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Sam Lantinga f2695856d6 Use SDL string functions há 2 anos atrás
.github c5794cd911 ci: bump actions version tag há 2 anos atrás
VisualC f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() há 2 anos atrás
VisualC-GDK f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() há 2 anos atrás
VisualC-WinRT 7a069cc4b0 Allow optimizing memcpy and memset where possible há 2 anos atrás
Xcode b39246936b Added SDL_cocoashape* to Xcode project há 2 anos atrás
android-project 9ce7fe2848 Removed SDL_HINT_ACCELEROMETER_AS_JOYSTICK há 2 anos atrás
build-scripts 9e505252c0 Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC há 2 anos atrás
cmake a06ee5b98d Don't try to use SDL platform macros in configure-time checks há 2 anos atrás
docs 734d6fa1f3 Fixed documentation of SDL_PROP_WINDOW_CREATE_EXTERNAL_GRAPHICS_CONTEXT_BOOLEAN há 2 anos atrás
include ead3cbafd7 Fixed documentation for SDL_HINT_WINDOWS_CLOSE_ON_ALT_F4 (thanks @AntTheAlchemist!) há 2 anos atrás
mingw 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects há 3 anos atrás
src f2695856d6 Use SDL string functions há 2 anos atrás
test 2f7c24e4be Removed SDL_HINT_RENDER_SCALE_QUALITY há 2 anos atrás
wayland-protocols e71e16950a wayland: Use the preferred order of displays exposed by KDE há 2 anos atrás
.clang-format 4713db1484 Commented out syntax that causes Visual Studio 2019 to complain on every edit há 3 anos atrás
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked há 2 anos atrás
.editorconfig a1e101e898 Fixed formatting for Haiku cc files há 3 anos atrás
.gitignore 3a4ac15a27 Make Xbox GDK code public (and fix some GDK code rot) (#8844) há 2 anos atrás
.wikiheaders-options 70edd54835 sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' há 3 anos atrás
Android.mk 25ce87979d Always provide an implementation for all SDL3 symbols há 2 anos atrás
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. há 5 anos atrás
CMakeLists.txt d6a48e4958 Don't use the system iconv on Apple mobile platforms há 2 anos atrás
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. há 2 anos atrás
INSTALL.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. há 2 anos atrás
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 há 2 anos atrás
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. há 9 anos atrás
README.md f32575dfab docs: Convert everything to Unix-style endlines. há 2 anos atrás
WhatsNew.txt 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output há 2 anos atrás

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html