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Brick f18cf7cffb Avoid changing dst_spec in testaudiostreamdynamicresample skip_audio %!s(int64=2) %!d(string=hai) anos
.github 2d640d0b59 ci: Add iOS and tvOS CMake GitHub Actions checks (#9465) hai 1 ano
VisualC 9c8c254af2 include: Removed SDL_quit.h hai 1 ano
VisualC-GDK 9c8c254af2 include: Removed SDL_quit.h hai 1 ano
VisualC-WinRT 9c8c254af2 include: Removed SDL_quit.h hai 1 ano
Xcode 9c8c254af2 include: Removed SDL_quit.h hai 1 ano
android-project 17d4f8d699 Updated to version 3.1.1 for the preview release hai 1 ano
build-scripts 56e6f05440 SDL_RendererFlip rename fixes hai 1 ano
cmake 9f83647aec cmake: switch iOS and watchOS hai 1 ano
docs 70ce808c09 Changed SDL_KeyCode values to defines hai 1 ano
include d69e6714a8 Document that tooltip windows don't get mouse or keyboard focus hai 1 ano
mingw c81d11fae4 mingw: add pkg-support files (INSTALL.txt and Makefile) %!s(int64=2) %!d(string=hai) anos
src 449b0229eb Fix SDL_SetAudioStreamFormat incorrectly blocking changes on bound streams hai 1 ano
test f18cf7cffb Avoid changing dst_spec in testaudiostreamdynamicresample skip_audio hai 1 ano
wayland-protocols b6cb63adef wayland: Update tablet-v2 protocol file to stable version hai 1 ano
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list %!s(int64=2) %!d(string=hai) anos
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked %!s(int64=2) %!d(string=hai) anos
.editorconfig a1e101e898 Fixed formatting for Haiku cc files %!s(int64=3) %!d(string=hai) anos
.gitignore 23ace600fc GDK: Remove old shader sources, unify shader compilation .bats %!s(int64=2) %!d(string=hai) anos
.wikiheaders-options 8a45c38f48 Removed unnecessary exclamation marks hai 1 ano
Android.mk a6fbf0488c Add time and realtime clock functions %!s(int64=2) %!d(string=hai) anos
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. %!s(int64=5) %!d(string=hai) anos
CMakeLists.txt aab7caebf0 cmake: pass macho version information separately from so version hai 1 ano
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. %!s(int64=2) %!d(string=hai) anos
INSTALL.md b33420cac7 Updated INSTALL.md hai 1 ano
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. %!s(int64=9) %!d(string=hai) anos
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release %!s(int64=2) %!d(string=hai) anos
WhatsNew.txt a20eec1415 Tweaking documentation for the SDL 3.0 preview release %!s(int64=2) %!d(string=hai) anos

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html