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Sam Lantinga ea8e66ccd1 Don't use getpagesize() on Windows 4 miesięcy temu
.github 0773e88df5 CI: Make some important libraries mandatory on Steam Linux Runtime 3.0 4 miesięcy temu
VisualC e18d63a4e2 Added SDL_RotateSurface() 4 miesięcy temu
VisualC-GDK e18d63a4e2 Added SDL_RotateSurface() 4 miesięcy temu
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android-project be781fc8f5 Updated to version 3.3.3 for development 4 miesięcy temu
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docs f999d8d99f README-emscripten: Added a note about how the 2D API handles vsync differently. 4 miesięcy temu
examples 0bbbf3d43b Support resizable windows with most examples 5 miesięcy temu
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wayland-protocols 71bf56c9e4 Add SDL Pinch events (#9445) 4 miesięcy temu
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 2 lat temu
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 lat temu
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 rok temu
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CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 1 rok temu
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LICENSE.txt f2074d7af3 Updated copyright for 2025 1 rok temu
README.md 5f4696ce63 Updating documentation for the 3.2.0 release 1 rok temu
WhatsNew.txt 01aa1882f8 Added a patch note for SDL_ELF_NOTE_DLOPEN 4 miesięcy temu

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)