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Petar Popovic a696b108ac SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect 10 月之前
.github 8a57c83ff9 Updated to GameInput v1.1 10 月之前
VisualC 8a57c83ff9 Updated to GameInput v1.1 10 月之前
VisualC-GDK 8a57c83ff9 Updated to GameInput v1.1 10 月之前
Xcode e18c6bd2e7 8BitDo (#12661) 11 月之前
android-project 0177838353 Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice 11 月之前
build-scripts a390f5716e docs: improve man page generation 11 月之前
cmake ebb52973e1 cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES 11 月之前
docs 47e52ab37b Sync SDL3 wiki -> header 10 月之前
examples a1016bd06f Allow 01-joystick-polling example to be resizable 10 月之前
include a696b108ac SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect 10 月之前
src 47162a4168 x11: Send key events for dead keys consumed by the IME 10 月之前
test f7b7188837 Add SDL_CreateGPURenderer 11 月之前
wayland-protocols edd08771a9 wayland: Add xdg_toplevel v7 edge constraint support 10 月之前
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 年之前
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 年之前
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 年之前
.gitignore f543faf837 Allow in-tree build 1 年之前
.wikiheaders-options cb3d6dc467 .wikiheaders-options: Removed wikipreamble setting. 1 年之前
Android.mk 35c03774f3 [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) 11 月之前
BUGS.txt b08d045811 Added a Discord link to BUGS.txt 1 年之前
CMakeLists.txt 8a57c83ff9 Updated to GameInput v1.1 10 月之前
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 1 年之前
INSTALL.md d631a3add0 Add a link to docs/INTRO-mingw.md 1 年之前
LICENSE.txt f2074d7af3 Updated copyright for 2025 1 年之前
README.md 5f4696ce63 Updating documentation for the 3.2.0 release 1 年之前
WhatsNew.txt fe9bdcf508 Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT 1 年之前

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)