Commit History

Autor SHA1 Mensaxe Data
  Frank Praznik bd472b43f5 wayland: Only use owned surface data when processing touches hai 1 mes
  Ryan C. Gordon f60e79feaf test_common: Changed a bunch of strcmp `if`s to `else if`s. hai 1 mes
  Ryan C. Gordon 10cc3dbe53 test_common: add a `--fill-document` command line option. hai 1 mes
  Ryan C. Gordon 7f94c7782a hints: Reformatted some documentation that got mangled. hai 1 mes
  Ozkan Sezer 59e3ad0079 SDL_gpu_d3d12.c: Silence -Wuninitialized warning from old gcc versions: hai 1 mes
  Ozkan Sezer 427941012e SDL_gpu_vulkan.c: Silence -Wuninitialized warning from old gcc versions: hai 1 mes
  chenzw 1fd7cd693a pass payload to state handler hai 1 mes
  chenzw 8272699901 refactor(joystick): unify GameSir packet parsing with packet/payload offsets, fix field byte indexing and standardize length checks hai 1 mes
  chenzw e087de5741 refactor for style (no functional changes) hai 1 mes
  walle f5efba34da Fix multi-platform compilation issues hai 1 mes
  chenzw bb8eee8fac Added support for the GameSir-G7 Pro 8K controller hai 1 mes
  Ryan C. Gordon 1a9e6c368f pen: Fixed a comment typo. hai 1 mes
  Ryan C. Gordon dd18d7ff52 pen: Fixed incorrect comment. hai 1 mes
  Anonymous Maarten 5f151f4532 cmake: cannot detect deprecated apple-clang link options (they are not fatal) hai 1 mes
  Anonymous Maarten e338287e64 cmake: treat linker warnings as errors when configuring with SDL_WERROR=ON hai 1 mes
  Nintorch 997a168e00 Add share button mapping to Xbox Series X controller on Android hai 1 mes
  Sam Lantinga 230286447e Fixed Raspberry Pi build hai 1 mes
  Sam Lantinga f60231759d Fixed detecting Nintendo Switch Pro 2 controller on Steam Link hardware hai 1 mes
  Ryan C. Gordon a6c0052f39 srgb: Readd WGL/GLX extension checks when asking for sRGB-capable framebuffers. hai 1 mes
  Ryan C. Gordon 2b5ebb1170 Revert "opengl: Fixes for sRGB framebuffer support." hai 1 mes
  Ryan C. Gordon 7bc93da555 Revert "wgl: Added debug code for sRGB issues." hai 1 mes
  Cameron Cawley f8331d50ff Simplify SDL_GL_EGL_PLATFORM handling hai 1 mes
  Cameron Cawley eceb35c96c Add VIDEO_DEVICE_CAPS_SLOW_FRAMEBUFFER and move detection to video drivers (#14817) hai 1 mes
  Anonymous Maarten 28ea4a8e31 surface: verify surface palette in SDL_Save(BMP|PNG) before hitting the FS hai 1 mes
  Ryan C. Gordon bb6ced6fc0 emscripten: Cleanup some wasm32/wasm64 ifdefs. hai 1 mes
  Ryan C. Gordon 7d093940a7 emscripten: Unify creation of Module['SDL3'] in at SDL_Init time. hai 1 mes
  Sam Lantinga de605a3b7e Reverted unintended testsprite changes hai 1 mes
  Sam Lantinga b5206909a7 Fixed the GameCube Controller Adapter showing up twice on macOS hai 1 mes
  Sam Lantinga cdffbdfeaf Fixed handling GameCube adapters in PC mode on Linux and macOS hai 1 mes
  Cameron Cawley 12f97dbc97 egl: Make GLESv1 and v2 shared objects optional hai 1 mes