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Ryan C. Gordon d20936b544 camera: Add some category docs about camera device warmup delays. hai 1 ano
.github fc12cc6dfd ci: add linux-powerpc to test matrix hai 1 ano
VisualC 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) hai 1 ano
VisualC-GDK 119b4fa5f5 GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456) hai 1 ano
Xcode c56a3f60fe xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION hai 1 ano
android-project 1ea4edddec Fixed Java exception if mConnection is null hai 1 ano
build-scripts e001a309be create-release.py: use head of git ref as default commit hai 1 ano
cmake f543faf837 Allow in-tree build hai 1 ano
docs 96729e745a SDL_GetClosestFullscreenDisplayMode(): Rename parameter `mode` to `closest` hai 1 ano
examples e31e3caece PSP: Fix building examples in parallel hai 1 ano
include d20936b544 camera: Add some category docs about camera device warmup delays. hai 1 ano
src 9a4ae4b9ed Fixed crash if SDL_GetVideoDisplayForWindow() returns NULL hai 1 ano
test a85f0b49f4 GPU: Remove D3D11 shaders from testgpu_spinning_cube hai 1 ano
wayland-protocols 4c2d0c422b wayland: Remove kde_output_order_v1 support hai 1 ano
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list %!s(int64=2) %!d(string=hai) anos
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked %!s(int64=2) %!d(string=hai) anos
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci hai 1 ano
.gitignore f543faf837 Allow in-tree build hai 1 ano
.wikiheaders-options 615d2dcd5b .wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes. hai 1 ano
Android.mk 9eea8234e6 Add SDL_Process subsystem hai 1 ano
BUGS.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files hai 1 ano
CMakeLists.txt 559223ff9d cmake: don't use uninitialized SDL_VERSION and use REVISION.txt hai 1 ano
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. %!s(int64=2) %!d(string=hai) anos
INSTALL.md b33420cac7 Updated INSTALL.md hai 1 ano
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
README-SDL.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files hai 1 ano
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release hai 1 ano
WhatsNew.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files hai 1 ano

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html