Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon 1a9e6c368f pen: Fixed a comment typo. hai 1 mes
  Ryan C. Gordon dd18d7ff52 pen: Fixed incorrect comment. hai 1 mes
  Anonymous Maarten 5f151f4532 cmake: cannot detect deprecated apple-clang link options (they are not fatal) hai 1 mes
  Anonymous Maarten e338287e64 cmake: treat linker warnings as errors when configuring with SDL_WERROR=ON hai 1 mes
  Nintorch 997a168e00 Add share button mapping to Xbox Series X controller on Android hai 1 mes
  Sam Lantinga 230286447e Fixed Raspberry Pi build hai 1 mes
  Sam Lantinga f60231759d Fixed detecting Nintendo Switch Pro 2 controller on Steam Link hardware hai 1 mes
  Ryan C. Gordon a6c0052f39 srgb: Readd WGL/GLX extension checks when asking for sRGB-capable framebuffers. hai 1 mes
  Ryan C. Gordon 2b5ebb1170 Revert "opengl: Fixes for sRGB framebuffer support." hai 1 mes
  Ryan C. Gordon 7bc93da555 Revert "wgl: Added debug code for sRGB issues." hai 1 mes
  Cameron Cawley f8331d50ff Simplify SDL_GL_EGL_PLATFORM handling hai 1 mes
  Cameron Cawley eceb35c96c Add VIDEO_DEVICE_CAPS_SLOW_FRAMEBUFFER and move detection to video drivers (#14817) hai 1 mes
  Anonymous Maarten 28ea4a8e31 surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS hai 1 mes
  Ryan C. Gordon bb6ced6fc0 emscripten: Cleanup some wasm32/wasm64 ifdefs. hai 1 mes
  Ryan C. Gordon 7d093940a7 emscripten: Unify creation of Module['SDL3'] in at SDL_Init time. hai 1 mes
  Sam Lantinga de605a3b7e Reverted unintended testsprite changes hai 1 mes
  Sam Lantinga b5206909a7 Fixed the GameCube Controller Adapter showing up twice on macOS hai 1 mes
  Sam Lantinga cdffbdfeaf Fixed handling GameCube adapters in PC mode on Linux and macOS hai 1 mes
  Cameron Cawley 12f97dbc97 egl: Make GLESv1 and v2 shared objects optional hai 1 mes
  Ryan C. Gordon 8c0ac97b0d wgl: Added debug code for sRGB issues. hai 1 mes
  SDL Wiki Bot eb181c8d1a Sync SDL3 wiki -> header hai 1 mes
  Evan Hemsley e25e0f3c5b GPU: Allow D3D12 backend to load vendored D3D12Core.dll (#14946) hai 1 mes
  Sam Lantinga 4970067c9a Use SDL_PixelFormat appropriately hai 1 mes
  eleir9268 a029709f68 QNX: support Wayland backend. (#14950) hai 1 mes
  Aaron Benjamin 1f7db1ebcf Improve OpenXR loader error messages hai 1 mes
  Ethan Lee 5640647e14 render: D3D12 Xbox buildfixes hai 1 mes
  Anonymous Maarten 5072b3d252 sdlprocdump: print name of module throwing exceptions hai 1 mes
  Anonymous Maarten 61ac7314b0 sdlprocdump: add ARRAY_SIZE macro hai 1 mes
  Anonymous Maarten d26fef415e SDL_test: add --no-time option to not log times hai 1 mes
  Ethan Lee e8065ad9a0 gpu: Update the CHECK_DEVICE_MAGIC comments one more time. hai 1 mes