. CHECK_FUNC(SDL_SetRenderClipRect, (renderer, &cliprect))
  628. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
  629. CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
  630. CHECK_FUNC(SDL_SetRenderClipRect, (renderer, NULL))
  631. /* Check to see if final image matches. */
  632. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  633. /*
  634. * Verify that clear ignores the cliprect
  635. */
  636. /* Create expected result */
  637. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_GREEN))
  638. /* Clear surface. */
  639. clearScreen();
  640. /* Set the cliprect and do a clear operation */
  641. CHECK_FUNC(SDL_SetRenderClipRect, (renderer, &cliprect))
  642. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
  643. CHECK_FUNC(SDL_RenderClear, (renderer))
  644. CHECK_FUNC(SDL_SetRenderClipRect, (renderer, NULL))
  645. /* Check to see if final image matches. */
  646. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  647. /* Make current */
  648. SDL_RenderPresent(renderer);
  649. SDL_DestroySurface(referenceSurface);
  650. return TEST_COMPLETED;
  651. }
  652. /**
  653. * Test logical size
  654. */
  655. static int render_testLogicalSize(void *arg)
  656. {
  657. SDL_Surface *referenceSurface;
  658. SDL_Rect viewport;
  659. SDL_FRect rect;
  660. int w, h;
  661. int set_w, set_h;
  662. SDL_RendererLogicalPresentation set_presentation_mode;
  663. SDL_ScaleMode set_scale_mode;
  664. SDL_FRect set_rect;
  665. const int factor = 2;
  666. viewport.x = ((TESTRENDER_SCREEN_W / 4) / factor) * factor;
  667. viewport.y = ((TESTRENDER_SCREEN_H / 4) / factor) * factor;
  668. viewport.w = ((TESTRENDER_SCREEN_W / 2) / factor) * factor;
  669. viewport.h = ((TESTRENDER_SCREEN_H / 2) / factor) * factor;
  670. /* Create expected result */
  671. referenceSurface = SDL_CreateSurface(TESTRENDER_SCREEN_W, TESTRENDER_SCREEN_H, RENDER_COMPARE_FORMAT);
  672. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_CLEAR))
  673. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, &viewport, RENDER_COLOR_GREEN))
  674. /* Clear surface. */
  675. clearScreen();
  676. /* Set the logical size and do a fill operation */
  677. CHECK_FUNC(SDL_GetCurrentRenderOutputSize, (renderer, &w, &h))
  678. CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, w / factor, h / factor,
  679. SDL_LOGICAL_PRESENTATION_LETTERBOX,
  680. SDL_SCALEMODE_NEAREST))
  681. CHECK_FUNC(SDL_GetRenderLogicalPresentation, (renderer, &set_w, &set_h, &set_presentation_mode, &set_scale_mode))
  682. SDLTest_AssertCheck(
  683. set_w == (w / factor) &&
  684. set_h == (h / factor) &&
  685. set_presentation_mode == SDL_LOGICAL_PRESENTATION_LETTERBOX &&
  686. set_scale_mode == SDL_SCALEMODE_NEAREST,
  687. "Validate result from SDL_GetRenderLogicalPresentation, got %d, %d, %d, %d", set_w, set_h, set_presentation_mode, set_scale_mode);
  688. CHECK_FUNC(SDL_GetRenderLogicalPresentationRect, (renderer, &set_rect))
  689. SDLTest_AssertCheck(
  690. set_rect.x == 0.0f &&
  691. set_rect.y == 0.0f &&
  692. set_rect.w == 320.0f &&
  693. set_rect.h == 240.0f,
  694. "Validate result from SDL_GetRenderLogicalPresentationRect, got {%g, %g, %gx%g}", set_rect.x, set_rect.y, set_rect.w, set_rect.h);
  695. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
  696. rect.x = (float)viewport.x / factor;
  697. rect.y = (float)viewport.y / factor;
  698. rect.w = (float)viewport.w / factor;
  699. rect.h = (float)viewport.h / factor;
  700. CHECK_FUNC(SDL_RenderFillRect, (renderer, &rect))
  701. CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, 0, 0,
  702. SDL_LOGICAL_PRESENTATION_DISABLED,
  703. SDL_SCALEMODE_NEAREST))
  704. CHECK_FUNC(SDL_GetRenderLogicalPresentation, (renderer, &set_w, &set_h, &set_presentation_mode, &set_scale_mode))
  705. SDLTest_AssertCheck(
  706. set_w == 0 &&
  707. set_h == 0 &&
  708. set_presentation_mode == SDL_LOGICAL_PRESENTATION_DISABLED &&
  709. set_scale_mode == SDL_SCALEMODE_NEAREST,
  710. "Validate result from SDL_GetRenderLogicalPresentation, got %d, %d, %d, %d", set_w, set_h, set_presentation_mode, set_scale_mode);
  711. CHECK_FUNC(SDL_GetRenderLogicalPresentationRect, (renderer, &set_rect))
  712. SDLTest_AssertCheck(
  713. set_rect.x == 0.0f &&
  714. set_rect.y == 0.0f &&
  715. set_rect.w == 320.0f &&
  716. set_rect.h == 240.0f,
  717. "Validate result from SDL_GetRenderLogicalPresentationRect, got {%g, %g, %gx%g}", set_rect.x, set_rect.y, set_rect.w, set_rect.h);
  718. /* Check to see if final image matches. */
  719. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  720. /* Clear surface. */
  721. clearScreen();
  722. /* Set the logical size and viewport and do a fill operation */
  723. CHECK_FUNC(SDL_GetCurrentRenderOutputSize, (renderer, &w, &h))
  724. CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, w / factor, h / factor,
  725. SDL_LOGICAL_PRESENTATION_LETTERBOX,
  726. SDL_SCALEMODE_NEAREST))
  727. viewport.x = (TESTRENDER_SCREEN_W / 4) / factor;
  728. viewport.y = (TESTRENDER_SCREEN_H / 4) / factor;
  729. viewport.w = (TESTRENDER_SCREEN_W / 2) / factor;
  730. viewport.h = (TESTRENDER_SCREEN_H / 2) / factor;
  731. CHECK_FUNC(SDL_SetRenderViewport, (renderer, &viewport))
  732. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
  733. CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
  734. CHECK_FUNC(SDL_SetRenderViewport, (renderer, NULL))
  735. CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, 0, 0,
  736. SDL_LOGICAL_PRESENTATION_DISABLED,
  737. SDL_SCALEMODE_NEAREST))
  738. /* Check to see if final image matches. */
  739. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  740. /*
  741. * Test a logical size that isn't the same aspect ratio as the window
  742. */
  743. viewport.x = (TESTRENDER_SCREEN_W / 4);
  744. viewport.y = 0;
  745. viewport.w = TESTRENDER_SCREEN_W;
  746. viewport.h = TESTRENDER_SCREEN_H;
  747. /* Create expected result */
  748. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, NULL, RENDER_COLOR_CLEAR))
  749. CHECK_FUNC(SDL_FillSurfaceRect, (referenceSurface, &viewport, RENDER_COLOR_GREEN))
  750. /* Clear surface. */
  751. clearScreen();
  752. /* Set the logical size and do a fill operation */
  753. CHECK_FUNC(SDL_GetCurrentRenderOutputSize, (renderer, &w, &h))
  754. CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer,
  755. w - 2 * (TESTRENDER_SCREEN_W / 4),
  756. h,
  757. SDL_LOGICAL_PRESENTATION_LETTERBOX,
  758. SDL_SCALEMODE_LINEAR))
  759. CHECK_FUNC(SDL_GetRenderLogicalPresentation, (renderer, &set_w, &set_h, &set_presentation_mode, &set_scale_mode))
  760. SDLTest_AssertCheck(
  761. set_w == w - 2 * (TESTRENDER_SCREEN_W / 4) &&
  762. set_h == h &&
  763. set_presentation_mode == SDL_LOGICAL_PRESENTATION_LETTERBOX &&
  764. set_scale_mode == SDL_SCALEMODE_LINEAR,
  765. "Validate result from SDL_GetRenderLogicalPresentation, got %d, %d, %d, %d", set_w, set_h, set_presentation_mode, set_scale_mode);
  766. CHECK_FUNC(SDL_GetRenderLogicalPresentationRect, (renderer, &set_rect))
  767. SDLTest_AssertCheck(
  768. set_rect.x == 20.0f &&
  769. set_rect.y == 0.0f &&
  770. set_rect.w == 280.0f &&
  771. set_rect.h == 240.0f,
  772. "Validate result from SDL_GetRenderLogicalPresentationRect, got {%g, %g, %gx%g}", set_rect.x, set_rect.y, set_rect.w, set_rect.h);
  773. CHECK_FUNC(SDL_SetRenderDrawColor, (renderer, 0, 255, 0, SDL_ALPHA_OPAQUE))
  774. CHECK_FUNC(SDL_RenderFillRect, (renderer, NULL))
  775. CHECK_FUNC(SDL_SetRenderLogicalPresentation, (renderer, 0, 0,
  776. SDL_LOGICAL_PRESENTATION_DISABLED,
  777. SDL_SCALEMODE_NEAREST))
  778. CHECK_FUNC(SDL_GetRenderLogicalPresentation, (renderer, &set_w, &set_h, &set_presentation_mode, &set_scale_mode))
  779. SDLTest_AssertCheck(
  780. set_w == 0 &&
  781. set_h == 0 &&
  782. set_presentation_mode == SDL_LOGICAL_PRESENTATION_DISABLED &&
  783. set_scale_mode == SDL_SCALEMODE_NEAREST,
  784. "Validate result from SDL_GetRenderLogicalPresentation, got %d, %d, %d, %d", set_w, set_h, set_presentation_mode, set_scale_mode);
  785. CHECK_FUNC(SDL_GetRenderLogicalPresentationRect, (renderer, &set_rect))
  786. SDLTest_AssertCheck(
  787. set_rect.x == 0.0f &&
  788. set_rect.y == 0.0f &&
  789. set_rect.w == 320.0f &&
  790. set_rect.h == 240.0f,
  791. "Validate result from SDL_GetRenderLogicalPresentationRect, got {%g, %g, %gx%g}", set_rect.x, set_rect.y, set_rect.w, set_rect.h);
  792. /* Check to see if final image matches. */
  793. compare(referenceSurface, ALLOWABLE_ERROR_OPAQUE);
  794. /* Clear surface. */
  795. clearScreen();
  796. /* Make current */
  797. SDL_RenderPresent(renderer);
  798. SDL_DestroySurface(referenceSurface);
  799. return TEST_COMPLETED;
  800. }
  801. /* Helper functions */
  802. /**
  803. * Checks to see if functionality is supported. Helper function.
  804. */
  805. static int
  806. isSupported(int code)
  807. {
  808. return code == 0;
  809. }
  810. /**
  811. * Test to see if we can vary the draw color. Helper function.
  812. *
  813. * \sa SDL_SetRenderDrawColor
  814. * \sa SDL_GetRenderDrawColor
  815. */
  816. static int
  817. hasDrawColor(void)
  818. {
  819. int ret, fail;
  820. Uint8 r, g, b, a;
  821. fail = 0;
  822. /* Set color. */
  823. ret = SDL_SetRenderDrawColor(renderer, 100, 100, 100, 100);
  824. if (!isSupported(ret)) {
  825. fail = 1;
  826. }
  827. ret = SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a);
  828. if (!isSupported(ret)) {
  829. fail = 1;
  830. }
  831. /* Restore natural. */
  832. ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
  833. if (!isSupported(ret)) {
  834. fail = 1;
  835. }
  836. /* Something failed, consider not available. */
  837. if (fail) {
  838. return 0;
  839. }
  840. /* Not set properly, consider failed. */
  841. else if ((r != 100) || (g != 100) || (b != 100) || (a != 100)) {
  842. return 0;
  843. }
  844. return 1;
  845. }
  846. /**
  847. * Loads the test image 'Face' as texture. Helper function.
  848. *
  849. * \sa SDL_CreateTextureFromSurface
  850. */
  851. static SDL_Texture *
  852. loadTestFace(void)
  853. {
  854. SDL_Surface *face;
  855. SDL_Texture *tface;
  856. face = SDLTest_ImageFace();
  857. if (!face) {
  858. return NULL;
  859. }
  860. tface = SDL_CreateTextureFromSurface(renderer, face);
  861. if (!tface) {
  862. SDLTest_LogError("SDL_CreateTextureFromSurface() failed with error: %s", SDL_GetError());
  863. }
  864. SDL_DestroySurface(face);
  865. return tface;
  866. }
  867. /**
  868. * Compares screen pixels with image pixels. Helper function.
  869. *
  870. * \param referenceSurface Image to compare against.
  871. * \param allowable_error allowed difference from the reference image
  872. *
  873. * \sa SDL_RenderReadPixels
  874. * \sa SDL_CreateSurfaceFrom
  875. * \sa SDL_DestroySurface
  876. */
  877. static void
  878. compare(SDL_Surface *referenceSurface, int allowable_error)
  879. {
  880. int ret;
  881. SDL_Rect rect;
  882. SDL_Surface *surface, *testSurface;
  883. /* Explicitly specify the rect in case the window isn't the expected size... */
  884. rect.x = 0;
  885. rect.y = 0;
  886. rect.w = TESTRENDER_SCREEN_W;
  887. rect.h = TESTRENDER_SCREEN_H;
  888. surface = SDL_RenderReadPixels(renderer, &rect);
  889. if (!surface) {
  890. SDLTest_AssertCheck(surface != NULL, "Validate result from SDL_RenderReadPixels, got NULL, %s", SDL_GetError());
  891. return;
  892. }
  893. testSurface = SDL_ConvertSurface(surface, RENDER_COMPARE_FORMAT);
  894. SDL_DestroySurface(surface);
  895. if (!testSurface) {
  896. SDLTest_AssertCheck(testSurface != NULL, "Validate result from SDL_ConvertSurface, got NULL, %s", SDL_GetError());
  897. return;
  898. }
  899. /* Compare surface. */
  900. ret = SDLTest_CompareSurfaces(testSurface, referenceSurface, allowable_error);
  901. SDLTest_AssertCheck(ret == 0, "Validate result from SDLTest_CompareSurfaces, expected: 0, got: %i", ret);
  902. /* Clean up. */
  903. SDL_DestroySurface(testSurface);
  904. }
  905. /**
  906. * Clears the screen. Helper function.
  907. *
  908. * \sa SDL_SetRenderDrawColor
  909. * \sa SDL_RenderClear
  910. * \sa SDL_RenderPresent
  911. * \sa SDL_SetRenderDrawBlendMode
  912. */
  913. static int
  914. clearScreen(void)
  915. {
  916. int ret;
  917. /* Make current */
  918. SDL_RenderPresent(renderer);
  919. /* Set color. */
  920. ret = SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
  921. SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
  922. /* Clear screen. */
  923. ret = SDL_RenderClear(renderer);
  924. SDLTest_AssertCheck(ret == 0, "Validate result from SDL_RenderClear, expected: 0, got: %i", ret);
  925. /* Set defaults. */
  926. ret = SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
  927. SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawBlendMode, expected: 0, got: %i", ret);
  928. ret = SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);
  929. SDLTest_AssertCheck(ret == 0, "Validate result from SDL_SetRenderDrawColor, expected: 0, got: %i", ret);
  930. return 0;
  931. }
  932. /* ================= Test References ================== */
  933. /* Render test cases */
  934. static const SDLTest_TestCaseReference renderTest1 = {
  935. (SDLTest_TestCaseFp)render_testGetNumRenderDrivers, "render_testGetNumRenderDrivers", "Tests call to SDL_GetNumRenderDrivers", TEST_ENABLED
  936. };
  937. static const SDLTest_TestCaseReference renderTest2 = {
  938. (SDLTest_TestCaseFp)render_testPrimitives, "render_testPrimitives", "Tests rendering primitives", TEST_ENABLED
  939. };
  940. static const SDLTest_TestCaseReference renderTest3 = {
  941. (SDLTest_TestCaseFp)render_testPrimitivesWithViewport, "render_testPrimitivesWithViewport", "Tests rendering primitives within a viewport", TEST_ENABLED
  942. };
  943. static const SDLTest_TestCaseReference renderTest4 = {
  944. (SDLTest_TestCaseFp)render_testBlit, "render_testBlit", "Tests blitting", TEST_ENABLED
  945. };
  946. static const SDLTest_TestCaseReference renderTest5 = {
  947. (SDLTest_TestCaseFp)render_testBlitColor, "render_testBlitColor", "Tests blitting with color", TEST_ENABLED
  948. };
  949. static const SDLTest_TestCaseReference renderTest6 = {
  950. (SDLTest_TestCaseFp)render_testBlendModes, "render_testBlendModes", "Tests rendering blend modes", TEST_ENABLED
  951. };
  952. static const SDLTest_TestCaseReference renderTest7 = {
  953. (SDLTest_TestCaseFp)render_testViewport, "render_testViewport", "Tests viewport", TEST_ENABLED
  954. };
  955. static const SDLTest_TestCaseReference renderTest8 = {
  956. (SDLTest_TestCaseFp)render_testClipRect, "render_testClipRect", "Tests clip rect", TEST_ENABLED
  957. };
  958. static const SDLTest_TestCaseReference renderTest9 = {
  959. (SDLTest_TestCaseFp)render_testLogicalSize, "render_testLogicalSize", "Tests logical size", TEST_ENABLED
  960. };
  961. /* Sequence of Render test cases */
  962. static const SDLTest_TestCaseReference *renderTests[] = {
  963. &renderTest1, &renderTest2, &renderTest3, &renderTest4,
  964. &renderTest5, &renderTest6, &renderTest7, &renderTest8,
  965. &renderTest9, NULL
  966. };
  967. /* Render test suite (global) */
  968. SDLTest_TestSuiteReference renderTestSuite = {
  969. "Render",
  970. InitCreateRenderer,
  971. renderTests,
  972. CleanupDestroyRenderer
  973. };