| .. |
|
direct3d
|
4743f97c39
Fix invalidation of bound textures/shaders across a renderer flush on D3D9
|
пре 2 месеци |
|
direct3d11
|
4a4ae4a79d
Fix GetSampler() bug for INDEX8 pixel format (#15099)
|
пре 1 месец |
|
direct3d12
|
ee5c5cf755
render: Add Suspend/Resume calls for GDK support
|
пре 1 месец |
|
gpu
|
ee5c5cf755
render: Add Suspend/Resume calls for GDK support
|
пре 1 месец |
|
metal
|
0f9292a367
Fixed incorrect sampler when changing Metal draw state
|
пре 3 недеља |
|
ngage
|
5f086e7623
Updated copyright for 2026
|
пре 3 месеци |
|
opengl
|
fc570a1a1c
render: opengl and opengles2 renderers try to disable GL_FRAMEBUFFER_SRGB.
|
пре 2 месеци |
|
opengles2
|
173adc1bf6
Enable npot texture wrapping if GL_OES_texture_npot is available
|
пре 1 недеља |
|
ps2
|
863912aa03
PS2, VITA: Fix void pointer arithmetic warnings (#14995)
|
пре 2 месеци |
|
psp
|
a36ef1f187
SDL_render_psp.c: Also apply the similar fix to PSP
|
пре 2 месеци |
|
software
|
4dbf5811e9
Update SDL_render_sw.c
|
пре 1 месец |
|
vitagxm
|
863912aa03
PS2, VITA: Fix void pointer arithmetic warnings (#14995)
|
пре 2 месеци |
|
vulkan
|
4a4ae4a79d
Fix GetSampler() bug for INDEX8 pixel format (#15099)
|
пре 1 месец |
|
SDL_d3dmath.h
|
5f086e7623
Updated copyright for 2026
|
пре 3 месеци |
|
SDL_render.c
|
57f3d2ea0a
Don't send any commands to the GPU while hidden
|
пре 1 недеља |
|
SDL_render_debug_font.h
|
5f086e7623
Updated copyright for 2026
|
пре 3 месеци |
|
SDL_render_unsupported.c
|
5f086e7623
Updated copyright for 2026
|
пре 3 месеци |
|
SDL_sysrender.h
|
ee5c5cf755
render: Add Suspend/Resume calls for GDK support
|
пре 1 месец |
|
SDL_yuv_sw.c
|
5f086e7623
Updated copyright for 2026
|
пре 3 месеци |
|
SDL_yuv_sw_c.h
|
5f086e7623
Updated copyright for 2026
|
пре 3 месеци |