Sin descripción

Vicki Pfau a8f4f40d08 Sync more Steam Controller header definitions for the Steam Deck hace 2 años
.github c4ca64deaf ci: do 'brew update' & don't run dependent checks on installed things hace 2 años
VisualC f3048e3cd2 Add new file to vcxproj files. hace 2 años
VisualC-GDK f3048e3cd2 Add new file to vcxproj files. hace 2 años
VisualC-WinRT 81fc7ded78 Removed the window shape API for SDL 3.0 hace 2 años
Xcode 240e7747c8 Fix #8702: Add SDL_hidapi_steamdeck.c to Xcode target hace 2 años
android-project 9d13be743b Make sure we're rendering whenever the activity might be visible, even if we don't have focus. hace 2 años
build-scripts df0fd55891 wikiheaders.pl: README files are no longer in Windows endline format. hace 2 años
cmake dd5b8db3a6 SDL_hidapi requires libusb >= 1.0.16 hace 2 años
docs 4fd778119b video: Implement asynchronous windowing hace 2 años
include a4496f7dcf Update doc: SDL_SoftStretch() and SDL_SoftStretchLinear() #8667 hace 2 años
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects hace 3 años
src a8f4f40d08 Sync more Steam Controller header definitions for the Steam Deck hace 2 años
test 7f75178908 Verify that the %p format specifier works for 64-bit pointers hace 2 años
wayland-protocols 44536b7537 Add and event and flag to report when a window has been occluded hace 2 años
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit hace 3 años
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked hace 2 años
.editorconfig a1e101e898 Fixed formatting for Haiku cc files hace 3 años
.gitignore e6e54b22c8 Ignore all surface comparison output files in the testautomation directory hace 2 años
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' hace 3 años
Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols hace 2 años
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. hace 5 años
CMakeLists.txt ac0751a652 Added SDL_strnstr() hace 2 años
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. hace 2 años
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. hace 2 años
LICENSE.txt fde78d12f2 Updated copyright for 2023 hace 3 años
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. hace 9 años
README.md f32575dfab docs: Convert everything to Unix-style endlines. hace 2 años
WhatsNew.txt 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() hace 2 años

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html