Ei kuvausta

Alex Szpakowski ecfdb10cfa iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context. 10 vuotta sitten
VisualC c964ac91bf Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 10 vuotta sitten
VisualC-WinRT bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone 11 vuotta sitten
Xcode 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
Xcode-iOS 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
acinclude 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
android-project a4a5483faf Android: Fixed unused variable warning. 10 vuotta sitten
build-scripts 682604b2f3 Android: Changed androidbuild.sh to use path from variable. 10 vuotta sitten
cmake 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
debian 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
docs d79bfa0d18 Added filesystem to list of paths in porting README. 10 vuotta sitten
include 83e94e257b Corrected documentation of the SDL_CreateTexture() functions in header file. 10 vuotta sitten
premake 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
src ecfdb10cfa iOS SDL_GL_CreateContext: Clamp the multisample sample count when the requested value is too high, rather than failing to create the context. 10 vuotta sitten
test eb57d75242 Added missing SDL_Quit() in test program. 10 vuotta sitten
visualtest 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
.hgignore b7ecc67009 Added test/testdisplayinfo.c 10 vuotta sitten
Android.mk 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
CMakeLists.txt 42f282cc1b Fix bug 3081: CMake configuration auto-disables OpenGL ES support on Windows. 10 vuotta sitten
COPYING.txt 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 vuotta sitten
Makefile.in f9d8c59a6f Added missing file to the release archive. 10 vuotta sitten
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 vuotta sitten
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 vuotta sitten
SDL2.spec.in 72590685c0 Backed out changeset 4ad56dbf4a6f 10 vuotta sitten
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 11 vuotta sitten
WhatsNew.txt 440d6cc00e Added another entry to WhatsNew.txt for 2.0.4. 10 vuotta sitten
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 11 vuotta sitten
configure bf9bd59c01 Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in 10 vuotta sitten
configure.in bf9bd59c01 Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in 10 vuotta sitten
sdl2-config.cmake.in bf9bd59c01 Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in 10 vuotta sitten
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 12 vuotta sitten

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html