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Sam Lantinga 43e90c7b1c Make changing raw input mode on Windows a very fast operation 2 日 前
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VisualC-GDK 12a435e11d gdk: Update Suspend/Resume best practices. 1 週間 前
Xcode 5d1e390a9c Hiding OpenGLES API deprecation since iOS 12.0 warning 1 ヶ月 前
android-project 01bd8b3780 Fix backspace on android with api 30+ 2 週間 前
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include fbc49daab7 Clarified SDL_EVENT_WINDOW_ICCPROF_CHANGED documentation (thanks @JacksonAllan!) 2 日 前
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wayland-protocols 0a45525242 wayland: Handle min/max sizes in fixed-size windows with viewports 2 週間 前
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 年 前
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 年 前
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 年間 前
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Android.mk 9a91d7236a GPU: OpenXR integration (#14837) 1 ヶ月 前
BUGS.txt b08d045811 Added a Discord link to BUGS.txt 1 年間 前
CMakeLists.txt d870911202 CodeSpell 1 ヶ月 前
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 1 年間 前
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LICENSE.txt 5f086e7623 Updated copyright for 2026 2 ヶ月 前
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WhatsNew.txt 466ca58b04 Added SDL_HINT_MOUSE_DPI_SCALE_CURSORS 3 ヶ月 前

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)