Frank Praznik 643281d022 Revert "win32: Use the size in the WINDOWPOS data while handling popup windows in the WM_WINDOWPOSCHANGED message" 1 year ago
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atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
audio 5f25691c85 Fix C23 empty initializer warning. 1 year ago
camera f2b7495adc SDL_camera_pipewire: use `SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC` 1 year ago
core d4d5faedab Added SDL_EVENT_FINGER_CANCELED 1 year ago
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
dialog b7dac5072b correct termination of windows openfiledialog filters 1 year ago
dynapi 1b99467c71 audio: Make SDL_Bind/UnbindAudioStreams take const arrays 1 year ago
events dd83908109 keyboard: Check for both caps lock and shift when looking up a keycode by name 1 year ago
file 0be5b8070d Update SDL_asyncio.c 1 year ago
filesystem 9628549c7c Xbox buildfixes 1 year ago
gpu b2c2a483e8 GPU: Rename HDR10_ST2048 to HDR10_ST2084 1 year ago
haptic 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 1 year ago
hidapi 37b87f79fb Fixed Bluetooth Steam Controller detection on iOS and Android 1 year ago
joystick 9a4d29699d Don't use connection state from the Nintendo Switch Pro report 1 year ago
libm 7ff819141d libm/e_exp.c: fix gcc warning on 32 bit: 1 year ago
loadso 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 year ago
locale 962268ca21 Fixed Chinese locales on PSP (thanks @ccawley2011!) 1 year ago
main fa9c3331d5 main: Adjust how SDL_HINT_MAIN_CALLBACK_RATE works. 1 year ago
misc e3c99e3bd3 misc: Fixed typo in iOS error message. 1 year ago
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 1 year ago
process afee27a530 Make sure stdio handles are in blocking mode 1 year ago
render d4d5faedab Added SDL_EVENT_FINGER_CANCELED 1 year ago
sensor fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 1 year ago
stdlib f8d8bf8066 SDL_GetNumAllocations returns -1 when allocation counting is disabled 1 year ago
storage 3cd3c9317e storage: Add error messages when ReadIO/WriteIO lengths mismatch 1 year ago
test d4d5faedab Added SDL_EVENT_FINGER_CANCELED 1 year ago
thread e9290eeedf Use `pthread_setname_np` also on Android 1 year ago
time a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
timer c2508d5d99 Fix various `#if defined`s 1 year ago
tray 2d91f096ca Remove libc function from Windows tray 1 year ago
video 643281d022 Revert "win32: Use the size in the WINDOWPOS data while handling popup windows in the WM_WINDOWPOSCHANGED message" 1 year ago
SDL.c f45ce45603 ngage: Remove Nokia N-Gage support. 1 year ago
SDL_assert.c 9af5ffcfbe Improve support for private platforms (#11220) 1 year ago
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
SDL_error.c a567786762 Added SDL_SetErrorV() 1 year ago
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL 1 year ago
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
SDL_hashtable.c 43a61fec91 Removed external hashtable locking functions 1 year ago
SDL_hashtable.h 43a61fec91 Removed external hashtable locking functions 1 year ago
SDL_hints.c 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 1 year ago
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL 1 year ago
SDL_internal.h 6cc9ce183d SDL_internal: remove `#undef SDL_LEAN_AND_MEAN` 1 year ago
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
SDL_log.c 1cc85c912b Check return value of SDL_small_alloc() 1 year ago
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
SDL_properties.c ce9dddfde2 Don't free properties while modifying the property hashtable 1 year ago
SDL_properties_c.h 1ca45c5891 Fix typo: DiretMedia->DirectMedia 1 year ago
SDL_utils.c eb1be89e70 Cleaned up thread state handling and added thread object validation 1 year ago
SDL_utils_c.h eb1be89e70 Cleaned up thread state handling and added thread object validation 1 year ago