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@@ -0,0 +1,257 @@
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+#pragma once
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+
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+#include <cmath>
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+#include "cffi.h"
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+
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+namespace pkpy{
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+
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+// https://easings.net/
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+
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+static const double PI = 3.1415926545;
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+
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+inline static double easeLinear( double x ) {
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+ return x;
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+}
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+
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+inline static double easeInSine( double x ) {
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+ return 1.0 - std::cos( x * PI / 2 );
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+}
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+
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+inline static double easeOutSine( double x ) {
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+ return std::sin( x * PI / 2 );
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+}
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+
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+inline static double easeInOutSine( double x ) {
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+ return -( std::cos( PI * x ) - 1 ) / 2;
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+}
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+
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+inline static double easeInQuad( double x ) {
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+ return x * x;
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+}
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+
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+inline static double easeOutQuad( double x ) {
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+ return 1 - std::pow( 1 - x, 2 );
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+}
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+
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+inline static double easeInOutQuad( double x ) {
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+ if( x < 0.5 ) {
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+ return 2 * x * x;
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+ } else {
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+ return 1 - std::pow( -2 * x + 2, 2 ) / 2;
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+ }
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+}
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+
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+inline static double easeInCubic( double x ) {
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+ return x * x * x;
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+}
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+
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+inline static double easeOutCubic( double x ) {
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+ return 1 - std::pow( 1 - x, 3 );
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+}
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+
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+inline static double easeInOutCubic( double x ) {
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+ if( x < 0.5 ) {
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+ return 4 * x * x * x;
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+ } else {
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+ return 1 - std::pow( -2 * x + 2, 3 ) / 2;
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+ }
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+}
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+
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+inline static double easeInQuart( double x ) {
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+ return std::pow( x, 4 );
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+}
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+
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+inline static double easeOutQuart( double x ) {
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+ return 1 - std::pow( 1 - x, 4 );
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+}
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+
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+inline static double easeInOutQuart( double x ) {
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+ if( x < 0.5 ) {
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+ return 8 * std::pow( x, 4 );
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+ } else {
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+ return 1 - std::pow( -2 * x + 2, 4 ) / 2;
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+ }
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+}
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+
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+inline static double easeInQuint( double x ) {
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+ return std::pow( x, 5 );
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+}
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+
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+inline static double easeOutQuint( double x ) {
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+ return 1 - std::pow( 1 - x, 5 );
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+}
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+
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+inline static double easeInOutQuint( double x ) {
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+ if( x < 0.5 ) {
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+ return 16 * std::pow( x, 5 );
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+ } else {
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+ return 1 - std::pow( -2 * x + 2, 5 ) / 2;
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+ }
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+}
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+
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+inline static double easeInExpo( double x ) {
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+ return x == 0 ? 0 : std::pow( 2, 10 * x - 10 );
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+}
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+
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+inline static double easeOutExpo( double x ) {
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+ return x == 1 ? 1 : 1 - std::pow( 2, -10 * x );
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+}
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+
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+inline double easeInOutExpo( double x ) {
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+ if( x == 0 ) {
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+ return 0;
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+ } else if( x == 1 ) {
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+ return 1;
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+ } else if( x < 0.5 ) {
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+ return std::pow( 2, 20 * x - 10 ) / 2;
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+ } else {
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+ return (2 - std::pow( 2, -20 * x + 10 )) / 2;
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+ }
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+}
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+
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+inline static double easeInCirc( double x ) {
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+ return 1 - std::sqrt( 1 - std::pow( x, 2 ) );
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+}
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+
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+inline static double easeOutCirc( double x ) {
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+ return std::sqrt( 1 - std::pow( x - 1, 2 ) );
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+}
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+
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+inline static double easeInOutCirc( double x ) {
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+ if( x < 0.5 ) {
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+ return (1 - std::sqrt( 1 - std::pow( 2 * x, 2 ) )) / 2;
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+ } else {
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+ return (std::sqrt( 1 - std::pow( -2 * x + 2, 2 ) ) + 1) / 2;
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+ }
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+}
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+
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+inline static double easeInBack( double x ) {
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+ const double c1 = 1.70158;
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+ const double c3 = c1 + 1;
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+ return c3 * x * x * x - c1 * x * x;
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+}
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+
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+inline static double easeOutBack( double x ) {
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+ const double c1 = 1.70158;
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+ const double c3 = c1 + 1;
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+ return 1 + c3 * std::pow( x - 1, 3 ) + c1 * std::pow( x - 1, 2 );
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+}
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+
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+inline static double easeInOutBack( double x ) {
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+ const double c1 = 1.70158;
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+ const double c2 = c1 * 1.525;
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+ if( x < 0.5 ) {
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+ return (std::pow( 2 * x, 2 ) * ((c2 + 1) * 2 * x - c2)) / 2;
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+ } else {
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+ return (std::pow( 2 * x - 2, 2 ) * ((c2 + 1) * (x * 2 - 2) + c2) + 2) / 2;
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+ }
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+}
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+
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+inline static double easeInElastic( double x ) {
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+ const double c4 = (2 * PI) / 3;
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+ if( x == 0 ) {
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+ return 0;
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+ } else if( x == 1 ) {
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+ return 1;
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+ } else {
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+ return -std::pow( 2, 10 * x - 10 ) * std::sin( (x * 10 - 10.75) * c4 );
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+ }
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+}
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+
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+inline static double easeOutElastic( double x ) {
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+ const double c4 = (2 * PI) / 3;
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+ if( x == 0 ) {
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+ return 0;
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+ } else if( x == 1 ) {
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+ return 1;
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+ } else {
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+ return std::pow( 2, -10 * x ) * std::sin( (x * 10 - 0.75) * c4 ) + 1;
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+ }
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+}
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+
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+inline double easeInOutElastic( double x ) {
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+ const double c5 = (2 * PI) / 4.5;
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+ if( x == 0 ) {
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+ return 0;
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+ } else if( x == 1 ) {
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+ return 1;
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+ } else if( x < 0.5 ) {
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+ return -(std::pow( 2, 20 * x - 10 ) * std::sin( (20 * x - 11.125) * c5 )) / 2;
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+ } else {
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+ return (std::pow( 2, -20 * x + 10 ) * std::sin( (20 * x - 11.125) * c5 )) / 2 + 1;
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+ }
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+}
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+
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+inline static double easeOutBounce( double x ) {
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+ const double n1 = 7.5625;
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+ const double d1 = 2.75;
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+ if( x < 1 / d1 ) {
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+ return n1 * x * x;
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+ } else if( x < 2 / d1 ) {
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+ x -= 1.5 / d1;
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+ return n1 * x * x + 0.75;
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+ } else if( x < 2.5 / d1 ) {
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+ x -= 2.25 / d1;
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+ return n1 * x * x + 0.9375;
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+ } else {
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+ x -= 2.625 / d1;
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+ return n1 * x * x + 0.984375;
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+ }
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+}
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+
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+inline double easeInBounce( double x ) {
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+ return 1 - easeOutBounce(1 - x);
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+}
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+
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+inline static double easeInOutBounce( double x ) {
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+ return x < 0.5
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+ ? (1 - easeOutBounce(1 - 2 * x)) / 2
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+ : (1 + easeOutBounce(2 * x - 1)) / 2;
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+}
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+
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+inline void add_module_easing(VM* vm){
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+ PyObject* mod = vm->new_module("easing");
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+
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+#define EASE(name) \
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+ vm->bind_func<1>(mod, "Ease"#name, [](VM* vm, ArgsView args){ \
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+ f64 t = CAST(f64, args[0]); \
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+ return VAR(ease##name(t)); \
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+ });
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+
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+ EASE(Linear)
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+ EASE(InSine)
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+ EASE(OutSine)
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+ EASE(InOutSine)
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+ EASE(InQuad)
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+ EASE(OutQuad)
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+ EASE(InOutQuad)
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+ EASE(InCubic)
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+ EASE(OutCubic)
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+ EASE(InOutCubic)
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+ EASE(InQuart)
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+ EASE(OutQuart)
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+ EASE(InOutQuart)
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+ EASE(InQuint)
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+ EASE(OutQuint)
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+ EASE(InOutQuint)
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+ EASE(InExpo)
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+ EASE(OutExpo)
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+ EASE(InOutExpo)
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+ EASE(InCirc)
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+ EASE(OutCirc)
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+ EASE(InOutCirc)
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+ EASE(InBack)
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+ EASE(OutBack)
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+ EASE(InOutBack)
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+ EASE(InElastic)
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+ EASE(OutElastic)
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+ EASE(InOutElastic)
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+ EASE(InBounce)
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+ EASE(OutBounce)
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+ EASE(InOutBounce)
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+
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+#undef EASE
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+}
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+
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+
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+} // namespace pkpy
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