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Anonymous Maarten d3d7c04bf8 testcamera: libSDL3_test destroys the window and renderer hai 1 ano
.github a50e0319d5 ci: retry package creation multiple times hai 1 ano
VisualC fbe7e2e6d3 Moved the SDL version back to SDL_version.h hai 1 ano
VisualC-GDK 97f7b4620a Fixed building with GDK (thanks @Romans-I-XVI!) hai 1 ano
VisualC-WinRT 9c8c254af2 include: Removed SDL_quit.h hai 1 ano
Xcode fbe7e2e6d3 Moved the SDL version back to SDL_version.h hai 1 ano
android-project 9b7f88e512 Pass the VR controller "back" button to the application on the Oculus Quest hai 1 ano
build-scripts b6b9d5508e Renamed SDL_MixAudioFormat to SDL_MixAudio, and use float volume hai 1 ano
cmake a340748c06 camera: add PipeWire camera support hai 1 ano
docs b6b9d5508e Renamed SDL_MixAudioFormat to SDL_MixAudio, and use float volume hai 1 ano
include eda9247f01 Sync SDL3 wiki -> header hai 1 ano
mingw c81d11fae4 mingw: add pkg-support files (INSTALL.txt and Makefile) hai 1 ano
src 18225f7bb5 libSDL3_test: don't remove windows and renders when quiting hai 1 ano
test d3d7c04bf8 testcamera: libSDL3_test destroys the window and renderer hai 1 ano
wayland-protocols c6a70d6898 Add support for modal windows to more platforms hai 1 ano
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list %!s(int64=2) %!d(string=hai) anos
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked %!s(int64=2) %!d(string=hai) anos
.editorconfig a1e101e898 Fixed formatting for Haiku cc files %!s(int64=3) %!d(string=hai) anos
.gitignore 410a3c2c37 .gitignore: Adding compile_commands.json and .cache/ hai 1 ano
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! hai 1 ano
Android.mk 86fada6faa Android: Implement open and save file dialog. hai 1 ano
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. %!s(int64=5) %!d(string=hai) anos
CMakeLists.txt c7205ab6b5 cmake: don't generate SDL3 jar for CMake versions < 3.19 hai 1 ano
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. %!s(int64=2) %!d(string=hai) anos
INSTALL.md b33420cac7 Updated INSTALL.md hai 1 ano
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. %!s(int64=9) %!d(string=hai) anos
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release hai 1 ano
WhatsNew.txt a20eec1415 Tweaking documentation for the SDL 3.0 preview release hai 1 ano

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html