Petar Popovic 5f25691c85 Fix C23 empty initializer warning. 1 year ago
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aaudio 54ff1f35bd Fixed audio dropouts when plenty of audio is queued on Android 1 year ago
alsa 5f25691c85 Fix C23 empty initializer warning. 1 year ago
coreaudio b2178857dc Corrected CoreAudio surround sound channel layouts 1 year ago
directsound 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 year ago
disk 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
dsp 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 year ago
dummy bd04459cde Fix typos (thanks @qndel!) 1 year ago
emscripten e0cee83a3a emscriptenaudio: Removed comment about Firefox not supporting userActivation. 1 year ago
haiku 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
jack 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 year ago
n3ds 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 year ago
netbsd 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 year ago
openslES a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
pipewire 32cc92dceb pipewire: i/o callbacks should avoid higher-level iteration during device open. 1 year ago
ps2 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
psp 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
pulseaudio fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 1 year ago
qnx 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 year ago
sndio 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 year ago
vita 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention 1 year ago
wasapi af2dbbcb53 Merge SDL_wasapi_win32 into SDL_wasapi 1 year ago
SDL_audio.c 49153ebfc4 audio: Add NULL check to SDL_UnbindAudioStreams 1 year ago
SDL_audio_c.h 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
SDL_audio_channel_converters.h 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago
SDL_audiocvt.c f5ad66ef4b audio: Allow channel maps to specify -1 to mute a channel. 1 year ago
SDL_audiodev.c 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation 1 year ago
SDL_audiodev_c.h 8f546bb3c9 Use C99 bool internally in SDL 1 year ago
SDL_audioqueue.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 1 year ago
SDL_audioqueue.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
SDL_audioresample.c 9275c533ca Added thread-safe initialization/cleanup support 1 year ago
SDL_audioresample.h 5b3ee51c6c Updated copyright for 2024 2 years ago
SDL_audiotypecvt.c 8f546bb3c9 Use C99 bool internally in SDL 1 year ago
SDL_mixer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
SDL_sysaudio.h 9784e10a75 audio: Let emscripten update device->sample_frames at device open time. 1 year ago
SDL_wave.c fb43dc3097 Set error for NULL SDL_IOStream in SDL_LoadWAV_IO() 1 year ago
SDL_wave.h 6501e90018 Use C++ style comments consistently in SDL source code 1 year ago