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Sam Lantinga af58ed978e Fixed the documentation for SDL_GetGamepadMappings() há 2 anos atrás
.github 38d24778ed ci: update deprecated node.js 16 actions há 2 anos atrás
VisualC b9a00aa88e Fixed building the Vulkan renderer on Windows with Visual Studio há 2 anos atrás
VisualC-GDK 9ae39d52de camera: Add sources to Xcode and Visual Studio projects. há 2 anos atrás
VisualC-WinRT 9ae39d52de camera: Add sources to Xcode and Visual Studio projects. há 2 anos atrás
Xcode e223e1d498 Added SDL_camera.h to the public Framework headers há 2 anos atrás
android-project 1cae52bbac Added JNI native methods to proguard-rules.pro (thanks @AntTheAlchemist!) há 2 anos atrás
build-scripts 9e505252c0 Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC há 2 anos atrás
cmake 1f536a1e77 cmake: fix SDL_RENDER_VULKAN reporting há 2 anos atrás
docs e0dadba6f5 Sync SDL3 wiki -> header há 2 anos atrás
include af58ed978e Fixed the documentation for SDL_GetGamepadMappings() há 2 anos atrás
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects há 3 anos atrás
src 0454e1fdb4 Vulkan: added support for wrapping existing textures há 2 anos atrás
test 039144350c Be more precise about what we're testing in testyuv há 2 anos atrás
wayland-protocols e71e16950a wayland: Use the preferred order of displays exposed by KDE há 2 anos atrás
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit há 3 anos atrás
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked há 2 anos atrás
.editorconfig a1e101e898 Fixed formatting for Haiku cc files há 3 anos atrás
.gitignore 3a4ac15a27 Make Xbox GDK code public (and fix some GDK code rot) (#8844) há 2 anos atrás
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' há 3 anos atrás
Android.mk 2613e3da24 camera: Rewrote Android support. há 2 anos atrás
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. há 5 anos atrás
CMakeLists.txt e03746b25f cmake: add -Wl,-rpath,${libdir} to Libs section of pc file for Apple platforms há 2 anos atrás
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. há 2 anos atrás
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. há 2 anos atrás
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 há 2 anos atrás
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. há 9 anos atrás
README.md f32575dfab docs: Convert everything to Unix-style endlines. há 2 anos atrás
WhatsNew.txt 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output há 2 anos atrás

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html