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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /* This driver supports the Nintendo Switch Pro controller.
- Code and logic contributed by Valve Corporation under the SDL zlib license.
- */
- #include "../../SDL_internal.h"
- #ifdef SDL_JOYSTICK_HIDAPI
- #include "SDL_hints.h"
- #include "SDL_events.h"
- #include "SDL_timer.h"
- #include "SDL_joystick.h"
- #include "SDL_gamecontroller.h"
- #include "../../SDL_hints_c.h"
- #include "../SDL_sysjoystick.h"
- #include "SDL_hidapijoystick_c.h"
- #include "SDL_hidapi_rumble.h"
- #ifdef SDL_JOYSTICK_HIDAPI_SWITCH
- /* Define this if you want to log all packets from the controller */
- /*#define DEBUG_SWITCH_PROTOCOL*/
- /* Define this to get log output for rumble logic */
- /*#define DEBUG_RUMBLE*/
- /* How often you can write rumble commands to the controller in Bluetooth mode
- If you send commands more frequently than this, you can turn off the controller.
- */
- #define RUMBLE_WRITE_FREQUENCY_MS 25
- /* How often you have to refresh a long duration rumble to keep the motors running */
- #define RUMBLE_REFRESH_FREQUENCY_MS 40
- #define SWITCH_GYRO_SCALE 14.2842f
- #define SWITCH_ACCEL_SCALE 4096.f
- typedef enum {
- k_eSwitchInputReportIDs_SubcommandReply = 0x21,
- k_eSwitchInputReportIDs_FullControllerState = 0x30,
- k_eSwitchInputReportIDs_SimpleControllerState = 0x3F,
- k_eSwitchInputReportIDs_CommandAck = 0x81,
- } ESwitchInputReportIDs;
- typedef enum {
- k_eSwitchOutputReportIDs_RumbleAndSubcommand = 0x01,
- k_eSwitchOutputReportIDs_Rumble = 0x10,
- k_eSwitchOutputReportIDs_Proprietary = 0x80,
- } ESwitchOutputReportIDs;
- typedef enum {
- k_eSwitchSubcommandIDs_BluetoothManualPair = 0x01,
- k_eSwitchSubcommandIDs_RequestDeviceInfo = 0x02,
- k_eSwitchSubcommandIDs_SetInputReportMode = 0x03,
- k_eSwitchSubcommandIDs_SetHCIState = 0x06,
- k_eSwitchSubcommandIDs_SPIFlashRead = 0x10,
- k_eSwitchSubcommandIDs_SetPlayerLights = 0x30,
- k_eSwitchSubcommandIDs_SetHomeLight = 0x38,
- k_eSwitchSubcommandIDs_EnableIMU = 0x40,
- k_eSwitchSubcommandIDs_SetIMUSensitivity = 0x41,
- k_eSwitchSubcommandIDs_EnableVibration = 0x48,
- } ESwitchSubcommandIDs;
- typedef enum {
- k_eSwitchProprietaryCommandIDs_Handshake = 0x02,
- k_eSwitchProprietaryCommandIDs_HighSpeed = 0x03,
- k_eSwitchProprietaryCommandIDs_ForceUSB = 0x04,
- k_eSwitchProprietaryCommandIDs_ClearUSB = 0x05,
- k_eSwitchProprietaryCommandIDs_ResetMCU = 0x06,
- } ESwitchProprietaryCommandIDs;
- typedef enum {
- k_eSwitchDeviceInfoControllerType_JoyConLeft = 0x1,
- k_eSwitchDeviceInfoControllerType_JoyConRight = 0x2,
- k_eSwitchDeviceInfoControllerType_ProController = 0x3,
- } ESwitchDeviceInfoControllerType;
- #define k_unSwitchOutputPacketDataLength 49
- #define k_unSwitchMaxOutputPacketLength 64
- #define k_unSwitchBluetoothPacketLength k_unSwitchOutputPacketDataLength
- #define k_unSwitchUSBPacketLength k_unSwitchMaxOutputPacketLength
- #define k_unSPIStickCalibrationStartOffset 0x603D
- #define k_unSPIStickCalibrationEndOffset 0x604E
- #define k_unSPIStickCalibrationLength (k_unSPIStickCalibrationEndOffset - k_unSPIStickCalibrationStartOffset + 1)
- #pragma pack(1)
- typedef struct
- {
- Uint8 rgucButtons[2];
- Uint8 ucStickHat;
- Uint8 rgucJoystickLeft[2];
- Uint8 rgucJoystickRight[2];
- } SwitchInputOnlyControllerStatePacket_t;
- typedef struct
- {
- Uint8 rgucButtons[2];
- Uint8 ucStickHat;
- Sint16 sJoystickLeft[2];
- Sint16 sJoystickRight[2];
- } SwitchSimpleStatePacket_t;
- typedef struct
- {
- Uint8 ucCounter;
- Uint8 ucBatteryAndConnection;
- Uint8 rgucButtons[3];
- Uint8 rgucJoystickLeft[3];
- Uint8 rgucJoystickRight[3];
- Uint8 ucVibrationCode;
- } SwitchControllerStatePacket_t;
- typedef struct
- {
- SwitchControllerStatePacket_t controllerState;
- struct {
- Sint16 sAccelX;
- Sint16 sAccelY;
- Sint16 sAccelZ;
- Sint16 sGyroX;
- Sint16 sGyroY;
- Sint16 sGyroZ;
- } imuState[3];
- } SwitchStatePacket_t;
- typedef struct
- {
- Uint32 unAddress;
- Uint8 ucLength;
- } SwitchSPIOpData_t;
- typedef struct
- {
- SwitchControllerStatePacket_t m_controllerState;
- Uint8 ucSubcommandAck;
- Uint8 ucSubcommandID;
- #define k_unSubcommandDataBytes 35
- union {
- Uint8 rgucSubcommandData[k_unSubcommandDataBytes];
- struct {
- SwitchSPIOpData_t opData;
- Uint8 rgucReadData[k_unSubcommandDataBytes - sizeof(SwitchSPIOpData_t)];
- } spiReadData;
- struct {
- Uint8 rgucFirmwareVersion[2];
- Uint8 ucDeviceType;
- Uint8 ucFiller1;
- Uint8 rgucMACAddress[6];
- Uint8 ucFiller2;
- Uint8 ucColorLocation;
- } deviceInfo;
- };
- } SwitchSubcommandInputPacket_t;
- typedef struct
- {
- Uint8 rgucData[4];
- } SwitchRumbleData_t;
- typedef struct
- {
- Uint8 ucPacketType;
- Uint8 ucPacketNumber;
- SwitchRumbleData_t rumbleData[2];
- } SwitchCommonOutputPacket_t;
- typedef struct
- {
- SwitchCommonOutputPacket_t commonData;
- Uint8 ucSubcommandID;
- Uint8 rgucSubcommandData[k_unSwitchOutputPacketDataLength - sizeof(SwitchCommonOutputPacket_t) - 1];
- } SwitchSubcommandOutputPacket_t;
- typedef struct
- {
- Uint8 ucPacketType;
- Uint8 ucProprietaryID;
- Uint8 rgucProprietaryData[k_unSwitchOutputPacketDataLength - 1 - 1];
- } SwitchProprietaryOutputPacket_t;
- #pragma pack()
- typedef struct {
- SDL_HIDAPI_Device *device;
- SDL_bool m_bInputOnly;
- SDL_bool m_bHasHomeLED;
- SDL_bool m_bUsingBluetooth;
- SDL_bool m_bIsGameCube;
- SDL_bool m_bUseButtonLabels;
- Uint8 m_nCommandNumber;
- SwitchCommonOutputPacket_t m_RumblePacket;
- Uint8 m_rgucReadBuffer[k_unSwitchMaxOutputPacketLength];
- SDL_bool m_bRumbleActive;
- Uint32 m_unRumbleSent;
- SDL_bool m_bRumblePending;
- SDL_bool m_bRumbleZeroPending;
- Uint32 m_unRumblePending;
- SDL_bool m_bHasSensors;
- SDL_bool m_bReportSensors;
- SwitchInputOnlyControllerStatePacket_t m_lastInputOnlyState;
- SwitchSimpleStatePacket_t m_lastSimpleState;
- SwitchStatePacket_t m_lastFullState;
- struct StickCalibrationData {
- struct {
- Sint16 sCenter;
- Sint16 sMin;
- Sint16 sMax;
- } axis[2];
- } m_StickCalData[2];
- struct StickExtents {
- struct {
- Sint16 sMin;
- Sint16 sMax;
- } axis[2];
- } m_StickExtents[2];
- } SDL_DriverSwitch_Context;
- static SDL_bool
- HasHomeLED(int vendor_id, int product_id)
- {
- /* The Power A Nintendo Switch Pro controllers don't have a Home LED */
- if (vendor_id == 0 && product_id == 0) {
- return SDL_FALSE;
- }
- /* HORI Wireless Switch Pad */
- if (vendor_id == 0x0f0d && product_id == 0x00f6) {
- return SDL_FALSE;
- }
- return SDL_TRUE;
- }
- static SDL_bool
- IsGameCubeFormFactor(int vendor_id, int product_id)
- {
- static Uint32 gamecube_formfactor[] = {
- MAKE_VIDPID(0x0e6f, 0x0185), /* PDP Wired Fight Pad Pro for Nintendo Switch */
- MAKE_VIDPID(0x20d6, 0xa711), /* Core (Plus) Wired Controller */
- };
- Uint32 id = MAKE_VIDPID(vendor_id, product_id);
- int i;
- for (i = 0; i < SDL_arraysize(gamecube_formfactor); ++i) {
- if (id == gamecube_formfactor[i]) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- static SDL_bool
- HIDAPI_DriverSwitch_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
- {
- /* The HORI Wireless Switch Pad enumerates as a HID device when connected via USB
- with the same VID/PID as when connected over Bluetooth but doesn't actually
- support communication over USB. The most reliable way to block this without allowing the
- controller to continually attempt to reconnect is to filter it out by manufactuer/product string.
- Note that the controller does have a different product string when connected over Bluetooth.
- */
- if (SDL_strcmp( name, "HORI Wireless Switch Pad" ) == 0) {
- return SDL_FALSE;
- }
- return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ? SDL_TRUE : SDL_FALSE;
- }
- static const char *
- HIDAPI_DriverSwitch_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
- {
- /* Give a user friendly name for this controller */
- return "Nintendo Switch Pro Controller";
- }
- static int ReadInput(SDL_DriverSwitch_Context *ctx)
- {
- /* Make sure we don't try to read at the same time a write is happening */
- if (SDL_AtomicGet(&ctx->device->rumble_pending) > 0) {
- return 0;
- }
- return hid_read_timeout(ctx->device->dev, ctx->m_rgucReadBuffer, sizeof(ctx->m_rgucReadBuffer), 0);
- }
- static int WriteOutput(SDL_DriverSwitch_Context *ctx, const Uint8 *data, int size)
- {
- /* Use the rumble thread for general asynchronous writes */
- if (SDL_HIDAPI_LockRumble() < 0) {
- return -1;
- }
- return SDL_HIDAPI_SendRumbleAndUnlock(ctx->device, data, size);
- }
- static SwitchSubcommandInputPacket_t *ReadSubcommandReply(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs expectedID)
- {
- /* Average response time for messages is ~30ms */
- Uint32 TimeoutMs = 100;
- Uint32 startTicks = SDL_GetTicks();
- int nRead = 0;
- while ((nRead = ReadInput(ctx)) != -1) {
- if (nRead > 0) {
- if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_SubcommandReply) {
- SwitchSubcommandInputPacket_t *reply = (SwitchSubcommandInputPacket_t *)&ctx->m_rgucReadBuffer[1];
- if (reply->ucSubcommandID == expectedID && (reply->ucSubcommandAck & 0x80)) {
- return reply;
- }
- }
- } else {
- SDL_Delay(1);
- }
- if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
- break;
- }
- }
- return NULL;
- }
- static SDL_bool ReadProprietaryReply(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs expectedID)
- {
- /* Average response time for messages is ~30ms */
- Uint32 TimeoutMs = 100;
- Uint32 startTicks = SDL_GetTicks();
- int nRead = 0;
- while ((nRead = ReadInput(ctx)) != -1) {
- if (nRead > 0) {
- if (ctx->m_rgucReadBuffer[0] == k_eSwitchInputReportIDs_CommandAck && ctx->m_rgucReadBuffer[1] == expectedID) {
- return SDL_TRUE;
- }
- } else {
- SDL_Delay(1);
- }
- if (SDL_TICKS_PASSED(SDL_GetTicks(), startTicks + TimeoutMs)) {
- break;
- }
- }
- return SDL_FALSE;
- }
- static void ConstructSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandOutputPacket_t *outPacket)
- {
- SDL_memset(outPacket, 0, sizeof(*outPacket));
- outPacket->commonData.ucPacketType = k_eSwitchOutputReportIDs_RumbleAndSubcommand;
- outPacket->commonData.ucPacketNumber = ctx->m_nCommandNumber;
- SDL_memcpy(&outPacket->commonData.rumbleData, &ctx->m_RumblePacket.rumbleData, sizeof(ctx->m_RumblePacket.rumbleData));
- outPacket->ucSubcommandID = ucCommandID;
- SDL_memcpy(outPacket->rgucSubcommandData, pBuf, ucLen);
- ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF;
- }
- static SDL_bool WritePacket(SDL_DriverSwitch_Context *ctx, void *pBuf, Uint8 ucLen)
- {
- Uint8 rgucBuf[k_unSwitchMaxOutputPacketLength];
- const size_t unWriteSize = ctx->m_bUsingBluetooth ? k_unSwitchBluetoothPacketLength : k_unSwitchUSBPacketLength;
- if (ucLen > k_unSwitchOutputPacketDataLength) {
- return SDL_FALSE;
- }
- if (ucLen < unWriteSize) {
- SDL_memcpy(rgucBuf, pBuf, ucLen);
- SDL_memset(rgucBuf+ucLen, 0, unWriteSize-ucLen);
- pBuf = rgucBuf;
- ucLen = (Uint8)unWriteSize;
- }
- return (WriteOutput(ctx, (Uint8 *)pBuf, ucLen) >= 0);
- }
- static SDL_bool WriteSubcommand(SDL_DriverSwitch_Context *ctx, ESwitchSubcommandIDs ucCommandID, Uint8 *pBuf, Uint8 ucLen, SwitchSubcommandInputPacket_t **ppReply)
- {
- int nRetries = 5;
- SwitchSubcommandInputPacket_t *reply = NULL;
- while (!reply && nRetries--) {
- SwitchSubcommandOutputPacket_t commandPacket;
- ConstructSubcommand(ctx, ucCommandID, pBuf, ucLen, &commandPacket);
- if (!WritePacket(ctx, &commandPacket, sizeof(commandPacket))) {
- continue;
- }
- reply = ReadSubcommandReply(ctx, ucCommandID);
- }
- if (ppReply) {
- *ppReply = reply;
- }
- return reply != NULL;
- }
- static SDL_bool WriteProprietary(SDL_DriverSwitch_Context *ctx, ESwitchProprietaryCommandIDs ucCommand, Uint8 *pBuf, Uint8 ucLen, SDL_bool waitForReply)
- {
- int nRetries = 5;
- while (nRetries--) {
- SwitchProprietaryOutputPacket_t packet;
- if ((!pBuf && ucLen > 0) || ucLen > sizeof(packet.rgucProprietaryData)) {
- return SDL_FALSE;
- }
- packet.ucPacketType = k_eSwitchOutputReportIDs_Proprietary;
- packet.ucProprietaryID = ucCommand;
- if (pBuf) {
- SDL_memcpy(packet.rgucProprietaryData, pBuf, ucLen);
- }
- if (!WritePacket(ctx, &packet, sizeof(packet))) {
- continue;
- }
- if (!waitForReply || ReadProprietaryReply(ctx, ucCommand)) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- static void SetNeutralRumble(SwitchRumbleData_t *pRumble)
- {
- pRumble->rgucData[0] = 0x00;
- pRumble->rgucData[1] = 0x01;
- pRumble->rgucData[2] = 0x40;
- pRumble->rgucData[3] = 0x40;
- }
- static void EncodeRumble(SwitchRumbleData_t *pRumble, Uint16 usHighFreq, Uint8 ucHighFreqAmp, Uint8 ucLowFreq, Uint16 usLowFreqAmp)
- {
- if (ucHighFreqAmp > 0 || usLowFreqAmp > 0) {
- // High-band frequency and low-band amplitude are actually nine-bits each so they
- // take a bit from the high-band amplitude and low-band frequency bytes respectively
- pRumble->rgucData[0] = usHighFreq & 0xFF;
- pRumble->rgucData[1] = ucHighFreqAmp | ((usHighFreq >> 8) & 0x01);
- pRumble->rgucData[2] = ucLowFreq | ((usLowFreqAmp >> 8) & 0x80);
- pRumble->rgucData[3] = usLowFreqAmp & 0xFF;
- #ifdef DEBUG_RUMBLE
- SDL_Log("Freq: %.2X %.2X %.2X, Amp: %.2X %.2X %.2X\n",
- usHighFreq & 0xFF, ((usHighFreq >> 8) & 0x01), ucLowFreq,
- ucHighFreqAmp, ((usLowFreqAmp >> 8) & 0x80), usLowFreqAmp & 0xFF);
- #endif
- } else {
- SetNeutralRumble(pRumble);
- }
- }
- static SDL_bool WriteRumble(SDL_DriverSwitch_Context *ctx)
- {
- /* Write into m_RumblePacket rather than a temporary buffer to allow the current rumble state
- * to be retained for subsequent rumble or subcommand packets sent to the controller
- */
- ctx->m_RumblePacket.ucPacketType = k_eSwitchOutputReportIDs_Rumble;
- ctx->m_RumblePacket.ucPacketNumber = ctx->m_nCommandNumber;
- ctx->m_nCommandNumber = (ctx->m_nCommandNumber + 1) & 0xF;
- /* Refresh the rumble state periodically */
- ctx->m_unRumbleSent = SDL_GetTicks();
- return WritePacket(ctx, (Uint8 *)&ctx->m_RumblePacket, sizeof(ctx->m_RumblePacket));
- }
- static SDL_bool BTrySetupUSB(SDL_DriverSwitch_Context *ctx)
- {
- /* We have to send a connection handshake to the controller when communicating over USB
- * before we're able to send it other commands. Luckily this command is not supported
- * over Bluetooth, so we can use the controller's lack of response as a way to
- * determine if the connection is over USB or Bluetooth
- */
- if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {
- return SDL_FALSE;
- }
- if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_HighSpeed, NULL, 0, SDL_TRUE)) {
- /* The 8BitDo M30 and SF30 Pro don't respond to this command, but otherwise work correctly */
- /*return SDL_FALSE;*/
- }
- if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_Handshake, NULL, 0, SDL_TRUE)) {
- return SDL_FALSE;
- }
- return SDL_TRUE;
- }
- static SDL_bool SetVibrationEnabled(SDL_DriverSwitch_Context *ctx, Uint8 enabled)
- {
- return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_EnableVibration, &enabled, sizeof(enabled), NULL);
- }
- static SDL_bool SetInputMode(SDL_DriverSwitch_Context *ctx, Uint8 input_mode)
- {
- return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetInputReportMode, &input_mode, 1, NULL);
- }
- static SDL_bool SetHomeLED(SDL_DriverSwitch_Context *ctx, Uint8 brightness)
- {
- Uint8 ucLedIntensity = 0;
- Uint8 rgucBuffer[4];
- if (brightness > 0) {
- if (brightness < 65) {
- ucLedIntensity = (brightness + 5) / 10;
- } else {
- ucLedIntensity = (Uint8)SDL_ceilf(0xF * SDL_powf((float)brightness / 100.f, 2.13f));
- }
- }
- rgucBuffer[0] = (0x0 << 4) | 0x1; /* 0 mini cycles (besides first), cycle duration 8ms */
- rgucBuffer[1] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* LED start intensity (0x0-0xF), 0 cycles (LED stays on at start intensity after first cycle) */
- rgucBuffer[2] = ((ucLedIntensity & 0xF) << 4) | 0x0; /* First cycle LED intensity, 0x0 intensity for second cycle */
- rgucBuffer[3] = (0x0 << 4) | 0x0; /* 8ms fade transition to first cycle, 8ms first cycle LED duration */
- return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetHomeLight, rgucBuffer, sizeof(rgucBuffer), NULL);
- }
- static SDL_bool SetSlotLED(SDL_DriverSwitch_Context *ctx, Uint8 slot)
- {
- Uint8 led_data = (1 << slot);
- return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SetPlayerLights, &led_data, sizeof(led_data), NULL);
- }
- static SDL_bool SetIMUEnabled(SDL_DriverSwitch_Context* ctx, SDL_bool enabled)
- {
- Uint8 imu_data = enabled ? 1 : 0;
- return WriteSubcommand(ctx, k_eSwitchSubcommandIDs_EnableIMU, &imu_data, sizeof(imu_data), NULL);
- }
- static SDL_bool LoadStickCalibration(SDL_DriverSwitch_Context *ctx, Uint8 input_mode)
- {
- Uint8 *pStickCal;
- size_t stick, axis;
- SwitchSubcommandInputPacket_t *reply = NULL;
- /* Read Calibration Info */
- SwitchSPIOpData_t readParams;
- readParams.unAddress = k_unSPIStickCalibrationStartOffset;
- readParams.ucLength = k_unSPIStickCalibrationLength;
- if (!WriteSubcommand(ctx, k_eSwitchSubcommandIDs_SPIFlashRead, (uint8_t *)&readParams, sizeof(readParams), &reply)) {
- return SDL_FALSE;
- }
- /* Stick calibration values are 12-bits each and are packed by bit
- * For whatever reason the fields are in a different order for each stick
- * Left: X-Max, Y-Max, X-Center, Y-Center, X-Min, Y-Min
- * Right: X-Center, Y-Center, X-Min, Y-Min, X-Max, Y-Max
- */
- pStickCal = reply->spiReadData.rgucReadData;
- /* Left stick */
- ctx->m_StickCalData[0].axis[0].sMax = ((pStickCal[1] << 8) & 0xF00) | pStickCal[0]; /* X Axis max above center */
- ctx->m_StickCalData[0].axis[1].sMax = (pStickCal[2] << 4) | (pStickCal[1] >> 4); /* Y Axis max above center */
- ctx->m_StickCalData[0].axis[0].sCenter = ((pStickCal[4] << 8) & 0xF00) | pStickCal[3]; /* X Axis center */
- ctx->m_StickCalData[0].axis[1].sCenter = (pStickCal[5] << 4) | (pStickCal[4] >> 4); /* Y Axis center */
- ctx->m_StickCalData[0].axis[0].sMin = ((pStickCal[7] << 8) & 0xF00) | pStickCal[6]; /* X Axis min below center */
- ctx->m_StickCalData[0].axis[1].sMin = (pStickCal[8] << 4) | (pStickCal[7] >> 4); /* Y Axis min below center */
- /* Right stick */
- ctx->m_StickCalData[1].axis[0].sCenter = ((pStickCal[10] << 8) & 0xF00) | pStickCal[9]; /* X Axis center */
- ctx->m_StickCalData[1].axis[1].sCenter = (pStickCal[11] << 4) | (pStickCal[10] >> 4); /* Y Axis center */
- ctx->m_StickCalData[1].axis[0].sMin = ((pStickCal[13] << 8) & 0xF00) | pStickCal[12]; /* X Axis min below center */
- ctx->m_StickCalData[1].axis[1].sMin = (pStickCal[14] << 4) | (pStickCal[13] >> 4); /* Y Axis min below center */
- ctx->m_StickCalData[1].axis[0].sMax = ((pStickCal[16] << 8) & 0xF00) | pStickCal[15]; /* X Axis max above center */
- ctx->m_StickCalData[1].axis[1].sMax = (pStickCal[17] << 4) | (pStickCal[16] >> 4); /* Y Axis max above center */
- /* Filter out any values that were uninitialized (0xFFF) in the SPI read */
- for (stick = 0; stick < 2; ++stick) {
- for (axis = 0; axis < 2; ++axis) {
- if (ctx->m_StickCalData[stick].axis[axis].sCenter == 0xFFF) {
- ctx->m_StickCalData[stick].axis[axis].sCenter = 0;
- }
- if (ctx->m_StickCalData[stick].axis[axis].sMax == 0xFFF) {
- ctx->m_StickCalData[stick].axis[axis].sMax = 0;
- }
- if (ctx->m_StickCalData[stick].axis[axis].sMin == 0xFFF) {
- ctx->m_StickCalData[stick].axis[axis].sMin = 0;
- }
- }
- }
- if (input_mode == k_eSwitchInputReportIDs_SimpleControllerState) {
- for (stick = 0; stick < 2; ++stick) {
- for(axis = 0; axis < 2; ++axis) {
- ctx->m_StickExtents[stick].axis[axis].sMin = (Sint16)(SDL_MIN_SINT16 * 0.5f);
- ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(SDL_MAX_SINT16 * 0.5f);
- }
- }
- } else {
- for (stick = 0; stick < 2; ++stick) {
- for(axis = 0; axis < 2; ++axis) {
- ctx->m_StickExtents[stick].axis[axis].sMin = -(Sint16)(ctx->m_StickCalData[stick].axis[axis].sMin * 0.7f);
- ctx->m_StickExtents[stick].axis[axis].sMax = (Sint16)(ctx->m_StickCalData[stick].axis[axis].sMax * 0.7f);
- }
- }
- }
- return SDL_TRUE;
- }
- static float fsel(float fComparand, float fValGE, float fLT)
- {
- return fComparand >= 0 ? fValGE : fLT;
- }
- static float RemapVal(float val, float A, float B, float C, float D)
- {
- if (A == B) {
- return fsel(val - B , D , C);
- }
- return C + (D - C) * (val - A) / (B - A);
- }
- static Sint16 ApplyStickCalibrationCentered(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue, Sint16 sCenter)
- {
- sRawValue -= sCenter;
- if (sRawValue > ctx->m_StickExtents[nStick].axis[nAxis].sMax) {
- ctx->m_StickExtents[nStick].axis[nAxis].sMax = sRawValue;
- }
- if (sRawValue < ctx->m_StickExtents[nStick].axis[nAxis].sMin) {
- ctx->m_StickExtents[nStick].axis[nAxis].sMin = sRawValue;
- }
- if (sRawValue > 0) {
- return (Sint16)(RemapVal(sRawValue, 0, ctx->m_StickExtents[nStick].axis[nAxis].sMax, 0, SDL_MAX_SINT16));
- } else {
- return (Sint16)(RemapVal(sRawValue, ctx->m_StickExtents[nStick].axis[nAxis].sMin, 0, SDL_MIN_SINT16, 0));
- }
- }
- static Sint16 ApplyStickCalibration(SDL_DriverSwitch_Context *ctx, int nStick, int nAxis, Sint16 sRawValue)
- {
- return ApplyStickCalibrationCentered(ctx, nStick, nAxis, sRawValue, ctx->m_StickCalData[nStick].axis[nAxis].sCenter);
- }
- static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
- {
- SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)userdata;
- ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE);
- }
- static Uint8 RemapButton(SDL_DriverSwitch_Context *ctx, Uint8 button)
- {
- if (!ctx->m_bUseButtonLabels) {
- /* Use button positions */
- if (ctx->m_bIsGameCube) {
- switch (button) {
- case SDL_CONTROLLER_BUTTON_B:
- return SDL_CONTROLLER_BUTTON_X;
- case SDL_CONTROLLER_BUTTON_X:
- return SDL_CONTROLLER_BUTTON_B;
- default:
- break;
- }
- } else {
- switch (button) {
- case SDL_CONTROLLER_BUTTON_A:
- return SDL_CONTROLLER_BUTTON_B;
- case SDL_CONTROLLER_BUTTON_B:
- return SDL_CONTROLLER_BUTTON_A;
- case SDL_CONTROLLER_BUTTON_X:
- return SDL_CONTROLLER_BUTTON_Y;
- case SDL_CONTROLLER_BUTTON_Y:
- return SDL_CONTROLLER_BUTTON_X;
- default:
- break;
- }
- }
- }
- return button;
- }
-
- static SDL_bool
- HIDAPI_DriverSwitch_InitDevice(SDL_HIDAPI_Device *device)
- {
- return HIDAPI_JoystickConnected(device, NULL);
- }
- static int
- HIDAPI_DriverSwitch_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
- {
- return -1;
- }
- static void
- HIDAPI_DriverSwitch_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
- {
- }
- static SDL_bool
- HIDAPI_DriverSwitch_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- SDL_DriverSwitch_Context *ctx;
- Uint8 input_mode;
- ctx = (SDL_DriverSwitch_Context *)SDL_calloc(1, sizeof(*ctx));
- if (!ctx) {
- SDL_OutOfMemory();
- goto error;
- }
- ctx->device = device;
- device->context = ctx;
- device->dev = hid_open_path(device->path, 0);
- if (!device->dev) {
- SDL_SetError("Couldn't open %s", device->path);
- goto error;
- }
- /* Find out whether or not we can send output reports */
- ctx->m_bInputOnly = SDL_IsJoystickNintendoSwitchProInputOnly(device->vendor_id, device->product_id);
- if (!ctx->m_bInputOnly) {
- ctx->m_bHasHomeLED = HasHomeLED(device->vendor_id, device->product_id);
- /* Initialize rumble data */
- SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
- SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]);
- /* Try setting up USB mode, and if that fails we're using Bluetooth */
- if (!BTrySetupUSB(ctx)) {
- ctx->m_bUsingBluetooth = SDL_TRUE;
- }
- /* Determine the desired input mode (needed before loading stick calibration) */
- if (ctx->m_bUsingBluetooth) {
- input_mode = k_eSwitchInputReportIDs_SimpleControllerState;
- } else {
- input_mode = k_eSwitchInputReportIDs_FullControllerState;
- }
- /* The official Nintendo Switch Pro Controller supports FullControllerState over bluetooth
- * just fine. We really should use that, or else the epowerlevel code in
- * HandleFullControllerState is completely pointless. We need full state if we want battery
- * level and we only care about battery level over bluetooth anyway.
- */
- if (device->vendor_id == USB_VENDOR_NINTENDO &&
- device->product_id == USB_PRODUCT_NINTENDO_SWITCH_PRO) {
- input_mode = k_eSwitchInputReportIDs_FullControllerState;
- }
-
- if (input_mode == k_eSwitchInputReportIDs_FullControllerState) {
- SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO);
- SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL);
- ctx->m_bHasSensors = SDL_TRUE;
- }
- if (!LoadStickCalibration(ctx, input_mode)) {
- SDL_SetError("Couldn't load stick calibration");
- goto error;
- }
- if (!SetVibrationEnabled(ctx, 1)) {
- SDL_SetError("Couldn't enable vibration");
- goto error;
- }
- /* Set desired input mode */
- if (!SetInputMode(ctx, input_mode)) {
- SDL_SetError("Couldn't set input mode");
- goto error;
- }
- /* Start sending USB reports */
- if (!ctx->m_bUsingBluetooth) {
- /* ForceUSB doesn't generate an ACK, so don't wait for a reply */
- if (!WriteProprietary(ctx, k_eSwitchProprietaryCommandIDs_ForceUSB, NULL, 0, SDL_FALSE)) {
- SDL_SetError("Couldn't start USB reports");
- goto error;
- }
- }
- /* Set the LED state */
- if (ctx->m_bHasHomeLED) {
- SetHomeLED(ctx, 100);
- }
- SetSlotLED(ctx, (joystick->instance_id % 4));
- }
- if (IsGameCubeFormFactor(device->vendor_id, device->product_id)) {
- /* This is a controller shaped like a GameCube controller, with a large central A button */
- ctx->m_bIsGameCube = SDL_TRUE;
- }
- SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
- SDL_GameControllerButtonReportingHintChanged, ctx);
- /* Initialize the joystick capabilities */
- joystick->nbuttons = 16;
- joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
- joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
- return SDL_TRUE;
- error:
- SDL_LockMutex(device->dev_lock);
- {
- if (device->dev) {
- hid_close(device->dev);
- device->dev = NULL;
- }
- if (device->context) {
- SDL_free(device->context);
- device->context = NULL;
- }
- }
- SDL_UnlockMutex(device->dev_lock);
- return SDL_FALSE;
- }
- static int
- HIDAPI_DriverSwitch_ActuallyRumbleJoystick(SDL_DriverSwitch_Context *ctx, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
- {
- /* Experimentally determined rumble values. These will only matter on some controllers as tested ones
- * seem to disregard these and just use any non-zero rumble values as a binary flag for constant rumble
- *
- * More information about these values can be found here:
- * https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering/blob/master/rumble_data_table.md
- */
- const Uint16 k_usHighFreq = 0x0074;
- const Uint8 k_ucHighFreqAmp = 0xBE;
- const Uint8 k_ucLowFreq = 0x3D;
- const Uint16 k_usLowFreqAmp = 0x806F;
- if (low_frequency_rumble) {
- EncodeRumble(&ctx->m_RumblePacket.rumbleData[0], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp);
- } else {
- SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[0]);
- }
- if (high_frequency_rumble) {
- EncodeRumble(&ctx->m_RumblePacket.rumbleData[1], k_usHighFreq, k_ucHighFreqAmp, k_ucLowFreq, k_usLowFreqAmp);
- } else {
- SetNeutralRumble(&ctx->m_RumblePacket.rumbleData[1]);
- }
- ctx->m_bRumbleActive = (low_frequency_rumble || high_frequency_rumble) ? SDL_TRUE : SDL_FALSE;
- if (!WriteRumble(ctx)) {
- SDL_SetError("Couldn't send rumble packet");
- return -1;
- }
- return 0;
- }
- static int
- HIDAPI_DriverSwitch_SendPendingRumble(SDL_DriverSwitch_Context *ctx)
- {
- if ((SDL_GetTicks() - ctx->m_unRumbleSent) < RUMBLE_WRITE_FREQUENCY_MS) {
- return 0;
- }
- if (ctx->m_bRumblePending) {
- Uint16 low_frequency_rumble = (Uint16)(ctx->m_unRumblePending >> 16);
- Uint16 high_frequency_rumble = (Uint16)ctx->m_unRumblePending;
- #ifdef DEBUG_RUMBLE
- SDL_Log("Sent pending rumble %d/%d\n", low_frequency_rumble, high_frequency_rumble);
- #endif
- ctx->m_bRumblePending = SDL_FALSE;
- ctx->m_unRumblePending = 0;
- return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, low_frequency_rumble, high_frequency_rumble);
- }
- if (ctx->m_bRumbleZeroPending) {
- ctx->m_bRumbleZeroPending = SDL_FALSE;
- #ifdef DEBUG_RUMBLE
- SDL_Log("Sent pending zero rumble\n");
- #endif
- return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, 0, 0);
- }
- return 0;
- }
- static int
- HIDAPI_DriverSwitch_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
- {
- SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context;
- if (ctx->m_bRumblePending) {
- if (HIDAPI_DriverSwitch_SendPendingRumble(ctx) < 0) {
- return -1;
- }
- }
- if (ctx->m_bUsingBluetooth && (SDL_GetTicks() - ctx->m_unRumbleSent) < RUMBLE_WRITE_FREQUENCY_MS) {
- if (low_frequency_rumble || high_frequency_rumble) {
- Uint32 unRumblePending = ((Uint32)low_frequency_rumble << 16) | high_frequency_rumble;
- /* Keep the highest rumble intensity in the given interval */
- if (unRumblePending > ctx->m_unRumblePending) {
- ctx->m_unRumblePending = unRumblePending;
- }
- ctx->m_bRumblePending = SDL_TRUE;
- ctx->m_bRumbleZeroPending = SDL_FALSE;
- } else {
- /* When rumble is complete, turn it off */
- ctx->m_bRumbleZeroPending = SDL_TRUE;
- }
- return 0;
- }
- #ifdef DEBUG_RUMBLE
- SDL_Log("Sent rumble %d/%d\n", low_frequency_rumble, high_frequency_rumble);
- #endif
- return HIDAPI_DriverSwitch_ActuallyRumbleJoystick(ctx, low_frequency_rumble, high_frequency_rumble);
- }
- static int
- HIDAPI_DriverSwitch_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
- {
- return SDL_Unsupported();
- }
- static SDL_bool
- HIDAPI_DriverSwitch_HasJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- /* Doesn't have an RGB LED, so don't return true here */
- return SDL_FALSE;
- }
- static int
- HIDAPI_DriverSwitch_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
- {
- return SDL_Unsupported();
- }
- static int
- HIDAPI_DriverSwitch_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
- {
- SDL_DriverSwitch_Context* ctx = (SDL_DriverSwitch_Context*)device->context;
-
- if (!ctx->m_bHasSensors) {
- return SDL_Unsupported();
- }
- SetIMUEnabled(ctx, enabled);
- ctx->m_bReportSensors = enabled;
- return 0;
- }
- static float
- HIDAPI_DriverSwitch_ScaleGyro(Sint16 value)
- {
- float result = (value / SWITCH_GYRO_SCALE) * (float)M_PI / 180.0f;
- return result;
- }
- static float
- HIDAPI_DriverSwitch_ScaleAccel(Sint16 value)
- {
- float result = (value / SWITCH_ACCEL_SCALE) * SDL_STANDARD_GRAVITY;
- return result;
- }
- static void HandleInputOnlyControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchInputOnlyControllerStatePacket_t *packet)
- {
- Sint16 axis;
- if (packet->rgucButtons[0] != ctx->m_lastInputOnlyState.rgucButtons[0]) {
- Uint8 data = packet->rgucButtons[0];
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
- axis = (data & 0x40) ? 32767 : -32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
- axis = (data & 0x80) ? 32767 : -32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
- }
- if (packet->rgucButtons[1] != ctx->m_lastInputOnlyState.rgucButtons[1]) {
- Uint8 data = packet->rgucButtons[1];
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
- }
- if (packet->ucStickHat != ctx->m_lastInputOnlyState.ucStickHat) {
- SDL_bool dpad_up = SDL_FALSE;
- SDL_bool dpad_down = SDL_FALSE;
- SDL_bool dpad_left = SDL_FALSE;
- SDL_bool dpad_right = SDL_FALSE;
- switch (packet->ucStickHat) {
- case 0:
- dpad_up = SDL_TRUE;
- break;
- case 1:
- dpad_up = SDL_TRUE;
- dpad_right = SDL_TRUE;
- break;
- case 2:
- dpad_right = SDL_TRUE;
- break;
- case 3:
- dpad_right = SDL_TRUE;
- dpad_down = SDL_TRUE;
- break;
- case 4:
- dpad_down = SDL_TRUE;
- break;
- case 5:
- dpad_left = SDL_TRUE;
- dpad_down = SDL_TRUE;
- break;
- case 6:
- dpad_left = SDL_TRUE;
- break;
- case 7:
- dpad_up = SDL_TRUE;
- dpad_left = SDL_TRUE;
- break;
- default:
- break;
- }
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
- }
- if (packet->rgucJoystickLeft[0] != ctx->m_lastInputOnlyState.rgucJoystickLeft[0]) {
- axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
- }
- if (packet->rgucJoystickLeft[1] != ctx->m_lastInputOnlyState.rgucJoystickLeft[1]) {
- axis = (Sint16)(RemapVal(packet->rgucJoystickLeft[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
- }
- if (packet->rgucJoystickRight[0] != ctx->m_lastInputOnlyState.rgucJoystickRight[0]) {
- axis = (Sint16)(RemapVal(packet->rgucJoystickRight[0], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
- }
- if (packet->rgucJoystickRight[1] != ctx->m_lastInputOnlyState.rgucJoystickRight[1]) {
- axis = (Sint16)(RemapVal(packet->rgucJoystickRight[1], SDL_MIN_UINT8, SDL_MAX_UINT8, SDL_MIN_SINT16, SDL_MAX_SINT16));
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
- }
- ctx->m_lastInputOnlyState = *packet;
- }
- static void HandleSimpleControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchSimpleStatePacket_t *packet)
- {
- /* 0x8000 is the neutral value for all joystick axes */
- const Uint16 usJoystickCenter = 0x8000;
- Sint16 axis;
- if (packet->rgucButtons[0] != ctx->m_lastSimpleState.rgucButtons[0]) {
- Uint8 data = packet->rgucButtons[0];
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
- axis = (data & 0x40) ? 32767 : -32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
- axis = (data & 0x80) ? 32767 : -32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
- }
- if (packet->rgucButtons[1] != ctx->m_lastSimpleState.rgucButtons[1]) {
- Uint8 data = packet->rgucButtons[1];
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
- }
- if (packet->ucStickHat != ctx->m_lastSimpleState.ucStickHat) {
- SDL_bool dpad_up = SDL_FALSE;
- SDL_bool dpad_down = SDL_FALSE;
- SDL_bool dpad_left = SDL_FALSE;
- SDL_bool dpad_right = SDL_FALSE;
- switch (packet->ucStickHat) {
- case 0:
- dpad_up = SDL_TRUE;
- break;
- case 1:
- dpad_up = SDL_TRUE;
- dpad_right = SDL_TRUE;
- break;
- case 2:
- dpad_right = SDL_TRUE;
- break;
- case 3:
- dpad_right = SDL_TRUE;
- dpad_down = SDL_TRUE;
- break;
- case 4:
- dpad_down = SDL_TRUE;
- break;
- case 5:
- dpad_left = SDL_TRUE;
- dpad_down = SDL_TRUE;
- break;
- case 6:
- dpad_left = SDL_TRUE;
- break;
- case 7:
- dpad_up = SDL_TRUE;
- dpad_left = SDL_TRUE;
- break;
- default:
- break;
- }
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
- }
- axis = ApplyStickCalibrationCentered(ctx, 0, 0, packet->sJoystickLeft[0], (Sint16)usJoystickCenter);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
- axis = ApplyStickCalibrationCentered(ctx, 0, 1, packet->sJoystickLeft[1], (Sint16)usJoystickCenter);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
- axis = ApplyStickCalibrationCentered(ctx, 1, 0, packet->sJoystickRight[0], (Sint16)usJoystickCenter);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
- axis = ApplyStickCalibrationCentered(ctx, 1, 1, packet->sJoystickRight[1], (Sint16)usJoystickCenter);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
- ctx->m_lastSimpleState = *packet;
- }
- static void HandleFullControllerState(SDL_Joystick *joystick, SDL_DriverSwitch_Context *ctx, SwitchStatePacket_t *packet)
- {
- Sint16 axis;
- if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0]) {
- Uint8 data = packet->controllerState.rgucButtons[0];
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_A), (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_B), (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_X), (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, RemapButton(ctx, SDL_CONTROLLER_BUTTON_Y), (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
- axis = (data & 0x80) ? 32767 : -32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
- }
- if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1]) {
- Uint8 data = packet->controllerState.rgucButtons[1];
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data & 0x10) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_MISC1, (data & 0x20) ? SDL_PRESSED : SDL_RELEASED);
- }
- if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2]) {
- Uint8 data = packet->controllerState.rgucButtons[2];
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data & 0x40) ? SDL_PRESSED : SDL_RELEASED);
- axis = (data & 0x80) ? 32767 : -32768;
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
- }
- axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1] & 0xF) << 8);
- axis = ApplyStickCalibration(ctx, 0, 0, axis);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
- axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickLeft[2] << 4);
- axis = ApplyStickCalibration(ctx, 0, 1, axis);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, ~axis);
- axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[1] & 0xF) << 8);
- axis = ApplyStickCalibration(ctx, 1, 0, axis);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
- axis = ((packet->controllerState.rgucJoystickRight[1] & 0xF0) >> 4) | (packet->controllerState.rgucJoystickRight[2] << 4);
- axis = ApplyStickCalibration(ctx, 1, 1, axis);
- SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, ~axis);
- /* High nibble of battery/connection byte is battery level, low nibble is connection status
- * LSB of connection nibble is USB/Switch connection status
- */
- if (packet->controllerState.ucBatteryAndConnection & 0x1) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
- } else {
- /* LSB of the battery nibble is used to report charging.
- * The battery level is reported from 0(empty)-8(full)
- */
- int level = (packet->controllerState.ucBatteryAndConnection & 0xE0) >> 4;
- if (level == 0) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_EMPTY;
- } else if (level <= 2) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_LOW;
- } else if (level <= 6) {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_MEDIUM;
- } else {
- joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
- }
- }
- if (ctx->m_bReportSensors) {
- float data[3];
- /* Note the order of components has been shuffled to match PlayStation controllers,
- * since that's our de facto standard from already supporting those controllers, and
- * users will want consistent axis mappings across devices.
- */
- data[0] = HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[0].sGyroY);
- data[1] = HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[0].sGyroZ);
- data[2] = HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[0].sGyroX);
- data[0] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[1].sGyroY);
- data[1] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[1].sGyroZ);
- data[2] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[1].sGyroX);
- data[0] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[2].sGyroY);
- data[1] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[2].sGyroZ);
- data[2] += HIDAPI_DriverSwitch_ScaleGyro(packet->imuState[2].sGyroX);
- data[0] /= -3.f;
- data[1] /= 3.f;
- data[2] /= -3.f;
- SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_GYRO, data, 3);
- data[0] = HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[0].sAccelY);
- data[1] = HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[0].sAccelZ);
- data[2] = HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[0].sAccelX);
- data[0] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[1].sAccelY);
- data[1] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[1].sAccelZ);
- data[2] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[1].sAccelX);
- data[0] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[2].sAccelY);
- data[1] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[2].sAccelZ);
- data[2] += HIDAPI_DriverSwitch_ScaleAccel(packet->imuState[2].sAccelX);
- data[0] /= -3.f;
- data[1] /= 3.f;
- data[2] /= -3.f;
- SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, data, 3);
- }
- ctx->m_lastFullState = *packet;
- }
- static SDL_bool
- HIDAPI_DriverSwitch_UpdateDevice(SDL_HIDAPI_Device *device)
- {
- SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context;
- SDL_Joystick *joystick = NULL;
- int size;
- if (device->num_joysticks > 0) {
- joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
- }
- if (!joystick) {
- return SDL_FALSE;
- }
- while ((size = ReadInput(ctx)) > 0) {
- #ifdef DEBUG_SWITCH_PROTOCOL
- HIDAPI_DumpPacket("Nintendo Switch packet: size = %d", ctx->m_rgucReadBuffer, size);
- #endif
- if (ctx->m_bInputOnly) {
- HandleInputOnlyControllerState(joystick, ctx, (SwitchInputOnlyControllerStatePacket_t *)&ctx->m_rgucReadBuffer[0]);
- } else {
- switch (ctx->m_rgucReadBuffer[0]) {
- case k_eSwitchInputReportIDs_SimpleControllerState:
- HandleSimpleControllerState(joystick, ctx, (SwitchSimpleStatePacket_t *)&ctx->m_rgucReadBuffer[1]);
- break;
- case k_eSwitchInputReportIDs_FullControllerState:
- HandleFullControllerState(joystick, ctx, (SwitchStatePacket_t *)&ctx->m_rgucReadBuffer[1]);
- break;
- default:
- break;
- }
- }
- }
- if (ctx->m_bRumblePending || ctx->m_bRumbleZeroPending) {
- HIDAPI_DriverSwitch_SendPendingRumble(ctx);
- } else if (ctx->m_bRumbleActive &&
- SDL_TICKS_PASSED(SDL_GetTicks(), ctx->m_unRumbleSent + RUMBLE_REFRESH_FREQUENCY_MS)) {
- #ifdef DEBUG_RUMBLE
- SDL_Log("Sent continuing rumble\n");
- #endif
- WriteRumble(ctx);
- }
- if (size < 0) {
- /* Read error, device is disconnected */
- HIDAPI_JoystickDisconnected(device, joystick->instance_id);
- }
- return (size >= 0);
- }
- static void
- HIDAPI_DriverSwitch_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- SDL_DriverSwitch_Context *ctx = (SDL_DriverSwitch_Context *)device->context;
- if (!ctx->m_bInputOnly) {
- /* Restore simple input mode for other applications */
- SetInputMode(ctx, k_eSwitchInputReportIDs_SimpleControllerState);
- }
- SDL_DelHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
- SDL_GameControllerButtonReportingHintChanged, ctx);
- SDL_LockMutex(device->dev_lock);
- {
- hid_close(device->dev);
- device->dev = NULL;
- SDL_free(device->context);
- device->context = NULL;
- }
- SDL_UnlockMutex(device->dev_lock);
- }
- static void
- HIDAPI_DriverSwitch_FreeDevice(SDL_HIDAPI_Device *device)
- {
- }
- SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
- {
- SDL_HINT_JOYSTICK_HIDAPI_SWITCH,
- SDL_TRUE,
- HIDAPI_DriverSwitch_IsSupportedDevice,
- HIDAPI_DriverSwitch_GetDeviceName,
- HIDAPI_DriverSwitch_InitDevice,
- HIDAPI_DriverSwitch_GetDevicePlayerIndex,
- HIDAPI_DriverSwitch_SetDevicePlayerIndex,
- HIDAPI_DriverSwitch_UpdateDevice,
- HIDAPI_DriverSwitch_OpenJoystick,
- HIDAPI_DriverSwitch_RumbleJoystick,
- HIDAPI_DriverSwitch_RumbleJoystickTriggers,
- HIDAPI_DriverSwitch_HasJoystickLED,
- HIDAPI_DriverSwitch_SetJoystickLED,
- HIDAPI_DriverSwitch_SetJoystickSensorsEnabled,
- HIDAPI_DriverSwitch_CloseJoystick,
- HIDAPI_DriverSwitch_FreeDevice,
- };
- #endif /* SDL_JOYSTICK_HIDAPI_SWITCH */
- #endif /* SDL_JOYSTICK_HIDAPI */
- /* vi: set ts=4 sw=4 expandtab: */
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