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Ethan Lee 776e87ada9 Revert "render: Added Xbox DXIL for gpu backend". il y a 12 heures
.github a85a6364d8 ci: Add steamrt4 workflows il y a 2 mois
VisualC 6665ebaa2e SDL_test: allow disabling colorized output il y a 2 mois
VisualC-GDK 776e87ada9 Revert "render: Added Xbox DXIL for gpu backend". il y a 12 heures
Xcode d281a080c6 Updated to version 3.4.3 for development il y a 1 semaine
android-project 4128c4e44b Fix backspace on android with api 30+ il y a 1 jour
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include 18a0157457 Deprecate SDL_INIT_EVERYTHING from SDL2 il y a 1 jour
src 776e87ada9 Revert "render: Added Xbox DXIL for gpu backend". il y a 12 heures
test 910d31e56a vulkan: Only enable KHR_portability_enumeration when available il y a 1 semaine
wayland-protocols 9092ddff3c wayland: Update the color management protocol il y a 2 mois
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list il y a 2 ans
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked il y a 2 ans
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Android.mk 6905714986 android: remove dependency on cpu-features.h il y a 3 mois
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CMakeLists.txt d281a080c6 Updated to version 3.4.3 for development il y a 1 semaine
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LICENSE.txt 80c6a5f8d9 Updated copyright for 2026 il y a 2 mois
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README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)