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- * long term feature: templated generic vm
- * long term feature: shared_ptr less locator
- * long term feature: shared_ptr less resource cache
- * custom allocators and EnTT allocator-aware in general (long term feature, I don't actually need it at the moment) - see #22
- * scene management (I prefer the concept of spaces, that is a kind of scene anyway)
- * debugging tools (#60): the issue online already contains interesting tips on this, look at it
- * define basic reactive systems (track entities to which component is attached, track entities from which component is removed, and so on)
- * define systems as composable mixins (initializazion, reactive, update, whatever) with flexible auto-detected arguments (registry, views, etc)
- * runner proposal: https://en.wikipedia.org/wiki/Fork%E2%80%93join_model https://slide-rs.github.io/specs/03_dispatcher.html
- * deep copy of a registry (or use the snapshot stuff to copy components and keep intact ids at least)
- * is it possible to iterate all the components assigned to an entity through a common base class?
- * can we do more for shared libraries? who knows... see #144
- * work stealing job system (see #100)
- * meta: sort of meta view based on meta stuff to iterate entities, void * and meta info objects
- * meta: move-to-head optimization when searching by name on parts (data, func, etc)
- * hashed string: add implicit check on construction for uniqueness (optional)
- * signals on entity creation/destruction
- * destroy overload that accepts a couple of iterators (see create)
- * allow for built-in parallel each if possible
- * add on-the-fly sort functionality (is it possible?)
- * write/show how to create an archetype based model on top of EnTT
- * mention hunter in the readme file, section packaging tools
- * monostate: make constraint trivially copyable due to atomic optional
- * travis + windows is now available, try it
- * events on replace, so that one can track updated components? indagate impact
- * allow to bind values to delegate on connect with free functions (sbo + check size on costruction to guarantee a zero allocation abstraction)
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