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Ryan C. Gordon bf7a48cdcc render/gpu: Change some memcpy calls to SDL_memcpy. il y a 1 an
.github 2070adb262 android: add python script checking Android JNI bindings il y a 1 an
VisualC 398dff7c25 Added support for the HORI licensed Steam Controller il y a 1 an
VisualC-GDK 398dff7c25 Added support for the HORI licensed Steam Controller il y a 1 an
Xcode 7a924b36ae compile_shaders.sh shouldn't be in the SDL framework il y a 1 an
android-project e59344ad46 Update proguard-rules.pro in-line with commit 9ff3446 il y a 1 an
build-scripts 1561d7c089 Fix warnings in build-scripts/check_stdlib_usage.py il y a 1 an
cmake 3166a05c18 cmake: don't prepend absolute CMAKE_INSTALL_{INCLUDE,LIB}DIR with ${prefix} il y a 1 an
docs a90ad3b0e2 Removed SDL_bool in favor of plain bool il y a 1 an
examples b48f29dd9b examples: Fix name of renderer/17-read-pixels binary. il y a 1 an
include 043c876a15 Move default colorspace aliases into enum il y a 1 an
src bf7a48cdcc render/gpu: Change some memcpy calls to SDL_memcpy. il y a 1 an
test e5d3a1b6f5 Remove casts from typed pointer to void * for printf %p in test projects il y a 1 an
wayland-protocols 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol il y a 1 an
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list il y a 2 ans
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked il y a 2 ans
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci il y a 1 an
.gitignore 2e7d5bb429 Add the SDL_GPU API il y a 1 an
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! il y a 1 an
Android.mk 9eea8234e6 Add SDL_Process subsystem il y a 1 an
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. il y a 5 ans
CMakeLists.txt 9eea8234e6 Add SDL_Process subsystem il y a 1 an
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. il y a 2 ans
INSTALL.md b33420cac7 Updated INSTALL.md il y a 1 an
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 il y a 2 ans
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. il y a 9 ans
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release il y a 1 an
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". il y a 1 an

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html