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Frank Praznik 3669920fdd win32: Set the number of frames correctly when caching a scaled animated cursor il y a 5 mois
.github 7a26bee6ee ci: bump macos-13 to macos-14 il y a 5 mois
VisualC 705ced8cf5 Make D3D math functions static inline to reduce likelihood of linking conflicts il y a 5 mois
VisualC-GDK 705ced8cf5 Make D3D math functions static inline to reduce likelihood of linking conflicts il y a 5 mois
Xcode 792bde98c3 Make SDL3.framework path detection more robust by searching upwards (#14259) il y a 5 mois
android-project e2bbbdc515 Implement SDL_GetPenDeviceType() for Android il y a 5 mois
build-scripts 70eceec77b Replace stb_image_write with miniz for SDL_SavePNG() il y a 5 mois
cmake 71bf56c9e4 Add SDL Pinch events (#9445) il y a 5 mois
docs f999d8d99f README-emscripten: Added a note about how the 2D API handles vsync differently. il y a 5 mois
examples 0bbbf3d43b Support resizable windows with most examples il y a 5 mois
include 128baec810 Add option "--quit-after-ms N" to automatically quit application after N ms il y a 5 mois
src 3669920fdd win32: Set the number of frames correctly when caching a scaled animated cursor il y a 5 mois
test 0e351efbbc testcustomcursor: set the hotspot to the middle of the cross il y a 5 mois
wayland-protocols 71bf56c9e4 Add SDL Pinch events (#9445) il y a 5 mois
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list il y a 2 ans
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked il y a 2 ans
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci il y a 1 an
.gitignore 4a00aedd70 Updated .gitignore for png test data il y a 5 mois
.wikiheaders-options af74b1fe84 wikiheaders: Generate a current list of supported environment variables. il y a 7 mois
Android.mk e022c60d3a android: Remove SDL3-static from Android.mk il y a 6 mois
BUGS.txt b08d045811 Added a Discord link to BUGS.txt il y a 1 an
CMakeLists.txt 427f838f58 unix: Add ppoll support il y a 5 mois
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 il y a 1 an
INSTALL.md d631a3add0 Add a link to docs/INTRO-mingw.md il y a 1 an
LICENSE.txt f2074d7af3 Updated copyright for 2025 il y a 1 an
README.md 5f4696ce63 Updating documentation for the 3.2.0 release il y a 1 an
WhatsNew.txt fe9bdcf508 Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT il y a 1 an

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional information at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga (slouken@libsdl.org)